- Stamina
- Stamina
- Mastery: Stamina recovery снижено с 20% до 18%
- Move speed снижено с 6.6 до 6.5
- Stamina перезарядка увеличено с 3.6 с. до 3.9 с.
- Загребание лечение множитель Spirit снижено с 0.5 до 0.43
- Любовные укусы bonus урон spirit power scaling снижено с 1.7 до 1.6
- Любовные укусы T3 снижено с -2 Stamina до -1
01-30-2026 Update
- Взрывной апперкот T3 no longer grants +100% Ammo
- Взрывной апперкот T3 now also restores 20% of your Missing HP on enemy hero hit
- Fixed some bugs with Бомба-липучка tooltip
- Бомба-липучка stacks now diminish after 60 hits and 7 kills (rather than 100/10)
- Бомба-липучка now drops on the ground and continues counting down when dispelled
- Бомба-липучка can no longer be selfcast
- Бомба-липучка T2 увеличено с +70 урон до +75
- Hyperbeam длительность снижено с 11 с. до 7 с.
- Gun Falloff дальность снижено с 20 м-46 м до 17 м-40 м
- Bullet урон growth снижено с +0.154 до +0.13
- Переливание жизни T3 снижено с +31 DPS до +20 DPS and Increased множитель Spirit (+0.12)
- Fixed Плечом вперёд T1 triggering с non-heroes
- Сейсмический удар урон увеличено с 55 до 75
- Сейсмический удар stun длительность увеличено с 1.5 с. до 1.6 с.
- Improved collision consistency with Сейсмический удар
- Bullet урон growth снижено с 0.18 до 0.165
- В стельку Amp увеличено с 9% до 10%
- В стельку Melee Bonus Health снижено с 80 до 70
- В стельку Melee Bonus Health множитель Spirit увеличено с 0.7 до 0.8
- Цепная банда урон снижено с 150 до 120
- Цепная банда now always goes on full перезарядка after interruption
- Удар по земле rotation is restricted до 90 degrees rather than 360
- Fixed bugs with Удар по земле where it would sometimes not do урон on ramps and special locations
- Сцепка T1 снижено с -19 с. перезарядка до -17 с.
- Порка урон множитель Spirit снижено с 1.1 до 0.85
- Смертельный бросок throw distance снижено на 30%
- Удар по земле урон снижено на 10%
- Смертельный яд Max Venom урон снижено с 165 до 140
- Смертельный яд Max урон now happens at 30% HP instead of 25%
- Смертельный яд перезарядка увеличено с 20 с. до 24 с.
- Смертельный яд T2 now also reduces перезарядка by 8 с.
- Вертящийся кинжал T3 увеличено с 40% Charge перезарядка до 55%
- Бола окаменения урон увеличено с 45/165 до 50/180
- Запах крови Isolation дальность снижено с 25 м до 20 м
- Метка преследователя T3 now also increases длительность by 2 с.
- Fixed Stalkers Mark not gaining charges с items after upgrading the T3
- Вечная ночь перезарядка снижено с 130 с. до 120 с.
- Запах крови Isolation дальность снижено с 20 м до 10 м
- Ледяная дорожка T2 увеличено с -15 с. перезарядка до -17 с.
- Ледяная дорожка T3 max spirit увеличено с 75 до 90
- Ледяная дорожка T3 длительность увеличено с 8 с. до 9 с.
- Ледяное укрытие длительность увеличено с 5 с. до 5.25 с.
- Spirit per boon увеличено с 1.1 до 1.3
- Bullet урон per boon снижено с +0.5 до +0.36
- The Cube T3 no longer removes ult debuffs
- Удар из лужи displacement длительность снижено с 1 с. до 0.8 с.
- Кол Tether Length no longer increases when Capture Radius increases
- Контрольный выстрел now grants +5% Weapon урон per kill rather than Bonus Души
- Контрольный выстрел T3 now provides an additional +4% Weapon урон per kill (retroactive)
- Shard: Removed cast time
- Removed global 40% healing reduction (balance note: it didn't actually work on many things that it was supposed до work on. We'll be adjusting specific things that need healing reductions directly instead.)
- No longer has reduced melee урон
- Поддержка с воздуха now has a very brief period where allies cannot cancel до prevent accidental cancels
- Defend and Fight barrier снижено с 150 до 125
- Пленяющее чтиво урон снижено с 120 до 90
- Bullet урон growth снижено с 0.47 до 0.44
- Последний бой healing снижено на 25%
- Mini Turret перезарядка увеличено с 18 с. до 26 с.
- Лечебный призрак regen снижено на 20% (was unaffected by the global regen change previously)
- Восстановительное сияние T3 снижено с 2.5% до 2% (was previously being reduced)
- Сингулярность max HP урон снижено с 1.5% до 1%
- Загробный договор длительность снижено на 30%
- Загробный договор ghoul урон снижено на 30%
- Crackshot множитель Spirit увеличено с 1.1 до 2.5
- Bounce Pad перезарядка снижено на 20 с.
- Quicksilver
- Зазубренные ножи impact урон spirit ratio снижено с 0.558 до 0.25
- Аура страдания множитель Spirit снижено с 0.23/1.15 до 0.18/0.92
- Грозовое облако урон снижено на 25%
- Путник перезарядка снижено с 155 с. до 60 с.
- Возвращение в тени перезарядка снижено с 90 с. до 60 с.
- Debuff длительность снижено с 4 с. до 3 с.
- перезарядка снижено с 50 с. до 40 с.
- Bonus Health увеличено с +75 до +125
- Debuff Resistance увеличено с 20% до 25%
- Now builds out of Уменьшитель эффектов
- Spirit Resistance снижено с 25% до 18%
- Weapon урон увеличено с 15% до 22%
- Bonus Health увеличено с 125 до 150
- Reverb: Спиритическая кража здоровья снижено с 15% до 10%
- Reverb: Imbued ability now provides +30% Спиритическая кража здоровья for any урон it does (including the reverb)
- Objective resist decay now peaks at 2.2 minutes rather than 2.5 minutes
- Objective resist decay now goes до -60% instead of -50%
- Light Melee перезарядка penalty снижено с 2x до 1.5x
- Trance: Пулевая кража здоровья снижено с 22% до 18%
- Remover: Now renamed до Развеивание магии
- Magic: No longer builds с Уменьшитель эффектов
- Curse: Renamed Curse до Проклятая реликвия
- Updated various on bullet hit resistance reduction debuffs to apply increased damage for subsequent hits rather than initial hit (similar to the spirit damage proc cases)
- Magazine: Time for Max Damage reduced from 3s to 2.5s
- Bullets: Now provides +15% Weapon Damage
- Point: Bullet Resist Reduction reduced from -12% to -9%
- Fire: Bullet Resist Reduction reduced from -8% to -7%
- Fire: Bullet Resist Reduction spirit scaling reduced from 0.07 to 0.055
- Locket: Changed from +6% Spirit Resist to +8%
- Bullet
- Spirit
- Magic: Now grants +14% Spirit Resistance
- Bullet
- Resist Shredder: Bullet Resistance increased from 7% to 8%
- Bullet
- Resist Shredder: Bullet Resist Reduction reduced from -12% to -10%
- Reload: Bonus damage now has spirit scaling (0.16)
- Magnum: Bonus damage now has spirit scaling (0.16)
- Wave: Spirit damage scaling increased from 0.3 to 0.6
- Recharge: Bonus Spirit Power for Charged Abilities reduced from +16 to +10
- Spirit
- Burn: Burn DPS now scales with spirit power (0.05)
- Curse: No longer grants +15% Weapon Damage
- Curse: While holding this item you have a -8% Total Damage Penalty
- Talon: Спиритическая ловушка lifetime increased from 20s to 22s
- Talon: Управляемая сова spirit power per kill increased from 8 to 10
- Troopers now have 20% Spirit Resist. During overtime they have an additional 20% Spirit Resist.
- Нестабильный отвар: Now increases Bonus Health, Weapon Damage, Spirit Power and Stun Duration
- Fire: Damage reduced by 30%
- Added Dash Speed to the Vitality stat screen
- Dash: Bonus ammo no longer scales with % increase
- Bullets: Dash Distance reduction increased from -20% to -25%
- Mastery: Air Dash distance reduced from 30% to 23%
- Slow: Dash distance increased from -10% to -12%
- Scroll: Dash distance increased from -10% to -12%
- Melee
- Lifesteal: Light Melee cooldown penalty reduced from 2x to 1.5x
- Trooper
- Trooper Overtime DPS bonus increased by 20%
- Added hero banning to Standard Mode and Street Brawl. You can now select one hero in your roster screen (using middle click) to tell the matchmaker that you prefer to avoid that hero. When the game starts, it will tell you which heroes were banned. We are doing just 2 total bans for now. This does not affect new heroes in the initial release window.
- Parties of 3+ players now need to have an additional hero in their roster (from 3 to 4)
- Fire Rate increases and reductions from most abilities and items are reduced globally by a small amount
- Kinetic
- Intensifying
- Slowing
- Bullets: No longer provides Fire Rate
- Slowing
- Slowing
- Slowing
- Bullets: Minor improvement in buildup rate
- Hollow
- Alchemical
- Alchemical
- Glass
- Cannon: Max Health penalty increased from -13% to -15%
- Lucky
- Shot: Ammo reduced from +40% to +30%
- Lucky
- Shot: Crit reduced from 110% to 100%
- Extra
- Regen: Now provides +1 Out of Combat Regen
- Healing
- Booster: Now provides +1 Out of Combat Regen
- Healing
- Tempo: Now provides +4 Out of Combat Regen
- Restorative
- Locket: Cooldown reduced from 30s to 20s
- Restorative
- Restorative
- Locket: Changed to self cast only
- Restorative
- Locket: Now restores up to 3 stamina based on the percentage of stacks you have relative to the max
- Fury
- Metal
- Skin: Cooldown increased from 20s to 24s
- Resilience: Low HP threshold increased from 30% to 35% health
- Resilience: Low HP threshold increased from 30% to 35% health
- Debuff
- Dispel
- Dispel
- Magic: No longer grants +30% Debuff Resistance
- Dispel
- Dispel
- Magic: No longer grants +100 HP
- Dispel
- Magic: Move Speed bonus reduced from 2.25 to 2
- Debuff
- Reducer: Debuff Resistance increased from 20% to 25%
- Debuff
- Reducer: No longer grants +50 Health
- Mystic
- Regeneration: Now provides +40 Health
- Radiant
- Regeneration: Now provides +65 Health
- Cold
- Front: Vertical hitbox increased from 2.5m to 3.5m
- Cold
- Front: Spread duration increased from 0.5s to 0.6s
- Arctic
- Blast: Vertical hitbox increased from 2.5m to 3.5m
- Arctic
- Blast: Spread duration increased from 0.5s to 0.6s
- Mystic
- Lightning
- Mercurial
- Silence
- Rapid
- Rapid
- Recharge: Time between charges reduced from +50% to +30%
- Rapid
- Recharge: Now reduces cooldown on charged abilities by 14%
- Mystic
- Mystic
- Echo
- Grey
- Talon: Дождь из стрел air speed from 3.8 to 4.1
- Grey
- Grey
- Talon: Управляемая сова cooldown reduced from 120s to 110s
- Grey
- Street Brawl now has custom balancing for heroes and items. These will be used on occasion as needed. The tooltip will now show a special mark (similar to how Enhanced Items work), where you can see what was changed on that ability.
- Selecting the 'Random Hero' option will now grant you a bonus reroll for round 1 and 2
- Legendary items drop rates increased very slightly
- Ultimates initial cooldown increased by 5s
- Spawn Rate from: 20/20/20/15/15 to 18/18/15/15/15
- Prism
- Blast: DPS reduced from 300 to 270
- Enhanced
- Enhanced
- Нестабильный отвар: No longer increases duration or cooldown
- Alchemical
- Curse: Duration reduced from 3.25s to 2.75s
-