- Gun falloff range reduced from 18m->54m to 16m->48m
- Ataque terrestre T3 spirit scaling increased from +0.03 to +0.04
- Ataque terrestre T3 damage per meter scaling increased from 110% to 120%
- Gancho T2 Weapon Damage buff duration reduced from 10s to 6s
- Azotar heal reduced from 50% to 40%
- Azotar angle increased from 38 to 40
- Azotar T3 reduced from +40 degrees angle to +25
- Azotar T3 reduced from +20% heal to +15%
Minor Update - 09-16-2026
- Stamina cooldown increased from 5 to 5.3
- Devoradora de luz spirit lifesteal reduced from 20% to 18%
- Devoradora de luz T3 decreased from +25 to +22
- Truco deslumbrante cooldown increased from 34s to 38s
- Dagas radiantes T2 reduced from +80 to +70
- Destello mágico radius reduced from 16.5m to 15.5m
- Destello mágico T3 Max Bounces reduced from +8 to +6
- Truco de cartas heart heal reduced from 75 to 60
- Truco de cartas heart heal spirit scaling reduced from 0.75 to 0.5
- Truco de cartas Diamond Bullet and Spirit Resist reduction reduced from -8% to -7%
- Truco de cartas T3 Diamond Bullet and Spirit Resist reduction reduced from -5% to -4%
- Truco de cartas T3 Clubs slow from +20% to +15%
- Fixed Proyección mental getting caught on edges/corners when aiming past it
- Completamente automático spirit damage per bullet scaling increased from 0.03 to 0.045
- Health per boon increased from 28 to 31
- Sprint speed increased from 1.5 to 2.5
- Esquivas and light melee's no longer pause your gun's cycle time
- Patadón can only target heroes and objectives now
- Boleadora enredadora can only target heroes now
- Weighted Bola now increases gravity during the debuff duration, and interrupts flying abilities (same rules as Golpe fantasmal)
- Alt fire damage growth reduced by 10%
- Salpicar detonation cooldown reduced from 0.15 to 0.12
- Salpicar T1 reduced from +2m to +1.5m
- El cubo cast range reduced from 26m to 20m
- Puñetazo viscoso cooldown increased from 21s to 24s
- Bola pegajosa T3 now also increases spirit scaling by 0.2
- Bullet damage per boon reduced from 0.28 to 0.25
- Fire Rate spirit scaling reduced from 0.25 to 0.21
- Frasco alquímico projectile range and speed reduced by 30%
- Fuerza de voluntad T3 spirit scaling reduced from +2.7 to +2.1
- Fuerza de voluntad T3 debuff resistance reduced from 40% to 30%
- Heavy Melee spirit scaling increased from 0.3 to 0.45
- Lectura cautivadora T1 increased from -11s Cooldown to -14s
- Lectura cautivadora T3 increased from +1m to +2m
- Fixed some collision issues with Carga victoriosa
- Health per boon increased from 41 to 43
- Tiro preciso T2 now also applies -6% Bullet Resistance for 5s
- Lasso duration extention by Plataforma de rebote increased from +1s to +1.25s
- Alt fire base damage increased by 4%
- Alt fire damage per boon increased from +0.2 to +0.24
- Cuchillos dentados while rage is full now deals 3.5% current HP damage on impact instead of ricocheting (0.01 spirit scaling)
- Fortificación infernal T3 increased from +8% to +9%
- Impacto sísmico T3 reduced from 6s Imparable to 5s
- Obsesión headshot stack count increased from +2 to +3
- Obsesión T3 weapon scaling increased from 0.0003 to 0.00035
- Forma pétrea radius reduced from 6m to 5.75m
- Forma pétrea T1 max health heal reduced from 7% to 6%
- Succión vital T3 spirit scaling increased from +0.3 to +0.45
- Bomba de esencia T3 damage increased from 26% to 30%
- Carabina cinética min damage multiplier reduced from 25% to 10% (max damage multiplier unaffected)
- Carabina cinética min damage multiplier no longer gets increased by the T3
- Fixed a bug where multiple helpers could be sent to follow a single player for no effect
- Pequeños ayudantes now have a target UI when instant cast mode is selected
- Ira Domini now works with Rebote, all the shots will bounce
- Ira Domini can now split shot (releases 1 extra bolt on each side, 3 total)
- Serpenteo T3 barrier duration reduced from 5s to 4s
- Boleadora petrificante cooldown increased from 105s to 115s
- Corte carmesí T3 now also increases the heal spirit scaling by +0.4
- Corte volador light melee scaling increased from 1.0 to 1.2
- Health per boon increased from 33 to 35
- Refugio congelado base ability health regen now scales with spirit power (0.2)
- No longer builds from Botas de velocidad
- No longer grants +2 Sprint and +2 Out of Combat Regen (due to loss of component)
- Movement speed bonus is now removed when the invisibility is removed
- Spirit Power reduced from 10 to 6
- Now builds from Botas de velocidad
- Sprint speed increased from 1.5 to 2
- Cooldown reduced from 45s to 37s
- Buildup is 35% slower
- Spirit Power on proc reduced from 40 to 30
- Fire Rate reduced from 30% to 25%
- Damage Penalty increased from -10% to -15%
- Stored souls now count towards net worth (affects comeback reward calculations)
- Almas per minute reduced from 90 to 80
- Heal per boon reduced from 0.5 to 0.45
- Stack range reduced from 35m to 32m
- Heal on Melee hit increased from 100+1.5 to 120+1.75
- Melee hit heal increased from 30% to 35%
- DPS reduced by 25%
- Duration increased by 20%
- Base bullet damage scaling reduced from 0.49 to 0.38
- Base bullet damage reduced from 25% to 20%
- Damage increased from 30% to 35%
- Cast range increased from 20m to 25m
- Bullet Resist Reduction increased from 9% to 10%
- Spirit scaling increased from 0.005% to 0.006%
- Bounty reduced from 180% to 170%
- Duration increased from 14s to 20s
- Almas per minute reduced from 18 to 16
- Max Health regen increased from 2% to 2.25%
- Bullet and Robo de vida espiritual increased from 25% to 28%
- Fixed on-hit damage prevention not blocking the following on-hit spirit damage effects: Magnum mercurial, Vindicta's Vuelo, Espectro's Completamente automático, and Balas Tesla/Condensador
- Now grants +10% Ultimate Ability Cooldown Reduction
- Cooldown increased from 27s to 29s
- Healing on Ability Cast per boon scaling reduced from 2 to 1.7
- Current Health Bonus damage reduced from 8% to 7.5%
- Grieta inestable comeback resist max values now scale over the course of the game. Previously the max values were 35%. Now it is 10% + 1% per minute (around ~20% for the first one), with an upper limit of 40% at 30 minutes.
- Removed a fixed amount of extra bonus souls you would get for being behind even a very slightly amount in net worth for both hero kill bounties as well as Grieta inestable bounties (this had a larger impact on the early to mid game)
- Slightly reduced comeback bounties in general (this is in addition to the above change)
- A portion of the comeback souls earned by players above enemy teams average net worth is instead distributed via the tick gold system that is given to the lowest 2 players (70% of the extra comeback value goes to them)
- Guardian bounty increased by 10%
- Walker bounty increased by 5%
- Share for objectives bounty to nearby heroes reduced from 30% to 25% (the remaining gets split between all 6 players)
- Respawn Time at 20 minutes increased from 35s to 38s (does not affect the max values later on, just a little higher earlier)
- Using parry now pauses reloading
- Parrying while doing a regular dash will now cancel the dash (and momentum) and parry on the spot
- Getting stunned now pauses your reload rather than restarting it
- Breakables in the underground tunnels initial spawn time increased from 3m to 5m
- Breakables in the underground tunnels respawn rate increased from 3m to 5m
- All move slow values reduced by ~20% globally
- All ground dash slows reduced by ~10% globally
- Slows now also affect air drag by 35% of the slow value (convar citadel_enable_slows_affect_air_drag
- to toggle the slow drag behavior on and off)
- Esquivas and light melee's no longer pause your gun's cycle time (this is a general change that affects high-cycle time weapons the most like Silver or Abrams)
- Disparo debilitante a la cabeza: Bullet Resist Reduction reduced from -13% to -12%