deadlock.io

08-29-2024 Update

08-29-2024 · 19 героев 20 предметов
Источники Deadlock Forum
Вязкус Герой 6
  • Updated Вязкус primary fire sound
  • Primary Fire redesigned до make it more usable and have improved урон and scaling
  • Now has an Alt Fire that has limited дальность, but deals AOE урон that cannot headshot
  • Брызги множитель Spirit увеличено с 1.4 до 1.5
  • Брызги урон on 2nd and 3rd hit увеличено с 66% and 33% до 70% and 50%
  • Удар из лужи урон увеличено с 100% до 110% of Light Melee
  • Удар из лужи T2 is now +50 урон and +20% movement slow (was -10 с. перезарядка)
  • Удар из лужи T3 is now -12 с. перезарядка (was +80 урон and +20% movement slow)
  • Puddle
  • Шар из слизи множитель Spirit увеличено с 1.05 до 1.3
  • Шар из слизи acceleration increased
  • Шар из слизи base turn radius and turn radius after bouncing has been increased
  • Fixed a bug where Шар из слизи would have the direction and trail particle stuck on
Плющик Герой 1 6
  • Bullet урон growth per boon снижено с 0.55 до 0.5
  • Health growth per boon снижено с +41 до +35
  • Watcher's Covenant T2 снижено с +3 m/s до +2
  • Поддержка с воздуха no longer silences allies
  • Поддержка с воздуха now causes allies до deal 50% less урон while being carried
  • Поддержка с воздуха movement adjusted до be a little less frantic
  • Fixed Поддержка с воздуха bomb disappearing if you cancel your ultimate after dropping it but before it lands
  • Поддержка с воздуха self cast cast time увеличено с 1 с. до 2 с.
  • Поддержка с воздуха max move speed снижено с 20 до 18
  • During Поддержка с воздуха flight you can pitch up and down with Dash/Crouch buttons
  • Fixed getting stuck under bridges and in buildings while Поддержка с воздуха flying
Заточка Герой 1 5
  • Fixed parts of Заточка's coat being considered a headshot
  • Bullet урон growth per boon снижено с 0.5 до 0.4
  • Gun falloff дальность снижено на 10%
  • Health growth per boon снижено с +41 до +35
  • Режущий рывок T2 снижено с +100 до +85
  • Режущий рывок T3 now considers creeps for only half value
  • Кровопускание deferred урон снижено с 35% до 30%
  • The targeting UI for Заточка's Добивающий удар is now more clear about when the target will be killed
Пелена Герой 3 2
  • Base bullet урон увеличено с 5.3 до 5.6
  • Усыпляющий кинжал impact урон happens immediately, rather than after the brief drowsy period
  • Усыпляющий кинжал drowsy period before sleep kicks in увеличено с 0.25 до 0.35
  • Усыпляющий кинжал перезарядка снижено с 27 с. до 25 с.
  • Дымовая шашка radius снижено с 20 м до 18 м
  • Пристальный взгляд T2 max stacks увеличено с +30 до +40
  • Танец пуль now provides +2 Weapon урон in the base ability (similar до the T1)
Инфернус Герой 1 4
  • Reduced vertical reach on Пламенный рывок dps
  • Пламенный рывок speed is now affected by slows
  • Пламенный рывок trail now gets wider with Ability дальность bonus
  • Пламенный рывок T1 длительность снижено с 7 с. до 6 с.
  • Catalyst урон Amplification снижено с 30% до 25%
  • Catalyst T3 урон Amplification увеличено с +10% до +15%
  • Catalyst T2 снижено с +20% Lifesteal до +15%
Кельвин Герой 4 1
  • Bullet radius увеличено с 5 до 6
  • Base health growth per boon увеличено с +45 до +50
  • Арктический луч max slow увеличено с 60% до 80%
  • Арктический луч now affects soul orbs (secures/denies them)
  • Арктический луч T3 дальность снижено с 15 м до 13 м
  • Fixed Ледяная дорожка jitter
  • Леденящая граната T2 лечение увеличено с 135 до 145
Динамо Герой 2 2
  • Improved clarity of Динамо Сингулярность sound for team and opponents
  • Восстановительное сияние can now be canceled by using Парирование
  • Fixed Кинетический импульс not traveling properly when cast near corners
  • Gun урон снижено с 15 до 13
  • Сингулярность cast time увеличено с 0.1 до 0.2
  • Сингулярность дальность снижено с 9 м до 8 м
Семь Герой 2 2
  • Added new voice content for Семь and Хлыст
  • Статический заряд radius увеличено с 5 м до 6 м
  • Статический заряд T2 radius увеличено с +7 м до +8 м
  • Грозовое облако spirit power scaling снижено с 1.1 до 0.8
  • Грозовое облако time до reach maximum radius снижено с 6 с. до 3 с.
  • Грозовое облако Now provides +20% Bullet Resistance in the base ability
Ямато Герой 1 2
  • Мощное рассечение max урон time requirement снижено с 1.5 с. до 1.4 с.
  • Мощное рассечение collision radius снижено на 8%
  • Багровое рассечение radius увеличено с 12 м до 13 м
  • Fixed being able до die during Превращение в тень if hit by Серый Коготь's Owl
  • Fixed some cases where Flying Strike could get into a stuck state
  • Fixed some cases where Багровое рассечение would appear до be cast when it wasn't
Хлыст Герой 1
  • The game application now flashes when the game is unpaused
  • Fixed bug with Хлыст not hearing his own Удар по земле impact explosion sound
  • Updated Хлыст Сцепка cast sound
  • Improved firing arm position до be a little bit more out of the way с the reticle
  • Сцепка no longer gives a stamina charge on use
Дрём Герой
  • Fixed profile match history not remembering the history page you were on
  • Removed wind and city ambient looping sounds
  • Removed vent sounds in places where vents had been removed
  • Removed some rooftop zap volumes that урон players
  • Removed the archway leading до the underground shop
Бибоп Герой 1
  • Fixed Бибоп being able до sprint while his gun is spun up
  • Gun дальность увеличено с 30 м до 32 м
  • Hook now only targets enemies when used by default. If you use with alt cast (middle mouse) it will be ally only mode.
  • Гиперлуч can now be canceled by using Парирование
Абрамс Герой 2
  • Адская устойчивость Regeneration Time увеличено с 16 с. до 18 с. (this is a nerf)
  • Now does pull ups on the zipline once again (this is a buff)
  • Fixed Плечом вперёд sometimes stunning enemies on stairs
  • Fixed Сейсмический удар sometimes not going до the area selected
Дозорный Герой 2
  • Added hit confirm audio functionality до Дозорный's Алхимическая колба
  • Base movement speed снижено с 6.5 до 6
  • скорострельность scaling with spirit снижено с 0.375 скорострельность per Spirit до 0.3
Виндикта Герой 2
  • Кол длительность снижено с 2.25 с. до 2 с.
  • Ворон-фамильяр Spirit Power длительность scaling снижено с 0.05 до 0.04
  • Fixed left clicks sometimes deselecting the ability when charges aren't ready
Мина Герой 1
  • Added wall jumping (does not consume stamina, requires input direction away с the wall, can be done once)
  • Stamina: Air Jump/Dash Distance снижено с +40% до +30%
Карман Герой 1
  • Шквал amp снижено с 8% до 7% per stack
  • Fixed Шквал amp visual not showing properly
Сильвер Герой
  • Quicksilver: No longer has +10% Reload Time
Парадокс Герой
  • Fixed Парадоксальная перестановка still going through even if Парадокс dies during it
Прицельная стрельба Предмет 1
  • Fixed Прицельная стрельба showing up in stats for bullet velocity even though it doesn't increase your bullet velocity
  • Now grants +175 Bullet Shield
  • No longer provides bonus headshot урон
  • Weapon урон увеличено с 60% до 70%
Перерождение Предмет 1
  • перезарядка reduction увеличено с +15% до +18%
  • Now grants +12 Spirit
  • Fixed being able до purchase globally during its brief respawn period
  • Fixed the camera moving away с the player if you will respawn, rather than following the ragdoll
Нокдаун Предмет 1 2
  • Delay снижено с 3 с. до 2 с.
  • Stun снижено с 1.25 с. до 0.9 с.
  • Cast дальность увеличено с 35 м до 45 м
Ковёр-самолёт Предмет
  • Fixed a bug where someone could be holding down M1 and still be attacking when the magic carpet arrives
  • Carpet: You are now unslowable while on the Ковёр-самолёт
Рикошет Предмет 1
  • Bounce урон увеличено с 50% до 60%
  • Fixed not applying spirit bonus урон с Виндикта and Тень abilities
Кровопийца Предмет
  • Booster: Now has also 15% лечение Reduction Resist (Кровопийца no longer has it)
  • No longer has 30% лечение Reduction Resist
Неудержимость Предмет 1
  • Can now be cast while channeling
  • перезарядка снижено с 65 с. до 60 с.
Подавитель Предмет 2
  • Health regen снижено с 3 до 2.5
  • скорострельность reduction снижено с -30% до -25%
Добавочные заряды Предмет
  • Fixed selling an item not removing charges correctly. Now you can't buy Добавочные заряды and immediately sell it and keep that readied charge.
Охотник за головами Предмет
  • Added new T3 Weapon Item, Охотник за головами: Requires High-Velocity Mag. Grants +50% Bullet Velocity, +15% Weapon урон and +150
Ярость Предмет 1
  • Ammo увеличено с +9 до +12
Выдержка Предмет 1
  • урон taken длительность threshold снижено с 12 с. до 11 с.
Колосс Предмет 1
  • Slow увеличено с 25% до 35%
Пулевая и спиритическая защита (броня) Механики 11 4
  • Items now show their spirit power impact when using alt
  • Hero details on the dashboard now show spirit information with alt, rather than requiring you to be in-game (this was added in a hotfix patch recently)
  • Added unavailable state to Zipline UI when zipline is on damage cooldown
  • Rounds: Bullet Resist vs NPC increased from 30% to 35%
  • Point Rounds: Spirit Shield increased from +80 to +85
  • Range: Now grants +90 Bullet Shield
  • Bullets: Bleed damage reduced from 6% to 5%
  • Stone: Active Bullet Resistance reduced from 40% to 30%
  • Resilience: Max Bullet Resist increased from 36% to 40%
  • Bullet Shield. Passive cooldown: Landing a headshot on heroes deals bonus +140 Damage, heals you for +8% Max HP and grants +2 m/s for 3 seconds. Cooldown: 6 seconds.
  • Bullets: Weapon Damage reduced from 40% to 28%
  • Barrier: No longer grants +7% Bullet Resist
  • Booster: No longer has +6% Bullet Resist
  • Weave: Spirit Shield health increased from +200 to +300
  • Spirit
  • Spirit
  • Strike: Spirit Shield increased from +85 to +100
  • Spirit: Health increased from +25 to +35
  • Pulse: Spirit damage scaling increased from 0.2 to 0.24
  • Power: Imbued Ability Spirit Power increased from +28 to +34
  • Spirit: Health Regen increased from 2 to 3
  • Spirit: Health increased from +75 to +100
  • Reach: Spirit Resist increased from +10% to +12%
  • Shard: Now grants +8 Spirit Power
  • Spirit: Sprint reduced from +4 to +3
  • Spirit: Now grants +25% Weapon Damage
  • Talon: Fire Rate now scales with Spirit (0.25)
Линии и крипы Механики 1 2
  • Some heroes can now comment on being alone in enemy territory, losing sight of an injured enemy, or leaving their teammates alone in a lane
  • The minimum range the player must be to attack a walker is increased from 30m to 32m
  • Added bounce pad from the Amber Orange/Sapphire Blue Walker walkway to the low roofs toward the Walker.
  • Tunnel walls now have the color of the lane that the exit is closest to
  • Stairwell from Amber Orange/Sapphire Blue Walker catwalk to the courtyard now less cramped
  • Walker: Cooldown reduced from 18s to 17s
Парирование Механики 1 1
  • Added a Melee Trainer bot in the 'gym' area of hero sandbox
  • Increased charged melee volume and falloff for victims
  • Парирование cooldown reduced from 6s to 5s
  • Melee
  • Melee
Билды и браузер билдов Механики
  • Added search to the Public Builds list, you can search by keyword within build names
  • Newly published hero builds now store the language of the build
  • Build list will now refresh if you change heroes in the sandbox
Стамина, заряды и спринт Механики 1
  • Added ropes to some buildings to let you climb up (hold jump key to latch onto them). Can shoot while hanging on them.
  • Dash: Active Fire Rate reduced from 30% to 25%
  • Talon: Immobilizing Trap now applies a 50% movement slow for 1 seconds after the root
Урна душ Механики 1
  • Urn delivery sprint bonus increased from +2 to +3
Общее 206 изменений 28 23
  • Added a new Profile page that displays a breakdown of recent matches and all-time player and hero statistics (Note: the newly added stats 'Души Collected' and 'Healing' are starting at 0 for all players)
  • Added Report button to ESC menu player list to allow reporting of teammates in-game
  • Improved visibility of report button on post-game screen
  • You can now drag-and-drop items between categories in Builds
  • Added 'Show All Languages' checkbox in Public Builds list, can be unchecked to only see builds in your language
  • Fixed issue with builds list not updating when changing between heroes in sandbox
  • Added localization support for German, Polish, and Korean.
  • Matchmaking window is now open 1 hour earlier on weekdays and weekends
  • Players can only pause once per game
  • A team can only pause at most 3 times in total amongst all the players
  • Various client and server performance improvements
  • Added streamer setting to the options panel. Causes player names in the game UI panels to be hidden.
  • Added new "Game out of Date" status message at the top of the hud, so you can quickly know when there is an update rather than finding out at queue time
  • Added a checkbox on the post game survey to make it not show again in the future
  • Added Heal Amp and Debuff Resist to the Vitality stats in the shop
  • The game will now prevent any quick ability upgrades for 2 seconds after death, to help prevent against accidental upgrades
  • Can now reliably spectate a friend's game via the Friendlist
  • Miscellaneous fixes to friends and party menus
  • Spectating controls now use Left/Right mouse buttons to switch between players on a team and space to switch teams. This now works with free cursor mode, and you can still click on portraits/minimap to spectate individual heroes.
  • Added new respawn countdown music 5 seconds before respawn
  • Added alternate shop music which plays in the neutral shop
  • Spectator count is now shown in-game
  • Player names are now shown to spectators
  • Added object motion blur
  • Optimized performance of distance field ambient occlusion
  • Fixed some tooltips not showing golden statue bonuses if it wasn't the direct stat (i.e. you got fire rate but bullets per second didn't show the golden statue)
  • Fixed a bug that caused items in the build page to not be dimmed when the shop was out of range
  • Added new effects for Withering Whip
  • Fixed the disarmed spinner not showing up on your crosshair when you get disarmed
  • Fixed Zipline speed from Base Guardian killing and Zip booster ability not stacking properly
  • Fixed Base Guardian boost not properly doing its ramp up and instead instantly being fast
  • Added custom effects for Abram's Сейсмический удар T3 buff
  • Volume and playback tweaks to one shot ambient sounds
  • Fixed some spectator music bugs
  • Updated negative feedback sound for clarity
  • Updated bounce pad sound
  • Improved some Сковывающее слово effects to be less noisy
  • Reduced likelihood of irrelevant announcer and hero dialog lines playing during combat exchanges
  • Soul jar return effect tinted red like minimap to make it more clear it's the return location
  • Player's low health screen effect more visible for longer if you're below 20% of your max HP
  • Teleporter model and effect updated
  • Updated Алхимическая колба projectile effect
  • Fixed bullets hitting the world immediately when looking sharply upward
  • Fixed Sinner's Sacrifice not always correctly animating
  • Fixed an issue where some kill lines that were only intended for the killer were playing for the victim as well (killstreak taunts still play for everyone)
  • Fixed a bunch of minor typos / grammar errors in various texts
  • Added 'Express' state to zipline indicators when speed had increased from defeating Enemy Base Стражи
  • Moved a flex slot from "Set of enemy Base Стражи" to "All Enemy Lane Стражи"
  • View attachment Deadlock_Ropes.mp4
  • A pair of teleporters has been added to the outer lanes at the midpoint (near the three red neutral creeps)
  • Four teleporters have changed locations
  • The upper floor teleporters have moved to the street level
  • The interior teleporters have moved to the Bodega building and the Theater
  • Teleporters are closed for the first 10 minutes (they look visually closed)
  • Стражи no longer give 1 AP
  • AP is now added to the following
  • Soul levels: 3500, 5200, 8000, 9700
  • Golden Statues drop rate increased by 6%
  • Replaced some bounce pads with ropes if the purpose was to go straight up
  • Added two bounce pads next to sidelane walkers at cultural center and courthouse
  • Several buildings have been made taller to make their rooftops out of bounds
  • Several buildings have been made shorter to make them more accessible
  • A few of the buildings have new passageways at higher floors that are along the way to the rooftop
  • View attachment ropes_passages.mp4
  • Breakable containers have been added to the new playable rooftops
  • Juke closets have replaced the previous location of the upper floor teleporters
  • The half of the underground tunnel towards the outer lanes has been made wider
  • Placed temporary signage for interior buildings and storefronts for future reference
  • Two upper floor juke spots have been converted to passages through buildings
  • Added a new upper floor juke spot to each side
  • Lowered the statue pedestals in the inner lanes outside of Mid
  • Monster
  • Hollow
  • Restorative
  • Shot: Heal from heroes increased from 30 to 35
  • High-Velocity
  • Mag: Bullet Velocity reduced from +35% to +30% (now has an upgrade)
  • Active
  • Reload: Lifesteal reduced from 30% to 22%
  • Active
  • Reload: Buff duration reduced from 8s to 7s
  • Kinetic
  • Long
  • Charge: Now grants +1 HP regen
  • Swift
  • Striker: Now grants +10% Ammo
  • Titanic
  • Toxic
  • Bullets: Heal Reduction increased from -55% to -65%
  • Toxic
  • Toxic
  • Bullets: Now grants +100 Health
  • Intensifying
  • Magazine: Now steadily ramps back down to 0% when you stop shooting rather than instantly emptying
  • Warp
  • Burst
  • Fire: Active duration increased from 3s to 4s
  • Escalating
  • Alchemical
  • Fire: Cooldown reduced from 28s to 26s
  • Heroic
  • Aura: Active duration increased from 5s to 6s
  • Siphon
  • Lucky
  • Shot: Proc chance increased from 30% to 35%
  • Lifesteal: Effectiveness vs non-heroes increased from 35% to 40%
  • Healing
  • Rite: Cooldown reduced from 65s to 60s
  • Divine
  • Divine
  • Barrier: No longer grants +1.5 Health Regen
  • Divine
  • Barrier: Now grants +1 Sprint
  • Divine
  • Barrier: Now grants +75 Health
  • Divine
  • Barrier: Now grants +8% Ability Range
  • Combat
  • Barrier: Now also grants +8% Fire Rate while active
  • Enchanter's
  • Barrer: Now also grants +8% Cooldown Reduction while active
  • Reactive
  • Barrier: Duration reduced from 13s to 9s
  • Healing
  • Healing
  • Superior
  • Metal
  • Skin: Cooldown reduced from 25s to 22s
  • Rescue
  • Beam: Channel duration reduced from 3s to 2.5s
  • Veil
  • Majestic
  • Leap: Cooldown reduced from 26s to 24s
  • Soul
  • Soul
  • Soul
  • Soul
  • Shadow
  • Shadow
  • Weave: Spot radius reduced from 20m to 18m
  • Phantom
  • Strike: Cast range reduced from 30m to 25m
  • Ammo
  • Scavenger: Health increased from +50 to +60
  • Extra
  • Charge: Cooldown reduction increased from +8% to +10%
  • Strike: Debuff duration increased from 8s to 13s
  • Extra
  • Withering
  • Whip: No longer grants +20% Ammo
  • Withering
  • Whip: Now grants +8% Fire Rate
  • Withering
  • Whip: Fire Rate slow reduced from -40% to -30%
  • Withering
  • Whip: Cooldown reduced from 40s to 25s
  • Improved
  • Cooldown: Cooldown Reduction increased from 15% to 16%
  • Duration
  • Extender: Health regen increased from 1.5 to 1.75
  • Slowing
  • Hex: Projectile speed increased by 30%
  • Slowing
  • Hex: Cooldown reduced from 27s to 25s
  • Rapid
  • Recharge: Charge count reduced from +3 to +2
  • Rapid
  • Recharge: Faster Time Between Charges increased from +40% to +55%
  • Rapid
  • Recharge: Cooldown for charged abilities increased from +20% to +25%
  • Silence
  • Glyph: Duration reduced from 3.5s to 3s
  • Torment
  • Surge of
  • Superior
  • Duration: Non-Imbued duration increased from +24% to +26%
  • Improved
  • Improved
  • Improved
  • Curse: Duration reduced from 3.5 to 3.25
  • Magic
  • Magic
  • Carpet: Cooldown reduced from 40s to 30s
  • Magic
  • Carpet: Barriers now last for 16s
  • Echo
  • Escalating
  • Exposure: Base Spirit Resist reduction increased from -12% to -15%
  • Boundless
  • Boundless
  • Grey
  • Talon: Заряженный выстрел collision size reduced by 8%
  • Grey
  • Talon: Заряженный выстрел base damage reduced from 105 to 100
  • Grey
  • Talon: Заряженный выстрел T2 reduced from +70 to +65
  • Grey
  • Grey
  • Talon: Can now use multiple air dashes while using Rain of Fire
  • Grey
  • Talon: Immobilizing Trap root duration reduced from 2s to 1.25s
  • Grey
  • Grey
  • Talon: Immobilizing Trap T2 changed from +1s Root to +2s Slow
  • Punch: delay before punch increased from 0.25s to 0.35s
  •