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10-02-2025 Update

10-02-2025 · 20 heroes 10 items
Sources Deadlock Forum
Víbora Hero 4 1
  • * Víbora: Adaga Serrada has been reworked
  • * Víbora: Adaga Serrada now stacks in both damage and slows the more daggers you hit against the same target
  • * Víbora: Adaga Serrada is now charge-based, with a 4.5s time between charges. Starts with 2 charges.
  • * Víbora: Adaga Serrada damage changed from 50 (+1) to 50 (+0.65) and 25 (+0.33) per stack
  • * Víbora: Adaga Serrada has a max stack of 3 (shows in overhead)
  • * Víbora: Adaga Serrada slow changed from 50% to 35% + 15% per stack
  • * Víbora: Adaga Serrada slow duration increased from 1s to 2s
  • * Víbora: Adaga Serrada cooldown increased from 9s to 10s
  • * Víbora: Adaga Serrada T1 changed from -4s Cooldown to +1 Charge
  • * Víbora: Adaga Serrada T2 changed from +50 damage to -8% Bullet Resist, and -5% per Stack
  • * Víbora: Adaga Serrada T3 changed from +2s slow duration and -1 stamina to 40% CDR on hit
  • * Víbora: Adaga Serrada projectile speed increased from 3500 to 4200
  • * Víbora: Adaga Serrada updated sfx
  • * Víbora: Adaga Serrada added a pitch incrementor to impact sound. The sound will slightly increment in pitch relative to each stack that gets applied to a target.
  • * Víbora: Veneno Letal can now be cast on non-trooper enemies (neutrals and objectives)
  • * Víbora: Veneno Letal T3 upgrade can now trigger on all enemies, including troopers
  • * Víbora: Veneno Letal T3 build-up per shot reduced from 5 to 4.5 (a nerf)
  • * Víbora: Escorregadia is no longer leveled up by default at the start of the game
  • * Víbora: Escorregadia T3 changed from 20% resists to “180 health barrier when initiating a slide”, has 0.6 spirit scaling, lasts 5s and 8s cd.
  • * Víbora: Escorregadia now leaves a green trail
Gina Hero 6 6
  • * Gina: Bullet projectile speed increased by 15%
  • * Gina: Bullet damage growth per boon reduced from 0.8 to 0.66
  • * Gina: Defend and Fight! duration increased from 5s to 7s
  • * Gina: Defend and Fight! cooldown increased from 26s to 30s
  • * Gina: Leitura Cativante reduced cooldown from 30s to 25s
  • * Gina: Leitura Cativante moved the UI element to the bottom of the screen so it's more noticeable when you get hit
  • * Gina: Leitura Cativante radius increased from 7m to 7.5m
  • * Gina: Conjure Dragon now properly applies burning effect below the dragon if the dragon is far off the ground
  • * Gina: Marcha dos Cavaleiros damage reduced from 150 (+1.2) to 125 (+1.0)
  • * Gina: Marcha dos Cavaleiros healing reduced from 150 (+2) to 125 (+1.6)
  • * Gina: Marcha dos Cavaleiros both damage & healing now grows as the horses travel, up to a max +100% of both at 350m
  • * Gina: Marcha dos Cavaleiros increased horse speed from 1700 to 2000
  • * Gina: Marcha dos Cavaleiros reduced knock-up speed from 800 to 600
  • * Gina: Marcha dos Cavaleiros spawn-in time reduced from 0.15s to 0.05s to remove deadzone in front
Victor Hero 3 3
  • * Victor: Base health changed from 680 (+41 per boon, max of 1992) to 720 (+39 per boon, max of 1968)
  • * Victor: Pilhado fixed the bolts hitting world geometry more often than intended
  • * Victor: Pilhado damage required to charge up reduced from 50% max health to 40%
  • * Victor: Aura do Sofrimento reduced DPS spirit scaling on the minimum damage from 0.25 to 0.22 and on the maximum damage from 1.25 to 1.1
  • * Victor: Aura do Sofrimento self damage reduced from 100% to 85%
  • * Victor: Reanimação Chocante increased stun duration from 1s to 1.5s
  • * Victor: Reanimação Chocante damage spirit scaling increased from 1.8 to 2.0
  • * Victor: Reanimação Chocante T1 changed from "+10 spirit damage per bullet and 25% fire rate until reload" to "
  • * Victor: Reanimação Chocante T3 changed from "+200 damage and +3m radius" to "+10 spirit damage per bullet and 20% fire rate while the ability is on cooldown"
  • * Victor: Reanimação Chocante improved hit detection
  • * Victor: Fixed Reanimação Chocante sometimes not hitting targets that are in the Z axis
Mina Hero 2 2
  • * Wall Jumps after the first one now cost 0.5 stamina (first wall jump per sequence is free)
  • * Mina: New heavy melee animation
  • * Mina: Sombrinha now passively lets you float in the air with the umbrella for up to 2.5s with right click
  • * Mina: Sombrinha heal spirit scale reduced from 1.5 to 0.5
  • * Mina: Sombrinha T2 now also increases heal spirit scale by 1.0
  • * Mina: Sombrinha T3 damage increased from 6% to 7%
  • * Mina: Debandada Sanguínea cooldown increased from 27s to 30s
  • * Mina: Nox Nostra now has 50% reduction in damage against objectives
  • * Mina: Nox Nostra reduced the Cap on objective damage from the T3 from +50 Damage per Bat to +20 Damage (only a nerf against objectives)
Calico Hero 5 1
  • * Calico: Base bullet damage increased from 1.9 to 2.0
  • * Calico: Bombas Apáticas radius increased from 2.5m to 3m
  • * Calico: Ava duration increased from 14s to 16s
  • * Calico: Salto Cortante height increased from 1.5m to 2.5m
  • * Calico: Retornar às Sombras cooldown reduced from 100s to 90s
  • * Calico: Retornar às Sombras radius increased from 7m to 7.5m
Hera Hero 2 3
  • * Hera: Bullet damage growth reduced from 0.15 to 0.11
  • * Hera: Spirit scaling per boon increased from 1.1 to 1.2
  • * Hera: Kudzu Bomb DPS reduced from 55 to 50
  • * Hera: Kudzu Bomb T3 DPS reduced from +46 to +40
  • * Hera: Forma de Pedra damage spirit scaling increased from 1.0 to 1.5
  • * Hera: Entrega Aérea no longer grants allied bullet resistance (still grants barrier on drop)
Vindicta Hero 5 1
  • * Vindicta: Base bullet damage increased from 11.4 to 11.8
  • * Vindicta: Voo duration increased from 13s to 15s
  • * Vindicta: Voo T2 increased from 7s to 8s
  • * Vindicta: Voo spirit damage scaling increased from 0.19 to 0.22
  • * Vindicta: Assassinar bonus damage spirit scaling increased from 1.4 to 1.7
  • * Vindicta: Assassinar cooldown reduced from 60s to 50s
Mo e Krill Hero 1 3
  • * Mo e Krill: Bullet damage growth per boon increased from 0.063 to 0.07
  • * Mo e Krill: Entocar bullet resistance reduced from 80% to 60%
  • * Mo e Krill: Sequência duration reduced from 2.5s to 2.4s
  • * Mo e Krill: Sequência T2 duration reduced from 0.75s to 0.7s
Sete Hero 4
  • * Sete: Carga Elétrica T2 reduced from +8m to +7m
  • * Sete: Surto de Energia spirit power scaling reduced by 10%
  • * Sete: Nuvem Tempestuosa’s Lightning Strike damage reduced from 90 to 75
  • * Sete: Nuvem Tempestuosa’s Lightning Strike spirit power reduced from 1.4 to 0.5
Viscoso Hero 2 2
  • * Viscoso: Alt fire base damage reduced from 48 to 42
  • * Viscoso: Alt fire damage growth increased from 1.25 to 1.6
  • * Viscoso: Poça Grudenta damage reduced from 80 to 70
  • * Viscoso: Poça Grudenta T1 increased from -5.75s to -6s
Abrams Hero 1 1
  • * Abrams: Dreno de Vida damage and spirit scaling reduced by 10%
  • * Abrams: Dreno de Vida heal ratio increased by 10%
  • * Abrams: Investida Escapular T1 changed from +25% Weapon Power to +20 Bullet Damage Per Shot (results in a weaker followup melee hit)
Billy Hero 1 1
  • * Billy: Add footsteps to Billy's out of combat run animations
  • * Billy: Base move speed reduced from 7.3 to 7.1
  • * Billy: Alterado T1 movespeed increased from +1.75 to +2.25m
Andarilho Hero 1
  • * Andarilho: Marca do Perseguidor new sound added for teleport precast
  • * Andarilho: Marca do Perseguidor replaced temp whizby sound with an updated version
  • * Andarilho: Marca do Perseguidor ambush cast delay increased from 0.0s to 0.35s
Kelvin Hero 1 2
  • * Kelvin: Base bullet damage reduced from 18.9 to 17.8
  • * Kelvin: Clip size reduced from 15 to 14
  • * Kelvin: Spirit Power per boon increased from 1.1 to 1.3
Chico Hero 1 2
  • * Chico: Ataque Terrestre range reduced from 11m to 10m
  • * Chico: Ataque Terrestre cooldown increased from 19s to 21s
  • * Chico: Ataque Terrestre damage reduced from 70 to 60
Espectra Hero 1 2
  • * Espectra: Base bullet damage increased from 5.115 to 5.4
  • * Espectra: Bullet damage growth per boon reduced from 0.175 to 0.155
  • * Espectra: Truque de Cartas delay reduced from 0.75 to 0.7
Dínamo Hero 2
  • * Dínamo: Pulso Cinético height increased from 0.7m to 1.0m
  • * Dínamo: Aurora Revigorante spirit scaling per level increased from 0.372 to 0.4
Guarda Hero 1 1
  • * Guarda: Agora ou Nunca DPS spirit scaling reduced from 1.45 to 1.3
  • * Guarda: Fire rate spirit scaling increased from 0.22 to 0.25
Miragem Hero
  • * Miragem: Marca do Djinn is now affected by cooldown reduction
Prata Hero
  • * Quicksilver
Colosso Item 2
  • * Colosso: Active resist increased from 30% to 35%
  • * Colosso: Radius increased from 12m to 14m
Barreira Reativa Item 1
  • * Applying a CC to an enemy is reduced in duration when affected by other CCs in a short interval. Each previously applied CC reduces the duration by 7% up to a max of 21% over the past 7 seconds. CC is defined as the same set of debuffs that affect Barreira Reativa (stun, sleep, immobilize, tether, etc). Note that abilities that apply multiple things only count as one CC (aka Abrams shoulder charge CC on the grab and the stun, Chico ult grab and stun, etc).
Tiro Debilitante na Cabeça Item
  • * Fixed ordering issues with various items with Bullet based Procs. Debuffs (ie. negative Bullet Resist) from all procs are now applied before any bonus damage from the procs. Items include Tiro Desconcertante, Tiro Debilitante na Cabeça, Tiro Reforçado na Cabeça, Caça-Cabeças, Ponta Oca and Disparo Místico.
Capacitor Item
  • * Capacitor: Fixed proc rate being improved with general cooldown reduction
Refutação Item
  • * Refutação: Now grants +18% Melee Resistance
Contrafeitiço Item 1
  • * Contrafeitiço: Parry duration reduced from 0.9s to 0.8s
Balas Desaceleradoras Item 1
  • * Inibidor: Buildup rate increased (now matches Balas Desaceleradoras buildup rate)
Inibidor Item
  • * Inibidor: No longer limited to hero only targets
Irrefreável Item 1
  • * Irrefreável: Duration increased from 5s to 5.5s
Quebra-Magias Item 1
  • * Quebra-Magias: Threshold increased from 150 to 175
Bullet resist e spirit resist (armor) Mecânicas 6 8
  • Talon: Flecha Carregada spirit scaling reduced from 1.11 to 1.0
  • Talon: Flecha Carregada T3 spirit scaling reduced from 1.11 to 1.0
  • Geist: Bomba de Essência spirit scaling increased from 1.07 to 1.22
  • +3m Radius and +100 Damage"
  • Booster: Damage reduced from 50 to 45
  • Velocity Rounds: Bullet Velocity increased from +35% to +45% (reflected through upgrades as well)
  • Shot: Damage reduced from 60 to 55
  • * Spirit
  • * Spirit
  • * Spirit
  • Lifesteal: Now provides +6 Spirit Power
  • Shielding: Damage Threshold reduced from 175 to 150
  • * Spirit
  • * Spirit
  • Resilience: Spirit Resistance increased from 25% to 30%
  • Kevlar: Spirit Power increased from +25 to +35
  • Death: Damage output reduction reduced from -70% to -60%
  • Barrel: Bullet Resistance reduction increased from -6% to -8%
  • Reload: Bonus damage reduced from 55 to 44
  • Front: Bonus damage reduced from 100 to 95
  • * Spirit
  • Expansion: Spirit Resist increased from 8% to 10%
  • * Spirit
Lanes e troopers Mecânicas 5 1
  • Walker: Heal reduced from 150 to 85
  • Walker: Heal scale per boon increased from 4 to 6
  • Walker: Cooldown increased from 12s to 15s
  • Walker: Reveal on damage duration increased from 0.25s to 0.5s
  • Walker: Initial invis fade duration increased from 0s to 0.25s
  • Walker: Reveal on spotted duration increased from 0.25s to 1.25s
Parry Mecânicas 1
  • * Dropped Unsecured soul bags now require a Heavy Melee to secure rather than standing ontop of them
  • * Enabled input buffering for shooting, dashing, melee and parry. This allows input to register before the current action is finished
  • Snatch: Melee damage reduced from 10% to 7%
Urna de Almas Mecânicas 1 1
  • Urn: Carriers now have +30% bullet and +30% spirit Resist
  • Urn: Movespeed bonus reduced from +7m to +3.5m
  • Urn: Damage taken when holding too long increased from 1% to 1.5% Max Health per second
Stamina, cargas e sprint Mecânicas
  • Talon: Chuva de Flechas no longer lingers the air benefits like unlimited air dash once the ability is canceled or runs out
  • Slow: Now reduces dash distance by 10% (affects upgrades)
General 97 changes 22 15
  • * Weapon Investment bonus increased from 7/9/13/20/29/40/58/72/83/93% to 7/9/13/20/29/40/60/75/95/115 (for 0.8/1.6/2.4/3.2/4.8/7.2/9.6/16/22.4/28.8k spent)
  • * Matchmaking updates to include more considerations for a balanced roster beyond only frontliners
  • * Reduced shooting lock-out period when jumping from 0.15s to 0.0s
  • * Shooting while jumping now applies a -10% inaccuracy period for 0.15s after jumping
  • * Reduced corner boosting velocity by 20%
  • * Mid Boss base HP increased from 12500 to 13000
  • * Rejuv bonus HP reduced from 15% to 10%
  • * 2nd Midboss rejuv credits reduced from 4 to 3
  • * Soul
  • * Soul
  • * Soul
  • * Added an extra boon at 12k (nearby boon levels adjusted slightly, 10.2/11.6/13.2k to 10/11/12/13.2k)
  • * Neutral Shop no longer gets disabled if an enemy is nearby
  • * Distance to attack Walkers reduced from 35m to 34m
  • * Doorman: Portal placement has been improved
  • * Doorman: Portal can now be placed through veils again
  • * Doorman: Improved performance when placing Portal
  • * Grey
  • * Grey
  • * Grey
  • * Lady
  • * Headshot
  • * High
  • * Backstabber: Cooldown increased from 5s to 6s
  • * Mystic
  • * Cultist
  • Sacrifice: Fire Rate reduced from 10% to 8%
  • * Cutlist
  • Sacrifice: Fire Rate boon scaling reduced from 0.8 to 0.7
  • * Cultist
  • Sacrifice: Health boon scaling reduced from 7 to 4
  • * Cultist
  • Sacrifice: Health reduced from 100 to 75
  • * Cultist
  • Sacrifice: Cooldown increased from 250s to 260s
  • Lacerar: Debuff duration increased from 7s to 8s
  • Lacerar: Cooldown reduced from 2.5s to 2.25s
  • * Toxic
  • Bullets: Burn increased from 2.1% to 2.2%
  • * Blood
  • Tribute: Heal reduction reduced from -40% to -30%
  • * Tesla
  • Bullets: Fixed proc rate being improved with general cooldown reduction
  • * Shadow
  • Weave: Spotted radius reduced from 26m to 20m
  • * Spiritual
  • Overflow: No longer grants +20% Ability Duration on proc
  • * Spiritual
  • Overflow: Now grants +20% Cooldown Reduction on proc
  • * Extra
  • Health: Bonus Health increased from 175 to 185
  • * Sprint
  • Boots: Sprint increased from 2 to 2.25 (affects upgrades)
  • * Restorative
  • Locket: Boon scaling increased from 0.3 to 0.4
  • * Weapon
  • * Weapon
  • Shielding: Movespeed increased from 1.5 to 1.75
  • Shielding: Movespeed increased from 1.5 to 1.75
  • * Reactive
  • Barrier: Cooldown increased from 22s to 24s
  • * Veil
  • * Veil
  • * Veil
  • * Veil
  • * Veil
  • * Veil
  • * Majestic
  • Leap: Barrier reduced from 350 to 140
  • * Majestic
  • Leap: Barrier now scales with Boons (10 scaling)
  • * Rescue
  • Beam: Cast range increased from 28m to 32m
  • * Fury
  • Trance: Cooldown increased from 16s to 18s
  • * Diviner’s
  • Kevlar: Duration increased from 13s to 20s
  • * Diviner’s
  • * Cheat
  • * Cheat
  • Death: Healing reduction reduced from -70% to -60%
  • * Rusted
  • Barrel: Cast range increased from 28m to 32m
  • * Rusted
  • * Mystic
  • Burst: Cooldown increased from 12s to 14s
  • * Cold
  • * Cold
  • Front: Cooldown increased from 24s to 25s
  • * Mystic
  • * Disarming
  • Hex: Cast range increased from 23m to 32m
  • * Silence
  • Wave: Silence duration reduced from 3.25s to 3s
  • * Greater
  • Burn: Now goes on cooldown for half the normal time when used on non-heroes (rather than 0 cooldown)
  •