- Daga del sonno no longer takes you out of RMB zoom
- Daga del sonno Wake Up delay now has spirit scaling (0.003)
- Daga del sonno spirit scaling increased from 2.6 to 2.8
- Daga del sonno T2 increased from -15s Cooldown to -17s
- Daga del sonno T3 sleep duration increased from +0.75s to +1s
- Daga del sonno T3 slow duration increased from 2.5s to 3s
- Bomba fumogena spirit scaling increased from 0.08 to 0.1
- Bomba fumogena T3 lifesteal increased from 30% to 40%
- Accanimento Weapon Damage per stack increased from 0.18 to 0.2
- Accanimento T3 reduced from +0.14 Weapon Damage per stack to +0.12
- Fixed being able to slide while using Danza balistica
- Danza balistica targeting is no longer a full radius around the hero, but instead is a cone in the direction you are aiming
- Danza balistica cooldown reduced from 165s to 145s
- Danza balistica no longer grants 60% Evasion
- Danza balistica duration increased from 3s to 3.5s
- Danza balistica duration spirit scaling reduced from 0.08 to 0.03
- Danza balistica fire rate increased from 20% to 25%
- Danza balistica T3 changed from "+1 Additional Target and +3m Movespeed" to "+60% Evasion and +4m Movespeed"
04-10-2026 Update
- Base health reduced from 790 to 700
- Health per boon reduced from 47 to 45
- No longer has negative base bullet resistance
- Bullet damage rescaled from 22 + 0.7/boon to 18 + 0.82/boon
- Bullet cycle time increased from 0.6 to 0.65 (this is an 8% reduction in fire rate base and overall dps)
- Luminofagia initial impact damage rescaled from 50 + 0.35 to 40 + 0.47
- Luminofagia on bullet hit rescaled from 20 + 0.28 to 15 + 0.34
- Luminofagia debuff duration reduced from 12s to 8s
- Luminofagia debuff duration now scales with spirit (0.05)
- Trucco abbagliante Barrier reduced from 120 to 100
- Trucco abbagliante T2 Barrier reduced from +100 to +80
- Pugnali radianti T3 increased from 7% Fire Rate per Stack to 9%
- Meraviglia splendente damage increased from 105 + 0.63 to 120 + 0.73
- Bullet damage increased from 12 to 13
- Avvio rapido T2 increased from +50 Total HP Regen to +70
- Aura di sofferenza now builds up over 8s instead of 6s
- Aura di sofferenza T1 slow now also affects dashes
- Aura di sofferenza T1 slow reduced from 30% to 25%
- Aura di sofferenza Min DPS increased by 10% (affects base damage, AP and spirit scaling)
- Aura di sofferenza Max DPS increased by 20% (affects base damage, AP and spirit scaling)
- Rianimazione scioccante now applies a heavy diminishing slow immediately when you die
- Weapon windup time reduced from 0.5s to 0.3s and fast windup time reduced from 0.1s to 0.05s
- Bomba adesiva can now be self cast again, but it deals 20% damage to yourself
- Bomba adesiva radius reduced from 10m to 8m
- Braccio meccanico now deals light melee damage (0.7 scaling)
- Bullet damage increased from 6.42 + 0.242/boon to 6.8 + 0.26/boon
- Muro del tempo width increased from 7.5m to 8m
- Muro del tempo height increased from 3.5m to 4m
- Carabina cinetica collision radius increased slightly
- Fixed souls bug with breakables
- Sonno ristoratore can no longer be cancelled during the cast delay to prevent accidentally stopping it mid-cast
- Pisolino radius increased from 17m to 19m
- Pisolino T2 sleep duration increased from +0.5s to +0.75s
- Trappola sacra immobilize duration reduced from 1.5s to 1.25s
- Trappola sacra cooldown increased from 25s to 28s
- Trappola sacra T1 increased from -8s Cooldown to -11s
- Trappola sacra T2 increased from +0.75s Duration to +1s
- Daga seghettata no longer takes you out of RMB zoom
- Daga seghettata charge time reduced from 4.5s to 4.0s
- Sliding uphill now allows for lateral movement
- Serpeggiamento slide distance increased from +10% to +15%
- Bullet damage increased from 6.2 + 0.16/boon to 6.4 + 0.17/boon
- Muro spettrale duration increased from 5.5s to 6s
- Muro spettrale segment count increased from 7 to 8
- Scarabei di fuoco Health Steal per second reduced from 9 to 8
- Scarabei di fuoco Health Steal per second spirit scaling reduced from 0.12 to 0.1
- Marchio dei Djinn spirit scaling reduced from 0.38 to 0.35
- Colpo a terra T3 increased from -2s Charge Time to -3s
- Ariete T3 damage increased from 8% to 10%
- Granata congelante healing spirit scaling reduced from 0.9 to 0.8
- Granata congelante T3 healing spirit scaling reduced from +1.0 to +0.9
- Correlazione quantistica cooldown increased from 16s to 19s
- Various behavior and feel improvements to her gun
- Fixed Rage not building up against Barriers
- Fixed Colpo scarlatto not hitting through veils
- Movement Speed penalty reduced from -1m to -0.7m
- Spirit scaling reduced from 0.0055 to 0.004
- Scroll: Fixed the stun delay being affected by debuff reducer making the stun go off faster
- Doorman: Carrello portabagagli no longer stuns enemies, just immobilizes/movement controls them (this means you can use dispel magic to get off)
- Magazine: Weapon Damage increased from 12% to 14%
- Shot: Secondary Fire Weapon Damage increased from 35% + 1%/boon to 40% + 1.3%/boon
- Fire: Bullet damage returned increased from 50% to 60%
- Spirit
- Spirit
- Wave: Damage reduced from 100 to 75
- Wave: Spirit scaling reduced from 1.0 to 0.7
- Talon: Spirit power per boon increased from 1.1 to 1.6
- Geist: Bullet damage rescaled from 21.94 + 0.946/boon to 20.7+1.0/boon
- Medic Trooper missing health percent heal reduced from 16% to 14%
- Medic Trooper fixed regen growth per minute reduced from 4 to 3
- Parata anti mash protection previously would last for 0.25s after the parry success (so you couldn't parry again for that duration). It is now for 0.25s only after the initial parry input is provided, irrespective of when the parry success happens (this means there is less delay before you can do a back to back parry when parry success is done later in the duration)
- Parrying is now allowed while ground dashing in order to bring it in-line with air dashing
- Subsequent CC reduction increased from 10%/30% to 15/35% (window from 8s to 9s)
- Improved various abilities behavior when casting while sliding
- Recharging
- Rush: Cooldown increased from 20s to 24s
- Titanic
- Magazine: Ammo increased from 90% to 100%
- Titanic
- Express
- Toxic
- Bullets: Buildup is now 10% slower
- Toxic
- Bullets: Bleed reduced from 2% to 1.7%
- Toxic
- Bullets: Anti Heal increased from -30% to -35%
- Cultist
- Sacrifice: Bonus Anime increased from 150% to 170%
- Armor
- Piercing Rounds: Chance increased from 50% to 55%
- Return
- Return
- Fire: Cooldown reduced from 25s to 23s
- Shielding: Move Speed increased from 1.5m to 1.75m
- Shielding: Barrier duration increased from 7s to 8s
- Weapon
- Shielding: Move Speed increased from 1.5m to 1.75m
- Weapon
- Shielding: Barrier duration increased from 7s to 8s
- Weapon
- Shielding: Time Frame increased from 3.5s to 4s
- Plated
- Armor: Bonus health increased from +100 to +130
- Golden
- Goose Egg: Anime required for permanent buff reduced from 150 to 100
- Golden
- Goose Egg: Now only gives permanent buffs for actual accrued souls, not counting the initial 400 sellback amount (so it no longer instantly sells for permanent buffs)
- Silence
- Silence
- Silence
- Wave: Cooldown increased from 30s to 42s
- Echo
- Shard: Cooldown increased from 30s to 35s
- Lightning
- Doorman: Doorways now reveal on the minimap for enemies when they are within LOS
- Doorman: Carrello portabagagli collision size reduced by 10%
- Grey
- Grey
- Talon: Colpo perforante channeling move speed increased from 1.3m to 1.5m
- Grey
- Talon: Gufo guidato min speed reduced from 17.8m to 15m
- Grey
- Talon: Gufo guidato max speed increased from 35.56m to 36m
- Grey
- Talon: Gufo guidato duration increased from 18s to 20s
- Lady
- Lady
- Geist: Scambio di anime cooldown increased from 185s to 190s
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