deadlock.io

04-10-2026 Update

04-10-2026 · 16 heroes 4 items
Sources Deadlock Forum
헤이즈 Hero 9 3
  • 수면 단검 no longer takes you out of RMB zoom
  • 수면 단검 Wake Up delay now has spirit scaling (0.003)
  • 수면 단검 spirit scaling increased from 2.6 to 2.8
  • 수면 단검 T2 increased from -15s Cooldown to -17s
  • 수면 단검 T3 sleep duration increased from +0.75s to +1s
  • 수면 단검 T3 slow duration increased from 2.5s to 3s
  • 연막탄 spirit scaling increased from 0.08 to 0.1
  • 연막탄 T3 lifesteal increased from 30% to 40%
  • 표적 고정 Weapon Damage per stack increased from 0.18 to 0.2
  • 표적 고정 T3 reduced from +0.14 Weapon Damage per stack to +0.12
  • Fixed being able to slide while using 탄무
  • 탄무 targeting is no longer a full radius around the hero, but instead is a cone in the direction you are aiming
  • 탄무 cooldown reduced from 165s to 145s
  • 탄무 no longer grants 60% Evasion
  • 탄무 duration increased from 3s to 3.5s
  • 탄무 duration spirit scaling reduced from 0.08 to 0.03
  • 탄무 fire rate increased from 20% to 25%
  • 탄무 T3 changed from "+1 Additional Target and +3m Movespeed" to "+60% Evasion and +4m Movespeed"
셀레스트 Hero 3 5
  • Base health reduced from 790 to 700
  • Health per boon reduced from 47 to 45
  • No longer has negative base bullet resistance
  • Bullet damage rescaled from 22 + 0.7/boon to 18 + 0.82/boon
  • Bullet cycle time increased from 0.6 to 0.65 (this is an 8% reduction in fire rate base and overall dps)
  • 빛을 먹는 자 initial impact damage rescaled from 50 + 0.35 to 40 + 0.47
  • 빛을 먹는 자 on bullet hit rescaled from 20 + 0.28 to 15 + 0.34
  • 빛을 먹는 자 debuff duration reduced from 12s to 8s
  • 빛을 먹는 자 debuff duration now scales with spirit (0.05)
  • 눈부신 속임수 Barrier reduced from 120 to 100
  • 눈부신 속임수 T2 Barrier reduced from +100 to +80
  • 광휘의 단검 T3 increased from 7% Fire Rate per Stack to 9%
  • 찬란한 경이 damage increased from 105 + 0.63 to 120 + 0.73
빅터 Hero 4 1
  • Bullet damage increased from 12 to 13
  • 심장 충격기 T2 increased from +50 Total HP Regen to +70
  • 고통의 오라 now builds up over 8s instead of 6s
  • 고통의 오라 T1 slow now also affects dashes
  • 고통의 오라 T1 slow reduced from 30% to 25%
  • 고통의 오라 Min DPS increased by 10% (affects base damage, AP and spirit scaling)
  • 고통의 오라 Max DPS increased by 20% (affects base damage, AP and spirit scaling)
  • 충격 부활 now applies a heavy diminishing slow immediately when you die
비밥 Hero 2
  • Weapon windup time reduced from 0.5s to 0.3s and fast windup time reduced from 0.1s to 0.05s
  • 점착 폭탄 can now be self cast again, but it deals 20% damage to yourself
  • 점착 폭탄 radius reduced from 10m to 8m
  • 갈고리팔 now deals light melee damage (0.7 scaling)
패러독스 Hero 4
  • Bullet damage increased from 6.42 + 0.242/boon to 6.8 + 0.26/boon
  • 시간 장벽 width increased from 7.5m to 8m
  • 시간 장벽 height increased from 3.5m to 4m
  • 키네틱 카빈 collision radius increased slightly
Hero 2
  • Fixed souls bug with breakables
  • 동행 can no longer be cancelled during the cast delay to prevent accidentally stopping it mid-cast
  • 낮잠 시간 radius increased from 17m to 19m
  • 낮잠 시간 T2 sleep duration increased from +0.5s to +0.75s
베네터 Hero 3 1
  • 주술 각인 곰덫 immobilize duration reduced from 1.5s to 1.25s
  • 주술 각인 곰덫 cooldown increased from 25s to 28s
  • 주술 각인 곰덫 T1 increased from -8s Cooldown to -11s
  • 주술 각인 곰덫 T2 increased from +0.75s Duration to +1s
바이퍼 Hero 1 1
  • 기습 단검 no longer takes you out of RMB zoom
  • 기습 단검 charge time reduced from 4.5s to 4.0s
  • Sliding uphill now allows for lateral movement
  • 민첩 이동 slide distance increased from +10% to +15%
맥기니스 Hero 3
  • Bullet damage increased from 6.2 + 0.16/boon to 6.4 + 0.17/boon
  • 영혼의 장벽 duration increased from 5.5s to 6s
  • 영혼의 장벽 segment count increased from 7 to 8
미라지 Hero 3
  • 불꽃 장수풍뎅이 Health Steal per second reduced from 9 to 8
  • 불꽃 장수풍뎅이 Health Steal per second spirit scaling reduced from 0.12 to 0.1
  • 진의 표식 spirit scaling reduced from 0.38 to 0.35
빌리 Hero 2
  • 내려찍기 T3 increased from -2s Charge Time to -3s
  • 들이받기 T3 damage increased from 8% to 10%
켈빈 Hero 2
  • 냉각 수류탄 healing spirit scaling reduced from 0.9 to 0.8
  • 냉각 수류탄 T3 healing spirit scaling reduced from +1.0 to +0.9
다이나모 Hero 1
  • 양자 결속 cooldown increased from 16s to 19s
홀리데이 Hero
  • Various behavior and feel improvements to her gun
쉬브 Hero
  • Fixed Rage not building up against Barriers
야마토 Hero
  • Fixed 핏빛 검술 not hitting through veils
명중 사격 Item 1
  • Movement Speed penalty reduced from -1m to -0.7m
부패 Item 1
  • Spirit scaling reduced from 0.0055 to 0.004
약화 감소 Item
  • Scroll: Fixed the stun delay being affected by debuff reducer making the stun go off faster
마법 해제 Item
  • Doorman: 수하물 카트 no longer stuns enemies, just immobilizes/movement controls them (this means you can use dispel magic to get off)
총탄 저항 & 마법 저항 (아머) 메커니즘 4 2
  • Magazine: Weapon Damage increased from 12% to 14%
  • Shot: Secondary Fire Weapon Damage increased from 35% + 1%/boon to 40% + 1.3%/boon
  • Fire: Bullet damage returned increased from 50% to 60%
  • Spirit
  • Spirit
  • Wave: Damage reduced from 100 to 75
  • Wave: Spirit scaling reduced from 1.0 to 0.7
  • Talon: Spirit power per boon increased from 1.1 to 1.6
  • Geist: Bullet damage rescaled from 21.94 + 0.946/boon to 20.7+1.0/boon
라인과 트루퍼 메커니즘 1
  • Medic Trooper missing health percent heal reduced from 16% to 14%
  • Medic Trooper fixed regen growth per minute reduced from 4 to 3
패링 메커니즘 1
  • 패링 anti mash protection previously would last for 0.25s after the parry success (so you couldn't parry again for that duration). It is now for 0.25s only after the initial parry input is provided, irrespective of when the parry success happens (this means there is less delay before you can do a back to back parry when parry success is done later in the duration)
General 58 changes 20 4
  • Parrying is now allowed while ground dashing in order to bring it in-line with air dashing
  • Subsequent CC reduction increased from 10%/30% to 15/35% (window from 8s to 9s)
  • Improved various abilities behavior when casting while sliding
  • Recharging
  • Rush: Cooldown increased from 20s to 24s
  • Titanic
  • Magazine: Ammo increased from 90% to 100%
  • Titanic
  • Express
  • Toxic
  • Bullets: Buildup is now 10% slower
  • Toxic
  • Bullets: Bleed reduced from 2% to 1.7%
  • Toxic
  • Bullets: Anti Heal increased from -30% to -35%
  • Cultist
  • Sacrifice: Bonus 영혼(소울) increased from 150% to 170%
  • Armor
  • Piercing Rounds: Chance increased from 50% to 55%
  • Return
  • Return
  • Fire: Cooldown reduced from 25s to 23s
  • Shielding: Move Speed increased from 1.5m to 1.75m
  • Shielding: Barrier duration increased from 7s to 8s
  • Weapon
  • Shielding: Move Speed increased from 1.5m to 1.75m
  • Weapon
  • Shielding: Barrier duration increased from 7s to 8s
  • Weapon
  • Shielding: Time Frame increased from 3.5s to 4s
  • Plated
  • Armor: Bonus health increased from +100 to +130
  • Golden
  • Goose Egg: 영혼(소울) required for permanent buff reduced from 150 to 100
  • Golden
  • Goose Egg: Now only gives permanent buffs for actual accrued souls, not counting the initial 400 sellback amount (so it no longer instantly sells for permanent buffs)
  • Silence
  • Silence
  • Silence
  • Wave: Cooldown increased from 30s to 42s
  • Echo
  • Shard: Cooldown increased from 30s to 35s
  • Lightning
  • Doorman: Doorways now reveal on the minimap for enemies when they are within LOS
  • Doorman: 수하물 카트 collision size reduced by 10%
  • Grey
  • Grey
  • Talon: 위력의 화살 channeling move speed increased from 1.3m to 1.5m
  • Grey
  • Talon: 부엉이 비행 min speed reduced from 17.8m to 15m
  • Grey
  • Talon: 부엉이 비행 max speed increased from 35.56m to 36m
  • Grey
  • Talon: 부엉이 비행 duration increased from 18s to 20s
  • Lady
  • Lady
  • Geist: 영혼 교환 cooldown increased from 185s to 190s
  •