deadlock.io

06-06-2024 Update

06-06-2024 · 16 heroes 10 items
Sources Deadlock Forum
ヴィンディクタ Hero 1 1
  • Updated ヴィンディクタ フライト sound effects
  • Added ヴィンディクタ アサシネイト sound effect for targeted players
  • フライト spirit bonus damage reduced from +12 to +10
  • フライト no longer has +10% bonus range to damage falloff
  • フライト cooldown increased from 35s to 50s
  • フライト T2 changed from +12 Spirit Damage to -15s Cooldown
  • フライト T3 changed from +3 m/s Bonus Air Speed to +12 Spirit Damage
  • Can no longer melee while flying for extra movement
  • アサシネイト now ramps up its total damage from 50% to 100% over 1 second of being zoomed (UI indication for this)
  • Fixed being unable to move while scoped in with アサシネイト
ポケット Hero 2 1
  • Added AoE effect to ポケット's バラージ
  • Updated weapon buff effect in ポケット's フライングクローク upgrade
  • Updated ポケット's Enchanted Satchel delay and explode sounds
  • Updated ポケット's バラージ cast and impact sounds
  • バラージ channel can now be interrupted by casting your other abilities
  • バラージ radius increased from 6m to 6.5m
  • Enchanted Satchel cast time reduced from 0.25s to 0.15s
ケルビン Hero 3
  • Improved visuals for ケルビン's gun projectile
  • アイスパス sprint speed increased from +1 to +2
  • アイスパス trail duration increased from 12s to 15s
  • フローズンシェルター T2 changed to -40s Cooldown
  • フローズンシェルター T3 changed to +70 Health Regen that scales with Spirit
  • フローズンシェルター can now be dismissed early
ヘイズ Hero 1 1
  • スリープダガー T3 damage reduction on target improved from -30% to -40%
  • スモークボム sprint speed now instantly kicks in after casting it
  • バレットダンス cooldown reduced from 160s to 130s
  • バレットダンス T2 changed to -40s Cooldown
  • バレットダンス T3 changed to +1 Targets Hit Per Shot
レム Hero
  • Reworked how friend invites work inside the client. You must now be Steam friends with a person to invite them. This has a friend recency requirement as well as your friend needing to not be a limited steam user. Previous requests do not need to be resubmitted.
  • Removed Pause cooldown in private bot matches and tutorial/sandbox
  • Removed roof duct on top of low building besides inner Walker
  • Removed street lamp post that was causing heroes to get stuck near inner lane Guardian
ウォーデン Hero 3
  • Updated ウォーデン's バインディングワード delay and impact sounds
  • Base ammo increased from 14 to 16
  • アルケミカルフラスコ T3 increased from +25% Fire Rate Slow to +35%
  • ウィルパワー T3 increased from +150 Spirit Shield to +200
ダイナモ Hero 1 2
  • Fixed ダイナモ's クアンタムブリンク going through ceilings sometimes
  • Base HP growth reduced from 48 to 44
  • クアンタムブリンク fire rate bonus reduced from +30% to +25%
  • シンギュラリティ base radius increased from 8m to 10m
エイブラムス Hero 1 2
  • Base HP growth reduced from 36 to 32
  • ヘル・レジリエンス T2 reduced from +200 Health to +150
  • サイズミック・インパクト personal brief busy state upon landing increased from 0.2s to 0.3s
インファーナス Hero 1
  • インファーナス's アフターバーン now shows portraits of enemies that are burning for the full duration
  • フレイムダッシュ cooldown increased from 30s to 38s
アイビー Hero 1
  • Fixed training アイビー's True Form causing you to get healed
  • Watcher's Covenant heal sharing reduced from 65% to 55%
ラッシュ Hero
  • Fixed パワースラッシュ sometimes getting stuck on nearby geometry
ミナ Hero
  • Curse: No longer prevents stamina usage
ビバップ Hero
  • ハイパービーム slow now affects stamina dashes
マクギニス Hero
  • スペクトラル・ウォール can now be dismissed early
セブン Hero 1
  • ストームクラウド T1 increased from +30% to +35% Bullet Resist
エクストラスタミナ Item 1 1
  • エクストラスタミナ powerup duration increased from 60s to 80s
  • エクストラスタミナ powerup amount reduced from 2 to 1
ヒールベイン Item
  • ヒールベイン moved from Spirit tree to Vitality tree
  • ヒールベイン now gives +50 Health
メタルスキン Item 1 1
  • メタルスキン duration reduced from 4s to 3s
  • メタルスキン cooldown increased from 25s to 30s
ディケイ Item 1
  • ディケイ changed from 2.2% of Max Health to 2.4% Current Health (less damage when the target is low, and non-lethal now)
バレット&スピリットレジスト(アーマー) システム 4 4
  • Bullet damage falloff now maxes out at ~65m instead of ~70m
  • Spirit
  • Shredder Bullets: Spirit Amp reduced from +12% to +10%
  • Shroud: Bonus spirit duration increased from 6s to 10s
  • Magazine: Time for Max Damage reduced from 4s to 3.5s
  • Pulse: Damage per pulse reduced from 45 to 40 (total dps from 22.5 to 26.6)
  • Reverb: Fixed the damage being reduced by armor twice
  • Reverb: Damage reduced from 35% to 30%
  • Kelvar: Bullet Shield increased from 700 to 1000
  • Spirit: Spirit increased from 45 to 50
  • Overflow: Spirit duration increased from 14s to 18s
スタミナ・チャージ・スプリント システム 3 1
  • Movement Speed powerup duration increased from 12s to 30s
  • Movement Speed powerup movespeed reduced from 2 to 1
  • Movement Speed powerup sprint speed increased from 2 to 4
  • Increased the distance heroes slide when they come to the bottom of a ramp
パリィ システム 1
  • Increased the speed of Guardian's melee attacks
  • Changed Guardian's behavior to only attempt melee when a unit is within 6m but still do damage to units in 12m range
  • Bullet Shields now block damage from melee (similar to resistance)
レーンとトルーパー システム 1 1
  • Candle trooper health bars now stick around at 1% when they are in self destruct mode to make it more clear they can still be shot
  • Added lights to outer lane Cosmic Veil tunnels
  • Walker bomb damage reduced from 300 to 200
ミッドボスとリジュビネーター システム 2
  • Mid Boss can now only be damaged by enemies inside the bottom pit
  • Mid Boss Rejuv claim time reduced from 2.5s to 1.5s
  • Mid boss area has reduced destructibles
General 74 changes 15 14
  • Replaced the neutral vaults with a new model, the Sinner's Sacrifice
  • Added the ability to change builds while in-game
  • Added neutrals to Hero Sandbox (the small room in the back on the right)
  • Added new objective health bars for ガーディアン and ウォーカー
  • Added Match History link to the top right
  • You can now move active item slots on the HUD while holding alt/tab
  • Improved visibility of the voice icon indicating who is talking
  • Hero icons on the minimap are scaled up a little when holding alt
  • Improved networking when there is packet loss or jitter
  • Soul Vessel dropped from heroes (after killing neutrals) now scales in size based on how many souls are inside
  • Improved menu UI sound feedback
  • Player's icon is highlighted in the top bar
  • Added UI sound effects for team and opponent deaths
  • Added キネティックカービン charge audio loop
  • Fixed some visual issues with アイスパス
  • Updated sound effects for the Sinner's Sacrifice
  • Fixed an HTML exploit with chat
  • Fixed not being able to place deployable abilities at certain angles
  • Fixed moving active item slots causing the player to say "[ITEM] is on cooldown"
  • Fixed a bug with マリス firing slightly upward
  • Changed collision on barrel stand stacks to block bullets
  • Added zapper on factory outpost building
  • More heroes will now compliment on good uses of ultimates instead of just saying "good work"
  • Fixed more instances of heroes being called out by the wrong name
  • Base hero kill value increased from 150 to 225
  • Rejuv duration reduced from 4 to 3 minutes
  • Rejuv buff no longer increases your ammo
  • Rejuv now causes all your candle troopers to have double health for 3 minutes
  • Strong neutrals HP reduced by 20%
  • Strong neutrals souls bounty reduced by 20%
  • 4 Strong Neutral camps in the corners of the map have been replaced with Medium neutrals
  • Vaults souls increased from 260 to 300
  • Spirit tier bonus increased from 3/6/9/12 to 4/8/12/16
  • Vitality tier bonus increased from 5/10/15/20% to 8/12/16/20%
  • Moved the middle lane Base ガーディアン further out slightly
  • Powerups bonus types are now split between the regular destructibles like crates/vases/etc and the Golden Statues. Regular ones can only roll for souls and Golden Statues can only roll for buffs. Distribution of destructibles and Golden Status around the map has been adjusted a bit.
  • Respawn rate for Destructibles/Statues (after initial spawn) slowed from 120s to 180s
  • Fire Rate powerup reduced from +20% to +15%
  • Fire Rate powerup duration increased from 25s to 35s
  • Health Regen powerup regen reduced from 1.5% to 1%
  • Health Regen powerup duration increased from 15s to 25s
  • Cooldown Reduction powerup reduced from 25% to 20%
  • Extra Clip powerup reduced from 4 clips to 3
  • Crouch movespeed increased from 4 to 4.75
  • Extra
  • Regen: Regen increased from 1.75 to 2
  • Enduring
  • Reactive
  • Barrier: Cooldown reduced from 35s to 25s
  • Lifesteal: Reduced from +25% to +23%
  • Soul
  • Cold
  • Front: cooldown reduced from 40s to 32s
  • Improved
  • Cooldown: HP Regen reduced from 2 to 1.5
  • Shifting
  • Shroud: Cooldown reduced from 45s to 35s
  • Shifting
  • Intensifying
  • Torment
  • Pulse: Interval improved from 2s to 1.5s
  • Torment
  • Torment
  • Pulse: HP bonus reduced from +150 to +125
  • Majestic
  • Leap: Velocity increased from 22.5 to 27
  • Mystic
  • Mystic
  • Curse: Now also prevents item usage
  • Curse: Duration reduced from 3.75s to 3.5s
  • Diviner's
  • Boundless
  • Spiritual
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