deadlock.io

10-02-2025 Update

10-02-2025 · 20 heroes 10 items
Sources Deadlock Forum
Гадюка Hero 4 1
  • * Гадюка: Кручений кинджал has been reworked
  • * Гадюка: Кручений кинджал now stacks in both damage and slows the more daggers you hit against the same target
  • * Гадюка: Кручений кинджал is now charge-based, with a 4.5s time between charges. Starts with 2 charges.
  • * Гадюка: Кручений кинджал damage changed from 50 (+1) to 50 (+0.65) and 25 (+0.33) per stack
  • * Гадюка: Кручений кинджал has a max stack of 3 (shows in overhead)
  • * Гадюка: Кручений кинджал slow changed from 50% to 35% + 15% per stack
  • * Гадюка: Кручений кинджал slow duration increased from 1s to 2s
  • * Гадюка: Кручений кинджал cooldown increased from 9s to 10s
  • * Гадюка: Кручений кинджал T1 changed from -4s Cooldown to +1 Charge
  • * Гадюка: Кручений кинджал T2 changed from +50 damage to -8% Bullet Resist, and -5% per Stack
  • * Гадюка: Кручений кинджал T3 changed from +2s slow duration and -1 stamina to 40% CDR on hit
  • * Гадюка: Кручений кинджал projectile speed increased from 3500 to 4200
  • * Гадюка: Кручений кинджал updated sfx
  • * Гадюка: Кручений кинджал added a pitch incrementor to impact sound. The sound will slightly increment in pitch relative to each stack that gets applied to a target.
  • * Гадюка: Смертельна отрута can now be cast on non-trooper enemies (neutrals and objectives)
  • * Гадюка: Смертельна отрута T3 upgrade can now trigger on all enemies, including troopers
  • * Гадюка: Смертельна отрута T3 build-up per shot reduced from 5 to 4.5 (a nerf)
  • * Гадюка: Плазування is no longer leveled up by default at the start of the game
  • * Гадюка: Плазування T3 changed from 20% resists to “180 health barrier when initiating a slide”, has 0.6 spirit scaling, lasts 5s and 8s cd.
  • * Гадюка: Плазування now leaves a green trail
Пейдж Hero 6 6
  • * Пейдж: Bullet projectile speed increased by 15%
  • * Пейдж: Bullet damage growth per boon reduced from 0.8 to 0.66
  • * Пейдж: Defend and Fight! duration increased from 5s to 7s
  • * Пейдж: Defend and Fight! cooldown increased from 26s to 30s
  • * Пейдж: Захопливе чтиво reduced cooldown from 30s to 25s
  • * Пейдж: Захопливе чтиво moved the UI element to the bottom of the screen so it's more noticeable when you get hit
  • * Пейдж: Захопливе чтиво radius increased from 7m to 7.5m
  • * Пейдж: Conjure Dragon now properly applies burning effect below the dragon if the dragon is far off the ground
  • * Пейдж: Марш підтримки damage reduced from 150 (+1.2) to 125 (+1.0)
  • * Пейдж: Марш підтримки healing reduced from 150 (+2) to 125 (+1.6)
  • * Пейдж: Марш підтримки both damage & healing now grows as the horses travel, up to a max +100% of both at 350m
  • * Пейдж: Марш підтримки increased horse speed from 1700 to 2000
  • * Пейдж: Марш підтримки reduced knock-up speed from 800 to 600
  • * Пейдж: Марш підтримки spawn-in time reduced from 0.15s to 0.05s to remove deadzone in front
Віктор Hero 3 3
  • * Віктор: Base health changed from 680 (+41 per boon, max of 1992) to 720 (+39 per boon, max of 1968)
  • * Віктор: Акумулятор болю fixed the bolts hitting world geometry more often than intended
  • * Віктор: Акумулятор болю damage required to charge up reduced from 50% max health to 40%
  • * Віктор: Аура страждання reduced DPS spirit scaling on the minimum damage from 0.25 to 0.22 and on the maximum damage from 1.25 to 1.1
  • * Віктор: Аура страждання self damage reduced from 100% to 85%
  • * Віктор: Шокова реанімація increased stun duration from 1s to 1.5s
  • * Віктор: Шокова реанімація damage spirit scaling increased from 1.8 to 2.0
  • * Віктор: Шокова реанімація T1 changed from "+10 spirit damage per bullet and 25% fire rate until reload" to "
  • * Віктор: Шокова реанімація T3 changed from "+200 damage and +3m radius" to "+10 spirit damage per bullet and 20% fire rate while the ability is on cooldown"
  • * Віктор: Шокова реанімація improved hit detection
  • * Віктор: Fixed Шокова реанімація sometimes not hitting targets that are in the Z axis
Міна Hero 2 2
  • * Wall Jumps after the first one now cost 0.5 stamina (first wall jump per sequence is free)
  • * Міна: New heavy melee animation
  • * Міна: Подряпина now passively lets you float in the air with the umbrella for up to 2.5s with right click
  • * Міна: Подряпина heal spirit scale reduced from 1.5 to 0.5
  • * Міна: Подряпина T2 now also increases heal spirit scale by 1.0
  • * Міна: Подряпина T3 damage increased from 6% to 7%
  • * Міна: Багряний відступ cooldown increased from 27s to 30s
  • * Міна: Нокс ностра now has 50% reduction in damage against objectives
  • * Міна: Нокс ностра reduced the Cap on objective damage from the T3 from +50 Damage per Bat to +20 Damage (only a nerf against objectives)
Каліко Hero 5 1
  • * Каліко: Base bullet damage increased from 1.9 to 2.0
  • * Каліко: Темні бомби radius increased from 2.5m to 3m
  • * Каліко: Ава duration increased from 14s to 16s
  • * Каліко: Рубальний ривок height increased from 1.5m to 2.5m
  • * Каліко: Повернення до тіней cooldown reduced from 100s to 90s
  • * Каліко: Повернення до тіней radius increased from 7m to 7.5m
Плющ Hero 2 3
  • * Плющ: Bullet damage growth reduced from 0.15 to 0.11
  • * Плющ: Spirit scaling per boon increased from 1.1 to 1.2
  • * Плющ: Kudzu Bomb DPS reduced from 55 to 50
  • * Плющ: Kudzu Bomb T3 DPS reduced from +46 to +40
  • * Плющ: Кам’яна форма damage spirit scaling increased from 1.0 to 1.5
  • * Плющ: Повітряне скидання no longer grants allied bullet resistance (still grants barrier on drop)
Віндікта Hero 5 1
  • * Віндікта: Base bullet damage increased from 11.4 to 11.8
  • * Віндікта: Політ duration increased from 13s to 15s
  • * Віндікта: Політ T2 increased from 7s to 8s
  • * Віндікта: Політ spirit damage scaling increased from 0.19 to 0.22
  • * Віндікта: Контрольний постріл bonus damage spirit scaling increased from 1.4 to 1.7
  • * Віндікта: Контрольний постріл cooldown reduced from 60s to 50s
Мо та Кріл Hero 1 3
  • * Мо та Кріл: Bullet damage growth per boon increased from 0.063 to 0.07
  • * Мо та Кріл: Підкоп bullet resistance reduced from 80% to 60%
  • * Мо та Кріл: Комбінація duration reduced from 2.5s to 2.4s
  • * Мо та Кріл: Комбінація T2 duration reduced from 0.75s to 0.7s
Сьомий Hero 4
  • * Сьомий: Статичний заряд T2 reduced from +8m to +7m
  • * Сьомий: Стрибок напруги spirit power scaling reduced by 10%
  • * Сьомий: Грозова хмара’s Lightning Strike damage reduced from 90 to 75
  • * Сьомий: Грозова хмара’s Lightning Strike spirit power reduced from 1.4 to 0.5
В’язкий Hero 2 2
  • * В’язкий: Alt fire base damage reduced from 48 to 42
  • * В’язкий: Alt fire damage growth increased from 1.25 to 1.6
  • * В’язкий: Бризки damage reduced from 80 to 70
  • * В’язкий: Бризки T1 increased from -5.75s to -6s
Абрамс Hero 1 1
  • * Абрамс: Відкачування життя damage and spirit scaling reduced by 10%
  • * Абрамс: Відкачування життя heal ratio increased by 10%
  • * Абрамс: Таран T1 changed from +25% Weapon Power to +20 Bullet Damage Per Shot (results in a weaker followup melee hit)
Біллі Hero 1 1
  • * Біллі: Add footsteps to Біллі's out of combat run animations
  • * Біллі: Base move speed reduced from 7.3 to 7.1
  • * Біллі: Під градусом T1 movespeed increased from +1.75 to +2.25m
Блукач Hero 1
  • * Блукач: Мітка переслідувача new sound added for teleport precast
  • * Блукач: Мітка переслідувача replaced temp whizby sound with an updated version
  • * Блукач: Мітка переслідувача ambush cast delay increased from 0.0s to 0.35s
Кельвін Hero 1 2
  • * Кельвін: Base bullet damage reduced from 18.9 to 17.8
  • * Кельвін: Clip size reduced from 15 to 14
  • * Кельвін: Spirit Power per boon increased from 1.1 to 1.3
Батіг Hero 1 2
  • * Батіг: Удар об землю range reduced from 11m to 10m
  • * Батіг: Удар об землю cooldown increased from 19s to 21s
  • * Батіг: Удар об землю damage reduced from 70 to 60
Мара Hero 1 2
  • * Мара: Base bullet damage increased from 5.115 to 5.4
  • * Мара: Bullet damage growth per boon reduced from 0.175 to 0.155
  • * Мара: Трюк із картами delay reduced from 0.75 to 0.7
Динамо Hero 2
  • * Динамо: Кінетичний імпульс height increased from 0.7m to 1.0m
  • * Динамо: Відновлювальне сяйво spirit scaling per level increased from 0.372 to 0.4
Постовий Hero 1 1
  • * Постовий: Оборонна позиція DPS spirit scaling reduced from 1.45 to 1.3
  • * Постовий: Fire rate spirit scaling increased from 0.22 to 0.25
Міраж Hero
  • * Міраж: Джинова мітка is now affected by cooldown reduction
Велет Item 2
  • * Велет: Active resist increased from 30% to 35%
  • * Велет: Radius increased from 12m to 14m
Реактивний бар’єр Item 1
  • * Applying a CC to an enemy is reduced in duration when affected by other CCs in a short interval. Each previously applied CC reduces the duration by 7% up to a max of 21% over the past 7 seconds. CC is defined as the same set of debuffs that affect Реактивний бар’єр (stun, sleep, immobilize, tether, etc). Note that abilities that apply multiple things only count as one CC (aka Абрамс shoulder charge CC on the grab and the stun, Батіг ult grab and stun, etc).
Головолом Item
  • * Fixed ordering issues with various items with Bullet based Procs. Debuffs (ie. negative Bullet Resist) from all procs are now applied before any bonus damage from the procs. Items include Згубний головостріл, Головолом, Головостріл, Мисливець за головами, Експансивні набої and Містичний постріл.
Конденсатор Item
  • * Конденсатор: Fixed proc rate being improved with general cooldown reduction
Протичари Item 1
  • * Протичари: Паррі duration reduced from 0.9s to 0.8s
Гальмівні кулі Item 1
  • * Сповільнювач: Buildup rate increased (now matches Гальмівні кулі buildup rate)
Чаролам Item 1
  • * Чаролам: Threshold increased from 150 to 175
Опір кулям і спіріту (броня) Механіки 6 8
  • Talon: Заряджений постріл spirit scaling reduced from 1.11 to 1.0
  • Talon: Заряджений постріл T3 spirit scaling reduced from 1.11 to 1.0
  • Geist: Жертовна бомба spirit scaling increased from 1.07 to 1.22
  • +3m Radius and +100 Damage"
  • Booster: Damage reduced from 50 to 45
  • Velocity Rounds: Bullet Velocity increased from +35% to +45% (reflected through upgrades as well)
  • Shot: Damage reduced from 60 to 55
  • * Spirit
  • * Spirit
  • * Spirit
  • Lifesteal: Now provides +6 Spirit Power
  • Shielding: Damage Threshold reduced from 175 to 150
  • * Spirit
  • * Spirit
  • Resilience: Spirit Resistance increased from 25% to 30%
  • Kevlar: Spirit Power increased from +25 to +35
  • Death: Damage output reduction reduced from -70% to -60%
  • Barrel: Bullet Resistance reduction increased from -6% to -8%
  • Reload: Bonus damage reduced from 55 to 44
  • Front: Bonus damage reduced from 100 to 95
  • * Spirit
  • Expansion: Spirit Resist increased from 8% to 10%
  • * Spirit
Лінії та трупери Механіки 5 1
  • Walker: Heal reduced from 150 to 85
  • Walker: Heal scale per boon increased from 4 to 6
  • Walker: Cooldown increased from 12s to 15s
  • Walker: Reveal on damage duration increased from 0.25s to 0.5s
  • Walker: Initial invis fade duration increased from 0s to 0.25s
  • Walker: Reveal on spotted duration increased from 0.25s to 1.25s
Паррі Механіки 1
  • * Dropped Unsecured soul bags now require a Heavy Melee to secure rather than standing ontop of them
  • * Enabled input buffering for shooting, dashing, melee and parry. This allows input to register before the current action is finished
  • Snatch: Melee damage reduced from 10% to 7%
Урна душ Механіки 1 1
  • Urn: Carriers now have +30% bullet and +30% spirit Resist
  • Urn: Movespeed bonus reduced from +7m to +3.5m
  • Urn: Damage taken when holding too long increased from 1% to 1.5% Max Health per second
Стаміна, заряди та спринт Механіки
  • Talon: Дощ зі стріл no longer lingers the air benefits like unlimited air dash once the ability is canceled or runs out
  • Slow: Now reduces dash distance by 10% (affects upgrades)
General 97 changes 22 15
  • * Weapon Investment bonus increased from 7/9/13/20/29/40/58/72/83/93% to 7/9/13/20/29/40/60/75/95/115 (for 0.8/1.6/2.4/3.2/4.8/7.2/9.6/16/22.4/28.8k spent)
  • * Matchmaking updates to include more considerations for a balanced roster beyond only frontliners
  • * Reduced shooting lock-out period when jumping from 0.15s to 0.0s
  • * Shooting while jumping now applies a -10% inaccuracy period for 0.15s after jumping
  • * Reduced corner boosting velocity by 20%
  • * Mid Boss base HP increased from 12500 to 13000
  • * Rejuv bonus HP reduced from 15% to 10%
  • * 2nd Midboss rejuv credits reduced from 4 to 3
  • * Soul
  • * Soul
  • * Soul
  • * Added an extra boon at 12k (nearby boon levels adjusted slightly, 10.2/11.6/13.2k to 10/11/12/13.2k)
  • * Neutral Shop no longer gets disabled if an enemy is nearby
  • * Distance to attack Вокери reduced from 35m to 34m
  • * Doorman: Двері placement has been improved
  • * Doorman: Двері can now be placed through veils again
  • * Doorman: Improved performance when placing Двері
  • * Grey
  • * Grey
  • * Grey
  • * Lady
  • * Headshot
  • * High
  • * Backstabber: Cooldown increased from 5s to 6s
  • * Mystic
  • * Cultist
  • Sacrifice: Fire Rate reduced from 10% to 8%
  • * Cutlist
  • Sacrifice: Fire Rate boon scaling reduced from 0.8 to 0.7
  • * Cultist
  • Sacrifice: Health boon scaling reduced from 7 to 4
  • * Cultist
  • Sacrifice: Health reduced from 100 to 75
  • * Cultist
  • Sacrifice: Cooldown increased from 250s to 260s
  • Шматування: Debuff duration increased from 7s to 8s
  • Шматування: Cooldown reduced from 2.5s to 2.25s
  • * Toxic
  • Bullets: Burn increased from 2.1% to 2.2%
  • * Blood
  • Tribute: Heal reduction reduced from -40% to -30%
  • * Tesla
  • Bullets: Fixed proc rate being improved with general cooldown reduction
  • * Shadow
  • Weave: Spotted radius reduced from 26m to 20m
  • * Spiritual
  • Overflow: No longer grants +20% Ability Duration on proc
  • * Spiritual
  • Overflow: Now grants +20% Cooldown Reduction on proc
  • * Extra
  • Health: Bonus Health increased from 175 to 185
  • * Sprint
  • Boots: Sprint increased from 2 to 2.25 (affects upgrades)
  • * Restorative
  • Locket: Boon scaling increased from 0.3 to 0.4
  • * Weapon
  • * Weapon
  • Shielding: Movespeed increased from 1.5 to 1.75
  • Shielding: Movespeed increased from 1.5 to 1.75
  • * Reactive
  • Barrier: Cooldown increased from 22s to 24s
  • * Veil
  • * Veil
  • * Veil
  • * Veil
  • * Veil
  • * Veil
  • * Majestic
  • Leap: Barrier reduced from 350 to 140
  • * Majestic
  • Leap: Barrier now scales with Boons (10 scaling)
  • * Rescue
  • Beam: Cast range increased from 28m to 32m
  • * Fury
  • Trance: Cooldown increased from 16s to 18s
  • * Diviner’s
  • Kevlar: Duration increased from 13s to 20s
  • * Diviner’s
  • * Cheat
  • * Cheat
  • Death: Healing reduction reduced from -70% to -60%
  • * Rusted
  • Barrel: Cast range increased from 28m to 32m
  • * Rusted
  • * Mystic
  • Burst: Cooldown increased from 12s to 14s
  • * Cold
  • * Cold
  • Front: Cooldown increased from 24s to 25s
  • * Mystic
  • * Disarming
  • Hex: Cast range increased from 23m to 32m
  • * Silence
  • Wave: Silence duration reduced from 3.25s to 3s
  • * Greater
  • Burn: Now goes on cooldown for half the normal time when used on non-heroes (rather than 0 cooldown)
  •