deadlock.io

07-18-2024 Update

07-18-2024 · 17 героев 17 предметов
Источники Deadlock Forum
Абрамс Герой 4 1
  • Added additional voice lines for Абрамс
  • Плечом вперёд now considers Призрачная стена and Ледяное укрытие as walls
  • Адская устойчивость длительность до regen увеличено с 14 с. до 16 с. (this is a nerf)
  • Адская устойчивость урон regenerated снижено с 18% до 17%
  • Адская устойчивость T3 увеличено с +8% до +9%
  • Improved reliability of Сейсмический удар
  • Сейсмический удар base radius увеличено с 6 м до 9 м
  • Сейсмический удар T1 изменено с +4 м Impact Radius до -40 с. перезарядка
  • Сейсмический удар T3 moved до T2 (was -70 с. перезарядка)
  • Сейсмический удар T3 is now Gains Неудержимость while in air and 3 с. after landing
Бибоп Герой 3 2
  • Base HP regen увеличено с 1 до 2.5
  • No longer has 24% base bullet resistance
  • Now gains +2% Bullet Resistance per boon (happens 11 times)
  • Hook speed снижено с 3000 до 2850
  • Uppercut horizontal distance knockback on enemy heroes is снижено с 25 м до 20 м
  • Fixed enemies being able до use heavy melee до cancel Uppercut's momentum
  • Hyperbeam is now very wide in the area right in front of the hero, then narrows into the current size a few meters away
  • Hyperbeam Spirit Power урон scaling увеличено с 1.96 до 2.2
  • Hyperbeam T2 увеличено с +120 до +140
Хлыст Герой 1 3
  • Guardian melee attack no longer has a splash дальность much larger than its visuals
  • Сцепка weapon урон is now added into the T2 instead of in the base
  • Удар по земле radius снижено с 13 м до 11 м
  • Смертельный бросок grab time снижено с 0.8 с. до 0.6 с.
  • Смертельный бросок cast дальность увеличено с 14 м до 18 м
  • Смертельный бросок throw distance снижено с 20 м до 12 м
  • Смертельный бросок T1 изменено с +4 м Cast дальность до +8 м Throw Distance
Пелена Герой 2 4
  • Усыпляющий кинжал min sleep time снижено с 0.3 до 0.2
  • Усыпляющий кинжал wake-up time снижено с 0.15 до 0.1
  • Усыпляющий кинжал projectile size снижено на 10%
  • Пристальный взгляд T1 and T2 swapped
  • Пристальный взгляд урон per stack снижено с 0.25 до 0.2
  • Танец пуль fire rate увеличено с +20% до +25%
  • Танец пуль radius увеличено с 14 м до 15 м
Карман Герой 2 1
  • Updated effects on Карман effects до improve visibility
  • Base bullet resistance improved с -20% до -15%
  • Base gun урон снижено с 5.6 до 5.0
  • Gun урон growth увеличено с 0.35 до 0.4
Семь Герой 1 2
  • Base regen увеличено с 1 до 1.5
  • Base bullet resistance снижено с 20% до 8%
  • Now gains +1% Bullet Resistance per boon (happens 11 times)
  • Скачок напряжения scaling снижено с 0.2 до 0.16
Дрём Герой
  • Removed voice lines / fixed text that referenced the urn being delivered до the temple
  • Removed pause перезарядка while in Sandbox
  • Removed the long fx trail с unsecured souls on your hero so it doesn't give away your position when juking/hiding
Динамо Герой 2 1
  • Gun урон growth увеличено с 0.8 до 0.9
  • Кинетический импульс spirit power scaling увеличено с 1.2 до 1.4
  • Сингулярность длительность снижено с 3 до 2.75
Плющик Герой 1 2
  • Base урон снижено с 5.0 до 4.5
  • Kudzu Bomb DPS множитель Spirit увеличено с 0.4 до 0.6
  • Watcher's Covenant replicated healing снижено с 35% до 30%
Кельвин Герой 1 1
  • Леденящая граната перезарядка снижено с 23 с. до 21 с.
  • Ледяная дорожка trail длительность увеличено с 15 с. до 18 с.
  • Арктический луч T3 now hits up до 2 additional targets
Макгиннис Герой 1 1
  • Призрачная стена перезарядка увеличено с 30 с. до 35 с.
  • Base melee урон снижено на 20%
  • Призрачная стена segments that are touching the Rejuv will be destroyed
Парадокс Герой 1 2
  • Стена времени projectile stop длительность снижено с 1.25 с. до 1 с.
  • Пульсирующая граната amp длительность увеличено с 6 с. до 8 с.
  • Парадоксальная перестановка projectile size снижено на 10%
Дозорный Герой
  • Added Дозорный Алхимическая колба cast, projectile, and impact sound effects
  • Reverted a change с last update до Дозорный's Алхимическая колба – it now launches where the reticle is aiming at the end of the cast
Тень Герой 1
  • Raised volume of Тень Карточный трюк charge up sound effect
  • Base ammo увеличено на 5% (except for Пелена and Тень)
Инфернус Герой
  • Fixed a bug where Инфернус could get stuck in his Пламенный рывок pose
  • Fixed a speed exploit with Инфернус Пламенный рывок
Мина Герой 1 1
  • Stamina: скорострельность снижено с 8% до 7%
  • Stamina: Air Jump/Dash Distance увеличено с +30% до +50%
Серый Коготь Герой
  • Added new cast effect for Серый Коготь's Управляемая сова
Кровопийца Предмет 3
  • Bonus health увеличено с 150 до 175
  • Spirit Power увеличено с +10 до +12
  • Weapon урон увеличено с +12% до +15%
Нокдаун Предмет 1
  • Added Нокдаун select, cast, delay, and impact sound effects
  • Cast дальность снижено с 50 м до 35 м
Спешная стрельба Предмет
  • Спешная стрельба (new T1 Weapon item): +12% скорострельность, +1 Sprint, -40 HP
Берсерк Предмет 1
  • Bullet Resist снижено с 10% до 8%
Ярость Предмет 1
  • Low Health Spirit Resist увеличено с 40% до 45%
Выдержка Предмет 1
  • Bonus health увеличено с +250 до +275
Перерождение души Предмет
  • Перерождение души (new T4 Vitality item): After you die, you will respawn in 4 seconds where you died with 40% of your
Пулевая и спиритическая защита (броня) Механики 6 4
  • The Damage Report's Damage List now aggregates damage from all units, and displays both hero and ability icons
  • You can view per-hero damage in the Damage Report by hovering the damage type breakdown above each hero portrait
  • Added a 'Compact' Damage Report mode that shows less information but takes up less space. This is the default after dying.
  • Clicking the top bar will now toggle the Damage Report between minimized, compact, and full view
  • Updated bullet resist debuff effects
  • Teleporter now has the same damage rules as zipline (DoT no longer prevents usage)
  • Shot: Bullet Resist reduced from 8% to 7%
  • Shot: Now gives +4 Spirit
  • Blank: Bullet Shield Health increased from 225 to 250
  • Fire: Spirit Power increased from +5 to +7
  • Bullet
  • Spirit
  • Lifesteal: No longer grants +8 Spirit Power
  • Spirit
  • Reducer: Weapon Damage reduced from 10% to 6%
  • Strike: Now grants +15% Bullet Resist
  • Strike: Weapon Damage increased from 20% to 30%
  • Strike: No longer grants Bullet Shield on teleport
  • Max Health. Cooldown: 220s. Also innately grants +20% Weapon Damage and +10% Cooldown Reduction.
  • Scavenger: Spirit Power Per Soul reduced from 3 to 2
  • Spirit
  • Spirit Resist to the target for 8 seconds. Cooldown: 8
  • Glyph: Now reduces Spirit Resist instead of providing Spirit Amplification
  • Spirit: Spirit Power increased from +18 to +21
  • Shard: Now grants +10% Bullet Resistance
  • Talon: Заряженный выстрел damage reduced from 115 to 105
  • Talon: Заряженный выстрел spirit scaling increased from 1.3 to 1.6
  • Geist: Bullet damage growth increased from 1.84 to 2.1
Линии и крипы Механики 6 1
  • Guardian HP increased by 10%
  • Walker in mid lanes health increased by 12%
  • Walker stomp area increased a bit
  • Weakened Patron health increased by 20%
  • Walker: Moved to T3 Vitality
  • Walker: Moved from T2 Weapon to T3 Vitality
  • Walker: Invisibility and speed duration increased from 4s to 5s
  • Walker: Cooldown reduced from 25s to 20s
  • Walker: Bullet Shield Health increased from 150 to 185
  • Walker: Now gives +185 Spirit Shield Health
Парирование Механики
  • Updated effects for heavy melee
  • Guardian melee no longer does a double instant melee attack sometimes
  • Melee
  • Strike: Passive replaced. Now causes your melee against heroes to deal +30 Spirit damage and applies -10%
Урна душ Механики
  • Can no longer use the Teleporter while carrying the Urn
Общее 146 изменений 27 14
  • Accounts that are banned for cheating will now have all their invited accounts banned as well
  • Opening the shop now always minimizes the Damage Report
  • Raised volume of party invite, join, and roster select sound effects
  • Стражи now fade out from the world 10 seconds after dying
  • Fixed a bug that allowed you to shoot through walls
  • Fixed a bug that allowed your gun to be very accurate while holding tab
  • Reworked building just outside Amber's base in the Yellow lane to match Sapphire Purple
  • Started replacing older style rollup doors with new ones with larger dimensions
  • Improved game startup time
  • ALT+SPACE can now be used to select the previous player when spectating
  • Changed spectator camera to not force itself into roaming mode for up/down key pressed (forward/back/side only)
  • Added Midboss arrive, low health, and death sound effects
  • Added a small delay so kill lines play after death sound effects rather than under them
  • Reworked the mid temple area as well adding various different entrances to it
  • Reworked the upper mid temple area and the drop down entrances to the bottom pit
  • Changed the neutrals in the top mid temple area to a strong, a medium and a small creep (2 of these)
  • The bridges are now a bit wider and have higher side walls that reduce extended line of sight
  • Base entrance window area can no longer be invaded from the outside by double jumping
  • Reduced the front entrances to the two single story buildings from 2 to 1 (entrances are larger)
  • Added more juke spots
  • Sounds occluded by level geometry will now be quieter
  • Powerup spawn locations moved to the bridges
  • Powerup buff duration increased from 130s to 150s
  • Golden Statues level 2 drops now happen at 15 minutes instead of 20
  • Increased golden statue drop chance by 4%
  • Rejuv drop time reduced from 12.5s to 9s
  • Midboss makes a global sound when at 35% hp
  • Reworked comeback formula to be less weighted towards team vs team net worth and more towards the net worth of the dying hero compared to the average of your team (regardless if your team is leading or not)
  • T2 items cost increased from 1200 to 1250
  • T4 Items cost reduced from 6500 to 6300
  • Vitality base health bonus increased from 8/12/16/20% to 11/14/17/20%
  • Cooldown reduction now stacks diminishingly
  • Reduced the momentum coming off of the zipline a bit
  • Restorative
  • Headshot
  • Booster: Fire Rate reduced from 6% to 5%
  • Mystic
  • Active
  • Reload: Cooldown reduced from 21s to 17s
  • Active
  • Reload: Initial grace period increased from 0.2s to 0.3s
  • Kinetic
  • Veil
  • Burst
  • Fire: Now gives +2 m/s Move Speed during the 3s active
  • Escalating
  • Resilience: No longer grants +14% Ammo
  • Escalating
  • Resilience: Stack duration increased from 14s to 20s
  • Point
  • Alchemical
  • Titanic
  • Magazine: Ammo increased from 90% to 100%
  • Siphon
  • Bullets: Max frequency improved from 1s to 0.8s
  • Vampiric
  • Burst: Active now adds +50% to your clip one time on cast. If you are reloading, it interrupts that process and gives you +50% to your clip.
  • Vampiric
  • Burst: Cooldown increased from 24s to 35s
  • Healing
  • Rite: Active now gives +2 Sprint
  • Extra
  • Health: Health increased from +150 to +160
  • Extra
  • Extra
  • Regen: Regen increased from 2.3 to 2.5
  • Lifesteal: Works against creeps for 25% effectiveness
  • Health
  • Nova: Cooldown reduced from 65s to 60s
  • Health
  • Nova: Now heals over 2s instead of 3s
  • Divine
  • Barrier: Cast range increased from 25m to 30m
  • Lifesteal: Health increased from +50 to +75
  • Lifesteal: Now grants +75 Health
  • Debuff
  • Veil
  • Veil
  • Veil
  • Veil
  • Veil
  • Superior
  • Rescue
  • Beam: Cooldown reduced from 35s to 30s
  • Rescue
  • Beam: Heal amount increased from 25% to 30%
  • Majestic
  • Leap: Health increased from +75 to +100
  • Shadow
  • Weave: Invis sprint speed reduced from +5 to +2
  • Phantom
  • Strike: No longer grants +200 Health
  • Phantom
  • Phantom
  • Phantom
  • Phantom
  • Strike: Now disarms the enemy for the slow duration (3s)
  • Ammo
  • Slowing
  • Hex: Sprint reduced from +2 to +1
  • Improved
  • Cooldown: Cooldown Reduction increased from +13% to +14%
  • Withering
  • Whip: Cast Range increased from 17m to 18m
  • Silence
  • Glyph: Now grants +2 Sprint
  • Silence
  • Improved
  • Torment
  • Pulse: Target count increased from 1 to 2
  • Torment
  • Pulse: Fixed sometimes waking up neutrals
  • Rapid
  • Recharge: Bonus Ability Charges increased from +2 to +3
  • Superior
  • Cooldown: Imbued Cooldown Reduction increased from +30% to +32%
  • Superior
  • Cooldown: Non-Imbued Cooldown Reduction increased from +20% to +22%
  • Surge of
  • Power: Cooldown reduced from 12s to 10s
  • Ethereal
  • Shift: Fixed a bug that could prevent you from shooting when you came out
  • Diviner's
  • Kevlar: Cooldown reduction increased from +8% to +12%
  • Mystic
  • Reverb: Slow now applies in the radius around the target
  • Mystic
  • Reverb: Radius increased from 12m to 16m
  • Echo
  • Escalating
  • Exposure: Now grants +125 Health
  • Curse: No longer grants +20% Ammo
  • Grey
  • Grey
  • Lady
  • Geist: Base bullet damage reduced from 28 to 25
  • Lady
  • Lady
  • Geist: Бомба квинтэссенции T2 reduced from +70 to +60
  • Lady
  • Geist: Бомба квинтэссенции T3 increased from 20% to 22%
  • Lady
  • Geist: Высасывание жизни self slow reduced from -40% to -25%
  • Lady
  • Geist: Обмен душами can be cast on enemies that are lower health. It will always steal a minimum of 30% of their current health.
  •