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03-21-2026 Update
03-21-2026 Update
2026年3月21日
03-21-2026
·
21 heroes
4 items
ファイアスカラベ no longer does max health steal
ファイアスカラベ now drains life from the enemy, dealing DPS to the enemy and healing you for 8s.
ファイアスカラベ no longer applies +10% Damage Amp
ファイアスカラベ now reduces enemy damage output by 20% (and +15% in T3)
ダストデビル radius increased from 3.5m to 4m
ダストデビル T3 window to recast increased from 5s to 6s
ジンの刻印 spirit scaling reduced from 0.51 to 0.44
ジンの刻印 debuff visuals improved
ジンの刻印 T1 s low duration increased from 0.5s to 0.8s
ジンの刻印 T2 m ultiplier duration increased from 2.5s to 3s
トラベラー no longer gets interrupted by non-hero sources nor DOT damage
トラベラー wait time reduced from 3s to 2s
トラベラー interrupt cooldown reduced from 6s to 4s
トラベラー cooldown reduced from 145s to 120s
トラベラー can now be manually canceled
トラベラー can now also target units
Bullet/Melee resistance reduced from -6% to -8%
Gun now has falloff 22m->60m
Bullet damage increased from 18 +0.6 to 22 +0.7
ライトイーター spirit scaling increased from 0.23 to 0.28
ダズリングトリック no longer grants +1m Move Speed
ダズリングトリック T1 increased from +2.5m Move Speed to +3.5m
レディアントダガー spirit scaling increased from 0.42 to 0.56
レディアントダガー T2 increased from "-15s Cooldown and +60 Damage" to "-18s Cooldown and +70 Damage"
レディアントダガー T3 fire rate increased from 6% to 7%
シャイニングワンダー range reduced from 15m to 14m
シャイニングワンダー T3 reduced from +10 Max Bounces to +8
死者の魔瓶 spirit scaling increased from 0.25 to 0.35
死者の魔瓶 health per boon increased from 1 to 1.3
死者の魔瓶 fixed colliding with the world sometimes
死者の魔瓶 T2 now increases duration by +4s
グラスプハンド deploy time reduced from 0.7s to 0.6s
グラスプハンド T3 changed from "+1s Immobilize and -12s Cooldown" to "+1s Immobilize and +2 Ghouls Summoned"
生気吸収 T3 fixed to latch onto targets nearby more readily
屍鬼累々 now summons 2 Ghouls on cast
屍鬼累々 T3 no longer summons 3 Ghouls on cast
屍鬼累々 T3 increased from +5% Current Health to +6%
カードトリック heart now only heals for half the amount for secondary targets in the area
カードトリック now randomly pulls cards out of a 2 deck stack (lowers overall variance. Gets a new 2 deck stack after that is depleted)
プロジェクトマインド cooldown increased from 42s to 46s
プロジェクトマインド T3 cooldown increased from -28s to -32s
フルオート T3 now interrupts/finishes an ongoing reload
テレキネシス cast time increased from 0.35s to 0.45s
テレキネシス debuff duration reduced from 2.75s to 2.25s
テレキネシス cast range reduced from 13m to 10m
テレキネシス cooldown increased from 120s to 130s
Bullet damage increased from 6.0 +0.15 /boon to 6.2 +0.16 /boon
Mini Turret attack range increased from 25m to 30m
スペクターメディック radius increased from 5m to 5.5m
スペクトラル・ウォール duration increased from 4.5s to 5s
ヘビーバラージ cooldown increased from 165s to 175s
ヘビーバラージ spirit scaling reduced from 0.23 to 0.2
ヘビーバラージ T3 s pirit scaling reduced from 0.2 to 0.16
ヘビーバラージ T3 DPS reduced from 22 to 18
スラムファイア Weapon Accuracy reduced from -25% to -30%
Go For The Throat, ブーツキック and Mauling Leap now benefit from range increases
ブーツキック now uses a break-off angle when grounded, allowing upward movement if looking up enough
Tail Whack spirit scaling increased from 1 to 1.5
人狼の呪い now grants 1.5m Move Speed
人狼の呪い T1 increased from +18% Resists to +20%
人狼の呪い T2 increased from +150 Bonus Health to +200
人狼の呪い T3 now has a 1.5s buffer for kill credit
Health per boon increased from 46 to 50
Now has 30% less effectiveness from lifesteal (Lifesteal Effectiveness stat added to Vitality tooltip)
ショックリバイブ radius increased from 12m to 18m
ショックリバイブ cooldown increased from 210s to 230s
ショックリバイブ T3 no longer increases radius by 6m
ショックリバイブ T3 cooldown from -70s to -100s
ショックリバイブ T3 now also deals +150 Damage
苦悶のオーラ aura radius reduced by 2m
Melee damage per boon increased by 10%
サイフォンライフ range increased from 7.5m to 8m
サイフォンライフ T3 range reduced from +3.5m to +3m
ヘル・レジリエンス T3 increased from +7% Damage Regenerated to +8%
サイズミック・インパクト impact height increased from 4m to 6m
サイズミック・インパクト T2 increased from +0.6s Stun Duration to +0.7s
サイズミック・インパクト T3 アンストッパブル duration increased from 4s to 5s
袋叩き range reduced from 4.8m to 4m
袋叩き DPS reduced from 45 to 40
袋叩き DPS spirit scaling reduced from 1.2 to 0.6
袋叩き cooldown reduced from 140s to 130s
袋叩き T3 DPS reduced from +60 to +50
袋叩き T3 now also increases spirit scaling +0.4
袋叩き health rescaled from 50 to 30 + 1/Boon (not retroactive)
パドルパンチ scaling reduced from 0.8 to 0.6
パドルパンチ now has +20 bonus damage
パドルパンチ wind up time increased from 0.15s to 0.2s
パドルパンチ displacement duration reduced from 0.8s to 0.6s
スライムボール stun duration reduced from 0.7s to 0.5s
スライムボール lockout period from being affected again increased from 1.25s to 1.35s
スライムボール duration increased from 10s to 11s
リーピングスラッシュ scaling reduced from 1.2 to 0.8
リーピングスラッシュ cooldown increased from 11s to 13s
リーピングスラッシュ T2 reduced from "+225s within 4s " to "+200 within 3s "
アヴァ is no longer disabled by damage over time abilities (same as zipline rules)
シャドウバースト move speed reduced from 30% to 20%
シャドウバースト cooldown increased from 90s to 100s
Ammo increased from 18 to 20
ストンプパルス spirit scaling reduced from 2.1 to 1.8
ストンプパルス width increased from 5m to 5.5m
ストンプパルス T3 increased from +16m Range to +20m
クアンタムブリンク T3 now also replenishes 1 charge for charged abilities (half effect on allies)
シンギュラリティ T3 Max health as damage increased from 5.5% to 6%
ストーンフォーム spirit scaling reduced from 0.8 to 0.6
ストーンフォーム T3 s pirit scaling reduced from +2 to +1.7
エアドロップ ally cast range increased from 18m to 22m
エアドロップ is no longer disabled by damage over time abilities (same as zipline rules)
エアドロップ cooldown increased from 65s to 85s
エアドロップ cooldown is reduced by 25% when used on allies
フロストグレネード radius increased from 6m to 6.5m
フロストグレネード damage spirit scaling reduced from 0.914 to 0.8
フロストグレネード T3 damage spirit scaling reduced from 1.0 to 0.9
アイスパス T2 increased from -20s Cooldown to -25s
アイスパス T3 now also grants +20 Spirit Power
フローズンシェルター T3 increased from 50 Health Regen to 65
Stamina increased from 2 to 3
Stamina cooldown increased from 4.5s to 5.5s
ブラッドレッティング no longer interrupts sliding when cast
ブラッドレッティング is now affected by healing modifiers
Fixed a bug with キリングブロー T3 causing the cooldown to be delayed if you failed to execute during the allowed window
キリングブロー now continues forward (and dealing damage) until it reaches a target it can kill or runs out of range
Fixed a bug with レーキ with how the low hp bonus damage against non-hero targets was dealt (when they were low, the spirit resist didn't matter effectively)
Float time with umbrella increased from 2.5s to 4s
Can now zoom in again to continue floating if you let go of the zoom, as long as the total zoom time is still under the max
Fixed various issues with ノックス・ノストラ bats not hitting things properly (DPS values reduced to compensate for this indirect buff)
Strike: Stamina increased from +2 to +3
Bullet damage increased from 17 to 18.5
リポスト T2 m elee resist reduction increased from -22% to -30%
リポスト T3 increased from +1.2s Stun to +1.6s
Reload time reduced from 2.491 to 2.25
フレイムダッシュ speed now moves faster by the same amount of speed above your base
スタンバースト T2 increased from +65% Explosion Lifesteal to +85%
ライジング・ラム now uses a break-off angle when grounded, allowing upward movement if looking up enough
Fixed Flying Strike triggering heavy melee procs rather than light melee (damage amount was light melee still)
ハイパービーム duration from -4s to -5s
Doorman: Fixed キャリーカート moving targets with アンストッパブル if it goes through a ドアウェイ
Concoction: Now grants you unstoppable during the pre explosion state
Ability Range reduced from +6% to +5%
Bonus Health reduced from 100 to 75
Enhanced Items: ブラッドトリビュート, シャドウウィーブ, サクリファイス, マジックカーペット, ヒーリングリチュアル, マジェスティックリープ, メタルスキン, モンスターラウンド, ベールウォーカー, フューリートランス, リターンファイア, ヒーリングロケット, プロテスト, ディスアームヘックス, スプリットショット, レスキュービーム, スピリットドレイン, 呪いの遺物, ヒロイックオーラ, コロッシブバレル, ウェポンシールド, Nullification Blast, 加護のマント
Spirit investment rescaled from 7/11/15/19/38/52/64/76/89/101 to 7/11/15/19/38/48/57/66/75/100
Small neutrals spirit resist increased from 35% to 45%
Spirit
Shots: Debuff Resist increased from 18% to 20%
Tribute: Spirit Resist reduced from 10% to 8%
Emblem: Spirit Resist increased from 15% to 18%
Locket: Spirit Resist increased from 8% to 10%
Skin: Bullet Resist reduced from 15% to 12%
Spirit: Constant spirit bonus reduced from 35 to 30
Doorman: コールベル impact damage spirit scaling reduced from 1 to 0.7
Doorman: コールベル explosion damage spirit scaling reduced from 1.7 to 1.4
Doorman: コールベル T3 now also increases spirit scaling by +0.4
Doorman: ドアウェイ T3 distance spirit scaling reduced from 0.25 to 0.15
Strike: DPS spirit scaling increased from 0.2 to 0.4
Slippers: Damage radius increased from 8m to 12m
Wings: In Air Damage Reduction increased from -40% to -60%
Slippers: Slide Fire Rate increased from 50% to 60%
Wings: Additional air dash/jump increased from +1 to unlimited
Gauntlet: Melee distance increased from 130% to 150%
Vitality investment tree bonus reverted back to % base hp increase rather than raw constant bonus (back to how it was set up in december)
Hero health growth increased by +3 and 4%
Greater
Expansion: Ability Range reduced from 35% to 30%
Ward: Ability Range reduced from 10% to 8%
Ballistic
Enchantment: Ability Range reduced from 25% to 20%
Cultist
Sacrifice: Ability Range reduced from +15% to +12%
Healing
Nova: Ability Range reduced from +6% to +5%
Rescue
Beam: Ability Range reduced from +8% to +6%
Divine
Barrier: Ability Range reduced from +15% to +10%
Arcane
Surge: Ability Range reduced from 15% to 12%
Echo
Shard: No longer grants +5% Ability Range
Burn: Ability Range reduced from +8% to +6%
Vortex
Web: Ability Range reduced from +10% to +8%
Weighted
Burst
Fire: Duration increased from 3.5s to 4.5s
Burst
Fire: Cooldown increased from 7s to 9s
Blood
Enchanter's
Restorative
Metal
Golden
Goose Egg: Now has a 2 second channel to hatch
Boundless
Doorman: コールベル now continuously emits slow
Doorman: コールベル T1 changed from "+3m Radius" to "+1 Charge"
Doorman: コールベル T3 no longer grants +1 Charge
Doorman: コールベル T3 now also grants +4m Radius
Doorman: コールベル T3 duration increased from +22s to +26s
Doorman: コールベル T3 no longer increases slow by -15%
Doorman: ドアウェイ now shows the range of where the second door can be placed on the minimap.
Doorman: ドアウェイ T3 reduced from +50m to +45m
Improved the following
Unstable
Unstable
Concoction: Radius increased from 18m to 22m
Shadow
Shadow
Strike: Now grants +350 Health
Shadow
Strike: DPS increased from 75 to 125
Shadow
Shadow
Strike: Invis duration increased from 2.5s to 3s
Electric
Electric
Nullification
Burst: Radius increased from 12m to 20m
Nullification
Burst: Now grants +40% Debuff Resistance
Celestial
Blessing: Cooldown reduced from 50s to 30s
Celestial
Blessing: Heal increased from up to 50% of your HP to 60%
Celestial
Blessing: Heal min increased from 300 to 400
Runed
Runed
Gauntlet: Cooldown on hit reduced from -12% to -16%
Runed
Gauntlet: Cooldown on hit reduced from -3s to -4s
Seraphim
Seraphim
Cloak of
Opportunity: Barrier increased from 300 to 500
Cloak of
Opportunity: Cooldown reduced from 14s to 12s
Infinite
Rounds: Fire Rate increased from 30% to 35%
Mystical
Piano: Radius increased from 11m to 12m
Shrink
Ray: Now grants +20% Fire Rate while shrunk
Brawl
Brawl