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Minor Update - 06-11-2026
Minor Update - 06-11-2026
2026년 6월 12일
06-11-2026
·
18 heroes
화약통 now has an alt cast behavior to place the barrel at her feet
화약통 various improvements to the launch angles, velocities and feel of casting
화약통 now starts with 2 charges
화약통 Charge Time increased from 3.5s to 7s
화약통 spirit scaling reduced from 1.6 to 1.4
화약통 T2 changed from "+58 Damage" to "+1 Charge"
화약통 T3 changed from "+2 Charges and +0.4s Displacement" to "+100 Damage, +0.5 Spirit Scaling and -5s Charge Time"
Fixed various issues with placing bounce pad on elevated areas
Bounce Pad landing radius reduced from 12m to 9m
Bounce Pad T3 changed from "+68 Stomp Damage and 마법 강화 Scaling" to "+0.7s Stomp Stun" (only triggers from 홀리데이)
워든
Hero
5
4
Bullet falloff reduced from 20m ->58m to 18m ->47m
연금술 플라스크 spirit scaling reduced from 0.73 to 0.63
연금술 플라스크 T2 reduced from +40 Damage to +35
연금술 플라스크 T2 increased from -20% Weapon Damage to -25%
투지 spirit scaling increased from +0.5 to +0.8
속박 저주 T3 reduced from -18s Cooldown to -14s
최후의 저항 lifesteal increased from 65% to 75%
최후의 저항 T2 increased from -30s Cooldown to -35s
최후의 저항 T3 increased from +3s Duration to +4s
후퇴의 문양 velocity increased by 50%
후퇴의 문양 velocity's vertical:horizontal ratio changed from 1.5:1 to 1:1
후퇴의 문양 now allows input to alter the direction apollo launches himself (A/D biases to the left/right and W/S affect how much backwards motion is applied
후퇴의 문양 T1 changed from "+30 Damage" to "Gain +25% Fire Rate and Bullet Speed for 8s"
후퇴의 문양 T2 changed from "Gain +30% Fire Rate and +50% Bullet Speed for 10s" to "On
후퇴의 문양 T3 changed from "On
완벽한 전진 now allows 아폴로 to parry during it
암흑의 폭탄 melee resist debuff now stacks additively
암흑의 폭탄 T2 increased from -5% Melee Resist for 5s to -6% for 6s
암흑의 폭탄 melee resist now applies on impact rather than explosion
암흑의 그림자 damage increased from 140 to 150
암흑의 그림자 T2 damage increased from +65 to +75
암흑의 그림자 T3 heal increased from 350 to 450
빅터
Hero
2
2
고통의 오라 radius reduced from 9m to 8m
고통의 오라 T3 now also increases radius by +1m
Fixed some client performance issues when using 고통의 오라
충격 부활 cooldown increased from 230s to 240s
충격 부활 T3 reduced from -120s Cooldown to -110s
충격 부활 T3 increased from +150 Damage to +175
죽음의 단지 collection rate reduced by 20% (takes longer to gain a charge)
죽음의 단지 damage reduced from 17 +0.27 to 16 +0.25
죽음의 단지 bounty increased from 5 +0.25 /boon to 7 +0.5 /boon
속박의 손 T3 Immobilize duration reduced from +1s to +0.75s
Mini Turret DPS rescaled from 30+0.39 to 24+0.42 (break even at 200 spirit power)
Mini Turrets T3 Fire Rate reduced from +30% to +25%
Fixed some rare cases where 집중 폭격 would stop working
집중 폭격 DPS reduced from 22.5 to 21
기사의 돌격 distance for max amp reduced from 350m to 250m
기사의 돌격 T2 increased from -30s Cooldown to -50s
주인공 보정 barrier spirit scaling increased from 1.3 to 1.5
주인공 보정 T3 barrier spirit scaling increased from +0.3 to +0.5
폭발 어퍼컷 T3 increased from +17% Missing Health to +18%
Fixed 점착 폭탄 T3 duration ending once the bomb went off rather than the 5s duration
점착 폭탄 T3 changed from "On
Bullet damage growth reduced from +0.2 to +0.16
비행 망토 T3 reduced from -13s Cooldown to -12s
고통의 흔적 now does half damage on objectives
Bullet damage growth reduced from 0.337 to 0.24
전기 충격 T3 reduced from +12s Duration to +10s
폭풍 구름 now hits breakables
Player Hit: +1 Stamina restored and resets Air Jump/Dash limit"
Player Hit: +2 stamina restored and reset Air Jump/Dash limit" to "Recast within 4s"
Fixed 화염 흔적 Max duration refreshing not properly accounting for both Debuff Resist and +Ability Duration
Fixed 충격 폭발 cooldown not updating when getting the T2 or other CD reducing items when the ability is on cooldown
늑대의 저주 cooldown increased from 40s to 70s
늑대의 저주 T3 no longer heals
끈적이 펀치 T2 increased from +40% Lifesteal to +60%
끈적이 공 T2 now also increases Bullet and Spirit Resist by +10%
Fixed a bug where 석화 could sometimes do significantly more damage than intended
결정타 now has +30% more cooldown whenever it does not impact a player
암살 Max Bonus Damage spirit scaling increased from 1.7 to 2.0
Rounds: Conditional Weapon Damage bonus reduced from 30% to 25%
Rounds: Spirit Power increased from +4 to +7
Doorman: 호출 벨 explosion damage spirit scaling reduced from 1.3 to 1.2
Doorman: 호출 벨 T3 s pirit scaling reduced from 0.4 to 0.35
Talon: Bullet damage growth reduced from +1.0 to +0.85
Urn give up time reduced from 75s to 60s
Urn bounty reduced by 10% (unreduced for trailing team)
Breakables health permanent bonus reduced from 15 /25 /35 to 15 /20 /30 for level 1 /2 /3
Kill comeback bounty values increased by 8%
Street
Brawl: All ability and item range/radius values are reduced by 10%
Opening
Opening
Arcane
Surge: Fixed various cases with the bonuses not working
Cast: +5m Move Speed and +20% Fire Rate for 5s" to "On
Cast: +5m Move Speed and +25% Debuff Resistance for 6s" (applies retroactively)
Grey
Talon: Gun cycle time increased from 0.5775 to 0.6 (~4% DPS nerf)
Grey
Grey
Talon: 화살 세례 cooldown increased from 22s to 23s
Grey
Talon: 화살 세례 T2 reduced from -13s Cooldown to -12s