deadlock.io

06-06-2024 Update

06-06-2024 · 16 heroes 10 items
Sources Deadlock Forum
빈딕타 Hero 1 1
  • Updated 빈딕타 활공 sound effects
  • Added 빈딕타 암살 sound effect for targeted players
  • 활공 spirit bonus damage reduced from +12 to +10
  • 활공 no longer has +10% bonus range to damage falloff
  • 활공 cooldown increased from 35s to 50s
  • 활공 T2 changed from +12 Spirit Damage to -15s Cooldown
  • 활공 T3 changed from +3 m/s Bonus Air Speed to +12 Spirit Damage
  • Can no longer melee while flying for extra movement
  • 암살 now ramps up its total damage from 50% to 100% over 1 second of being zoomed (UI indication for this)
  • Fixed being unable to move while scoped in with 암살
포켓 Hero 2 1
  • Added AoE effect to 포켓's 공중 폭격
  • Updated weapon buff effect in 포켓's 비행 망토 upgrade
  • Updated 포켓's Enchanted Satchel delay and explode sounds
  • Updated 포켓's 공중 폭격 cast and impact sounds
  • 공중 폭격 channel can now be interrupted by casting your other abilities
  • 공중 폭격 radius increased from 6m to 6.5m
  • Enchanted Satchel cast time reduced from 0.25s to 0.15s
켈빈 Hero 3
  • Improved visuals for 켈빈's gun projectile
  • 얼음길 sprint speed increased from +1 to +2
  • 얼음길 trail duration increased from 12s to 15s
  • 얼음 쉼터 T2 changed to -40s Cooldown
  • 얼음 쉼터 T3 changed to +70 Health Regen that scales with Spirit
  • 얼음 쉼터 can now be dismissed early
헤이즈 Hero 1 1
  • 수면 단검 T3 damage reduction on target improved from -30% to -40%
  • 연막탄 sprint speed now instantly kicks in after casting it
  • 탄무 cooldown reduced from 160s to 130s
  • 탄무 T2 changed to -40s Cooldown
  • 탄무 T3 changed to +1 Targets Hit Per Shot
Hero
  • Reworked how friend invites work inside the client. You must now be Steam friends with a person to invite them. This has a friend recency requirement as well as your friend needing to not be a limited steam user. Previous requests do not need to be resubmitted.
  • Removed Pause cooldown in private bot matches and tutorial/sandbox
  • Removed roof duct on top of low building besides inner Walker
  • Removed street lamp post that was causing heroes to get stuck near inner lane Guardian
워든 Hero 3
  • Updated 워든's 속박 저주 delay and impact sounds
  • Base ammo increased from 14 to 16
  • 연금술 플라스크 T3 increased from +25% Fire Rate Slow to +35%
  • 투지 T3 increased from +150 Spirit Shield to +200
다이나모 Hero 1 2
  • Fixed 다이나모's 양자 결속 going through ceilings sometimes
  • Base HP growth reduced from 48 to 44
  • 양자 결속 fire rate bonus reduced from +30% to +25%
  • 특이점 base radius increased from 8m to 10m
에이브럼스 Hero 1 2
  • Base HP growth reduced from 36 to 32
  • 저항의 불꽃 T2 reduced from +200 Health to +150
  • 대지 강타 personal brief busy state upon landing increased from 0.2s to 0.3s
인페르누스 Hero 1
  • 인페르누스's 화염 흔적 now shows portraits of enemies that are burning for the full duration
  • 화염 대시 cooldown increased from 30s to 38s
아이비 Hero 1
  • Fixed training 아이비's True Form causing you to get healed
  • Watcher's Covenant heal sharing reduced from 65% to 55%
래쉬 Hero
  • Fixed 절대 검술 sometimes getting stuck on nearby geometry
미나 Hero
  • Curse: No longer prevents stamina usage
비밥 Hero
  • 하이퍼 빔 slow now affects stamina dashes
맥기니스 Hero
  • 영혼의 장벽 can now be dismissed early
세븐 Hero 1
  • 폭풍 구름 T1 increased from +30% to +35% Bullet Resist
추가 활력 Item 1 1
  • 추가 활력 powerup duration increased from 60s to 80s
  • 추가 활력 powerup amount reduced from 2 to 1
치유 억제 Item
  • 치유 억제 moved from Spirit tree to Vitality tree
  • 치유 억제 now gives +50 Health
강철 피부 Item 1 1
  • 강철 피부 duration reduced from 4s to 3s
  • 강철 피부 cooldown increased from 25s to 30s
부패 Item 1
  • 부패 changed from 2.2% of Max Health to 2.4% Current Health (less damage when the target is low, and non-lethal now)
명중 사격 Item 1
  • Damage falloff bonus reduced from 20% to 15%
거머리 Item 1
  • 마법 체력 흡수 reduced from +35% to +33%
총탄 저항 & 마법 저항 (아머) 메커니즘 4 4
  • Bullet damage falloff now maxes out at ~65m instead of ~70m
  • Spirit
  • Shredder Bullets: Spirit Amp reduced from +12% to +10%
  • Shroud: Bonus spirit duration increased from 6s to 10s
  • Magazine: Time for Max Damage reduced from 4s to 3.5s
  • Pulse: Damage per pulse reduced from 45 to 40 (total dps from 22.5 to 26.6)
  • Reverb: Fixed the damage being reduced by armor twice
  • Reverb: Damage reduced from 35% to 30%
  • Kelvar: Bullet Shield increased from 700 to 1000
  • Spirit: Spirit increased from 45 to 50
  • Overflow: Spirit duration increased from 14s to 18s
활력, 충전 & 질주 메커니즘 3 1
  • Movement Speed powerup duration increased from 12s to 30s
  • Movement Speed powerup movespeed reduced from 2 to 1
  • Movement Speed powerup sprint speed increased from 2 to 4
  • Increased the distance heroes slide when they come to the bottom of a ramp
패링 메커니즘 1
  • Increased the speed of Guardian's melee attacks
  • Changed Guardian's behavior to only attempt melee when a unit is within 6m but still do damage to units in 12m range
  • Bullet Shields now block damage from melee (similar to resistance)
라인과 트루퍼 메커니즘 1 1
  • Candle trooper health bars now stick around at 1% when they are in self destruct mode to make it more clear they can still be shot
  • Added lights to outer lane Cosmic Veil tunnels
  • Walker bomb damage reduced from 300 to 200
미드보스 & 소생의 보석 메커니즘 2
  • Mid Boss can now only be damaged by enemies inside the bottom pit
  • Mid Boss Rejuv claim time reduced from 2.5s to 1.5s
  • Mid boss area has reduced destructibles
General 74 changes 15 14
  • Replaced the neutral vaults with a new model, the Sinner's Sacrifice
  • Added the ability to change builds while in-game
  • Added neutrals to Hero Sandbox (the small room in the back on the right)
  • Added new objective health bars for 가디언 and 워커
  • Added Match History link to the top right
  • You can now move active item slots on the HUD while holding alt/tab
  • Improved visibility of the voice icon indicating who is talking
  • Hero icons on the minimap are scaled up a little when holding alt
  • Improved networking when there is packet loss or jitter
  • Soul Vessel dropped from heroes (after killing neutrals) now scales in size based on how many souls are inside
  • Improved menu UI sound feedback
  • Player's icon is highlighted in the top bar
  • Added UI sound effects for team and opponent deaths
  • Added 키네틱 카빈 charge audio loop
  • Fixed some visual issues with 얼음길
  • Updated sound effects for the Sinner's Sacrifice
  • Fixed an HTML exploit with chat
  • Fixed not being able to place deployable abilities at certain angles
  • Fixed moving active item slots causing the player to say "[ITEM] is on cooldown"
  • Fixed a bug with 악의 firing slightly upward
  • Changed collision on barrel stand stacks to block bullets
  • Added zapper on factory outpost building
  • More heroes will now compliment on good uses of ultimates instead of just saying "good work"
  • Fixed more instances of heroes being called out by the wrong name
  • Base hero kill value increased from 150 to 225
  • Rejuv duration reduced from 4 to 3 minutes
  • Rejuv buff no longer increases your ammo
  • Rejuv now causes all your candle troopers to have double health for 3 minutes
  • Strong neutrals HP reduced by 20%
  • Strong neutrals souls bounty reduced by 20%
  • 4 Strong Neutral camps in the corners of the map have been replaced with Medium neutrals
  • Vaults souls increased from 260 to 300
  • Spirit tier bonus increased from 3/6/9/12 to 4/8/12/16
  • Vitality tier bonus increased from 5/10/15/20% to 8/12/16/20%
  • Moved the middle lane Base 가디언 further out slightly
  • Powerups bonus types are now split between the regular destructibles like crates/vases/etc and the Golden Statues. Regular ones can only roll for souls and Golden Statues can only roll for buffs. Distribution of destructibles and Golden Status around the map has been adjusted a bit.
  • Respawn rate for Destructibles/Statues (after initial spawn) slowed from 120s to 180s
  • Fire Rate powerup reduced from +20% to +15%
  • Fire Rate powerup duration increased from 25s to 35s
  • Health Regen powerup regen reduced from 1.5% to 1%
  • Health Regen powerup duration increased from 15s to 25s
  • Cooldown Reduction powerup reduced from 25% to 20%
  • Extra Clip powerup reduced from 4 clips to 3
  • Crouch movespeed increased from 4 to 4.75
  • Extra
  • Regen: Regen increased from 1.75 to 2
  • Enduring
  • Reactive
  • Barrier: Cooldown reduced from 35s to 25s
  • Lifesteal: Reduced from +25% to +23%
  • Soul
  • Cold
  • Front: cooldown reduced from 40s to 32s
  • Improved
  • Cooldown: HP Regen reduced from 2 to 1.5
  • Shifting
  • Shroud: Cooldown reduced from 45s to 35s
  • Shifting
  • Intensifying
  • Torment
  • Pulse: Interval improved from 2s to 1.5s
  • Torment
  • Torment
  • Pulse: HP bonus reduced from +150 to +125
  • Majestic
  • Leap: Velocity increased from 22.5 to 27
  • Mystic
  • Mystic
  • Curse: Now also prevents item usage
  • Curse: Duration reduced from 3.75s to 3.5s
  • Diviner's
  • Boundless
  • Spiritual
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