deadlock.io

09-12-2024 Update

09-12-2024 · 23 героев 23 предметов
Источники Deadlock Forum
Виндикта Герой 1 5
  • Base bullet урон снижено с 14 до 13
  • Кол T1 длительность снижено с +0.75 с. до +0.5 с.
  • Контрольный выстрел bonus gold is now shared with assisters
  • Ворон-фамильяр now reduces bullet armor by 6%
  • Ворон-фамильяр impact урон снижено с 50 до 40
  • Ворон-фамильяр impact урон множитель Spirit снижено с 1 до 0.8
  • Ворон-фамильяр spirit power длительность scaling снижено с 0.04 до 0.03
  • You can now use stamina while flying до get an impulse in the facing direction
  • Space bar no longer exists the ability, you have до press the key again
  • Контрольный выстрел now does 20% more урон when getting a headshot
  • Контрольный выстрел scope ends when you are stunned
Семь Герой 3 4
  • Семь's Статический заряд effects improvement до make the boundary more clear
  • Improved clarity for Семь casting and channeling sounds
  • Base bullet resist снижено с 8% до 0%
  • Bullet resist no longer scales with Boons
  • Headshot reduction увеличено с 25% до 35%
  • Грозовое облако урон снижено с 124 до 110
  • Грозовое облако max radius снижено с 30 м до 25 м
  • Грозовое облако перезарядка снижено с 180 с. до 140 с.
  • Грозовое облако audio is now a little clearer when it's cast
Вязкус Герой 3 2
  • Вязкус Брызги effects have been adjusted
  • Удар из лужи now correctly knocks people in The Cube up in the air
  • Improved various issues with the camera
  • Puddle punch now telegraphs an effect before it forms
  • Base bullet урон снижено с 14 до 13
  • Брызги урон снижено с 110 до 100
  • Шар из слизи turn rate improved a bit
  • Шар из слизи stun frequency перезарядка improved с 1.5 с. до 1.25 с.
  • Fixed Удар из лужи piercing Неудержимость
Макгиннис Герой 2 4
  • Medicinal Spectre radius снижено с 6 м до 5 м
  • Medicinal Spectre radius now grows with Spirit Power (0.07)
  • Can no longer wall jump с Призрачная стена
  • Призрачная стена min дальность снижено с 7 м до 6 м
  • Призрачная стена длительность снижено с 6 с. до 5 с.
  • Тяжёлый обстрел множитель Spirit увеличено с 0.3 до 0.35
  • Тяжёлый обстрел min дальность снижено с 7 м до 6 м
  • Mini Turrets bullet travel speed increased
Заточка Герой 3
  • Adjusted Заточка's running reload animation
  • Fixed issues with Зазубренные ножи hitting targets behind walls
  • Режущий рывок урон снижено с 125 до 105
  • Кровопускание Deferred урон Cleared снижено с 50% до 40%
  • Добивающий удар Bonus урон с Full Rage снижено с +25% до +20%
  • Добивающий удар T2 now also increases Rage Amp by +5%
Ямато Герой 3
  • Ammo now scales with Spirit Power (0.15)
  • Мощное рассечение урон снижено с 170 до 160
  • Сцепка post cast длительность снижено с 0.5 до 0.2
  • Alt fire now fixed до work with conditional урон sources (point blank, pristine emblem, etc)
  • Превращение в тень bullet and spirit resistance снижено с 55% до 40%
  • Can now interrupt Мощное рассечение with parry
Дрём Герой
  • Quick-upgrade Abilities (ie. ALT+1) each of these can be individually remapped​
  • Removed Pause limit for hero testing, coop bot matches, and the tutorial
  • Removed the exterior ropes с the Garage and Nightclub
  • Removed rooftop details с roofs that are not safe
  • Removed some duplicate models, lights and geometry
Бибоп Герой 1
  • Uppercut no longer roots your hero during cast time
  • Can now keep firing if he jumps and his laser is already warmed up
  • Reverted recent change до make hook have an alternate cast mode до pierce through allies/enemies
  • Hook дальность снижено с 35 м до 30 м
  • Гиперлуч now does splash урон around a 5 м area the beam connects до on the ground (can be used до fish heroes out of cover in some areas)
Абрамс Герой 3
  • Fixed Сейсмический удар getting stuck on ceilings like in the mid boss room
  • Плечом вперёд turn rate reduced a bit
  • Адская устойчивость снижено с 17% до 16%
  • Плечом вперёд stun time снижено с 1 с. до 0.85 с.
Динамо Герой 1 2
  • Восстановительное сияние no longer gets canceled when stamina is used
  • Восстановительное сияние T3 снижено с 4% до 3.8%
  • Кинетический импульс T1 снижено с 40% slow до 35%
  • Квантовое запутывание перезарядка увеличено с 11 с. до 12 с.
Кельвин Герой 2
  • Арктический луч fire rate slow снижено с 80% до 40%
  • Арктический луч movement slow снижено с 80% до 70%
  • Объекты and Rejuvenator are now frozen and invulnerable when under frozen shelter
  • Ледяная дорожка and Арктический луч can now also be cancelled by hitting the ability key again
Хлыст Герой 2
  • Ground Slam now allows you до turn during the descent
  • Bullet growth с 1.15 до 0.9
  • Удар по земле урон множитель Spirit увеличено с 0.78 до 0.85
  • Удар по земле урон Per Meter множитель Spirit увеличено с 0.045 до 0.05
Дозорный Герой 3
  • Bullet growth снижено с 1.31 до 1.2
  • Алхимическая колба debuff длительность снижено с 7 с. до 6 с.
  • Алхимическая колба radius снижено с 7 м до 6.5 м
  • You gain 50% bullet resistance during the 2 с. ult channel
Мо и Мелкий Герой 1 1
  • Camera zooms out a little bit more when un-burrowing
  • Can cast Презрение while using Комбо
  • Комбо T2 снижено с +1 с. до +0.75 с.
Карман Герой 2
  • Шквал amp per stack снижено с 7% до 6%
  • Bararge slow снижено с 40% до 30%
  • Added a brief lockout period on Летающий плащ до prevent accidental double clicks
Тень Герой 1 1
  • Карточный трюк урон снижено с 100 до 80
  • Карточный трюк множитель Spirit увеличено с 1.2 до 1.5
  • Карточный трюк card projectiles spawn above the reticle rather than on the left side
Леди Гайст Герой
  • Updated Леди Гайст Blood Bomb, Высасывание жизни, Порча, and Обмен душами sounds
  • Леди Гайст Blood bomb revisions до improve visibility in team fights
Инфернус Герой 1 1
  • Base health снижено с 625 до 600
  • Пламенный рывок slow resistance увеличено с 30% до 50%
Плющик Герой 1
  • Fixed some control issues when flying near a wall
  • Поддержка с воздуха silence and slow debuff длительность снижено с 4.5 с. до 4 с.
Пелена Герой
  • Fixed issues with Усыпляющий кинжал hitting targets behind walls
Парадокс Герой
  • Fixed issues with Парадоксальная перестановка hitting targets behind walls
Перерождение Предмет 1
  • Added Перерождение channel and revive sounds
  • No longer grants 20% Weapon урон
  • перезарядка Reduction снижено с 18% до 15%
Проворная поступь Предмет 1 2
  • Active move speed снижено с 4 до 3
  • перезарядка снижено с 22 с. до 18 с.
  • Health увеличено с +75 до +90
Берсерк Предмет 1 1
  • Updated Берсерк buff effects
  • Bullet Resist снижено с 8% до 7%
Глушитель Предмет 1
  • Revised Глушитель cast and длительность sounds
  • урон увеличено с 15% до 20%
Обряд лечения Предмет
  • Nova: Now requires Обряд лечения
  • Beam: No longer requires Обряд лечения
Колосс Предмет 1 1
  • Radius увеличено с 10 м до 12 м
  • перезарядка снижено с 45 с. до 35 с.
Обновитель Предмет
  • Updated Обновитель effects colors с green до purple
Ярость Предмет 1
  • Linger длительность увеличено с 4 с. до 6 с.
Выдержка Предмет
  • Lane troopers do not reset the passive regen timer
Ограничитель Предмет
  • Fixed урон reduction on bullets not being снижено на a percentage properly
Пулевая и спиритическая защита (броня) Механики 14 12
  • Displays Damage Summary​
  • Taking non-dot damage while on a rope slows you by 30%
  • Booster: Bonus damage reduced from 45 to 40
  • Mag: Weapon Damage reduced from 14% to 12%
  • Point Round: Conditional Weapon Damage increased from 20% to 22%
  • Shot: Spirit damage now considers bullet falloff
  • Range: Bullet Shield increased from +90 to +140
  • Shredder Bullets: Weapon Damage increased from 6% to 7%
  • Aura: Bullet Resist reduction reduced from -10% to -9%
  • Magazine: Bullet Resist increased from 15% to 18%
  • Fire: Spirit Power increased from +7 to +11
  • Shot: Bonus Damage increased from 80% to 90%
  • Rite: Now grants +3 Spirit Power
  • Nova: Now grants +4 Spirit Power
  • Barrier: Bullet Shield shield reduced from 300 to 260
  • Barrier: Spirit Shield shield reduced from 300 to 260
  • Strike: Damage reduced from 150 to 75
  • Strike: Spirit Power scaling reduced from 2 to 1
  • Spirit
  • Spirit
  • Spirit
  • Strike: Spirit Shield reduced from 100 to 80
  • Spirit
  • Reach: Spirit Resist increased from 5% to 6%
  • Spirit: Spirit increased from 8 to 9
  • Reload: Damage increased from 50 to 65
  • Burst: Damage reduced from 10% of Max HP to 9%
  • Reach: Spirit Power increased from +6 to +8
  • Glyph: Spirit Shield reduced from +200 to +150
  • Shard: Spirit Power increased from +8 to +12
  • Talon: Fixed Управляемая сова doing damage through buildings
  • Talon: Дождь из стрел Weapon Damage reduced from +7 to +4
  • Talon: Дождь из стрел T2 Weapon Damage reduced from +7 to +5
  • Talon: Bullet damage growth per boon increased from +1.46 to +1.8
  • Geist: Бомба квинтэссенции T3 damage increased from 22% to 26%
  • Geist: Бомба квинтэссенции spirit scaling increased from 1.05 to 1.15
  • Geist: Self Damage no longer consumes shields (general change)
Парирование Механики 2 3
  • Melee troopers no longer play swipe effect (to reduce some unnecessary noise)
  • Improved Heavy melee hit registration
  • Successful Парирование CD reduced from 0.5s to 0.25s
  • Melee trooper hitbox improved
  • Melee
  • Melee
  • Melee
  • Charge: When passive triggers, you deal bonus +20% Melee Damage
  • Melee
  • Melee
  • Lifesteal: Melee damage reduced from 15% to 13%
  • Strike: Melee damage reduced from 15% to 12%
Линии и крипы Механики 1
  • The Orange Lane (Orchard) is now the Green Lane (Greenwich)​
  • The lane allocation of 1-1-2-2- and 2-2-1-1 will no longer be a possible setup
  • Walker AoE Stomp has new effects
  • Flex Slot moved from "First Walker" to "Two Уокеры"
  • Walker beam max range (the sticky portion after being acquired) reduced by 20% (50m to 40m)
  • Fixed Medic Troopers sometimes using their heal on Guardian boss
  • Angled the walkway connection from the outer lane exits to the inner lane exits
  • Added an overhang below the Patron position
  • Added two juke closets facing the Patron
Стамина, заряды и спринт Механики 2 3
  • Lowered gun arm during Abram's jump animation to not obscure reticle
  • Wall Jump activation has been made more lenient
  • Wall Jump launch angle can now be steered a bit more
  • Jump shooting lockout period reduced from 0.25s to 0.15s
  • Aura: Active movement speed bonus reduced from 3 to 2
Урна душ Механики
  • Added little spirit frog legs to the Урна душ
Общее 171 изменений 19 15
  • Matchmaking is now open 24/7 for all regions
  • Added new minimap
  • Updated base asset and added new unique Hero Icons​
  • Neutral Camps are now represented by a highlight glow on the buildings they are located within​
  • Added a new behavior system. Players can temporarily lose access to certain capabilities in the game. The controls include Matchmaking, Voice Chat, Text Chat, Pausing, and Reporting. The system for tracking is active now, however we will wait on most penalties for a few days as we review the results.
  • There is now a low priority queue. The primary way to enter this is through abandoning games, but it can include other behavior. You must complete the required amount of games (escalates based on low priority frequency) to be able to return to using matchmaking normally.
  • Regularly misreporting players will result in you losing the reporting function and may in some cases cause you to go into low priority as well.
  • New players that are queued solo will only match with other new players until they get 4 wins
  • A 6 player party will no longer match against solo players. This may result in longer queue times for 6 stacks.
  • AFK players will be automatically kicked out after a few minutes
  • Abandon Match dialog is now more clear about consequences of leaving
  • Abandon Match now has a time delay before you can click it to help protect against some accidental cases
  • Added custom hotkeys per hero
  • Bounce Pad visuals have been replaced with a wind fan (no mechanic changes). The effects also indicate the travel path.
  • Orange zipline is now green
  • Space Bar no longer cancels abilities. Abilities can be pressed again to cancel the ones that have a cancel state.
  • The Alternate Cast modes "Modifier Button" and "Alternate Cast Button" have had their behaviors merged
  • Added UI button hints when using "Alternate Cast Button" in some extra cases
  • Added a slider for Double Tap Alternate Cast timing
  • Added a slider for Press and Hold Alternate Cast required time
  • Changes to Scoreboard (TAB) and Extra Info (ALT)
  • Previously there was a lot of crossover between the TAB and ALT modes during gameplay. In this update we have separated the behavior of these two modes to better serve different functions. The keys used for each of these modes can be swapped within Keybinds Settings.​
  • Scoreboard (TAB):​
  • Enables cursor mode​
  • Displays Scoreboard​
  • Allows minimap ping and draw​
  • Extra Info (ALT):​
  • No longer enables cursor mode​
  • Can now more easily map ALT as an Alternate Cast button​
  • Displays extra information on HUD (ie. Zipline Speed Boost Cooldown) - we plan to expand upon this in future updates​
  • Client performance improvements
  • Game now automatically starts preloading the map once the client is launched, to help reduce load time for most users
  • Sand Box orb practice area now displays the time in milliseconds that you hit the orb after spawning
  • Added a console command (private_lobby_create) to allow players to create custom lobbies using our servers. This has very temp UI. Once we add a real UI to it along with some misc features, we'll add a non-console way to host custom lobbies.
  • Upgrade ability keys are now customizable (Current defaults are ALT+1, ALT+2, etc)
  • Adjusted Midboss low health roar sound to be more distinct from spawn sound
  • Added Maximum FPS Sliders for Dashboard and In-Game
  • Added support for launching the game in a secondary monitor properly
  • Fixed friends menu scrolling up automatically when it shouldn't
  • Fixed being unable to invite offline users to a party
  • Fixed invite tooltips on friends menu not being positioned correctly
  • Updated medic healing beam colors to be consistent with other heals
  • Added better indication when all four active slots are full
  • Updated Ice Dome to fix some performance related issues
  • Updated Torment visual effects to reduce some noise
  • Reduced intensity of last hit status effect
  • Added low ammo indication sound
  • Minor updates to Abram's Сейсмический удар to resolve some states faster to reduce visual noise
  • Added Плечом вперёд wall impact effects
  • Changed open mic audio settings to allow open mic to opt in to team chat or party chat
  • Added wall impact animation for Abram's Плечом вперёд
  • Soul Jar return location effects will change color based on the captured state of the Soul Jar
  • Improved visibility of heroes caught in the Сингулярность
  • Distance field shadows and AO no longer visible behind cosmic veils
  • Added sliders for FSR and FSR2 sharpness
  • Audio bug fixes related to switching spectating targets
  • Orbs now favor the claimer rather than the denier when both impact within a very narrow window of each other
  • All ability and item cooldowns increased by 6% globally
  • Max respawn time now happens at 35 minutes rather than 40 minutes
  • T4 Items Cost reduced from 6300 to 6200
  • Shield regeneration time reduced from 60s to 50s
  • Души from bosses now appear much more spread out
  • Rope climbing speed increased from 13 to 14
  • Fixed Alt Fires not working with conditional bonuses (like Close Range)
  • Fixed multiple heroes getting the power-up bonus by standing on top of it before spawns
  • Fixed your gun reloading down to a smaller magazine when reloading with higher ammo than your max
  • Headshot
  • High-Velocity
  • Restorative
  • Shot: Healing from heroes increased from 35 to 40
  • Restorative
  • Shot: Healing from troopers increased from 10 to 15
  • Hollow
  • Rapid
  • Rounds: Fire Rate reduced from 12% to 9%
  • Rapid
  • Rounds: No longer provides -50 Max Health
  • Active
  • Reload: Lifesteal reduced from 22% to 20%
  • Mystic
  • Mystic
  • Shot: Cooldown reduced from 6s to 5s
  • Long
  • Charge: Charge distance bonus is moved to innate section
  • Charge: Passive now has a 8s cooldown
  • Charge: Now gives a UI indication when reload procs
  • Soul
  • Warpstone: Range reduced from 13m to 11m
  • Heroic
  • Burst
  • Fire: Now provides +70 Health
  • Hunter's
  • Titanic
  • Alchemical
  • Crippling
  • Headshot: Debuff duration reduced from 5s to 4s
  • Lucky
  • Glass
  • Cannon: Max stacks increased from 5 to 7
  • Healing
  • Enduring
  • Health
  • Health
  • Health
  • Nova: Range reduced from 18m to 15m
  • Divine
  • Divine
  • Rescue
  • Beam: Heal reduced from 30% to 26%
  • Rescue
  • Beam: Cast range reduced from 45m to 36m
  • Rescue
  • Majestic
  • Leap: Cooldown reduced from 24s to 22s
  • Metal
  • Skin: Cooldown reduced from 22s to 20s
  • Phantom
  • Phantom
  • Soul
  • Soul
  • Strike: Debuff duration reduced from 13s to 11s
  • Strike: Regen reduced from 1 to 0.8
  • Mystic
  • Mystic
  • Reach: Ability Range increased from 15% to 16%
  • Extra
  • Ammo
  • Scavenger: Neutral kills now count as a soul capture
  • Ammo
  • Scavenger: Buff duration increased from 35s to 40s
  • Withering
  • Whip: Fire Rate slow increased from 30% to 40%
  • Slowing
  • Hex: Projectile speed increased by 20%
  • Surge of
  • Power: Imbued ability now grants +10% Fire Rate when used (same 6s duration as the movespeed buff)
  • Rapid
  • Improved
  • Improved
  • Torment
  • Pulse: Health increased from +125 to +140
  • Silence
  • Echo
  • Grey
  • Talon: Fixed issues with Заряженный выстрел hitting targets behind walls
  • Grey
  • Grey
  • Grey
  • Grey
  • Grey
  • Talon: Управляемая сова cooldown increased from 110s to 120s
  • Lady
  • Lady
  • Lady
  • Geist: Fixed a recent bug with Порча that caused multiple blood shards to be absorbed by 1 hero rather than pass through and hit others (it didn't stack that way in any case)
  • Lady
  • Inner
  • Added connections from the Shop to the front of the Department Store and the New York Oracle buildings
  • Added veil in the opening at the front looking out toward the opposing side
  • Added a cover barrier in front of the opening with the veil
  • Moved the catwalk stair in front of the Department Store and New York Oracle closer to the Mid
  • Replaced interior stairwells with ropes inside the Garage and the Nightclub that give access to the 2nd floor and roof
  • Raised Apothecary and Imports rooftops to match heights of the Record Store and the Comedy Club
  • Added rooftop details to new valid rooftops
  • Changed collision on the shelves inside the Armory and Warehouse to improve shooting through them
  • Replaced wall landing in front of the Nursery and the Market with an electrical box
  • Fixed breakable items outside the underground tunnel
  • Fixed bug where the Hotel sign was replacing billboards on other rooftops
  • Fixed rooftop details not aligned to the new height of the rooftops
  • Fixed enemy team from being able to enter the base side passages
  •