deadlock.io

04-10-2026 Update

04-10-2026 · 16 heroes 4 items
Sources Deadlock Forum
岚梦 Hero 9 3
  • 沉睡匕首 no longer takes you out of RMB zoom
  • 沉睡匕首 Wake Up delay now has spirit scaling (0.003)
  • 沉睡匕首 spirit scaling increased from 2.6 to 2.8
  • 沉睡匕首 T2 increased from -15s Cooldown to -17s
  • 沉睡匕首 T3 sleep duration increased from +0.75s to +1s
  • 沉睡匕首 T3 slow duration increased from 2.5s to 3s
  • 烟雾弹 spirit scaling increased from 0.08 to 0.1
  • 烟雾弹 T3 lifesteal increased from 30% to 40%
  • 锁定 Weapon Damage per stack increased from 0.18 to 0.2
  • 锁定 T3 reduced from +0.14 Weapon Damage per stack to +0.12
  • Fixed being able to slide while using 子弹之舞
  • 子弹之舞 targeting is no longer a full radius around the hero, but instead is a cone in the direction you are aiming
  • 子弹之舞 cooldown reduced from 165s to 145s
  • 子弹之舞 no longer grants 60% Evasion
  • 子弹之舞 duration increased from 3s to 3.5s
  • 子弹之舞 duration spirit scaling reduced from 0.08 to 0.03
  • 子弹之舞 fire rate increased from 20% to 25%
  • 子弹之舞 T3 changed from "+1 Additional Target and +3m Movespeed" to "+60% Evasion and +4m Movespeed"
赛凌 Hero 3 5
  • Base health reduced from 790 to 700
  • Health per boon reduced from 47 to 45
  • No longer has negative base bullet resistance
  • Bullet damage rescaled from 22 + 0.7/boon to 18 + 0.82/boon
  • Bullet cycle time increased from 0.6 to 0.65 (this is an 8% reduction in fire rate base and overall dps)
  • 吞噬光芒 initial impact damage rescaled from 50 + 0.35 to 40 + 0.47
  • 吞噬光芒 on bullet hit rescaled from 20 + 0.28 to 15 + 0.34
  • 吞噬光芒 debuff duration reduced from 12s to 8s
  • 吞噬光芒 debuff duration now scales with spirit (0.05)
  • 炫目戏法 Barrier reduced from 120 to 100
  • 炫目戏法 T2 Barrier reduced from +100 to +80
  • 明辉匕首 T3 increased from 7% Fire Rate per Stack to 9%
  • 耀光奇迹 damage increased from 105 + 0.63 to 120 + 0.73
维克多 Hero 4 1
  • Bullet damage increased from 12 to 13
  • 快速启动 T2 increased from +50 Total HP Regen to +70
  • 苦楚灵氲 now builds up over 8s instead of 6s
  • 苦楚灵氲 T1 slow now also affects dashes
  • 苦楚灵氲 T1 slow reduced from 30% to 25%
  • 苦楚灵氲 Min DPS increased by 10% (affects base damage, AP and spirit scaling)
  • 苦楚灵氲 Max DPS increased by 20% (affects base damage, AP and spirit scaling)
  • 骇然复苏 now applies a heavy diminishing slow immediately when you die
比波普 Hero 2
  • Weapon windup time reduced from 0.5s to 0.3s and fast windup time reduced from 0.1s to 0.05s
  • 粘性炸弹 can now be self cast again, but it deals 20% damage to yourself
  • 粘性炸弹 radius reduced from 10m to 8m
  • 抓钩臂 now deals light melee damage (0.7 scaling)
悖论 Hero 4
  • Bullet damage increased from 6.42 + 0.242/boon to 6.8 + 0.26/boon
  • 时间之墙 width increased from 7.5m to 8m
  • 时间之墙 height increased from 3.5m to 4m
  • 动力卡宾枪 collision radius increased slightly
雷姆 Hero 2
  • Fixed souls bug with breakables
  • 紧跟同伴 can no longer be cancelled during the cast delay to prevent accidentally stopping it mid-cast
  • 小睡片刻 radius increased from 17m to 19m
  • 小睡片刻 T2 sleep duration increased from +0.5s to +0.75s
诛邪者 Hero 3 1
  • 六角陷阱 immobilize duration reduced from 1.5s to 1.25s
  • 六角陷阱 cooldown increased from 25s to 28s
  • 六角陷阱 T1 increased from -8s Cooldown to -11s
  • 六角陷阱 T2 increased from +0.75s Duration to +1s
蝰邪 Hero 1 1
  • 突刺匕首 no longer takes you out of RMB zoom
  • 突刺匕首 charge time reduced from 4.5s to 4.0s
  • Sliding uphill now allows for lateral movement
  • 蛇影疾行 slide distance increased from +10% to +15%
麦金妮 Hero 3
  • Bullet damage increased from 6.2 + 0.16/boon to 6.4 + 0.17/boon
  • 幻影屏障 duration increased from 5.5s to 6s
  • 幻影屏障 segment count increased from 7 to 8
蜃景 Hero 3
  • 烈焰圣甲虫 Health Steal per second reduced from 9 to 8
  • 烈焰圣甲虫 Health Steal per second spirit scaling reduced from 0.12 to 0.1
  • 镇尼之印 spirit scaling reduced from 0.38 to 0.35
比利 Hero 2
  • 向下猛击 T3 increased from -2s Charge Time to -3s
  • 暴动之羊 T3 damage increased from 8% to 10%
开尔文 Hero 2
  • 冰霜手雷 healing spirit scaling reduced from 0.9 to 0.8
  • 冰霜手雷 T3 healing spirit scaling reduced from +1.0 to +0.9
奇能 Hero 1
  • 量子闪现 cooldown increased from 16s to 19s
哈雷黛 Hero
  • Various behavior and feel improvements to her gun
希弗 Hero
  • Fixed Rage not building up against Barriers
大和 Hero
  • Fixed 绯色狂刃 not hitting through veils
弹无虚发 Item 1
  • Movement Speed penalty reduced from -1m to -0.7m
衰变 Item 1
  • Spirit scaling reduced from 0.0055 to 0.004
减益缩短 Item
  • Scroll: Fixed the stun delay being affected by debuff reducer making the stun go off faster
驱散魔法 Item
  • Doorman: 行李车 no longer stuns enemies, just immobilizes/movement controls them (this means you can use dispel magic to get off)
子弹抗性与元灵抗性(护甲) 机制 4 2
  • Magazine: Weapon Damage increased from 12% to 14%
  • Shot: Secondary Fire Weapon Damage increased from 35% + 1%/boon to 40% + 1.3%/boon
  • Fire: Bullet damage returned increased from 50% to 60%
  • Spirit
  • Spirit
  • Wave: Damage reduced from 100 to 75
  • Wave: Spirit scaling reduced from 1.0 to 0.7
  • Talon: Spirit power per boon increased from 1.1 to 1.6
  • Geist: Bullet damage rescaled from 21.94 + 0.946/boon to 20.7+1.0/boon
兵线与小兵 机制 1
  • Medic Trooper missing health percent heal reduced from 16% to 14%
  • Medic Trooper fixed regen growth per minute reduced from 4 to 3
弹反 机制 1
  • 弹反 anti mash protection previously would last for 0.25s after the parry success (so you couldn't parry again for that duration). It is now for 0.25s only after the initial parry input is provided, irrespective of when the parry success happens (this means there is less delay before you can do a back to back parry when parry success is done later in the duration)
General 58 changes 20 4
  • Parrying is now allowed while ground dashing in order to bring it in-line with air dashing
  • Subsequent CC reduction increased from 10%/30% to 15/35% (window from 8s to 9s)
  • Improved various abilities behavior when casting while sliding
  • Recharging
  • Rush: Cooldown increased from 20s to 24s
  • Titanic
  • Magazine: Ammo increased from 90% to 100%
  • Titanic
  • Express
  • Toxic
  • Bullets: Buildup is now 10% slower
  • Toxic
  • Bullets: Bleed reduced from 2% to 1.7%
  • Toxic
  • Bullets: Anti Heal increased from -30% to -35%
  • Cultist
  • Sacrifice: Bonus 魂魄 increased from 150% to 170%
  • Armor
  • Piercing Rounds: Chance increased from 50% to 55%
  • Return
  • Return
  • Fire: Cooldown reduced from 25s to 23s
  • Shielding: Move Speed increased from 1.5m to 1.75m
  • Shielding: Barrier duration increased from 7s to 8s
  • Weapon
  • Shielding: Move Speed increased from 1.5m to 1.75m
  • Weapon
  • Shielding: Barrier duration increased from 7s to 8s
  • Weapon
  • Shielding: Time Frame increased from 3.5s to 4s
  • Plated
  • Armor: Bonus health increased from +100 to +130
  • Golden
  • Goose Egg: 魂魄 required for permanent buff reduced from 150 to 100
  • Golden
  • Goose Egg: Now only gives permanent buffs for actual accrued souls, not counting the initial 400 sellback amount (so it no longer instantly sells for permanent buffs)
  • Silence
  • Silence
  • Silence
  • Wave: Cooldown increased from 30s to 42s
  • Echo
  • Shard: Cooldown increased from 30s to 35s
  • Lightning
  • Doorman: Doorways now reveal on the minimap for enemies when they are within LOS
  • Doorman: 行李车 collision size reduced by 10%
  • Grey
  • Grey
  • Talon: 蓄力射击 channeling move speed increased from 1.3m to 1.5m
  • Grey
  • Talon: 遥控夜枭 min speed reduced from 17.8m to 15m
  • Grey
  • Talon: 遥控夜枭 max speed increased from 35.56m to 36m
  • Grey
  • Talon: 遥控夜枭 duration increased from 18s to 20s
  • Lady
  • Lady
  • Geist: 灵魂互换 cooldown increased from 185s to 190s
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