- Updated Виндикта Полёт sound effects
- Added Виндикта Контрольный выстрел sound effect for targeted players
- Полёт spirit bonus урон снижено с +12 до +10
- Полёт no longer has +10% bonus дальность до урон falloff
- Полёт перезарядка увеличено с 35 с. до 50 с.
- Полёт T2 изменено с +12 Spirit урон до -15 с. перезарядка
- Полёт T3 изменено с +3 m/s Bonus Air Speed до +12 Spirit урон
- Can no longer melee while flying for extra movement
- Контрольный выстрел now ramps up its total урон с 50% до 100% over 1 second of being zoomed (UI indication for this)
- Fixed being unable до move while scoped in with Контрольный выстрел
06-06-2024 Update
- Added AoE effect до Карман's Шквал
- Updated weapon buff effect in Карман's Летающий плащ upgrade
- Updated Карман's Enchanted Satchel delay and explode sounds
- Updated Карман's Шквал cast and impact sounds
- Шквал channel can now be interrupted by casting your other abilities
- Шквал radius увеличено с 6 м до 6.5 м
- Enchanted Satchel cast time снижено с 0.25 с. до 0.15 с.
- Improved visuals for Кельвин's gun projectile
- Ледяная дорожка sprint speed увеличено с +1 до +2
- Ледяная дорожка trail длительность увеличено с 12 с. до 15 с.
- Ледяное укрытие T2 changed до -40 с. перезарядка
- Ледяное укрытие T3 changed до +70 реген здоровья that scales with Spirit
- Ледяное укрытие can now be dismissed early
- Усыпляющий кинжал T3 урон reduction on target improved с -30% до -40%
- Дымовая шашка sprint speed now instantly kicks in after casting it
- Танец пуль перезарядка снижено с 160 с. до 130 с.
- Танец пуль T2 changed до -40 с. перезарядка
- Танец пуль T3 changed до +1 Targets Hit Per Shot
- Reworked how friend invites work inside the client. You must now be Steam friends with a person до invite them. This has a friend recency requirement as well as your friend needing до not be a limited steam user. Previous requests do not need до be resubmitted.
- Removed Pause перезарядка in private bot matches and tutorial/sandbox
- Removed roof duct on top of low building besides inner Walker
- Removed street lamp post that was causing heroes до get stuck near inner lane Guardian
- Updated Дозорный's Сковывающее слово delay and impact sounds
- Base ammo увеличено с 14 до 16
- Алхимическая колба T3 увеличено с +25% скорострельность Slow до +35%
- Сила воли T3 увеличено с +150 Spirit Shield до +200
- Fixed Динамо's Квантовое запутывание going through ceilings sometimes
- Base HP growth снижено с 48 до 44
- Квантовое запутывание fire rate bonus снижено с +30% до +25%
- Сингулярность base radius увеличено с 8 м до 10 м
- Base HP growth снижено с 36 до 32
- Адская устойчивость T2 снижено с +200 Health до +150
- Сейсмический удар personal brief busy state upon landing увеличено с 0.2 с. до 0.3 с.
- Инфернус's Тление now shows portraits of enemies that are burning for the full длительность
- Пламенный рывок перезарядка увеличено с 30 с. до 38 с.
- Fixed training Плющик's True Form causing you до get healed
- Watcher's Covenant лечение sharing снижено с 65% до 55%
- Improved Серый Коготь's trap visibility
- Fixed Мощное рассечение sometimes getting stuck on nearby geometry
- Curse: No longer prevents stamina usage
- Гиперлуч slow now affects stamina dashes
- Призрачная стена can now be dismissed early
- Грозовое облако T1 увеличено с +30% до +35% Bullet Resist
- Добавочная выносливость powerup длительность увеличено с 60 с. до 80 с.
- Добавочная выносливость powerup amount снижено с 2 до 1
- Гроза целителей moved с Spirit tree до Vitality tree
- Гроза целителей now gives +50 Health
- No longer provides +2 Sprint
- Now provides +1 Stamina
- Металлическая кожа длительность снижено с 4 с. до 3 с.
- Металлическая кожа перезарядка увеличено с 25 с. до 30 с.
- Visual effects updates for melee lifesteal items
- Spirit: Спиритическая кража здоровья снижено с +10% до +8%
- Разложение изменено с 2.2% of макс. здоровье до 2.4% Current Health (less урон when the target is low, and non-lethal now)
- урон falloff bonus снижено с 20% до 15%
- Спиритическая кража здоровья снижено с +35% до +33%
- No longer has cast time (was 1 с.)
- Bullet damage falloff now maxes out at ~65m instead of ~70m
- Spirit
- Shredder Bullets: Spirit Amp reduced from +12% to +10%
- Shroud: Bonus spirit duration increased from 6s to 10s
- Magazine: Time for Max Damage reduced from 4s to 3.5s
- Pulse: Damage per pulse reduced from 45 to 40 (total dps from 22.5 to 26.6)
- Reverb: Fixed the damage being reduced by armor twice
- Reverb: Damage reduced from 35% to 30%
- Kelvar: Bullet Shield increased from 700 to 1000
- Spirit: Spirit increased from 45 to 50
- Overflow: Spirit duration increased from 14s to 18s
- Movement Speed powerup duration increased from 12s to 30s
- Movement Speed powerup movespeed reduced from 2 to 1
- Movement Speed powerup sprint speed increased from 2 to 4
- Increased the distance heroes slide when they come to the bottom of a ramp
- Increased the speed of Guardian's melee attacks
- Changed Guardian's behavior to only attempt melee when a unit is within 6m but still do damage to units in 12m range
- Bullet Shields now block damage from melee (similar to resistance)
- Candle trooper health bars now stick around at 1% when they are in self destruct mode to make it more clear they can still be shot
- Added lights to outer lane Cosmic Veil tunnels
- Walker bomb damage reduced from 300 to 200
- Mid Boss can now only be damaged by enemies inside the bottom pit
- Mid Boss Rejuv claim time reduced from 2.5s to 1.5s
- Mid boss area has reduced destructibles
- Build descriptions can now be seen in-game via a tooltip
- Replaced the neutral vaults with a new model, the Sinner's Sacrifice
- Added the ability to change builds while in-game
- Added neutrals to Hero Sandbox (the small room in the back on the right)
- Added new objective health bars for Стражи and Уокеры
- Added Match History link to the top right
- You can now move active item slots on the HUD while holding alt/tab
- Improved visibility of the voice icon indicating who is talking
- Hero icons on the minimap are scaled up a little when holding alt
- Improved networking when there is packet loss or jitter
- Soul Vessel dropped from heroes (after killing neutrals) now scales in size based on how many souls are inside
- Improved menu UI sound feedback
- Player's icon is highlighted in the top bar
- Added UI sound effects for team and opponent deaths
- Added Кинетический карабин charge audio loop
- Fixed some visual issues with Ледяная дорожка
- Updated sound effects for the Sinner's Sacrifice
- Fixed an HTML exploit with chat
- Fixed not being able to place deployable abilities at certain angles
- Fixed moving active item slots causing the player to say "[ITEM] is on cooldown"
- Fixed a bug with Порча firing slightly upward
- Changed collision on barrel stand stacks to block bullets
- Added zapper on factory outpost building
- More heroes will now compliment on good uses of ultimates instead of just saying "good work"
- Fixed more instances of heroes being called out by the wrong name
- Base hero kill value increased from 150 to 225
- Rejuv duration reduced from 4 to 3 minutes
- Rejuv buff no longer increases your ammo
- Rejuv now causes all your candle troopers to have double health for 3 minutes
- Strong neutrals HP reduced by 20%
- Strong neutrals souls bounty reduced by 20%
- 4 Strong Neutral camps in the corners of the map have been replaced with Medium neutrals
- Vaults souls increased from 260 to 300
- Spirit tier bonus increased from 3/6/9/12 to 4/8/12/16
- Vitality tier bonus increased from 5/10/15/20% to 8/12/16/20%
- Moved the middle lane Base Стражи further out slightly
- Powerups bonus types are now split between the regular destructibles like crates/vases/etc and the Golden Statues. Regular ones can only roll for souls and Golden Statues can only roll for buffs. Distribution of destructibles and Golden Status around the map has been adjusted a bit.
- Respawn rate for Destructibles/Statues (after initial spawn) slowed from 120s to 180s
- Fire Rate powerup reduced from +20% to +15%
- Fire Rate powerup duration increased from 25s to 35s
- Health Regen powerup regen reduced from 1.5% to 1%
- Health Regen powerup duration increased from 15s to 25s
- Cooldown Reduction powerup reduced from 25% to 20%
- Extra Clip powerup reduced from 4 clips to 3
- Crouch movespeed increased from 4 to 4.75
- Extra
- Regen: Regen increased from 1.75 to 2
- Enduring
- Reactive
- Barrier: Cooldown reduced from 35s to 25s
- Lifesteal: Reduced from +25% to +23%
- Soul
- Cold
- Front: cooldown reduced from 40s to 32s
- Improved
- Cooldown: HP Regen reduced from 2 to 1.5
- Shifting
- Shroud: Cooldown reduced from 45s to 35s
- Shifting
- Intensifying
- Torment
- Pulse: Interval improved from 2s to 1.5s
- Torment
- Torment
- Pulse: HP bonus reduced from +150 to +125
- Majestic
- Leap: Velocity increased from 22.5 to 27
- Mystic
- Mystic
- Curse: Now also prevents item usage
- Curse: Duration reduced from 3.75s to 3.5s
- Diviner's
- Boundless
- Spiritual
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