- Pasak no longer has a smaller tether range than capture range (6m to 9m, no longer pulls you)
- Pasak duration reduced from 2s to 1.75s
- Pasak slow increased from 30% to 40%
- Terbang duration increased from 12s to 13s
- Terbang spirit damage increased from 9 to 10
- Terbang T2 increased from +6s to +7s
- Terbang T3 increased from +11 Spirit Damage to +14
- Gagak Pengikut debuff duration reduced from 6s to 4s
- Gagak Pengikut debuff duration spirit scaling reduced from 0.022 to 0.013
- Gagak Pengikut bleed per second increased from 2.15% to 2.7%
- Gagak Pengikut T2 reduced from -16s Cooldown to -12s
09-04-2025 Update
- Base bullet damage reduced from 26 to 22
- Bullet damage growth increased from 1.08 to 1.23
- Bubuk Mesiu displacement duration reduced from 1s to 0.4s
- Bubuk Mesiu damage reduced from 90 to 80
- Bubuk Mesiu T2 damage reduced from 75 to 65
- Bubuk Mesiu spirit scaling increased from 1.4 to 1.6
- Bubuk Mesiu T3 charges reduced from +3 to +2
- Bubuk Mesiu T3 now also increases displacement duration by 0.4s
- Blitz Sihir radius reduced from 3.5 to 3.25
- Asisten Bayangan base damage reduced from 18 to 15
- Asisten Bayangan spirit scaling increased from 0.28 to 0.36
- Asisten Bayangan T3 increased from +45% Fire Rate to +60%
- Kutukan Kelinci T3 increased from +5% Damage Amp to +7%
- Partisipasi Audiens cooldown reduced from 100s to 85s
- Partisipasi Audiens duration increased from 10s to 12s
- Falloff min range increased from 13m to 15m
- Belati Kejam spirit scaling increased from 0.74 to 1.0
- Screwjab dagger cooldown reduced from 10s to 9s
- Belati Kejam T3 increased from +1s Slow Duration to +2s
- Siraman Racun cooldown reduced from 26s to 20s
- Bolas Membatu range increased from 6m to 8m
- Bolas Membatu cooldown reduced from 110s to 90s
- Bom Kegelapan T3 increased from +2 Bombs to +3
- Cakar Lompat melee damage scaling increased from 1.3 to 1.5
- Cakar Lompat heal spirit scaling increased from 1.2 to 1.4
- Ava T3 increased from -15s Cooldown to -20s
- Ava T3 increased from +25 Health Regen to +35
- Cakaran Bayangan cooldown reduced from 110s to 100s
- Weapon Range growth per boon increased from 1.2 to 1.5
- Bullet damage growth per boon increased from 0.13 to 0.14
- Uppercut Ledakan cooldown reduced from 21s to 19s
- Uppercut Ledakan T1 increased from -10.5s to -11s
- Hyperbeam cooldown reduced from 120s to 105s
- Health gain per boon reduced from 41 to 39
- Weapon falloff start distance reduced from 24m to 22m
- Weapon damage gain per boon reduced from 0.55 to 0.52
- Aroma Darah T3 Bonus amp damage reduced from +11% to +10%
- Cabikan now causes you to briefly float in the air during the cast time
- Uang Bandar heal spirit scaling increased from 1 to 1.5
- Gigitan Cinta buildup now takes 1 less shot
- Gigitan Cinta on proc damage increased from 45 to 55
- Gigitan Cinta on proc damage spirit scaling increased from 1.5 to 1.7
- Nox Nostra cooldown reduced from 130s to 115s
- Move speed reduced from 6.9 to 6.8
- Incoming crit resistance reduced from -35% to -25%
- Lonjakan Daya T3 spirit power scaling reduced from 0.34 to 0.3
- Awan Badai DPS spirit scaling reduced from 0.65 to 0.6
- Awan Badai initial radius reduced from 12m to 10m
- Pisau Gerigi T3 increased from +37 Damage and +6.5 Bleed DPS to +40 Damage and +7 Bleed DPS
- Iris dan Potong T3 Max cd reduction from -6s to -8s
- Pertumpahan Darah cooldown reduced from 25s to 20s
- Pertumpahan Darah incoming damage deferred increased from 25% to 30%
- Pertumpahan Darah T3 increased from +35% Damage Cleared to +45%
- Health per boon reduced from 45 to 41
- Nyala Mesin recharge timer increased from 3s to 8s
- Aura Penderitaan reduced from 9m to 8m
- Aura Penderitaan cooldown increased from 1s to 2.5s
- Base Sprint speed reduced from 2.5 to 2
- Labu Kimia T2 reduced from +45 to +40
- Pertahanan Terakhir spirit scaling reduced from 1.6 to 1.45
- Base health from 730 to 740
- Serudukan Kuat cooldown decreased from 33s to 30s
- Jalur Api DPS reduced from 33 to 30
- Jalur Api T2 reduced from +37 DPS to +35
- Alt Fire base damage reduced from 63 to 48
- Alt Fire damage growth increased from 0.45 to 1.25
- Shielding: Damage requirement reduced from 200 to 175
- Lens: Now deals damage whenever the debuff is removed rather than only on expire
- Tahan Banting damage regenerated increased from 12% to 13%
- Talon: Jerat Spirit T3 changed from "Grey Talon deals +30% more Bullet Damage to enemies hit by Jerat Spirit for 10s" to "+1s Curse Duration and +1.5m Radius"
- Granat Es cooldown reduced from 22s to 20s
- Kumbang Api T3 increased from +60 Max Health Steal to +70
- Kombo cast range reduced from 5m to 4.75m
- Defend and Fight! barrier spirit power scaling increased from 1.4 to 1.6
- Bullet damage growth reduced from 0.275 to 0.27
- Quicksilver
- Now grants +8% Fire Rate
- Projectile speed increased by 20%
- No longer grants +50% Melee Damage on successful parry
- Now grants +30% Bonus Damage on successful parry (affects all damage, similar to the base parry amplification)
- Healing Reduction increased from -30% to -35%
- Debuff duration increased from 4s to 5s
- Cooldown reduced from 36 to 32
- Bleed Damage spirit scaling increased from 0.0038 to 0.0055
- Sprint increased from 1 to 1.5
- Bonus Damage boon scaling increased from 3 to 4
- No longer targets zipline targets
- Buff duration increased from 14 to 18
- Duration reduced from 1 to 0.9
- Spirit Power bonus increased from 10 to 14
- Doorman: Lonceng explosion damage reduced from 70 to 60
- Doorman: Lonceng explosion damage spirit scaling increased from 1.4 to 1.5
- Talon: Jerat Spirit Curse duration increased from 2s to 2.25s
- Talon: Jerat Spirit T2 changed from "+0.75 Curse Duration" to "Applies -15% Bullet Resistance for 10s"
- Headshot: Bullet resistance reduction increased from -12% to -13%
- Backstabber: Damage per second reduced from 20 to 17
- Tribute: Spirit Resistance increased from 8% to 10%
- Fire: Bullet Resistance increased from 6% to 8%
- Locket: No longer scales with Spirit Power (0.17)
- Barrel: Bullet Resistance reduction increased from -5% to -6%
- Bullet
- Bullet
- Resist Shredder: Now grants +7% Bullet Resistance
- Front: Damage reduced from 125 to 100
- Reload: Bonus damage reduced from 60 to 55
- Spirit
- Sap: Spirit Power Reduction increased from -18 to -24
- Wave: Spirit Power Reduction increased from -18 to -24
- Carpet: Spirit Power increased from +10 to +14
- Exposure: Spirit Resistance reduced from 20% to 17%
- Spirit
- Spirit
- Burn: Proc damage reduced from 120 to 110
- Patron 1st death time is now a constant 12s instead of being variable between 8 and 15 seconds
- Guardian
- Walker: Heal per boon increased from 3 to 4
- Walker: Duration increased from 6s to 7s
- Resist Shredder: No longer grants +20% Melee Resistance
- Rejuv only heals the person hitting the crystal
- Dying to a non-player (when there is no bounty/assists) now increases the respawn time for that death by 10 seconds
- Doorman: Tamu Hotel now teleports the target back to the beginning of the hotel if they fall into the void.
- Grey
- Talon: Bullet damage growth based on Spirit Power increased from 0.07 to 0.08
- Grey
- Grey
- Grey
- Weakening
- Weakening
- Headshot: Debuff duration increased from 10s to 12s
- Backstabber: Cooldown increased from 4s to 5s
- Long
- Range: Now grants +4% Fall Off Range
- Blood
- Blood
- Tribute: Active move speed increased from 2 to 2.25
- Shadow
- Weave: Invis Sprint speed increased from +2 to +5
- Crippling
- Headshot: Debuff duration increased from 8s to 12s
- Weapon
- Return
- Restorative
- Restorative
- Locket: Now scales with Boons (0.3)
- Ward: Cast range increased from 35m to 40m
- Divine
- Barrier: Cast range increased from 35m to 40m
- Veil
- Veil
- Healing
- Nova: Heal per boon increased from 4.4 to 6
- Healing
- Nova: Now grants +6% Ability Range
- Metal
- Skin: Duration increased from 4s to 5s
- Trophy
- Collector: Out of Combat regen increased from 3.5 to 4
- Trophy
- Collector: Souls Per Minute increased from 23 to 25
- Cheat
- Death: Cooldown reduced from 100s to 90s
- Siphon
- Bullets: Max HP Steal reduced from 55 to 35
- Siphon
- Bullets: Max HP Steal now scales per Boon (0.8)
- Siphon
- Bullets: Duration reduced from 20s to 17s
- Rusted
- Barrel: Cast range increased from 23m to 28m
- Rusted
- Cold
- Silence
- Silence
- Wave: Silence duration reduced from 3.75 to 3.25
- Silence
- Wave: Width increased by 10%
- Torment
- Pulse: Cooldown reduced from 1.5 to 1.4
- Magic
- Magic
- Carpet: Speed increased from 6 to 7
- Focus
- Escalating
- Burn: Ability Range reduced from 10% to 8%
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