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Deadlock英雄社区出装:物品分组、作者说明和更新时间。可使用出装ID在游戏中查找预设。

社区出装

3

Deadlock API ·

Сочные окорочка Парадокс #513141 ☆ 8,054
作者说明

БОЛЬШИЕ СОЧНЫЕ ПОТНЫЕ БОМБЫ ПАРАДОКС ДОМИНИРУЮТ НАД ПРОТИВНИКАМИ ЧИТАЕМ КОММЕНТАРИИ!!!

Лайн

Слева направо

疗愈子弹: Потом продаём

秘术扩张: 灌注 → 脉冲手雷

冷却压缩: 灌注 → 脉冲手雷

附魔师纹章: В финале можно продать

减速弹: Никто не убежит от бомбочек

Контра

视情况选择

元灵防护: Селестия, Лаш, другие спирит герои

减益缩短: Венатор, Инфернус, другие герои, которые накладывают статусы

应急屏障: Хейза, Пейджа и другие герои, которые станят

Мид

Слева направо

回音碎片: Окорочка Парадокс становятся ещё сочнее и достигают паверспайка — с этого момента смело садимся противникам на лицо灌注 → 脉冲手雷

Закрываем ган

弹道附魔: Больше бомбы灌注 → 脉冲手雷

Добиваем гранату

雷织漩涡: Никто не вылезет из-под окорочков (Апполону пизда, кста)

Вкусняшка

雷鸣卷轴: Можно после Т3 ульты вместо Замедляющих пуль

Финал

По ситуации, но в целом слева направо

神圣屏障: В целом до этой шмотки дело не доходит, но лишней не бывает

Если игра 40 минут и похуй куда сливать души

视情况选择

По ситуации

天谴圣物: ЕСЛИ У ПРОТИВНИКА ЕБАНУТЫЙ КЕРРИ

Контра

视情况选择

驱散魔法: Много противных статусов

法术反制: Бибоп, Лаш

铜皮铁骨: Хейза, Венатор

天锤压顶: Виндикта, Серый Коготь

技能升级

◆ 技能点
  1. 1 1 脉冲手雷解锁
  2. 2 2 时间之墙解锁
  3. 3 3 动力卡宾枪解锁
  4. 4 4 悖论置换解锁
  5. 5 1 ◆ 1 脉冲手雷所需点数: 1
  6. 6 1 ◆ 2 脉冲手雷所需点数: 2
  7. 7 2 ◆ 1 时间之墙所需点数: 1
  8. 8 3 ◆ 1 动力卡宾枪所需点数: 1
  9. 9 1 ◆ 5 脉冲手雷所需点数: 5
  10. 10 4 ◆ 1 悖论置换所需点数: 1
  11. 11 4 ◆ 2 悖论置换所需点数: 2
  12. 12 3 ◆ 2 动力卡宾枪所需点数: 2
  13. 13 2 ◆ 2 时间之墙所需点数: 2
  14. 14 4 ◆ 5 悖论置换所需点数: 5
  15. 15 3 ◆ 5 动力卡宾枪所需点数: 5
  16. 16 2 ◆ 5 时间之墙所需点数: 5
b3 | NEW META'S PARADOX t.tv/qtarsis #380661 ☆ 2,832
作者说明

<3

技能升级

◆ 技能点
  1. 1 1 脉冲手雷解锁
  2. 2 1 ◆ 1 脉冲手雷所需点数: 1
  3. 3 3 动力卡宾枪解锁
  4. 4 2 时间之墙解锁
  5. 5 4 悖论置换解锁
  6. 6 3 ◆ 1 动力卡宾枪所需点数: 1
  7. 7 2 ◆ 1 时间之墙所需点数: 1
  8. 8 4 ◆ 1 悖论置换所需点数: 1
  9. 9 2 ◆ 2 时间之墙所需点数: 2
  10. 10 2 ◆ 5 时间之墙所需点数: 5
  11. 11 3 ◆ 2 动力卡宾枪所需点数: 2
  12. 12 3 ◆ 5 动力卡宾枪所需点数: 5
  13. 13 4 ◆ 2 悖论置换所需点数: 2
  14. 14 4 ◆ 5 悖论置换所需点数: 5
  15. 15 1 ◆ 2 脉冲手雷所需点数: 2
  16. 16 1 ◆ 5 脉冲手雷所需点数: 5
Karebu's Raid Boss - Paradox #119156 ☆ 1,778
作者说明

BUILD UPDATES: We now achieve the, "power spike" much cheaper! Enjoy!

Early Game/Lane

I have been testing out Divine Barrier vs Restorative Locket, pick one! ... NOT BOTH ):<

近身决斗: This item replaced Restorative Shot, because Extra Regen is now in the build. We no longer need Resto Shot for lane.

秘术射击: I love this item, I would only recommend replacing it during Late Game, I usually just keep it. It procs with our Kinetic Carbine.

高速弹: I love this item, never replace.

加速回复: I've been loving this item, gives us insane lane sustain. If you have no Flex slots, replace this later with Lifestrike.

疾跑靴: This item is back in our Core. I was given the idea to stack HP Regen, this helps with that.

耐力补给: Instead of Kinetic Dash, I have been running this item. I love it.

: Lane help, replace this later with a active item from the Late Game/Flex category.

疗愈护符: Lane help, replace this later with a active item from the Late Game/Flex category.

额外充能: New item for more walls.

Core

Replace Extra Regen from Early Game/Lane category, with Lifestrike. (If you have the Flex slots, you can hold onto it)

先发强袭: Decent damage bump for our abilities + gun.

近身猛击: If you're going true "CQC Paradox", this item upgrade is amazing.

近战蓄力: The most broken item in the game, this item is responsible for our HMC movement tech.

疾速不怠: I missed my boots too much, these are back in Core.

生命打击: Bread & Butter item for my Paradox style.

冷却压缩: If your fights are being drawn out, this item is really nice.

大伤元气: This item is very nice, I keep trying to replace it, but I end up missing it too much.

冰天雪地: I love this active item, I never replace it.

Late Game/Flex

This list includes item upgrades, & answers to different problems that may hinder you during the trial.

头弹破防: Amazing item, it's just very expensive.

猎人光环: This item is really good against, "Rate of Fire Stacking" heroes.

轻盈飞步: This item is Bread & Butter for our movement. I recommend making it your first Flex slot puchase.

炼金之火: I started buying this item, every game. I love it.

治疗强化: This item is back! It offers a very cheap way to boost ALL of your incoming healing.

元灵吸收: This is a very cheap way to get some decent healing. Replace with Leech, (if you buy Leech).

赤蟥: Leech is back in the build, if you're not having trouble killing targets, I recommend buying this before Crippling Headshot.

跑酷大师: Super Late Game item upgrade, I would not prioritize buying this. Buy this if you have nothing left to buy...

元灵护体: If you're being destroyed by Spirit damage, this item is your friend.

原地复活: For when you have to carry games......... hopefully you don't have to buy this one.

驱散魔法: Are you being destroyed by DoTs? This item is your friend.

势不可挡: Unstopp moved from Core, back into Flex. I still love this item, I buy it often.

巨人: So you wanted Paradox thighs, surpersized...?

超速冷却: SC gets imbued into your 4, (paradoxical swap).

火速充能: This item uprgade is not that important, because we now run Duration Extender as Core. That gives our wall 100% uptime already.

痛苦脉冲: Surge of Power is probably better than this, but I love this item... Judge me? That you will not. ):<

金刚宝衫: Wanna become a mini tank? This item helps mold you into that.

回音碎片: So it came to this, I am sorry... (for your opponents, that is).

技能升级

◆ 技能点
  1. 1 3 动力卡宾枪解锁
  2. 2 1 脉冲手雷解锁
  3. 3 2 时间之墙解锁
  4. 4 4 悖论置换解锁
  5. 5 1 ◆ 1 脉冲手雷所需点数: 1
  6. 6 3 ◆ 1 动力卡宾枪所需点数: 1
  7. 7 3 ◆ 2 动力卡宾枪所需点数: 2
  8. 8 4 ◆ 1 悖论置换所需点数: 1
  9. 9 4 ◆ 2 悖论置换所需点数: 2
  10. 10 2 ◆ 1 时间之墙所需点数: 1
  11. 11 2 ◆ 2 时间之墙所需点数: 2
  12. 12 2 ◆ 5 时间之墙所需点数: 5
  13. 13 1 ◆ 2 脉冲手雷所需点数: 2
  14. 14 1 ◆ 5 脉冲手雷所需点数: 5
  15. 15 4 ◆ 5 悖论置换所需点数: 5
  16. 16 3 ◆ 5 动力卡宾枪所需点数: 5

悖论 · 技能

技能 1
脉冲手雷
32s
Press

投掷一枚手雷,落地后开始产生脉冲。每次脉冲会扩大半径,并施加元灵伤害,时间减速和可叠加的伤害增加量,让悖论对受害者造成的伤害加深。

35↑0.3
脉冲伤害
4%
每层叠加额外伤害
0.2s
施法延迟
3.2s
持续时间
游戏数据
冷却
32s
施法延迟
0.2s
持续时间
3.2s
半径
5.5m
脉冲伤害
35 ↑0.3
每层叠加额外伤害
4%
每次脉冲半径
1m
脉冲间隔
0.8
减益持续时间
8s
移动减速
20%
减速持续时间
0.2s
1AP
冷却
-12s
2AP

+20伤害 提升元灵增强系数

脉冲伤害 · 加成系数 (元灵力量)
+0.5
具体变化
脉冲伤害
+20
5AP
每层叠加额外伤害
+4%
持续时间
+1.6s
技能 2
时间之墙
25s
Instant cast

创建一面可以扭曲时间的墙,使所有接触到的敌人投射物和子弹的时间停止,并且提升友军子弹的速度和伤害。 触碰墙壁的敌人将会被短暂减速和沉默。

64%
移动减速
0.5s
时间停止持续时间
30
友军武器伤害
0.2s
施法延迟
游戏数据
冷却
25s
施法延迟
0.2s
施法距离
200m
持续时间
5.5s
移动减速
64%
时间停止持续时间
0.5s
友军武器伤害
30
墙体宽度
8m
墙体高度
4m
友军子弹速度
2s
1AP

+3.5秒持续时间 +3米宽度 +1米高度

具体变化
墙体宽度
+3m
墙体高度
+1m
持续时间
+3.5s
2AP
友军武器伤害
+35
减益持续时间
+2.3s
5AP

+2技能充能

具体变化
充能数
+3
充能冷却
+2s
技能 3
动力卡宾枪
28s
Instant cast

充能后射出威力巨大的时间能量,对击中的敌人造成元灵伤害,并施加时间停止。所造成的伤害随武器伤害增加。移动速度会在充能时提高。 在空中充能时,缩放/副射击会使行动中的时间流逝变慢。

5
最大伤害
0.4s
最大时间停止
25↑0.13
额外速度
5
最小伤害
游戏数据
冷却
28s
最大伤害
5
最大时间停止
0.4s
额外速度
25 ↑0.13
最小伤害
5
保持充能持续时间
3.5s
头弹伤害
14
1AP
最大时间停止
+0.4s
2AP

-12秒冷却时间 提升速度增强系数

额外速度 · 加成系数 (元灵力量)
+0.06
具体变化
冷却
-12s
5AP

+2秒保持充能持续时间 +55%伤害增强系数

最大伤害 · 加成系数 (武器伤害)
+55
具体变化
保持充能持续时间
+2s
技能 4
悖论置换
110s
Instant cast

发射一个投射物,将自身与目标敌方英雄的位置互换。

150↑1.1
交换伤害
0.15s
施法延迟
25m
施法距离
1AP

持续8秒的200屏障 屏障数值会根据元灵提升

屏障 · 加成系数 (元灵力量)
+1.5
具体变化
屏障
+200
屏障持续时间
+8s
2AP

-30秒冷却时间 +13米施法距离

具体变化
施法距离
+13m
冷却
-30s
5AP

与击中目标7米内所有敌人交换 +10%最大生命值伤害

具体变化
多目标半径
+7m
最大生命值伤害
+10

悖论 · 属性

属性

2026/9/16 – 2026/9/22
胜率
46%
比赛数
86,526

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