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Gameplay Update - 05-22-2026

05-22-2026 · 31 heroes 27 items
เรม Hero 2 4
  • Backdoor removal linger duration reduced from 20s to 14s
  • Removed two jump pads from around the middle of the map that point to outwards (to the left and right respectively)
  • Removed delay on ziplines when using alternative key binds
  • The rules for Favored/Unfavored remain the same (+15% soul difference for the first urn at 10:00, +10% for all future urns)
  • พิลโลว์ทอส charge time reduced from 9s to 8s
  • พิลโลว์ทอส T3 increased from +90 to +100 Damage
  • แท็กอะลอง burst heal now also applies to secondary allies that you jump to
  • แท็กอะลอง lingering heal duration reduced from 3s to 2s (values rebalanced to be the same overall heal just faster)
  • แท็กอะลอง T2 Barrier and Item Duration/Range effectiveness increased from 25% to 35%
  • แท็กอะลอง T3 now also increases Missing Health Heal from 0.03 to 0.05 and Regen Per Second from 0.66 to 1.0
  • แท็กอะลอง can now be cast through veils
  • Reduced lockout period after ejecting from แท็กอะลอง from 1s to 0.3s
  • แท็กอะลอง time to fly to your ally is now 50% faster
  • แท็กอะลอง heal duration is now displayed on the hud as well as the healthbar icon
  • แท็กอะลอง fixed specific abilities/items that could kill เรม while he's napping
  • แท็กอะลอง now allows friendly auras to affect เรม
  • แท็กอะลอง eject is no longer affected by debuff resistance and now launches upwards slightly more to prevent hitting the ground
  • แท็กอะลอง eject no longer briefly restricts movement abilities and input
  • แน็ปไทม์ now provides +30% damage reduction in the base ability (T3 still adds +50%)
เกรฟส์ Hero 2 2
  • Sprint speed increased from 1.6 to 2.2
  • แกรสปิงแฮนด์ now spawns a ghoul in the base ability (T3 still increases it by 1)
  • Updated dash ranges for Deadheads to be calculated from the center of เกรฟส์ when they are following her
  • Fixed Fire Rate buffs for Deadheads not being applied to their next attack, but only on subsequent attacks
  • Fixed Deadheads being unable to dash through veils
  • Fixed Deadheads being unable to dash to targets at the very end of your attack range when they are in follow mode
  • Fixed Deadhead's damage taken from bullets being unaffected by fall-off
  • Added 0.1s buffer duration for Deadheads losing line-of-sight before they stop following an enemy
  • Fixed Deadheads becoming inactive if เกรฟส์ dies while they are following her
  • จาร์ออฟเดด spirit scaling reduced from 0.35 to 0.31 (they are better at dealing damage now)
  • Increased speed & acceleration of Deadheads only when they are following เกรฟส์ - doesn't affect in-combat
  • Fixed certain projectiles (i.e Gray Talon's Bird) colliding with Deadheads
  • Update Grave's melee to also set the dash target for Deadheads
  • Bullet damage and growth reduced by -10%
มินา Hero 1 3
  • Stamina Regeneration is reduced by 25% for 5s after using a Wall Jump. This does not trigger when out of combat or when mantling soon after.
  • Locket: No longer has a minimum of 1 stamina restore
  • Locket: Max stamina restored reduced from 4 to 3
  • Blast: Slowed targets now have their stamina regen frozen for the 4s slow duration
  • Talon: Rain of Arrow stamina distance changed from being -9% to +25%
  • Innate -8% Debuff Resist
  • Fixed เรค sometimes not working with high ping
  • เลิฟไบต์ T3 increased from -4s Cooldown to -5s
  • เลิฟไบต์ no longer applies the flat on hit damage to abilities (was doing 20% of its value on น็อกซ์นอสตรา)
  • น็อกซ์นอสตรา T3 reduced from 1% Current HP to 0.5%
ยามาโตะ Hero 4 1
  • พาวเวอร์สแลช post cast time reduced from 0.4s to 0.2s
  • พาวเวอร์สแลช spirit scaling increased from 1.86s to 2.1
  • ฟลายอิงสแลช range increased from 25m to 30m
  • ฟลายอิงสแลช T2 no longer grants +20m Cast Range
  • ฟลายอิงสแลช T3 now also grants +15m Cast Range
  • ฟลายอิงสแลช T3 increased from +1 Charge to +2
  • Fixed คริมสันสแลช not being able to hit anything if the player is aimed too high or low
  • แชโดว์ทรานส์ฟอร์เมชัน T1 increased from +5 Weapon Damage to +7
ชิฟ Hero 3 3
  • สไลซ์แอนด์ไดซ์ T2 reduced from -8% Spirit Resist to -6%
  • บลัดเลตติ้ง Deferred Damage Cleared reduced from 40% to 35%
  • บลัดเลตติ้ง T3 increased from +45% Deferred Damage Cleared to +50%
  • คิลลิ่งโบลว์ cooldown increased from 105s to 125s
  • คิลลิ่งโบลว์ full rage damage bonus reduced from 14% to 12%
  • คิลลิ่งโบลว์ T2 increased from +8% Full Rage Damage Bonus to +10%
  • คิลลิ่งโบลว์ T2 now also reduces cooldown by -30s
อะพอลโล Hero 1 2
  • Improved the hero's hitboxes (easier to hit)
  • Base regen reduced from 2 to 1
  • ริโพสต์ no longer automatically dashes. It now grants you a sub ability immediately to target the hero you want to jump to for a brief duration (can target the enemy before the parry to buffer it). Cast range is 25m.
  • ริโพสต์ no longer triggers on damage auras (things like เฟลมแดช)
  • ริโพสต์ no longer triggers off of objective damage
  • ฟลอว์เลสแอดวานซ์ hitbox reduced by 10%
ซิลเวอร์ Hero 1 2
  • Bullet Cycle Time reduced from 0.9s to 0.85s (overall DPS adjusted to remain the same)
  • เอนแทงเกิลลิงโบลา no longer prevents you from jumping and mantling
  • เอนแทงเกิลลิงโบลา T2 changed from "+0.75s Duration" to "-5s Cooldown"
  • เอนแทงเกิลลิงโบลา T3 changed from "-5s Cooldown and ริโคเชต์ to 2 additional targets" to "+0.75s Duration and ริโคเชต์ to 2 additional targets"
  • ไลแคนเคิร์ส Fire Rate reduced from 80% to 65%
  • ไลแคนเคิร์ส Fire Rate spirit scaling increased from 0.25 to 0.45
บิลลี Hero 4 1
  • Health per boon increased from +48 to +59
  • Bullet damage per boon reduced from 0.165 to 0.142
  • ไรซิงแรม cooldown increased from 30s to 32s
  • ไรซิงแรม T2 increased from +0.3s Duration to +0.4s
  • ไรซิงแรม T3 increased from -10s Cooldown to -13s
พาราด็อกซ์ Hero 4 1
  • ไทม์วอล T1 duration increased from +2.5s to +3.5s
  • ไทม์วอล T3 increased from +1 Charge to +2
  • ไทม์วอล T3 Charge Delay reduced from 4s to 2s
  • คิเนติกคาร์ไบน์ T3 increased from +50% Max Damage Scaling to +55%
  • พาราด็อกซิคัลสวอป damage increased from 125 to 150
เอบรัมส์ Hero 2
  • อินเฟอร์นัลรีซิเลียนซ์ T1 changed from "+1.5 Health Regen" to "+200 Max Health"
  • อินเฟอร์นัลรีซิเลียนซ์ T2 changed from "200 Max Health" to "+18% เมเลไลฟ์สตีล" (40% effective vs non-heroes)
  • ไซส์มิกอิมแพกต์ T2 increased from +0.7s Stun Duration to +0.8s
  • ไซส์มิกอิมแพกต์ T3 อันสต็อปเอเบิล duration increased from 5s to 6s
เซเลสต์ Hero 3
  • Improved the hero's hitboxes (easier to hit)
  • Stamina cooldown increased from 4.5s to 5s
  • เรเดียนต์แดกเกอร์ T2 changed from "-18s Cooldown and +70 Damage" to "-22s Cooldown and +80 Damage"
  • ไชนิงวันเดอร์ T2 increased from +50 Damage to +70
แลช Hero 1 1
  • Bullet damage per boon reduced from 0.341 to 0.31
  • กราวด์สไตรก์ damage per meter spirit scaling increased from 0.0372 to 0.04
  • แกรปเปิล T2 bonus damage no longer stacks with itself, but instead refreshes the duration
  • แกรปเปิล T3 now also grants +1 Charge
บีบ็อป Hero 1 2
  • Bullet damage per boon reduced from 0.139 to 0.115
  • เอ็กซ์โพลดดิงอัปเปอร์คัต T2 weapon damage reduced from +40% to +30%
  • สติกกี้บอมบ์ T2 increased from +75 Damage to +85
ไดนาโม Hero 2
  • คิเนติกพัลส์ T2 reduced from -18% Bullet Resistance to -15%
  • คิเนติกพัลส์ spirit scaling reduced from 1.65 to 1.55
  • ควอนตัมเอนแทงเกิลเมนต์ T3 changed from dispelling non-ult debuffs to reducing the duration of non-ult debuffs by 50%
เคลวิน Hero 2
  • ฟรอสต์เกรเนด damage spirit scaling reduced from 0.7 to 0.6
  • When interrupted on ไอซ์พาธ, it no longer creates an ice path below him and instead lets him fall to the ground
  • อาร์กติกบีม DPS spirit scaling reduced from 0.5 to 0.38
แมคกินนิส Hero 2
  • Bullet damage per boon increased from 0.17 to 0.18
  • Fixed เฮฟวี่บาร์ราจ not triggering ดิไวน์เนอร์เคฟลาร์
  • เมดิซินัลสเปกเตอร์ radius increased from 5.5m to 6m
เพจ Hero 2
  • บุ๊กเวิร์ม T2 improved from -8s Cooldown to -12s
  • แรลลีอิงชาร์จ T3 increased from +135 Damage to +160
  • แรลลีอิงชาร์จ now has half cooldown if it hits no allies or enemies
เวนาทอร์ Hero 2
  • Health increased from 790+43/boon to 830+48/boon
  • เฮ็กซ์ไลน์สแนปแทรป T3 increased from +25% Damage Against Revealed Targets to +30%
  • เฮ็กซ์ไลน์สแนปแทรป T3 now also grants +1 Charge
วิกเตอร์ Hero 1 1
  • Bullet damage reduced from 13+0.3135 to 12+0.26
  • จัมป์สตาร์ต T3 spirit scaling increased from +0.6 to +0.9
  • ออราออฟซัฟเฟอริง now does 50% damage to objectives
วิสกัส Hero
  • พัดเดิลพันช์ T1 now also increases damage by +20
  • พัดเดิลพันช์ T2 no longer increases damage by +30
  • พัดเดิลพันช์ T2 now also grants +40% Lifesteal (1/4th against non-heroes)
วอร์เดน Hero 1
  • Bullet damage per boon reduced from 0.38 to 0.34
  • วิลพาวเวอร์ T3 debuff resistance now retroactively applies to existing debuffs when cast
  • ไบน์ดิงเวิร์ด T2 no longer increases cast range by +12m
ดริฟเตอร์ Hero
  • เรนด์ T3 no longer increases scaling by 0.4
  • เรนด์ T3 now also deals Heavy Melee Damage (0.55 scale)
อินเฟอร์นัส Hero 2
  • Bullet size increased from 3 to 4
  • คอนคัสซีฟคอมบัสชัน T3 increased from +0.75s Stun Duration to +0.9s
พ็อกเก็ต Hero 1 1
  • ฟลายอิงโคลก T2 weapon damage duration reduced from 8s to 6s
  • แอฟฟลิกชัน cooldown increased from 140s to 150s
เซเวน Hero 1 1
  • Bullet damage growth reduced from 0.374 to 0.337
  • Crit reduction increased from 35% to 55%
ไวเปอร์ Hero
  • สกรูว์แจ็บแดกเกอร์ T2 bullet resist per stack from -5% to -6%
  • สกรูว์แจ็บแดกเกอร์ T3 now also increases max stacks by 2
คาลิโก Hero
  • Gloom Bomb T2 changed from "+75 Damage to Barriers" to "-5% Melee Resist for 5s Per Bomb" (stacks)
เฮซ Hero 1
  • ฟิกเซชัน T3 increased from +0.12 to +0.14
อินดอมิเทเบิล Item 3
  • Barrier scaling increased from 1.8 to 2.0
  • Now has +2 Out of Combat Regen (from components)
  • Bullet Resist increased from 8% to 10%
  • Spirit Resist increased from 8% to 10%
ชาร์ปชูตเตอร์ Item 1
  • Now upgrades from ไฮเวโลซิตี้ราวด์ (in addition to ลองเรนจ์). Grants +60% Bullet Velocity.
  • Long range weapon damage reduced from 70% to 60%
  • Now has innate 10% Weapon Damage (from components)
ฟลีตฟุต Item 1
  • Now grants +6% Weapon Damage
  • Active slow resistance increased from 35% to 40%
สปิริตไลฟ์สตีล Item 1
  • Overflow: สปิริตไลฟ์สตีล moved from Active to Innate (reduced from 16% to 13%)
  • Overflow: Now builds from สปิริตไลฟ์สตีล (gains the innates it has)
อินฮิบิเตอร์ Item
  • Total Damage Reduction debuffs now stack diminishingly rather than additively (อินฮิบิเตอร์, ไฟร์สแกรับส์, etc)
รีสตอเรทีฟล็อกเกต Item
  • Fixed the following abilities taking you out of zoom temporarily when cast: แบลสเต็ด, กลูมบอมบ์, ไชนิงวันเดอร์, คอลเบล, ลักเกจคาร์ต, สตอล์กเกอร์มาร์ก, รีจูวีเนติงออโรรา, ชาร์จช็อต, พาวเดอร์เค็ก, Bounce Pad, สปิริตแลสโซ, เนปาล์ม, ไอซ์พาธ, ฟล็อก, สเปกตรัลวอล, เรค, ไฟร์สแกรับส์, สกอร์น, แซนด์บลาสต์, ไทม์วอล, พาราด็อกซิคัลสวอป, บาร์ราจ, ฟลายอิงโคลก, พิลโลว์ทอส, ไลท์นิงบอล, เอนแทงเกิลลิงโบลา, Go For The Throat, เว็กซิงโบลต์, คอนซีเครติงเกรเนด, Gut Shot, Snap Trap, อีราโดมินี, เพนแบตเตอรี่, Jump Start, ไฟลต์, โครว์แฟมิเลียร์, ลีธัลเวนอม, เพทริฟายอิงโบลา, อัลเคมิคัลฟลาสก์, การ์ดทริก, คาปาซิเตอร์, รีสตอเรทีฟล็อกเกต, ฮีลลิงโนวา, ไซเลนซ์เวฟ, เมจิกคาร์เพต, รีเฟรชเชอร์
ดิไวน์แบร์ริเออร์ Item
  • Fixed the following items and abilities not working through veils: ฮีโรอิกออรา, ฮีลลิงไรต์, ฮีลลิงโนวา, เรสคิวบีม, ดิไวน์แบร์ริเออร์, คุดซุคอนเนกชัน, Cube, แท็กอะลอง, ลิลเฮลเปอร์, การ์เดียนวอร์ด, สเกิร์จ, พล็อตอาร์เมอร์
กริต Item
  • Added a new T1 Vitality Item, กริต. Active grants you 200 Barrier for 4s duration. Innate grants 1
รีแอกทีฟแบร์ริเออร์ Item
  • Out of Combat Regen. Cooldown: 60s. Upgrades to เวพอนชีลดิง, สปิริตชีลดิง, รีแอกทีฟแบร์ริเออร์ (these do not inherit the manual cast active) and การ์เดียนวอร์ด.
ลีช Item
  • Updated bonus HP to match the components
เรเดียนต์รีเจเนอเรชัน Item
  • Enhanced Items not maintaining their stats from components: โอเพนนิงราวด์, แทงก์บัสเตอร์, คิเนติกแดช, เรเดียนต์รีเจเนอเรชัน, เบิร์สต์ไฟร์, เวลวอล์กเกอร์, อาร์เคนเซิร์จ, ฟิวรีแทรนซ์, ลีช
ต้านทานปืน & Spirit (อาร์เมอร์) กลไก 17 3
  • การ์เดียน scaling resistance from +75%->-50% over 12 minutes to +50%->-50% (takes more damage early)
  • Bullet Velocity now stacks additively rather than diminishingly
  • Shrine Bullet Resistance increased from 10% to 20%
  • Spirit Investment Bonus now has a 6.4k line, changed from 4.8k/7.2k/9.6k/16k to 4.8k/6.4k/8k/11.2k/16k with bonuses from 38/48/57/66 to 38/45/52/59/66
  • After 35s (aggregate time held per team), the carrier will start taking 5% Max HP damage per second (previously was 45s and 0.15% Max HP damage).
  • No longer grants +30% Bullet and Spirit Resist while carrying it
  • Rounds: Spirit Power reduced from +7 to +4
  • Shot: Spirit scaling increased from 1 to 1.2
  • Fire: Damage per Second spirit scaling increased from 0.152 to 0.2
  • Weave: Ambush Spirit Power increased from 20 to 25
  • Resilience: Weapon Damage increased from 15% to 18%
  • Sacrifice: Weapon Damage increased from 8% to 10%
  • Sacrifice: Weapon Damage boon scaling increased from 0.7 to 0.8
  • Rite: Spirit scaling increased from 0.93 to 1.1
  • Spirit
  • Spirit
  • Shielding: Proc now also temporarily grants +18% Spirit Resistance (for the 8s duration)
  • Shielding: Proc now also temporarily grants +18% Bullet Resistance (for the 8s duration)
  • Bullet
  • Lifesteal: Now grants +6% Weapon Damage
  • Vest: Weapon Damage increased from 15% to 18%
  • Spirit
  • Trance: Gains the +6% Weapon Damage (from component)
  • Front: Damage height increased from 5m to 7m
  • Bullet
  • Resist Shredder: No longer grants +65 Bonus Health
  • Bullet
  • Resist Shredder: Bullet Resist increased from 8% to 9%
  • Bullet
  • Resist Shredder: Now grants +9% Weapon Damage
  • Power: Imbued Spirit Power increased from 24 to 25
  • Spirit
  • Snatch: Bonus damage spirit scaling increased from 0.744 to 0.84
  • Spirit
  • Snatch: Spirit Power Steal increased from 20 to 28
  • Recharge: Spirit Power for Charged Abilities increased from +10 to +14
  • Blast: Damage height increased from 5m to 7m
  • Blast: No longer does 15% damage amp
  • Doorman: คอลเบล explosion damage spirit scaling reduced from 1.4 to 1.3
  • Talon: เรนออฟแอร์โรว์ Weapon Damage bonus reduced from +4 to +3
  • Talon: เรนออฟแอร์โรว์ T1 changed from "-14s Cooldown" to "+3 Weapon Damage and +30% Slow for 1.5s"
  • Talon: เรนออฟแอร์โรว์ T2 changed from "+5 Weapon Damage and +40% Slow for 1.5s" to "-13s Cooldown" (Total CD from 16s to 9s)
เออร์น (โกศวิญญาณ) กลไก
  • \[ เออร์น (โกศวิญญาณ) ]
  • We are experimenting with an alternate set of Urn mechanics. Please give us your thoughts on this after you've played with it some.
  • To pickup the Urn, rather than standing in place to channel, you now light or heavy melee the Urn to pick it up.
  • The Urn is now always dropped off on top of the bridge on the middle of the map.
  • Once dropped off, the Urn will go into a "Depositing" phase for a set amount of time, depending on which team the urn favors (3s/5s/10s for Favored/Neutral/Unfavored).
  • While in the Depositing phase, the enemy team can Heavy Melee the urn to have their team claim it and cause it to switch sides. This adds +1.25s to that team's timer.
  • If the urn is Favored or Unfavored (in a comeback state), then the Favored team will get +50% Bullet and Spirit Resist in a 60m radius around the urn while it is being carried, dropped or deposited.
  • Urn damage is lethal
  • Like before, when the Urn is fumbled, it will wait 13s if there is a player within 25m. However afterwards, with this new version, it can no longer be picked up anymore and will very quickly run back to its spawn position.
  • Area around deposting the urn is revealed (urn runner is also revealed as usual)
  • All rewards are the same. The last person to contest the urn gets the +3 Golden Idol buffs, falling back to the original carrier if nobody contested it.
เลนและทรูปเปอร์ กลไก 4
  • Medic trooper heal duration increased from 2s to 4s (same overall heal amount)
  • When receiving multiple of the Medic trooper orb the duration will now be added ontop rather than stacking directly (so picking up 4 in a row will give the regen over 16s instead of over 4s, overall heal is the same just slower)
  • Medic Trooper heal increased from 12% missing hp to 13%
  • Guardian
  • Guardian
  • Guardian
  • Walker: Heal per boon increased from 6 to 8
  • Walker: Invisibility duration increased from 7s to 8s
พาร์รี่ กลไก 3
  • Fixed พาร์รี่ FX not always matching state
  • Melee
  • Weave: Ambush Melee Damage increased from 20% to 25%
  • Bullets: No longer builds up from melee attacks
  • Fists: Melee damage increased from 20% to 22%
  • Pulse: Melee Resist increased from 15% to 18%
General 169 changes 37 14
  • Base HP reduced by 10 for all heroes
  • HP per boon reduced by 3
  • Medium neutrals initial spawn time reduced from 6 minutes to 5 minutes
  • Breakables spawn time increased from 2 minutes to 3 minutes
  • Shrines are now invulnerable until one pair of Base การ์เดียน are destroyed
  • Knockup durations are now affected by debuff reduction
  • Sliding no longer resets sprint speed
  • Base Guardian Bullet Resistance increased from 10% to 20%
  • Tier 2 Bullet Resistance increased from 25% to 35%
  • Midboss now starts spawned at the beginning of the game
  • Movespeed diminish point increased from 11 to 12 (very slightly less aggressive diminishing scaling)
  • Weapon Investment Bonus now has a 6.4k line, changed from 4.8k/7.2k/9.6k/16k to 4.8k/6.4k/8k/11.2k/16k with bonuses from 46/55/70/85 to 46/54/62/74/86
  • Vitality Investment Bonus now has a 6.4k line, changed from 4.8k/7.2k/9.6k/16k to 4.8k/6.4k/8k/11.2k/16k with bonuses from 38/42/46/50 to 38/42/46/50 (final two tiers shifted up by +4)
  • Fixed various item barrier durations not scaling with duration increases
  • วอล์คเกอร์ will interrupt a rocket barrage during the 1s windup if stomp becomes an option.
  • Fixed a bug where walkers were spinning while lasering.
  • Smoothed zipline grabbing to fix some jitter
  • Added ropes to zipline binding (so if a player rebinds zipline to something other than SPACE it will also apply to mounting/dismounting ropes)
  • Primary
  • Other
  • โซล (Souls) are all instant after the deposit is complete
  • \[ Items ]
  • Restorative
  • Shot: NPC Healing increased from 15 to 20
  • Charge: Cooldown reduced from 7s to 5s
  • Active
  • Reload: Lifesteal increased from 14% to 16%
  • Weakening
  • Headshot: Now works vs NPCs
  • Opening
  • Slowing
  • Mystic
  • Recharging
  • Rush: Cooldown increased from 24s to 25s
  • Tesla
  • Bullets: Proc cooldown reduced from 0.25s to 0.2s
  • Alchemical
  • Ballistic
  • Ballistic
  • Enhancement: Ability Range increased from +20% to +22%
  • Weighted
  • Weighted
  • Shots: Debuff resistance increased from 20% to 22%
  • Shadow
  • Weave: Duration increased from 10s to 13s
  • Shadow
  • Weave: Ambush Fire Rate increased from 20% to 25%
  • Shadow
  • Shadow
  • Escalating
  • Resilience: Max Ammo increased from 30% to 35%
  • Escalating
  • Heroic
  • Aura: Radius increased from 30m to 35m
  • Hunter's
  • Aura: Fire Rate reduction increased from -14% to -15%
  • Cultist
  • Cultist
  • Cultist
  • Sacrifice: Bonus โซล (Souls) increased from 170% to 180%
  • Toxic
  • Crushing
  • Fists: Cooldown reduced from 7s to 5s
  • Crushing
  • Crippling
  • Headshot: Now works vs NPCs
  • Spiritual
  • Spiritual
  • Glass
  • Cannon: Max Health reduction reduced from -15% to -13%
  • Healing
  • Extra
  • Regen: Regen reduced from 3 to 2.5
  • Extra
  • Regen: Out of Combat regen increased from 1 to 1.5
  • Debuff
  • Reducer: Now grants +90 Health
  • Return
  • Fire: Duration increased from 6s to 6.5s
  • Healing
  • Booster: Fixed various abilities and items not being boosted correctly
  • Restorative
  • Restorative
  • Reactive
  • Barrier: Now grants +1 Out of Combat Regen (from components)
  • Shielding: No longer grants +1.75m Move Speed on activation
  • Weapon
  • Shielding: No longer grants +1.75m Move Speed on activation
  • Weapon
  • Ward: Barrier increased from 200 to 250
  • Ward: Cooldown increased from 45s to 60s
  • Ward: Now grants +1.5 Out of Combat Regen (from components)
  • Battle
  • Dispel
  • Magic: Cooldown increased from 40s to 45s
  • Lifesteal: Bonus Health increased from +70 to +90
  • Fury
  • Trance: Active duration increased from 6s to 6.5s
  • Fury
  • Fury
  • Trance: Fire Rate increased from 30% to 32%
  • Majestic
  • Leap: Now grants +50% air control for the duration of the barrier
  • Majestic
  • Leap: Barrier boon scaling increased from 8 to 12
  • Veil
  • Veil
  • Divine
  • Barrier: Now grants +1.5 Out of Combat Regen (from components)
  • Vampiric
  • Burst: Duration increased from 4.5s to 5s
  • Vampiric
  • Burst: Now grants +6% Weapon Power (from components)
  • Golden
  • Goose Egg: Permanent buff from every 100 souls to every 80
  • Mystic
  • Regeneration: Regen duration increased from 6s to 7s
  • Rusted
  • Barrel: Bonus health increased from 50 to 60
  • Cold
  • Front: Radius reduced from 12m to 10m
  • Cold
  • Mystic
  • Slow: Bonus Health increased from +30 to +50
  • Arcane
  • Surge: Fixed various interaction bugs with different abilities
  • Surge of
  • Disarming
  • Hex: Duration increased from 4s to 4.25s
  • Torment
  • Radiant
  • Regeneration: Regen duration increased from 6s to 7s
  • Rapid
  • Magic
  • Carpet: Now innately grants -15% Gravity and Air Control by +25%
  • Arctic
  • Arctic
  • Blast: Radius increased from 12m to 16m
  • Arctic
  • Arctic
  • Arctic
  • Blast: Immobilize increased from 0.75s to 1s
  • Focus
  • Lens: Duration increased from 4s to 4.5s
  • Mercurial
  • Magnum: Base Bullet Damage spirit scaling increased from 0.465 to 0.49
  • Vortex
  • \[ Heroes ]
  • Doorman: คอลเบล radius reduced from 6m to 5.5m
  • Doorman: คอลเบล T3 radius increased from +4m to +4.5m
  • Doorman: คอลเบล inaccuracy debuff no longer diminishes from 100% to 0% over 1 second (the rest of the debuff is 4s)
  • Doorman: คอลเบล inaccuracy debuff reduced from -100% to -40% (lasts the full duration)
  • Doorman: Doorways close sub ability now starts on cooldown for 8s
  • Doorman: ดอร์เวย์ is no longer unsilenceable
  • Doorman: Fixed recent bug causing ลักเกจคาร์ต not being dispelled
  • Grey
  • Talon: เรนออฟแอร์โรว์ cooldown reduced from 30s to 22s
  • Grey
  • Talon: เรนออฟแอร์โรว์ cast delay reduced from 0.5s to 0.2s
  • Grey
  • Talon: เรนออฟแอร์โรว์ duration reduced from 7s to 4s
  • Grey
  • Talon: เรนออฟแอร์โรว์ moving ability in air improved
  • Grey
  • Grey
  • Grey
  • Grey
  • \[ Street Brawl ]
  • Fixed the following