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10-24-2024 Update

10-24-2024 · 23 героев 15 предметов
Источники Deadlock ForumSteam News
Заточка Герой 3 7
  • Заточка's Добивающий удар now stops tracking targets that teleport
  • Заточка
  • Заточка
  • Base speed снижено с 7.3 до 7.0
  • Зазубренные ножи collision radius снижено на 20%
  • Кровопускание перезарядка увеличено с 21 с. до 50 с.
  • Кровопускание T2 cd увеличено с -4.75 с. до -25 с. (final cd изменено с 16.25 с. до 25 с.)
  • Кровопускание длительность увеличено с 10 с. до 13 с.
  • Кровопускание Incoming урон Deferred снижено с 30% до 22%
  • Кровопускание T1 changed до +8% Incoming урон Deferred (was +5 с. длительность)
  • Добивающий удар дальность снижено с 20 м до 13 м
  • Добивающий удар Rage buildup per heavy melee снижено с 3.5 до 2.75
  • Добивающий удар Rage buffer длительность снижено с 10 с. до 9 с.
  • Добивающий удар Rage buildup vs creeps снижено на 50%
Макгиннис Герой 5 4
  • Макгиннис melee animation updates
  • Gun spin decay rate improved с 0.65 до 0.25
  • Mini Turrets перезарядка снижено с 24 с. до 18 с.
  • Mini Turrets spirit resist увеличено с 60% до 80%
  • Призрачная стена slow снижено с 25% до 20%
  • Призрачная стена T1 урон amp снижено с 25% до 15%
  • Тяжёлый обстрел minimum дальность увеличено с 6 м до 7 м
  • Тяжёлый обстрел перезарядка увеличено с 106 с. до 140 с.
  • Тяжёлый обстрел T2 перезарядка improved с -47 с. до -50 с.
  • Тяжёлый обстрел T1 slow снижено с 35% до 30%
Виндикта Герой 5
  • Added keybinds for "Fly Up" and "Fly Down". Used for flying abilities like Плющик's Поддержка с воздуха and Виндикта's Полёт
  • Gun cycle time improved с 0.26 с. до 0.22 с.
  • Bullet урон growth per boon увеличено с 0.55 до 0.65
  • Fire rate now scales with Spirit Power (0.14)
  • Контрольный выстрел no longer splits до allies
  • Полёт длительность увеличено с 8 с. до 12 с.
  • Полёт T2 длительность увеличено с +6 с. до +8 с.
  • Контрольный выстрел bullet radius увеличено с 3" до 4"
  • Контрольный выстрел scope is now automatically canceled when Парадоксальная перестановка hits you
Мираж Герой 4
  • Мираж Путник now previews Мираж's model at destination до show facing direction
  • Мираж
  • Мираж gun revisions до tracer, muzzle flash, and impacts
  • Огненные скарабеи T3 max health steal увеличено с +70 до +80
  • Метка джинна T3 перезарядка between multipliers improved с -0.5 с. до -0.75 с.
  • Путник скорострельность увеличено с 20% до 30%
  • Путник T2 перезарядка reduction improved с -30 с. до -40 с.
  • Путник T3 now grants Неудержимость for 3 с. on arrival
Семь Герой 2 5
  • Added looping telegraph for Семь Статический заряд ability
  • Reduced visual noise of Семь's tracers, especially when close up or when Семь has a high fire rate
  • Шаровая молния перезарядка увеличено с 23 с. до 26 с.
  • Шаровая молния radius снижено с 4 м до 3.5 м
  • Шаровая молния T2 slow снижено с 40% до 35%
  • Movespeed снижено с 7.3 до 7.1
  • Грозовое облако expand time снижено с 3 с. до 2 с.
  • Грозовое облако дальность увеличено с 25 м до 30 м
Парадокс Герой 3 1
  • Пульсирующая граната pulses are now expressed as a длительность rather than a fixed pulse count (works with Увеличитель длительности)
  • Пульсирующая граната T1 изменено с +1 Pulse до +0.8 с. длительность
  • Пульсирующая граната T2 improved с -7.5 с. до -8 с.
  • Кинетический карабин T2 improved с -9.5 с. перезарядка до -10 с.
  • Кинетический карабин shots cannot miss due до evasion
  • Кинетический карабин can now pierce breakables
  • Кинетический карабин now does 15% more урон on a headshot
  • Кинетический карабин sound level reduced a little bit
Вязкус Герой 1 3
  • cleaner effect for viscous alt-fire
  • Bullet урон снижено с 12 до 11
  • Bullet урон growth per boon увеличено с 0.86 до 0.9 (total с 24.04 до 23.6)
  • The Cube T2 moved до T3
  • The Cube T2 is now +35 HP regen
  • Брызги T2 снижено с +60 урон до +50
  • Шар из слизи Spirit Resist снижено с 70% до 60%
Ямато Герой 1
  • Ямато's Flying Strike now stops tracking targets that teleport
  • Fixed being able до cast an ability while casting Flying Strike
  • Fixed Багровое рассечение following in the direction of dash instead of cross hair
  • Превращение в тень T1 changed до +20% скорострельность
  • Превращение в тень перезарядка снижено с 106 с. до 90 с.
Инфернус Герой 4
  • Инфернус
  • reduced darkness of players affected by Catalyst debuff
  • reduced brightness and lingering of Сотрясающий взрыв effects
  • reduced visual noise of tracers and firerate increases
  • Тление T1 снижено с 30% до 25%
Тень Герой 3 2
  • Reduced visual noise of Тень's tracers when close up or when Тень has a high fire rate
  • Карточный трюк base урон снижено с 80 до 70
  • Карточный трюк перезарядка увеличено с 0.5 с. до 0.65 с.
  • Телекинез перезарядка увеличено с 95 с. до 100 с.
  • Телекинез T1 перезарядка improved с -28 с. до -30 с.
Абрамс Герой 1
  • Melee attack rate снижено на 15% (time between attacks)
  • Gun falloff урон starts at 20 м instead of 22 м
  • Fixed some cases where Плечом вперёд would do a 180/360 on spell cast
  • Fixed Плечом вперёд sliding against wall surfaces incorrectly
  • Fixed Сейсмический удар sometimes getting stuck on objects
Бибоп Герой 1
  • Bullet урон growth увеличено с 0.29 до 0.33
  • No longer gains 1% Bullet Resist per boon
  • Now gains 1% Spirit Resist per boon
  • Бомба-липучка now loses 20% of your stacks on death (rounds up)
  • Hook now returns troopers 75% faster than normal
Дозорный Герой 2 2
  • Алхимическая колба slow длительность снижено с 6 с. до 3 с.
  • Алхимическая колба weapon урон длительность увеличено с 6 с. до 7 с.
  • Сковывающее слово escape time снижено с 2.9 с. до 2.8 с.
  • Сковывающее слово escape дальность увеличено с 18.5 м до 19 м
  • Последний бой T3 now also grants you unstoppable during the 2 с. channel
Хлыст Герой
  • Flash Windows Taskbar icon if the game window isn't in focus and you have 3 seconds until you respawn
  • Fixed jittering с Хлыст's gun firing while running and aiming (this should reduce screen noise significantly in this case)
  • Хлыст melee animation updates
  • Хлыст
Плющик Герой 1 2
  • Плющик Kudzu Bomb effects properly display visuals when above ground
  • Base bullet урон увеличено с 4.5 до 5
  • Bullet урон growth снижено с 0.39 до 0.36
  • Поддержка с воздуха slow снижено с 35% до 30%
Мина Герой 3
  • Stamina: Bonus Health увеличено с +25 до +35
  • Stamina: Spirit Power увеличено с 8 до 12
  • Talon: Дождь из стрел strafe speed with stamina увеличено на 30%
Кельвин Герой 2
  • Арктический луч slow снижено с 50% до 40%
  • Леденящая граната T2 лечение снижено с 145 до 125
  • Fixed Ледяное укрытие not freezing weakened patron
Дрём Герой
  • Guardian attack дальность requirement изменено с 20 м до requiring you are above the ramp on high ground
  • Backdoor protection removal now has a 20 с. buffer (so it doesn't go into protection mode immediately once creeps die)
Мо и Мелкий Герой
  • Now has 20% Headshot Crit reduction
  • Зарывание bullet and spirit resist now persist while spinning out of the burrow
Холлидей Герой
  • Added 6 new heroes до Hero Labs, a new experimental hero matchmaking mode. The heroes are Холлидей, Калико, Wrecker, Fathom, Viper and Magician (temp names). The goal of this mode is до invite players до help us in giving hero design feedback while heroes are in very early phases. Most heroes in this mode will have placeholder models, names, effects, etc (some exceptions are older in-dev heroes that had more developed art). They will also sometimes have placeholder/copy-paste abilities for certain slots if that ability slot is still TBD (such as Magician ultimate). There will be a specific hero labs section on the forum до post feedback on these. Heroes in this mode will often be removed, abilities changed, new heroes added, removed heroes re-added, etc. Patch notes for changes до heroes in this mode will be posted on the Hero Labs subforum. This mode will have limited testing hours for now while we gauge activity, in order до ensure faster queue times. You must have at least 50 games played до be able до queue here. If you don't get a new hero selected (since there are less new heroes than there are players), you will be considered higher priority for subsequent matches до get a new hero с your roster selection.
Пелена Герой 1
  • Lowered pitch of Пелена voice processing
Карман Герой
  • Карман climb animation adjustments
Леди Гайст Герой
  • Леди Гайст Высасывание жизни revisions до show start of effect better but reduce noise afterwards
Выдержка Предмет 2 1
  • Health: Now upgrades into Выдержка
  • Now upgrades с Добавочное здоровье
  • Health увеличено с 325 до 365
  • Restore delay снижено с 11 с. до 10 с.
  • Weapon урон увеличено с 25% до 27%
Неудержимость Предмет 1
  • Неудержимость vfx has a more obvious start
  • No longer grants +15% Spirit Resist
  • Now grants +15% Bullet Resist
  • No longer grants 1 Move Speed
Перерождение Предмет 1
  • No longer grants +15% перезарядка Reduction
  • перезарядка увеличено с 212 с. до 240 с.
Кровопийца Предмет
  • Now has 12% перезарядка Reduction
  • No longer grants Spirit Power
Колосс Предмет 2
  • Slow снижено с 35% до 30%
  • Slow radius снижено с 14 м до 12 м
Нокдаун Предмет
  • updated effect animation до alert when it will stun
Дальняя дистанция Предмет 1
  • Backdoor protection detection дальность for troopers increased (harder до kill troopers approaching the objectives with long дальность spells до stall making the game think you are backdooring when you aren't)
Проворная поступь Предмет
  • Power: When the passive procs, you no longer get slowed when shooting (similar до Проворная поступь)
Пулевая и спиритическая защита (броня) Механики 12 7
  • Метка джинна: damage vfx revision to reduce visual noise, debuff moved to overhead UI
  • Стражи now have resist vs players starting at 40% and ending at -35% at 8 minutes
  • Уокеры now have resist vs troopers starting at 60% and ending at -30% at 14 minutes
  • Уокеры now have resist vs players starting at 60% and ending at -30% at 14 minutes
  • Troopers now gain +40% Spirit Resist gradually over 25 minutes, goes to 70% at 50 minutes
  • Shot: Weapon Damage reduced from 7% to 6%
  • Rounds: Resist vs NPCs reduced from 30% to 25%
  • Mag: Bullet Velocity reduced from 25% to 20%
  • Mag: Bullet Shield Health increased from 50 to 65
  • Mag: Weapon damage increased from 12% to 13%
  • Charge: Weapon Damage reduced from 15% to 12%
  • Magazine: Now grants +12% Spirit Resist
  • Magazine: No longer grants +18% Bullet Resist
  • Speed: Slow Resist reduced from 35% to 30%
  • Bullets: Max HP Steal Per Bullet increased from 50 to 55
  • Strike: No longer grants 15% Bullet Resist
  • Strike: Now grants +15% Spirit Resist
  • Reach: Bullet Resist increased from 6% to 7%
  • Cooldown: Now grants +75 Spirit Shield
  • Extender: Now grants +8% Weapon Damage
  • Bullet
  • Resist Shredder: No longer grants +5% Bullet Resist
  • Bullet
  • Reach: Bullet Resist increased from 12% to 13%
  • Burst: Max HP Damage increased from 7% to 9%
  • Burst: Threshold damage increased from 125 to 200
  • Cooldown: Spirit Shield increased from 100 to 150
  • Shift: Active no longer grants 14 spirit power or reloads
  • Shift: Active now grants +40% Spirit Resist for 5 seconds after returning
  • Shift: Now grants +6 Spirit Power
  • Spirit: Spirit Power increased from 28 to 30
  • Spirit: Spirit Power increased from 60 to 65
  • Spirit: Weapon Power increased from 25% to 30%
  • Exposure: Spirit Amp Per Stack reduced from 5% to 4%
  • Talon: Gun spirit scaling increased from 0.1 to 0.13
  • Talon: Movespeed now scales with Spirit Power again
  • Geist: Порча Damage Amp reduced from 15% to 8%
  • Geist: Порча T2 now also increases damage amp by 7%
Линии и крипы Механики 3
  • Shrine/Patron no longer have Soul/AP bounties
  • Trooper Soul Orbs now have a 90ms buffer to allow the server to do better calculations on who shot the orb first, to minimize latency advantages for denying
  • Trooper soul changed from 50/50% in the kill/orb to 60/40%
  • Guardian resist vs troopers changed from starting at 70% and ending at -30% at 10 min to starting at 60% and ending at -35% at 8 minutes
  • Medic Trooper heal now has 2 charges; time between casts is 6s [does not consume a charge when healing other troopers, mainly affects waves pushing on their own]
  • Medic Trooper heal cooldown increased from 6s to 35s
  • Connection hallways behind the Chapel and Firehouse now has an option to continue inside to the Walker arenas
  • Neutral camps beside Amber Purple and Sapphire Yellow Walker arenas moved from the ground floor to the upper floor
  • Walker: Bullet Shield increased from 200 to 250
  • Walker: Spirit Shield increased from 200 to 250
Парирование Механики 1 1
  • Added Melee Resistance to Vitality stat screen
  • Fixed Steam Input "Melee" Action not resetting the camera vertically
  • Парирование active window increased from 0.7 to 0.75
  • Парирование cooldown reduced from 5s to 4.5s
  • Melee
  • Melee
  • Magazine: Now grants +25% Melee Damage Resistance
  • Resist Shredder: Now grants +15% Melee damage resistance
Урна душ Механики 1
  • Urn comeback properties now require an 8% net worth lead to kick in
  • If the Urn hasn't been delivered within 90 seconds of pickup time, it now drains your health for 1% of Max HP per second (the timer is per team). Your regen is disabled during this.
  • Whenever the Urn is dropped after 90 seconds of pickup time, it starts moving back to its spawn point immediately and cannot be picked up by the same team for 12 seconds.
  • Increased speed Urn walks back
  • Redesigned stairs from central canal to the outer lanes (near Urn spawn)
Рейтинг, MMR и лидерборд Механики
  • Added Rank badge to matches on the Watch page
  • Added Rank History tab to profile, currently only visible for yourself. You can click on previous ranks to view the Rank Report summary for that interval
  • Fixing hitting ESC to close to intro movie also closing the ranked summary popup
Общее 171 изменений 22 16
  • Added Commends. You can commend players you've enjoyed playing with during the game or in the post-game scoreboard (same places you would report). The number of commends you've received on each hero will be displayed in your profile.
  • Added new character shader to improve player visibility in all areas of the map and experiment with more stylized rendering of character models
  • Updated environment lighting and sky
  • Added sequential kill streak music cues
  • Fixed being unable to report/mute disconnected players
  • Added quick-selection for favorite builds. Clicking on the name of your currently active build in the shop will bring up a dropdown that lets you switch between favorited builds for that hero without opening the build browser.
  • Added indication of game mode within match history
  • Fixed issue in several languages where team net worth number shrunk to an unreadable size
  • Fixed Urns sometimes appearing to stay in the world after being picked up
  • Added teleporter channel and appear sounds
  • Fixed pregame countdown drawing over the shop UI
  • Silenced debuff revisions to reduce obstructed vision of player
  • Тление: debuff vfx reduced opacity after start to reduce noise
  • Dagger: reduced size of stuck dagger in victim
  • Lady
  • Geist Порча: revisions to reduce vfx noise and obstructions
  • Lady
  • Geist Порча: reduced brightness of vfx for players close to it
  • Режущий рывок: reduced vfx noise for players close to it
  • Порка: new effects
  • Rescue
  • Beam: fixed some visual bugs on the effects
  • Ammo
  • Scavenger: proc sound only plays when applying a stack
  • Play a sound when a debuff is applied to player but is purged due to some invulnerability
  • Fixed instances where mix ducking occurs too early in a sound event's lifetime
  • Fixed audio occlusion filtering artifacts during high rates of change
  • Enabled certain music cues like 'respawn' to interrupt base attack music
  • Denied orb sound will no longer play beyond 2500 game units from the player
  • Increased intelligibility of team-specific hero death sound
  • Abandoning Co-op bot matches with more than one party now brings up the Abandon Match confirmation warning instead of leaving immediately
  • Added victim-specific sound for Статический заряд the moment it is applied
  • Bots are better at coming together to defend and push lanes
  • Bots will prioritize assisting human allies on offense
  • Added a "Mouse
  • Sensitivity: Vertical Scaling" setting
  • Added a "Reset Camera" bind (available in Steam Input)
  • Added new
  • Steam Input Analog Action: "Aim". This uses Angle-based sensitivity options in Steam Input (work-in-progress feature).
  • Fixed Steam Input aiming no longer being affected by Mouse Sensitivity options (including Invert Y)
  • Fixed a bug where the last controller plugged in would block actions from other controllers. Now multiple controllers can be combined.
  • AP is no longer granted for Уокеры
  • Shrine Flex Slot moved to "All Shrines"
  • Missing AP from above is redistributed along souls reward line at similar soul levels that the objectives previously died on average
  • Breakables spawn time increased from 2 minutes to 3 minutes
  • Breakables Души reduced from 35 + 3/min to 30 + 2.5/min
  • Urn pickup locations are the same as before, however now the drop-off locations will be variable based on which team is leading. If there isn't a lead over 8% net worth, then the drop-off location is the same as before. If there is, then the drop-off location will be closer to the losing team's side. The minimap will show where the drop-off location is as usual, as well as an indicator in the world that helps show you where it is.
  • The 70s respawn time now happens at 30 min instead of 35 min
  • There is now a respawn curve that goes from 70s to 75s over 30->40 minutes
  • Base Стражи and Shrines no longer have out-of-combat regen
  • Sinner's Sacrifice now shares souls of subsequent hits with everyone that hit it recently (rather than the bigger value from last hit only going to one player)
  • Added a skybridge with interior from the Subway Entrance buildings into the Port Authority and Speakeasy buildings
  • View attachment canal_update_102424.mp4
  • Added a Bounce Pad from these connection hallways to the front of the overpass
  • View attachment purple_update_102424.mp4
  • Redesigned traversal from ground floor to upper floor of the Garage and Night Club to get to the Sinner's Sacrifice neutrals
  • Replaced fire escape stairs with ropes on the exterior of the Garage and Night Club
  • View attachment garage_nightclub_102424.mp4
  • Added more zipline nodes to outer lanes
  • Restorative
  • Restorative
  • Shot: Cooldown increased from 5.5s to 6s
  • Rapid
  • Rounds: Fire Rate increased from 9% to 10%
  • Monster
  • High-Velocity
  • High-Velocity
  • High-Velocity
  • Charge: Health reduced from 100 to 75
  • Long
  • Range: No longer grants +25% Ammo
  • Long
  • Range: Now has -20% Reload Time
  • Active
  • Reload: No longer grants -20% Reload Time
  • Active
  • Reload: Now grants +18% Ammo
  • Mystic
  • Shot: Proc cannot miss due to evasion
  • Mystic
  • Shot: Cooldown increased from 5.25 to 5.75
  • Burst
  • Fire: Now grants +20% Slow Resistance
  • Tesla
  • Bullets: Proc cooldown can now be reduced by cooldown reduction
  • Titanic
  • Titanic
  • Titanic
  • Lucky
  • Shot: Proc now pierces evasion
  • Vampiric
  • Burst: Health increased from 150 to 175
  • Extra
  • Regen: No longer grants +25 Health
  • Extra
  • Extra
  • Enduring
  • Reactive
  • Barrier: Ammo increased from 15% to 20%
  • Majestic
  • Leap: Cooldown increased from 26s to 45s
  • Majestic
  • Leap: Getting shot while in the air disables the drop-down ability
  • Rescue
  • Beam: Pull speed reduced by 20%
  • Rescue
  • Beam: Sprint reduced from +2 to +1
  • Veil
  • Veil
  • Superior
  • Soul
  • Soul
  • Siphon
  • Phantom
  • Phantom
  • Mystic
  • Reach: Ability Range reduced from 18% to 15%
  • Mystic
  • Ammo
  • Scavenger: Duration increased from 30s to 35s
  • Slowing
  • Hex: Slow reduced from 25% to 20%
  • Improved
  • Withering
  • Whip: Projectile speed increased by 30%
  • Duration
  • Extender: Ability Duration reduced from 16% to 14%
  • Duration
  • Surge of
  • Surge of
  • Power: Movespeed reduced from +3 to +2
  • Improved
  • Reach: Non-Imbued Ability Range increased from 25% to 26%
  • Improved
  • Mystic
  • Slow: Slow reduced from 30% to 25%
  • Mystic
  • Slow: Health bonus increased from 100 to 140
  • Improved
  • Improved
  • Superior
  • Superior
  • Duration: Non-Imbued duration increased from 26% to 27%
  • Superior
  • Duration: Imbued duration increased from 32% to 33%
  • Ethereal
  • Ethereal
  • Shift: Active now grants +3 Movespeed for 5 seconds after returning
  • Ethereal
  • Ethereal
  • Improved
  • Boundless
  • Boundless
  • Escalating
  • Mystic
  • Reverb: Slow now only affects the primary target
  • Mystic
  • Grey
  • Talon: Base regen increased from 2 to 2.5
  • Grey
  • Grey
  • Grey
  • Lady
  • Geist: Порча slow reduced from 20% to 15%
  • Lady
  • Geist: Порча debuff duration reduced from 13s to 9s
  • Lady
  • Lady
  • Lady
  • Geist: Порча no longer causes you to un-zoom on cast
  •