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11-07-2024 Update

11-07-2024 · 21 героев 15 предметов
Источники Deadlock ForumSteam News
Виндикта Герой 2 2
  • Fixed some animation issues with Виндикта
  • Added new zipline animation for Виндикта
  • Base bullet урон снижено с 15 до 13
  • Bullet урон growth per boon увеличено с 0.65 до 0.8 (same total урон later on)
  • Кол длительность увеличено с 1.75 с. до 2 с.
  • Полёт T2 снижено с +8 с. до +6 с.
  • Ворон-фамильяр tick rate изменено с every 0.5 с. до every 1 с.
  • Контрольный выстрел starts at 25% power instead of 50% power
Абрамс Герой 2 2
  • Reverted Melee attack speed reduction
  • Плечом вперёд can now again use left/right strafe до slightly change direction
  • Плечом вперёд now carries momentum at the end of the charge
  • Переливание жизни множитель Spirit увеличено с 0.3 до 0.36
  • Адская устойчивость урон Regen снижено с 15% до 14%
  • Адская устойчивость урон Regen длительность увеличено с 18 с. до 20 с.
  • Адская устойчивость T3 снижено с +8% до +7%
  • Fixed an issue where Seismic impact would travel more downwards instead of the facing direction
Бибоп Герой 1 2
  • Бомба-липучка урон gained per hero impact увеличено с 1% до 1.5%
  • Бомба-липучка урон gained per hero kill снижено с 5% до 4%
  • Бомба-липучка T3 изменено с Disarm до -30% урон Penalty for 5 с. (similar до Ограничитель's debuff)
  • Бомба-липучка now calculates its урон at detonation time rather than cast time (affects item combinations)
  • Бомба-липучка now has 2x cast дальность when used on allies
  • Hook урон снижено с 40 до 10
  • Hook урон now has множитель Spirit of 2x
  • Гиперлуч now goes on перезарядка for 3 seconds when canceled during precast
Ямато Герой 1
  • New sounds added до Ямато’s Мощное рассечение, Flying Strike, and Превращение в тень abilities
  • Превращение в тень now affects the grapple time speed
  • Превращение в тень длительность увеличено с 4 с. до 6 с.
  • Превращение в тень no longer prevents death
  • Превращение в тень now grants +60% Bullet and Spirit Resist
  • Превращение в тень now heals for 30% hp (done after the dispel)
  • Превращение в тень длительность now extends by 2 с. whenever you get a kill in it (for that session)
Парадокс Герой 2 2
  • Bullet velocity увеличено с 411 до 525
  • Стена времени no longer has charges
  • Стена времени no longer deals 10% макс. здоровье урон
  • Стена времени перезарядка снижено с 37 с. до 25 с.
  • Стена времени T2 is now Deals 10% макс. здоровье урон
  • Кинетический карабин Max урон Amp увеличено с 85% до 100%
  • Парадоксальная перестановка time до complete the swap снижено с 0.5-1.5 до 0.3-0.6 (variable based on distance)
Дрём Герой 1 1
  • Note: Legacy Analog Modes have been removed/replaced in favor of new Camera specific Steam Input modes. Some users may need до re-bind their joysticks/gyros.​
  • Removed all railings с fire escape stairs
  • Removed angled supports с chimney
  • Removed collision с small props
  • Remover: Debuff Resistance увеличено с 35% до 40%
  • Remover: перезарядка снижено с 48 с. до 45 с.
Вязкус Герой
  • New effects for Вязкус heavy melee
  • The Cube health regen now scales with spirit at 0.2
  • Шар из слизи down dash ability moved с T3 до base ability
  • Шар из слизи size now increases with дальность upgrades (doesn't affect collision with world)
  • Fixed some hit detection issues with Шар из слизи
Мираж Герой 4
  • Added missing lean animation near walls for Мираж
  • Bullet size снижено с 6 до 5
  • Tornado speed снижено с 20 м до 18 м
  • Torando Lift длительность снижено с 1.1 с. до 1 с.
  • Огненные скарабеи T2 снижено с -15% Bullet Resist до -10%
Динамо Герой 1 1
  • Now gains 1% Bullet Resist per Boon (0->14%)
  • Fixed Квантовое запутывание sometimes not moving you до the destination properly
  • Сингулярность now deals 1.5% Max HP in the base ability
  • Сингулярность T3 увеличено с 3.8% до 4%
  • Сингулярность Base DPS снижено с 60 до 45
Дозорный Герой 1
  • Now has +1 Sprint
  • Bullet Velocity увеличено с 213 до 290
  • Последний бой now goes on перезарядка if you die or the ability is interrupted while cast
  • Последний бой T3 no longer grants unstoppable during channel
  • Последний бой now grants +50% Spirit Resist during channel
Хлыст Герой
  • New sounds added до Хлыст’s Удар по земле and Порка abilities
  • Удар по земле can now be cast while on the zipline
  • Fixed interaction between Мираж's tornado and Смертельный бросок
  • Удар по земле now pulls enemies до the ground with you (similar до Каменный облик recently)
Пелена Герой
  • Танец пуль no longer hits 2 targets
  • Танец пуль now grants +30% скорострельность
  • Танец пуль now allows you до use items during it
  • Усыпляющий кинжал T3 now also causes targets до wake up with -40% скорострельность
Макгиннис Герой 2
  • Updated Макгиннис Шквал explosions до show the edge of the aoe better
  • Mini Turrets DPS снижено с 60 до 40
  • Mini Turrets health снижено с 20% max HP до 15%
Тень Герой 1 2
  • Reduced visual clutter on Тень's tracers with high fire rate
  • Телекинез cast time увеличено с 0.6 до 0.7
  • Телекинез урон снижено с 200 до 175
Мина Герой 1
  • Barrier: Restores 1 stamina on proc
  • Talon: Дождь из стрел strafe distance with stamina снижено на 30%
Инфернус Герой 2
  • Catalyst slow снижено с 40% до 35%
  • Тление buildup per bullet/headshot снижено с 10%/16% до 9%/14%
Плющик Герой 2
  • Watcher's Covenant скорострельность множитель Spirit увеличено с 0.2 до 0.3
  • Watcher's Covenant Пулевая кража здоровья множитель Spirit увеличено с 0.2 до 0.3
Карман Герой 2
  • Шквал множитель Spirit увеличено с 0.4 до 0.5
  • Light melee урон увеличено с 63 до 75
Серый Коготь Герой
  • Fixed Серый Коготь getting assist credit while flying Управляемая сова
Мо и Мелкий Герой 1
  • Improved animation readability for Мо и Мелкий heavy melee
Семь Герой 1
  • Reduced visual clutter on Семь's tracers with high fire rate
Разложение Предмет 1 2
  • Now grants +1.5 HP Regen
  • Now grants +8% Ability длительность
  • Healing reduction увеличено с -50% до -70%
  • Bleed урон снижено с 3.1% до 1%
  • перезарядка снижено с 45 с. до 33 с.
Ярость Предмет 1
  • Added "Frenzied" text when you own Ярость and go below 50% health
  • Low HP bullet resist увеличено с 45% до 55%
Выдержка Предмет 1
  • Effects updates for Выдержка
  • Health увеличено с 365 до 400
Берсерк Предмет 1
  • Bullet Resist увеличено с 7% до 9%
Замедляющие чары Предмет
  • Strike: Now grounds any flying targets on impact (similar до how Замедляющие чары used до work)
Пулевая и спиритическая защита (броня) Механики 8 6
  • Sinners Sacrifice now has a final damage state for clear read on final hit
  • Troopers now take 28% more damage from Стражи
  • Уокеры damage vs players increased by 10%
  • Troopers Spirit resist goes to 30% instead of 40% at 25 minutes
  • Quarters: No longer grants +85 Bullet Shield Health
  • Quarters: Now grants +5% Bullet Resist
  • Shot: No longer grants +7% Bullet Resist
  • Shot: Now grants +90 Bullet Shield
  • Charge: Weapon Damage reduced from 12% to 10%
  • Range: Now grants +10% Weapon Damage
  • Bullets: Spirit Power increased from +5 to +6
  • Magazine: Time to reach Max Damage reduced from 3s to 2.7s
  • Bullets: Damage changed from 5% of Current Health to 2.5% of Max Health
  • Health: Weapon Damage increased from 6% to 7%
  • Bullet
  • Armor: Bullet Resist increased from 25% to 26%
  • Spirit
  • Armor: Spirit Resist increased from 20% to 22%
  • Barrier: Now grants +6 Spirit Power
  • Locket: No longer grants +5 Spirit Power
  • Bullets: Now grants +15% Weapon Damage
  • Hex: Spirit Power reduced from 5 to 4
  • Hex: Damage reduced from 70 to 40
  • Whip: Bullet Resist reduction reduced from -14% to -11%
  • Whip: Now deals 50 Spirit Damage
  • Cooldown: Spirit Shield improved from 75 to 100
  • Burst: Max HP damage reduced from 9% to 8%
  • Talon: Bullet damage growth per boon increased from 1.41 to 1.62 (same total damage later on)
Парирование Механики
  • Fixed using melee to secure orbs being a little unresponsive
  • Melee
  • Melee
  • Locket: Now grants +25% Melee Resistance
  • Skin: No longer blocks melee damage
Линии и крипы Механики 2
  • Стражи will now focus their attack on enemy players if an enemy player shoots a hero and the enemy player is within 15m of the Guardian
  • Walker armor loss over time now happens at 16m instead of 14m
  • Walker: Ammo increased from 12% to 15%
  • Walker: Weapon Damage increased from 10% to 15%
Урна душ Механики
  • Biased Urn delivery locations moved slightly closer to neutral positions
  • Moved the stairs from the warehouse interior to the underground tunnel further from the Urn delivery location
Общее 143 изменений 15 9
  • Added Trapper to Hero Labs
  • Added support for Hero Labs in Private Lobbies, Private Bot Games and Sandbox that can be used at any time
  • Various adjustments to Experimental Heroes are listed in the in-game notes for Hero Labs
  • Added Quickbuy
  • You can now right-click items in the shop to add them to your Quickbuy queue. When you return to the shop, you will automatically purchase the items you can afford in your set order. An indicator on the hud will light up when you can afford the next item on your list. In Settings you may change the purchase mode to use a hotkey while in range of the shop rather than auto-purchase.
  • The shaders, map and various other resources will now pre-compile on the dashboard to improve loading times when getting into a match. This also reduces in-game hitching in some cases.
  • Added a Recent Purchases log to the Shop that displays all items bought by players during a match, ordered by most recent
  • Added support for the new Steam Game Recording Timeline API. This automatically adds timeline markers for kills, deaths, and team objectives.
  • Added checkbox in settings to force the game to take focus when the game is unpaused
  • You can now hover party members on the dashboard while in queue to view their roster
  • Added a Social tab to the Settings dialog. This contains Streamer Mode, added support for Steam content filtering settings and a new setting to adjust incoming chat visibility.
  • Hero Stats on the left side of the hud are now hidden by default, and can be viewed by holding ALT or TAB. When a stat is temporarily increased or decreased, it will show by default for the duration.
  • Added hover tooltip descriptions to stats on the left side of the hud
  • Bots will more aggressively attack the Shrines and Patron when pushing into the enemy base
  • Fixed being able to briefly gain regen when crossing the Veil of the enemy fountain
  • Fixed Commends for All Heroes not showing up correctly in player profiles
  • Fixed the 'x' button in the shop search not clearing the search box
  • Fixed some issues with Квантовое запутывание not moving units with it correctly when there is nearby geometry
  • Fixed various bugs with Duplicate Hero not working properly in private lobbies
  • Fixed Sinner's Sacrifice changing facing direction sometimes
  • Fixed a rare bug where shields would never regenerate
  • Fixed some cases where troopers could get stuck in the base
  • Added an ambient looping sound for each bridge powerup
  • Looped music will resume playing if interrupted by a transient cue
  • Various bug fixes for looping sound effects and ones that are sometimes stuck playing every frame for a period of time
  • Песочная волна distance and aoe read improvements
  • Fixed issues where health regen effect will begin popping on and off if player is at max health
  • Renamed "Mouse Wheel" to "Chat Wheel"
  • Steam
  • Added all missing Steam Input Actions from the Key Bindings screen (including Fly Up/Fly Down)​
  • Added a "Replay Controls" action set​
  • Allow Steam Deck to see the Key Bindings Screen​
  • Improved Glyph Swapping behavior when mixing controller and keyboard inputs​
  • Added Controller tab to house Controller specific options.​
  • Added a Steam Input Configurator launch button.​
  • Added
  • Glyph Locking options: { Automatic | Keyboard & Mouse Only | Game Pad Only }​
  • Fixed crash in spectator mode when querying controller button state​
  • Fixed Controller not working until loading a level​
  • Official Steam Input configs for SteamDeck and DualSense have been updated​
  • Troopers no longer change soul sharing rules after laning phase ends (meaning 2 heroes don't split souls)
  • Troopers no longer increase their bounty by 20% at 8 minutes
  • Hero Kill gold increased from 150->1400 to 175->2000 (from 0 min to 45 min)
  • Neutral Creeps now give 5% less souls
  • Moved 8 neutral camps (4 on each side) from outside the outer lanes behind the Уокеры to in between inner and outer lanes
  • Added Cosmic Veils to the ground floor entrances to Mid that grant vision looking in but block vision looking out
  • Minor adjustments to respawn curve (40s respawn happening at 20m now happens at 17m)
  • Fixed Troopers resistance against Base Стражи not working properly
  • Redesigned the warehouse interior to allow entry from the front of the Tenements and Music Hall buildings
  • View attachment warehouse_update.mp4
  • Pass at making rooftops smoother to navigate
  • Added stairs on top of Bodega
  • Replaced small chimneys and temporary spikes with larger roof spikes to designate zap trigger locations
  • Replaced temp antennae with more "menacing" version to designate zap trigger locations
  • These changes were included early in the map update that came with the
  • New Hotel building art pass
  • Changed exit location from the player spawn area to the rest of the base to the angled walls
  • Close
  • Close
  • Restorative
  • Restorative
  • Restorative
  • Shot: Now procs on orb shots for NPC heal value
  • Charge: No longer grants +1 HP Regen
  • Long
  • Long
  • Active
  • Reload: Now grants +50 Health
  • Slowing
  • Alchemical
  • Fire: Now grants +1 Sprint
  • Heroic
  • Aura: Cooldown reduced from 32s to 25s
  • Intensifying
  • Toxic
  • Shadow
  • Weave: Detection range increased from 18m to 22m
  • Glass
  • Cannon: Health loss reduced from -15% to -12%
  • Lucky
  • Shot: Fixed it causing proc effects to roll twice whenever it procced
  • Vampiric
  • Burst: Cooldown reduced from 34s to 30s
  • Extra
  • Healing
  • Rite: Duration increased from 19s to 20s (total health restored unchanged)
  • Return
  • Fire: Duration reduced from 7s to 6s
  • Healing
  • Nova: Now grants +6% Ability Range
  • Combat
  • Barrier: Fire Rate increased from 6% to 7%
  • Debuff
  • Reducer: Health increased from +75 to +125
  • Reactive
  • Divine
  • Barrier: No longer grants +8% Ability Range
  • Divine
  • Restorative
  • Restorative
  • Metal
  • Debuff
  • Debuff
  • Veil
  • Veil
  • Soul
  • Siphon
  • Phantom
  • Ammo
  • Scavenger: Duration increased from 35s to 45s
  • Mystic
  • Burst: Now triggers on your base damage, rather than how much the target receives
  • Slowing
  • Slowing
  • Slowing
  • Slowing
  • Hex: No longer grants +1 Sprint
  • Slowing
  • Withering
  • Withering
  • Whip: Cooldown reduced from 22s to 18s
  • Withering
  • Improved
  • Cooldown: Cooldown Reduction reduced from 16% to 14%
  • Improved
  • Improved
  • Cooldown: Now grants +10% Ammo
  • Superior
  • Cooldown: Now grants +15% Ammo
  • Improved
  • Burst: Now triggers on your base damage, rather than how much the target receives
  • Improved
  • Magic
  • Carpet: Now grants +10% Ability Range
  • Grey
  • Talon: Base bullet damage reduced from 27 to 24
  • Grey
  • Grey
  • Talon: Falloff range rescaled from 22m->58m to 18m->54m
  • Grey
  • Grey
  • Talon: Заряженный выстрел hitbox size reduced by 20%
  •