deadlock.io

Gameplay Update - 04-30-2026

04-30-2026 · 23 heroes 17 items
Duman Hero 1
  • Restored being able to slide while using Mermi Dansı
  • Mermi Dansı range increased from 15m to 16m
  • Mermi Dansı now has 30% evasion in the base ability
  • Mermi Dansı T2 changed from "+10% Fire Rate and -45s Cooldown" to "+10% Fire Rate and +3m Move Speed"
  • Mermi Dansı T3 changed from "+60% Evasion and +4m Move Speed" to "+40% Evasion and -75s Cooldown"
Paige Hero 1 3
  • Stamina increased from 2 to 3
  • Dash speed reduced to slow bucket
  • Kurgu Zırhı cooldown reduced from 30s to 28s
  • Kitap Ejderi recharge timer reduced from 8s to 7s
Engerek Hero 2 1
  • Ölümcül Zehir cooldown increased from 24s to 28s
  • Ölümcül Zehir T2 increased from -8s Cooldown to -12s
  • Ölümcül Zehir cast range reduced from 15m to 10m and now scales with boons (0.2)
  • Fixed Zırh Delici Mermiler doing damage through Petrify
Sıska Hero 1 2
  • Reduced bullet damage growth by 10% for the following heroes: Bebop, Sıska, Engerek
  • Büyücünün Çantası spirit scaling increased from 0.9 to 1.1
  • Izdırap cooldown reduced from 150s to 140s
Victor Hero 2 1
  • Reduced bullet damage growth by 5% for the following heroes: Victor
  • Acı Aurası T2 increased from +28 Max DPS to +34
  • Çarpıcı Canlandırma T3 increased from -100s Cooldown to -130s
Balçık Hero
  • Fixed Alt Fire scaling for Yamato and Balçık not working recently
  • Yapışkan Top lockout period from being affected again reduced from 1.35 to 1.2 (a previous bug with increased debuff resistance for subsequent CC not working correctly on this ability was fixed recently)
  • Fixed various locations where Yapışkan Birikinti didn't bounce properly
Mina Hero 1 1
  • Locket: Max Stacks increased from 20 to 25 (max stamina restore happens at 25 stacks now)
  • Barrier: No longer restores 1 stamina on trigger
  • Nox Nostra DPS reduced by 6%
Celeste Hero 2 1
  • Bullet cycle time reduced from 0.65 to 0.58
  • Parıltılı Mucize radius increased from 14m to 15.5m
  • Parıltılı Mucize damage increased from 120 to 135
Holliday Hero 2
  • Fixed Uçan Koçbaşı interrupting Lasso
  • Büyülü Kement T1 increased from +68 Damage to +80
  • Büyülü Kement T3 increased from -30s Cooldown to -50s
McGinnis Hero 1
  • Mini Turrets bounty from 80 + 2/minute to 40 + 4/minute
  • Fixed Mini Turrets being locked on objectives when they were invulnerable
  • Şifalı Sprey duration increased from 6s to 6.5s
Paradoks Hero 1 1
  • Kinetik Tüfek cooldown reduced from 30s to 28s
  • Zaman Duvarı T2 weapon damage increased from +30% to +35%
  • Kinetik Tüfek now provides +20% Air Dash Distance when charged
Hançer Hero 3
  • Alt fire knockback reduced by 10%
  • Tırtıklı Bıçaklar spirit scaling reduced from 0.15 to 0.13
  • Tırtıklı Bıçaklar T3 spirit scaling reduced from +0.1 to +0.09
Mo ve Krill Hero 2
  • Increased bullet damage growth by 10% for the following heroes: Mo ve Krill, Apollo
  • Tünel move speed increased from +4 to +5
Abrams Hero 1
  • Hayat Emme heal reduced from 80/40% to 70/35%
  • Fixed speed coming out of canceling Hücum being too high when hitting a hero
Serseri Hero 1
  • Parçalama T3 now also increases melee scaling (1.2 to 1.6)
  • Kan kokusu T3 increased from +10% Amplified Damage to +12%
Dinamo Hero 1 1
  • Kinetik Dalga spirit scaling reduced from 1.8 to 1.65
  • Kuantum Dolanıklık cooldown increased from 19s to 20s
Kundakçı Hero 1
  • Alevli Atılma DPS spirit scaling reduced from 1.0 to 0.7
  • Alevli Atılma DPS now does half damage to objective
Vaha Hero 2
  • Base health regen reduced from 2 to 1.5
  • Ateş Böcekleri duration reduced from 8s to 7s
Rem Hero 1
  • Fixed a bug with Uyku Zamanı that allowed you to attack while casting it
  • Yastık Fırlatma recharge timer reduced from 10s to 9s
Silver Hero 1
  • Fixed Tail Whack applying -12% Bullet Resist for the Disarm duration
  • Ani Ateş Current Health As Damage reduced from 4% to 3%
Avcı Hero 2
  • Karın Deşen damage scaling reduced from 0.8 to 0.7
  • Karın Deşen wall hit damage scaling reduced from 0.9 to 0.8
Apollo Hero 1
  • Sıyrılma Mührü base damage reduced from 100 to 85
Billy Hero
  • Uçan Koçbaşı T3 now also reduces cooldown by 10s
Savaş Çılgınlığı Item 3 1
  • No longer grants +20% Spirit Resistance when below 50% Health
  • No longer grants +15% Base Spirit Resistance
  • No longer grants +0.75m Base Move Speed
  • Now grants +160 Health
  • Base Fire Rate increased from 10% to 15%
  • Low HP Move Speed increased from 2.5 to 4
  • Low HP now grants +30% Debuff Resistance (when Low HP procs, any existing debuffs are reduced by 30% duration)
  • Low HP Fire Rate increased from +25% to +40%
  • Low HP bonus is now given for a duration and has a cooldown, whenever you are below the 50% threshold. Lasts 10s and has an 16s Cooldown.
Artan Hassasiyet Item
  • Max Stacks from +8 to +6
  • Amp per stack from +2 to +1.5
  • Base shred from +8 to +10 (matching enhanced mystic invul)
Büyü Can Çalması Item 1
  • Overflow: No longer grants +15% Büyü Can Çalması as base stat
  • Overflow: Activated buff now provides +20% Büyü Can Çalması
Karşı Büyü Item 1 1
  • Cooldown increased from 20s to 23s
  • Bonus health reduced from +75 to +50
Dev Item 1
  • No longer grants +300 Bonus Health
  • Base Health increased from +15% to +25%
Sülük Item 1 1
  • Bonus Health increased from 120 to 160 (the sum of the two components)
  • Lifesteal reduced from 30% to 25%
Baskılayıcı Item
  • No longer grants +50 Bonus Health
  • Now grants +8% Bullet Resistance
Bela Item
  • No longer grants -4% Cooldown Reduction
  • Now grants +15% Debuff Resistance
Esans Item 2
  • Lifesteal reduced from 16% to 13%
  • Active Lifesteal reduced from 80% to 70%
Reaktif Bariyer Item
  • Added a new T4 Vitality item, Yılmaz. Upgrades from Reaktif Bariyer. Causes the next Stun, Chain, Immobilize, Sleep, or Silence from players to be automatically removed. When this happens, you gain a barrier and all your ability cooldowns are reduced by 20%. Cooldown: 55s. Innate: +8% Bullet Resistance and +8% Spirit Resistance.
Yılmaz Item
  • Barrier: Now triggers off of Silence (same trigger set as Yılmaz)
Durdurucu Item 1
  • Weapon Damage reduced from 25% to 10%
Yavaşlatan Mermiler Item
  • Fixed Enhanced Ağırlıklı Atışlar not maintaining the benefits from Enhanced Yavaşlatan Mermiler
Mermi & Büyü direnci (zırh) Mekanikler 9 8
  • Dörtayaklar Bullet Resistance increased from 15% to 25%
  • Rounds: Weapon Damage reduced from +45% to +30%
  • Rounds: Spirit Power reduced from +10 to +7
  • Shot: Weapon Damage per stack reduced from 10% to 8%
  • Weave: Ambush Spirit Power reduced from 35 to 20
  • Fire: Spirit Power increased from +8 to +10
  • Aura: Bullet Resistance aura increased from 15% to 17%
  • Tribute: Active Debuff Resist reduced from 40% to 35%
  • Fire: Bullet Resistance increased from 8% to 10%
  • Fire: Bullet Damage Returned increased from 60% to 65%
  • Barrier: No longer grants +6% Spirit Resist
  • Barrier: Barrier spirit scaling reduced from 2.1 to 1.8
  • Magic: Spirit Resistance reduced from 16% to 10%
  • Bullet
  • Spirit
  • Front: Damage Height increased from 3.5m to 5m
  • Spirit
  • Snatch: Spirit Power Steal increased from 15 to 20
  • Blast: Damage Height increased from 3.5m to 5m
  • Spirit
  • Burn: DPS Spirit scaling increased from 0.05 to 0.06
  • Bullet
  • Spirit
  • Spirit
  • Spirit
  • Seraf Kanatları damage reduced while in air reduced from 60% to 40%
Lane'ler ve creep'ler Mekanikler 2
  • Medic Trooper missing health percent heal reduced from 14% to 12%
  • Medic Trooper fixed regen growth per minute reduced from 3 to 2
  • Walker: Bonus Health Reduced from +175 to +125
Parry Mekanikler 1
  • Weave: Ambush Melee damage reduced from 25% to 20%
Ruh Vazosu Mekanikler
  • Doorman: Fixed a bug that could allow you to bring the Urn through a doorway
Stamina, şarjlar ve sprint Mekanikler
  • Street Brawl: Kitap Ejderi, Alevli Atılma, Öz Bombası, Bağlayıcı Dikenler, Elektrik Topu, Atımlı Bomba, Dondurucu Bomba
General 104 changes 7 22
  • Base health per boon reduced by 7
  • Vitality Investment bonus increased from 8/10/13/17/34/39/44/48/52/56% to 9/12/15/20/38/42/46/50/56/62%
  • Weapon Investments bonus rescaled from 7/9/13/20/49/60/80/95/115/135% to 9/12/15/18/46/55/70/85/100/115%
  • Muhafızlar, Base Muhafızlar and Shrines now have 10% Bullet Resistance
  • Getting knocked off bounce pads now sends you downwards quickly rather than continuing the trajectory towards the bounce pad destination
  • Ruhlar required for boons after 13.2k/15k/17k/+2k per boon to 13.2k/14.5k/+1.5k per boon (ends at 40k instead of 49k)
  • \[ Items ]
  • Active
  • Reload: Fire Rate increased from +22% to +25%
  • Opening
  • Opening
  • Opening
  • Split
  • Shot: Max Stacks reduced from 6 to 5
  • Split
  • Split
  • Shot: Cooldown increased from 24s to 27s
  • Shadow
  • Weave: Moved from T4 to T3
  • Shadow
  • Weave: Out of Combat Regen reduced from 10 to 5
  • Shadow
  • Weave: Duration reduced from 18s to 10s
  • Shadow
  • Weave: Ambush duration reduced from 8s to 5s
  • Shadow
  • Weave: Cooldown increased from 32s to 45s
  • Shadow
  • Weave: Spot Radius increased from 18m to 20m
  • Shadow
  • Shadow
  • Weave: Ambush Fire Rate reduced from 32% to 20%
  • Shadow
  • Alchemical
  • Heroic
  • Aura: Cooldown reduced from 25s to 22s
  • Heroic
  • Blood
  • Tribute: Now has an innate 8% Debuff Resistance
  • Blood
  • Spiritual
  • Spiritual
  • Overflow: Now provides +15% Ability Duration
  • Spiritual
  • Overflow: Activated buff no longer provides +20% Ability Duration
  • Spiritual
  • Restorative
  • Restorative
  • Locket: Heal per stack reduced from 20 to 16
  • Return
  • Return
  • Reactive
  • Reactive
  • Reactive
  • Reactive
  • Barrier: Cooldown increased from 40s to 55s
  • Reactive
  • Trophy
  • Collector: Moved from T3 Item to T2
  • Trophy
  • Collector: Ruhlar per stack reduced from 25 to 18
  • Trophy
  • Collector: Out of Combat regen reduced from 4 to 2
  • Trophy
  • Collector: Ability Range reduced from +1% Per Stack to +0.75%
  • Trophy
  • Collector: No longer gives +20 Health per stack
  • Dispel
  • Veil
  • Veil
  • Resilience: Now grants +3 Out of Combat Regen
  • Resilience: Now grants +3 Out of Combat Regen
  • Rescue
  • Beam: Cast range increased from 32m to 35m
  • Cold
  • Arctic
  • Lifesteal
  • Active
  • Reload: Lifesteal reduced from 18% to 14%
  • Lifesteal: Lifesteal reduced from 16% to 13%
  • Lifesteal: Lifesteal reduced from 16% to 13%
  • Shredder Bullets: Lifesteal reduced from 12% to 10%
  • Parçalama: Lifesteal reduced from 12% to 10%
  • Fury
  • Trance: Lifesteal reduced from 18% to 14%
  • Vampiric
  • Burst: Lifesteal reduced from 16% to 13%
  • Vampiric
  • Burst: Lifesteal reduced from 80% to 70%
  • Mystic
  • Reverb: Lifesteal reduced from 10% to 8%
  • Mystic
  • Reverb: Imbued Lifesteal reduced from 27% to 22%
  • Spiritual
  • Overflow: Lifesteal reduced from 20% to 16% (part of a global adjustment on top of the prior rework to the item)
  • Lady
  • Geist: Can Çekme heal reduced from 80% to 75%
  • \[ Heroes ]
  • \[ Street Brawl ]
  • Kararsız Karışım reduces the players respawn time by 50%
  • The following abilities have -15% radius in
  • Enhanced
  • Enhanced
  • Enhanced