- Health growth per boon reduced from 81 to 78
- 顽胄韧甲 Damage Regenerated increased from 10% to 12%
- 顽胄韧甲 T3 increased from 5% to 6%
- Various network related fixed for 冲锋陷阵
- 冲锋陷阵 wall stun from 0.85s to 0.6s
- 冲锋陷阵 T2 changed from -12s Cooldown to +0.45s Wall Stun
- 冲锋陷阵 T3 changed to -18s Cooldown
- 撼天动地 cooldown increased from 160s to 170s
05-27-2025 Update
- Ammo increased from 9 to 10
- 艾娃 self slow on damage duration increased from 1.5s to 2s
- 艾娃 self slow on damage increased from -50% to -65%
- 艾娃 duration reduced from 15s to 14s
- 艾娃 T1 duration reduced from +20s to +14s
- 艾娃 recent damage window increased from 5s to 6s
- Fixed Curse and stuns not interrupting 艾娃 (similar to 冰封路径 and 烈焰冲刺)
- Fixed Health Regen being 3 instead of 1.5
- 澎湃电力 spirit scaling increased from 0.148 to 0.16
- 雷霆风暴 DPS reduced from 120 to 115
- 雷霆风暴 T3 reduced from +75 to +70
- 雷霆风暴 spirit scaling increased from 0.65 to 0.7
- 雷霆风暴 cooldown increased from 148s to 155s
- 乱心雷矢 radius increased from 3m to 3.5m
- 乱心雷矢 radius fixed to scale with radius increase now
- 幽灵助手 T2 duration increased from +5s to +7s
- 诡兔咒术 cooldown reduced from 35s to 30s
- Fixed some issues with lag compensation and Lasso
- 元灵套索 cooldown increased from 100s to 105s
- 元灵套索 T3 improved from -30s Cooldown to -35s
- Base gun damage increased from 2.6 to 2.7
- 蔑视 spirit scaling increased from 0.39 to 0.42
- 连招 cooldown increased from 75s to 80s
- Hyperbeam cooldown reduced from 130s to 110s
- Fixed some issues with lag compensation and Hook
- Alt Fire base damage reduced by 15%
- Rage per weapon damage reduced by 10%
- Bullet damage per boon reduced from 0.74 to 0.6
- 屹立不倒 interrupt cooldown increased from 20s to 30s
- 复燃 headshot buildup rate improved by 10%
- Fixed Turret bugs when thrown at the Patron Throne
- 飞行斗篷 spirit damage scaling increased from 1.04 to 1.3
- 浓浆滚滚 duration reduced from 10s to 9s
- 念力 duration reduced from 3s to 2.75s
- Cooldown increased from 10s to 16s
- Duration increased from 4s to 6s
- No longer grants +125 Bonus Health
- Now grants +10% Bullet Resistance
- While active, you gain +40% Slow Resistance
- Now requires the center pellet hit the head hitbox to count
- Bonus Headshot Damage now scales with Boons rather than Spirit Power (5.0 per Boon)
- Bonus Headshot Damage reduced from 100 to 75
- Heal now scales with Boons rather than Spirit Power (0.1 per Boon)
- Shot: Now only procs when the center pellet hits (in the case of shotguns, like how 秘术射击 works)
- Shot: Fixed shotguns with express shot instantly applying buildups
- Duration increased from 0.8s to 1s
- Fixed it affecting 盖斯特夫人's 灵魂互换
- Bullets: Fixed various bugs with stat stealing and 积雷电容/Debuff Remover
- Fixed various bugs when multiple abilities hit on the same frame
- Damage no longer procs item effects (like 痛苦)
- Scroll: Fixed bugs when used with 刷新环
- Magnum: Fixed an interaction bug with 裂光射击
- Charge: Fixed always giving 25% more damage against objectives
- Sacrifice: Weapon Damage vs NPC reduced from 35% to 30%
- Sacrifice: Bullet Resist vs NPC reduced from 35% to 30%
- Piercing Rounds: Bullet Velocity increased from 30% to 35% (to match the component)
- Fists: Fixed always giving 25% more damage against objectives
- Nova: Heal now scales with Boons rather than Spirit Power (7 per Boon)
- Nova: Now grants +8 Spirit Power
- Spirit: Spirit % bonus increased from +10% to +13%
- Talon: 伏灵陷阱 radius increased from 6.2 to 6.5
- Fixed a bug where Urn can be invisibly carried on the hero by throwing it in certain areas like the air vents
- Improved lighting in Mid Boss area
- Melee
- Breakable souls rescaled from 28.5 + 2.375/min to 23 + 2.6/min
- Trooper resistance near base reduced from 40% to 35%
- Fixed Neutrals near the base gaining the "near base" trooper resist
- Added news kiosk structure in between Mid Lane Walker and base entrance
- Added wall partition structures outside of Outer Lane base entrances
- Restorative
- Headshot
- Booster: Now requires the center pellet hit the head hitbox to count
- Cultist
- Sacrifice: Out of Combat Regen reduced from 4 to 2
- Cultist
- Cultist
- Cultist
- Sacrifice: Fire Rate reduced from 25% to 10%
- Cultist
- Sacrifice: Fire Rate now scales with Boons (1.25%)
- Cultist
- Sacrifice: Health Bonus reduced from 250 to 100
- Cultist
- Sacrifice: Health Bonus now scales with Boons (11)
- Blood
- Tribute: Fire Rate increased from 35% to 40%
- Express
- Crippling
- Headshot: No longer has a 3s cooldown
- Crippling
- Headshot: Debuff duration reduced from 10s to 8s
- Armor
- Crushing
- Healing
- Nova: Now a T3 item
- Healing
- Nova: Base heal increased from 260 to 325
- Healing
- Healing
- Healing
- Nova: Cooldown reduced from 70s to 60s
- Siphon
- Bullets: Cooldown increased from 0.7s to 0.8s
- Siphon
- Superior
- Cooldown: Cooldown Reduction reduced from 26% to 25%
- Lightning
- Boundless
- Vortex
- Web: Adjusted cast arc to be more similar to other grenades
- Mercurial
- Grey
- Grey
- Talon: 遥控夜枭 duration increased from 14s to 16s
- Grey
- Talon: 遥控夜枭 cooldown decreased from 127s to 125s
- Grey
- Talon: 遥控夜枭 T2 cooldown improved from -47s to -50s
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