deadlock.io

12-06-2024 Update

12-06-2024 · 23 героев 17 предметов
Источники Deadlock ForumSteam News
Карман Герой 2 6
  • Added Карман Шквал cast delay sound
  • Updated Карман Enchanted Satchel cast sound
  • Health growth снижено с 31 до 27
  • Чемодан заклинателя T1 увеличено с -4.75 с. до -5 с.
  • Чемодан заклинателя Escape длительность снижено с 2 с. до 1.5 с.
  • Чемодан заклинателя T3 now also increases Escape длительность by +0.5 с.
  • Летающий плащ длительность увеличено с 3.2 до 3.4 с. (slower speed, same overall distance)
  • Недуг now immediately deals 18% of Current HP on application
  • Недуг DPS снижено с 27 до 12
  • Недуг DPS Spirit Power scaling снижено с 0.3 до 0.22
  • Недуг radius снижено с 14 м до 9 м
  • Недуг T3 снижено с +27 DPS до +15 DPS
  • Недуг T3 now also increases дальность by +5 м and increases initial урон by 5%
Плющик Герой 3
  • Updated Плющик VO - largely remastering pass, but also fixed some lines with Spanish pronunciation issues
  • Carrying Urn now sets and limits your movespeed до a fixed 13 (this includes things like Плющик Поддержка с воздуха). It no longer provides sprint. The speed cannot be reduced or increased.
  • Melee урон and growth снижено на 15%
  • Starting Health снижено с 550 до 525
  • Watcher's Covenant fixed до replicate healing even when you are full
  • Watcher's Covenant now initially locks onto the target in your facing direction if there is one
  • Каменный облик now shows the Плющик player a visible radius indicator for where your hero will hit
  • Kudzu Bomb now grows on the ground if it hits geo instead of floating in the air
  • Поддержка с воздуха урон снижено с 150 до 125
  • Fixed Фантомный удар not grounding Плющик when using Поддержка с воздуха
  • Поддержка с воздуха now lets you choose до significantly reduce your initial upward momentum by holding the fly key down while casting the ability
Пелена Герой 2 4
  • Дымовая шашка T1 Sprint снижено с +6 до +5
  • Дымовая шашка T3 charge time снижено с 10 с. до 7 с.
  • Fixed Пристальный взгляд not working correctly with debuff resist
  • Пристальный взгляд T3 снижено с 0.15 до 0.12
  • Sleep state no longer disables the target. It instead allows them до move at 2 m/s and be unable до take any other action (including stamina, mantle, parry etc). The target still wakes up on урон.
  • Sleep dagger now takes effect immediately, rather than after a brief delay
  • Fixed creeps sometimes attacking and waking on sleeping targets
  • Танец пуль перезарядка увеличено с 138 с. до 150 с.
  • Танец пуль T1 снижено с +7 до +6 Spirit урон
  • Танец пуль T2 увеличено с -38 с. до -40 с.
  • Танец пуль fixed an issue causing the game до freeze for the длительность of the ult channel
Хлыст Герой 6
  • Хлыст's Порка impact sound adjusted for better feedback for attacking player
  • Удар по земле T1 improved с -9.5 с. перезарядка до -10 с.
  • Смертельный бросок перезарядка увеличено с 137 с. до 140 с.
  • Смертельный бросок channel time увеличено с 2 с. до 2.3 с.
  • Смертельный бросок Impact radius увеличено с 5 м до 6 м
  • Смертельный бросок cone angle увеличено с 75 до 85
  • Смертельный бросок cast дальность увеличено с 18 м до 20 м
  • Смертельный бросок T2 изменено с +100 урон до -30 с. перезарядка
  • Смертельный бросок T3 изменено с -56 с. перезарядка до Impact Area Stuns for 1 с.
  • Смертельный бросок fixed a rendering issue that could lead до crashes, especially in tight spaces like Mid Boss arena
Виндикта Герой 3 5
  • Health снижено с 550 до 525
  • Ворон-фамильяр projectile speed увеличено с 3500 до 4750
  • Кол перезарядка снижено с 42 с. до 40 с.
  • Кол T2 увеличено с -19 с. перезарядка до -20 с.
  • Кол T3 снижено с +0.75 с. до 0.5 с.
  • Кол T3 now also increases capture radius by +2 м
  • Контрольный выстрел time between charges увеличено с 1.6 с. до 2 с.
  • Контрольный выстрел base урон снижено с 130 до 120
  • Контрольный выстрел T2 урон снижено с 140 до 130
Вязкус Герой 1 6
  • Fixed visual parry перезарядка bug with Удар из лужи
  • The Cube перезарядка снижено с 48 с. до 42 с.
  • The Cube cast дальность снижено с 30 м до 26 м
  • Удар из лужи radius увеличено с 4 до 4.5
  • Удар из лужи slow снижено с 20% до 15%
  • Удар из лужи T2 slow снижено с 20% до 15%
  • Удар из лужи T3 now also causes the Punch до become a heavy melee
  • Шар из слизи урон Spirit Power scaling снижено с 1.3 до 1.1
  • Шар из слизи урон T2 снижено с 120 до 90
Тень Герой 4 1
  • Bullet урон growth increased 0.37 до 0.39
  • Сверхбыстрая стрельба T2 Spirit урон Per Bullet now has default 0.05 Spirit Power scaling
  • Сверхбыстрая стрельба T3 reduces the improved Spirit Power scaling с 0.1 до 0.05
  • Сверхбыстрая стрельба T3 изменено с 30% Пулевая кража здоровья до 20% Bullet and Спиритическая кража здоровья
  • Телекинез cast time снижено с 0.7 с. до 0.4 с.
  • Телекинез projectile speed увеличено с 650 до 750
  • Телекинез now briefly lifts the enemy and then slams them до the ground and leaves the target with 2.5 с. of silence and disarm
  • Телекинез T2 длительность now applies до the silence and disarm, increased до +0.75 с.
  • Телекинез T3 now causes the projectile до bounce до another nearby hero within 20 м
Мираж Герой 1
  • Мираж now has custom animations for most of his core movement
  • Visual updates до Мираж muzzle flash and tracers
  • Огненные скарабеи now applies its drain over 4 с. instead of frontloaded
  • Огненные скарабеи no longer restricts you с hitting the same target (debuff длительность refreshes)
  • Огненные скарабеи launch window увеличено с 5 с. до 8 с. (can be extended by длительность extender)
  • Путник now allows you до rotate the camera
  • Путник T2 изменено с "-56 перезарядка" до "Grants Ally Путник Benefits" (if cast on an enemy, it'll give the bonus до the closest ally hero within 30 м)
Динамо Герой 1
  • Fixed Квантовое запутывание not deselecting if you get silenced while targeting
  • Кинетический импульс T2 now affects melee урон too
  • Fixed Ковёр-самолёт + Динамо лечение interaction
  • Сингулярность перезарядка увеличено с 191 с. до 215 с.
  • Сингулярность now deals half урон до objectives
  • Сингулярность fixed tooltip referencing knock-up that it doesn't do
Дрём Герой 3
  • Revisions до melee parry effect and removal of the parry fail effect до make parries more clear
  • Updated Krill VO - largely remastering pass, but some new content
  • Added an Extra Competitive option до allow players до control what type of players are placed on their team. If you prefer до play with higher levels of coordination, communication, and competitiveness, then you can use this option до tell the matchmaker до build your team with like-minded allies. This option will sometimes be inactive in scenarios where the pool is very shallow (large portions of Eternus, off peak hours like 5am, extremely long queue, etc.), but otherwise in most normal scenarios the matchmaker will attempt до find you similar players.
  • Remover: Buff длительность увеличено с 4 с. до 5 с.
  • Remover: лечение on active увеличено с 10% Max HP до 300 HP
Бибоп Герой 1
  • Fixed Бибоп's bomb урон growth not being reflected in the tooltip
  • Uppercut now only locks enemies out of air control for a max of 0.5 с. (down с 1 с.)
  • Hook now shows a hero icon when you connect with a target
  • Hook delay reduced when pulling allies
  • Hook T1 now also improves melee урон
Ямато Герой 1
  • Fix до Ямато Превращение в тень visuals when длительность is extended after killing an enemy
  • Flying Strike T3 now also lets you grapple до ally heroes
  • Превращение в тень cast time снижено с 2 с. до 1.5 с.
  • Превращение в тень no longer has a 0.6 с. post cast time
  • Превращение в тень T3 now also increases Resist by 15%
Кельвин Герой 2
  • Fixed some issues with being unable до shoot over half-height cover
  • Леденящая граната now also reduces Stamina Regeneration during the slow длительность
  • Ледяное укрытие now created on key up. While the key is down an outline of the area will be shown
  • Ледяное укрытие перезарядка увеличено с 127 с. до 130 с.
  • Ледяное укрытие T2 увеличено с -38 с. до -40 с.
Дозорный Герой 2
  • скорострельность Spirit Power scaling снижено с 0.25 до 0.22
  • Последний бой Resistance снижено с 60% до 30%
  • Последний бой now only goes on перезарядка for 20 с. when interrupted rather than full
  • Последний бой T2 now also reduces перезарядка by 35 с.
  • Последний бой T3 изменено с "-56 с. перезарядка" до "+50% Bullet and Spirit Resistance During Channel and +2.5 с. длительность"
Инфернус Герой 1 1
  • Пламенный рывок перезарядка снижено с 40 с. до 35 с.
  • Пламенный рывок T3 изменено с -19 с. CD до -15 с.
  • Пламенный рывок T3 now also makes the ability charged (15 с. charge time)
  • Тление множитель Spirit увеличено с 0.5 до 0.6
Макгиннис Герой 1 1
  • Mini Turrets HP gain per boon увеличено с 20 до 30
  • Mini Turrets no longer limit the урон they take до 33% of HP per second
  • Mini Turrets now have a minimum lifetime of 4 с.. If they are killed during this time, they will be marked for death regardless of what happens during that time. There will be a visual indication that they are malfunctioning/dying.
  • Mini Turrets скорострельность снижено на 20%
Мо и Мелкий Герой
  • Зарывание is no longer affected by Плечом вперёд
  • Призрачная стена no longer hits you while you are Burrowed
  • Презрение now heals you instantly rather than over 1 с.
  • Комбо health gain tooltip clarified
Парадокс Герой 3
  • Стена времени Time Stop длительность снижено с 0.6 с. до 0.5 с.
  • Кинетический карабин Max Stop длительность снижено с 0.5 с. до 0.4 с.
  • Кинетический карабин T1 снижено с +0.5 с. до +0.4 с.
Семь Герой 1
  • Грозовое облако now grants you a secondary ability Lightning Strike. It is a one time use AoE ability. You can target anywhere in your ultimate дальность, after a 2 с. delay it releases a vertical lightning strike onto a 6 м area, knocking enemies away с that radius (6 м knockback) and dealing 150 урон (1.5 множитель Spirit). There is a visual indicator for enemies that that area is about до be hit.
  • Грозовое облако DPS снижено с 125 до 110
  • Грозовое облако T3 now also allows you до float around at 2.5 м/s speed
Заточка Герой
  • Reverted recent updates до Заточка run animations
  • Fixed some targeting issues with Добивающий удар
Серый Коготь Герой
  • Fixed Серый Коготь's spirit power growth с his ult not being reflected in the shop
  • Fixed a regression where Кельвин referenced Серый Коготь incorrectly
Мина Герой 2
  • Stamina: скорострельность снижено с 6% до 5%
  • Skin: Stamina movement distance снижено на 25%
Абрамс Герой 1 1
  • Bullet урон decreased с 4.68 до 4.5
  • Spirit Siphon множитель Spirit увеличено с 0.5 до 0.65
Прицельная стрельба Предмет 2
  • Now reduces your скорострельность by 10% and movespeed by 0.5
  • Weapon урон увеличено с 20% до 30%
  • Far дальность Weapon урон увеличено с +50% до +70%
Обратный огонь Предмет
  • Обратный огонь no longer has +9 Spirit Power
  • Обратный огонь now has +3 HP Regen
  • Обратный огонь now has +10% Ammo
Насытитель Предмет 1
  • длительность увеличено с 6 с. до 8 с.
  • No longer grants +50 Health
  • Now grants +70 Spirit Shield
Кровопийца Предмет
  • No longer provides +12% перезарядка Reduction
  • Now upgrades с Гроза целителей. Provides +60% Anti Healing for 8 с. on Spirit урон dealt.
Нокдаун Предмет 1
  • Stun длительность снижено с 0.9 до 0.75
  • Stun now lasts 1 с. longer against airborne targets based on how high off the ground they are (up до 30 м)
Ярость Предмет
  • Now builds с Берсерк. Grants Берсерк passive. Increases bonus per stack с 6% до 8%. Provides +12 ammo, 150 Bonus Health, +10% Bullet Resist. Stat bonuses when 50% below unchanged (4 m/s, 40% скорострельность, 55% Bullet Resist, has 4 с. buffer memory)
Подавитель Предмет 1
  • длительность увеличено с 2 с. до 2.5 с.
Пулевая и спиритическая защита (броня) Механики 6 10
  • Стражи now deal 25% more damage to troopers
  • Стражи now take 25% more damage from troopers/players
  • Troopers now do 20% more damage to each other
  • Magazine: Weapon Damage reduced from 15% to 12%
  • Quarters: Weapon Damage reduced from 25% to 22%
  • Quarters: Bullet Resist reduced from 5% to 4%
  • Mag: Weapon Damage reduced from 13% to 11%
  • Point Ward: Weapon Damage reduced from 22% to 20%
  • Rounds: Weapon Damage vs NPC reduced from 30% to 26%
  • Shot: Weapon Damage reduced from 6% to 3%
  • Headshots: Proc bonus changed from 3% Spirit Power to 3% Spirit Amp
  • Bullets: Bleed damage increased from 2.5% to 2.75%
  • Fire: Spirit Power reduced from 11 to 7
  • Whip: Bullet Resist reduced from -11% to -12%
  • Surge: Spirit Power reduced from +20 to +18
  • Reverb: Damage increased from 45% to 50%
  • Talon: Immobilizing Trap renamed to Спиритическая ловушка
  • Talon: Спиритическая ловушка now applies a Curse debuff for 1.75s to all enemies in the radius when it triggers instead of a tether
  • Talon: Спиритическая ловушка T2 no longer increases slow by 1s
  • Talon: Спиритическая ловушка T2 now increases Curse debuff by 0.5s
  • Talon: You can now shoot Заряженный выстрел onto Спиритическая ловушка center to trigger it to detonate immediately in a 30% increased radius
  • Geist: Обмен душами T3 changed from "On cast, +40% Fire Rate and +40% Spirit Resist for 8s" to "Silences enemies in 15m radius for 3s"
Линии и крипы Механики 1 2
  • Added park theming to purple lane
  • The new Extra Competitive option, Incoming Chat, and Lane Preference (party only) settings are now collected within a 'Queue Options' button on the dashboard below the profile area
  • Shooting a trooper on a zipline now causes other troopers near it on the zipline to dismount as well
  • Patron HP reduced from 10k to 7.5k
  • Downed Patron HP reduced from 18k to 13.5k
  • Patron HP grows by 250/Min starting 20 min
  • Downed Patron HP grows by 450/Min starting 20 min (overall, these are -25% HP at 20 min, 0% at 30 min, and +25% at 40 min)
  • Walker: When shot while invisible, you will require 1s to go back invisible rather than 0.25s
  • Walker: Cooldown increased from 18s to 22s
Парирование Механики 1
  • Fixed melee damage audio playing despite no damage dealt
  • Updated parry cast and parry success sounds
  • Melee
  • Blank: Now provides +20% Melee Resistance
  • Magazine: Melee Resistance increased from 25% to 30%
Орбы душ и дени Механики
  • Added new limiting function for the soul orb duplication abuses during the laning phase. You shouldn't experience any real difference in normal gameplay:
  • Players can only participate in 4 Soul Orb share events per trooper wave, before being declared lower priority. A low priority player is not counted for when deciding how many souls to generate. Example: if a player is near 4 troopers from Wave 1 when they die, then moves to a different lane that has an allied hero still fighting Wave 1 troopers, that player will no longer cause the wave to double the souls generated as is the case now, as they are considered a low priority player for that wave. The generated Души will then be split as normal.
Билды и браузер билдов Механики
  • Added a new setting option: "Additional Build Search Language", which lets you select a language to search for when requesting builds in addition to the current display language of the client.
Урна душ Механики
  • Urn spawn point now alternates left and right starting with left, rather than being random
Общее 137 изменений 15 13
  • Added a new hero, Raven, to Hero Labs
  • Added park backdrop to park side of map
  • Updated tree models to new visual style and added player collision to canopies
  • Moved the post-game survey to the final score screen
  • Added text box field to the post-game survey
  • Muting a player now also silences map drawing, pings, and chatwheel messages
  • Various rendering performance improvements on map assets
  • Added two new setting options "Force English Hero Names" and "Force English Item Names", which will display those values in English regardless of your chosen language
  • Added Toggle Crouch as a new keybind
  • Fixed shop search not working in the shop when opened from Resources
  • Tweaked falloff range and toned down bass frequencies of hotel music
  • Passive cooldown indicator now shows when the item is off cooldown instead of 1 second before
  • Fixed invulnerable-to-debuff sound effect playing at wrong times
  • Fixed rejuv collect sound playing from wrong location in hero sandbox
  • Fixed the Damage Report UI clipping into the shop in Sandbox mode
  • Fixed shop showing with a broken build tab if you had previously navigated to the hero builds, then opened it from Resources
  • Fixed clicking on minimap not taking you to that location as a spectator
  • Fade rooftop antenna ambient effects so that they are not visible at a distance
  • Visual revisions to Quantum entanglement effect
  • Increased volume and adjusted the mix of sounds for firing while disarmed and using abilities while silenced
  • Fixed bug preventing purchase sound from playing when buying/quickbuying Active or Imbued items
  • Updated Bullet Flurry tracers to be spirit-based
  • Fixed some item sounds playing on caster instead of target
  • Added Telemetry HUD options to the settings menu. The Telemetry HUD is an in-game HUD which can be used to monitor the frame rate and network conditions. The Telemetry HUD can be enabled under Settings > Game. More information on the
  • HUD can be found here: https://help.steampowered.com/en/faqs/view/5E6F-5B36-5485-F6B9
  • Added new Learn to Play tutorial images in collaboration with Toastyghostey ( https://www.instagram.com/toastyghostey/ )
  • Steam
  • Added support for new Crouch Toggle button
  • Added 3 new
  • Official Control Schemes: { Standard | Gyro | FlickStick }. Thanks to @FlickStickVids for consultation.
  • Added versioning system to Configs, so that outdated configs are unloaded
  • The recent change to increase party size allowed at the top MMR (from 2 to 3) reverted for Eternus and up, but maintained for Ascendant
  • The matchmaker will now try to prioritize each team having at least 2 frontliners when it has the option to do so
  • Ability Range stat now has diminishing stacking
  • Ability Duration stat now has diminishing stacking
  • Fire Rate now has a minimum final value of -50%
  • Heroes now have +0.5 Sprint
  • Flying over buildings no longer causes you to get zapped, only standing on the building does
  • Added a tick based souls system that gives the bottom two net worth players on the team a small amount of souls per second. The amount of souls available to distribute to the bottom two players is based on the souls gathered by your team (2% and 1%). This occurs after the laning phase.
  • Reverted a few changes recently related to soul duplication issues
  • Range to be considered for souls reduced by 5m
  • Basic
  • Close
  • Close
  • Headshot
  • Booster: Cooldown increased from 7.5s to 8.5s
  • High-Velocity
  • Hollow
  • Point Ward: Threshold increased from 60% to 65%
  • Hollow
  • Monster
  • Rapid
  • Rounds: Fire Rate reduced from 11% to 10%
  • Restorative
  • Active
  • Reload: Ammo increased from 18% to 24%
  • Charge: Bonus Health reduced from +75 to +65
  • Point
  • Toxic
  • Alchemical
  • Titanic
  • Alchemical
  • Fire: Added alternate desaturated variant for friendly versions of this
  • Crippling
  • Headshot: The headshot debuff will now stack from different sources, diminishingly (24%, 12%, 6%, etc)
  • Shadow
  • Weave: Spot radius increased from 22m to 26m
  • Lucky
  • Shot: Proc Chance reduced from 35% to 34%
  • Spiritual
  • Overflow: Cooldown Reduction reduced from 15% to 12%
  • Extra
  • Healing
  • Rite: Health bonus reduced from +45 to +30
  • Healing
  • Nova: Time to heal increased from 2s to 2.75s
  • Enchanter's
  • Barrier: Cooldown reduction reduced from 8% to 6%
  • Restorative
  • Locket: Cooldown reduced from 30s to 25s
  • Veil
  • Veil
  • Majestic
  • Leap: No longer gets interrupted on slam down if you get shot
  • Metal
  • Skin: Duration increased from 3.5s to 4s
  • Metal
  • Rescue
  • Beam: Range reduced from 32m to 28m
  • Debuff
  • Debuff
  • Withering
  • Whip: Duration increased from 4.5s to 5s
  • Withering
  • Slowing
  • Hex: Cooldown increased from 26s to 28s
  • Rapid
  • Recharge: Cooldown for charged abilities reduced from 30% to 25%
  • Ethereal
  • Shift: Allows you to float around slowly (2 m/s)
  • Silence
  • Glyph: Now pierces through all enemies in the path
  • Silence
  • Glyph: Projectile and collision size increased by 40%
  • Arcane
  • Surge: Ability range reduced from +20% to +18%
  • Arcane
  • Surge: Ability duration reduced from +20% to +18
  • Arcane
  • Mystic
  • Slow: Duration increased from 2s to 2.5s
  • Surge of
  • Power: Fire Rate increased from 10% to 15%
  • Diviner's
  • Kevlar: Cooldown Reduction reduced from 12% to 10%
  • Diviner's
  • Kevlar: Ability Duration increased from 7% to 10%
  • Mystic
  • Magic
  • Carpet: Duration increased from 7s to 8s
  • Grey
  • Grey
  • Grey
  • Grey
  • Grey
  • Grey
  • Talon: Заряженный выстрел can now secure orbs
  • Lady
  • Geist: Порча can now secure orbs
  • Lady
  • Geist: Обмен душами T2 changed from "-10% Min Health" to "On cast +40% Fire Rate for 8s"
  • Lady
  • Lady
  • Geist: Высасывание жизни duration increased from 2s to 2.5s
  • Lady
  • Geist: Высасывание жизни T3 changed from "Enemy is Silenced while being Life Drained" to "Ability becomes charged and grants +1 Charge". You can cast multiple Life Drains at the same time on different targets, no Charge Time.
  •