deadlock.io

04-17-2025 Update

04-17-2025 · 16 heroes 4 items
Sources Deadlock Forum
싱클레어 Hero 1 5
  • Bullet damage reduced from 23 to 20
  • Fixed 토끼 주술 Damage Amp not affecting allied damage
  • 토끼 주술 Damage Amp reduced from 25% to 15%
  • 토끼 주술 Damage Amp spirit scaling reduced from 0.1 to 0.06
  • 토끼 주술 T3 now also increases Damage Amp by +5%
  • 토끼 주술 Move Speed increased from 15% to 22%
  • 토끼 주술 no longer deals 80 damage
  • 혼란의 번개 min damage reduced from 75 to 65
  • 혼란의 번개 max damage reduced from 150 to 130
켈빈 Hero 2 2
  • Base Spirit Resist reduced from 15% to 0
  • Now gains +1% Spirit Resist per boon
  • Base Sprint reduced from 2 to 1.5
  • 얼음 쉼터 cooldown increased from 130s to 140s
  • 얼음 쉼터 T2 Cooldown increased from -40s to -50s
헤이즈 Hero 2
  • 수면 단검 now causes the target to be unable to slide while drowsy
  • 수면 단검 T2 now also reduces Stamina Regeneration by 60% for 6s
  • 탄무 Fire Rate increased from +30% to +35%
  • 탄무 T2 increased from -40s Cooldown to -50s
홀리데이 Hero 1 2
  • Base gun damage reduced from 29 to 26
  • Gun damage growth increased from 1.53 to 1.72
  • Lasso bonus bounce pad duration reduced from 1.5 to 1s
  • Fixed being able to Heavy Melee while casting Lasso
모와 크릴 Hero 2 2
  • 굴파기 T2 reduced from +140 Damage to +100
  • 굴파기 spirit scaling increased from 1.4 to 1.7
  • 콤보 DPS reduced from 60 to 40
  • 콤보 spirit scaling increased from 1.1 to 1.3
포켓 Hero 2 2
  • Base bullet damage reduced from 4.5 to 3.9
  • Bullet damage growth increased from 0.28 to 0.32
  • 마법사의 가방 damage reduced from 100 to 70
  • 마법사의 가방 T2 damage increased from +80 to +110
래쉬 Hero 1 1
  • Fixed a bug where troopers would flash their targeting flare at the targeted player every time they came into camera or line of sight
  • 지면 타격 base damage reduced from 90 to 75
  • 죽음의 강타 lock-on time increased from 0.6s to 0.7s
비밥 Hero 2
  • Base stamina reduced from 3 to 2
  • Base regen reduced from 3 to 1.5
  • No longer gains +1% Spirit Resist Per Boon
칼리코 Hero 2
  • Base ammo reduced from 12 to 9
  • Gun damage growth reduced by 25%
  • 암흑의 폭탄 T1 and T2 swapped
맥기니스 Hero 2
  • Mini Turrets tracking speed increased by 15%
  • Mini Turrets bullet velocity increased by 10%
  • Mini Turrets T3 now also increases duration by 18s
미라지 Hero 3
  • Base Health reduced from 550 to 500
  • 진의 표식 T1 slow reduced from 80% to 60%
  • 불꽃 장수풍뎅이 Bullet Resist Reduction reduced from -10% to -8%
워든 Hero 2
  • Base health increased from 550 to 575
  • Base regen increased from 2 to 3
  • Fixed 유령 타격 and 시공의 돌 working through Binding Ward capture
아이비 Hero
  • Headshot hitbox is smaller now (no longer includes the ears)
  • Fixed visibility issues with 공중 투하
세븐 Hero 1 1
  • 폭풍 구름 lightning bolt damage reduced from 150 to 100
  • 폭풍 구름 lightning bolt radius increased from 6m to 7m
빈딕타 Hero 1 1
  • 까마귀 소환 Cooldown increased from 26s to 28s
  • 까마귀 소환 T3 Spirit and Bullet Resist Reduction reduced from -12% to -8%
패러독스 Hero 1
  • 키네틱 카빈 T2 reduced from -10s Cooldown to -8s
부패 Item 1 2
  • Health Regen reduced from 1.5 to 1
  • Spirit Power reduced from +7 to +4
  • Cooldown increased from 33s to 36s
불사의 정신 Item 1 1
  • Weapon Damage reduced from 27% to 23%
  • Out of combat time increased from 10s to 13s
충격의 모루 Item
  • Now removes all momentum and brings heroes straight down
총탄 저항 & 마법 저항 (아머) 메커니즘 1 6
  • Point Ward: Spirit Shield reduced from 95 to 70
  • Point Ward: Weapon Damage reduced from 20% to 18%
  • Spirit
  • Strike: Spirit Resist Reduction reduced from 12% to 8%
  • Talon: Move Speed spirit scaling reduced from 0.025 to 0.014
  • Talon: 위력의 화살 damage reduced from 100 to 90
  • Talon: 위력의 화살 spirit scaling reduced from 1.6 to 1.2
  • Talon: 위력의 화살 T3 spirit scaling increased from +0.9 to +1.3
라인과 트루퍼 메커니즘 1
  • Soul Orbs no longer have special duplication rules before 8 minutes. Soul splitting rules are now the same before 8 minutes as afterwards. Adjusted trooper economy to compensate. There is also no longer a bounty bump that occurs at 8 minutes.
  • Trooper: Heal no longer has charges (was 3)
  • Trooper: Cooldown reduced from 35s to 6s (this was the previous setup before)
  • Trooper: Fixed healing sometimes not functioning on bounce when there are walls nearby
  • Troopers will no longer aggro to you when you shoot them while they are attacking a Guardian
  • Smoothed out trooper navigation in some spots of the map where they need to drop down
패링 메커니즘 3
  • 가디언 melee attempt range reduced from 6.1m to 5m
  • 가디언 melee damage range reduced from 8m to 7m
  • Players can no longer 패링 troopers
  • Heavy Melee Cancel momentum is significantly reduced
  • Melee troopers will no longer see and follow players around corners and through veils
영혼 항아리 메커니즘
  • Urn now reveals you immediately
  • First urn is now considered for comeback mechanics (15% NW delta)
  • Urn now has a visual indication on the model to indicate if its a side favored pickup
  • Urn will no longer wait indefinitely for someone nearby to pick him up. He'll ignore loiterers after 20 seconds in aggregate and start running back home
  • Fixed Debuff Resistance affecting Urn pickup time
General 51 changes 7 9
  • Wave interval increased from 25s to 30s (bounty values adjusted by the same ratio)
  • 가디언 attack range reduced from 38.1m to 35m
  • Medic
  • Medic
  • Medic
  • Troopers that are attacking shrines are no longer distracted from their task by distant enemy troopers
  • Troopers now know to cross the base and attack the other shrine once their near one is defeated
  • Fixed a bug where troopers would rapidly change targets when multiple enemies are in range
  • Fixed a bug where troopers would fidget with their facing direction when walking without a target
  • Fixed a bug where troopers would fear really steep stairs
  • Hollow
  • Hollow
  • Healing
  • Rite: Total HP Regen reduced from 370 to 350
  • Healing
  • Rite: Cooldown increased from 64s to 70s
  • Enchanter's
  • Barrier: Reduced from 300 to 250
  • Combat
  • Barrier: Reduced from 325 to 275
  • Divine
  • Barrier: Cooldown increased from 30s to 40s
  • Restorative
  • Locket: Range to gain charges reduced from 50m to 35m
  • Restorative
  • Locket: Heal per stack reduced from 32 to 30
  • Debuff
  • Reducer: Health reduced from 125 to 75
  • Debuff
  • Reducer: Debuff Reduction reduced from 28 to 24%
  • Phantom
  • Strike: Cooldown increased from 26s to 30s
  • Ethereal
  • Shift: Moved from Tier 3 to Tier 4
  • Ethereal
  • Shift: Can now be canceled early
  • Ethereal
  • Shift: Duration increased from 3.5s to 4s
  • Ethereal
  • Shift: Max speed during activation increased from 2m/s to 3m/s
  • Echo
  • Shard: Cooldown increased from 21s to 23s
  • Grey
  • Talon: HP regen reduced from 2.5 to 1.5
  • Grey
  • Grey
  • Grey
  • Grey
  • Lady
  • Geist: Fixed some cases where Life Swap did not work
  •