deadlock.io

01-30-2026 Update

01-30-2026 · 24 heroes 11 items
Sources Deadlock Forum
Mina Hero 1 5
  • Stamina
  • Stamina
  • Mastery: Stamina recovery reduced from 20% to 18%
  • Move speed reduced from 6.6 to 6.5
  • Stamina cooldown increased from 3.6s to 3.9s
  • Tırmık Heal spirit scaling reduced from 0.5 to 0.43
  • Aşk Isırığı bonus damage spirit power scaling reduced from 1.7 to 1.6
  • Aşk Isırığı T3 reduced from -2 Stamina to -1
Bebop Hero 1 1
  • Patlayıcı Aparkat T3 no longer grants +100% Ammo
  • Patlayıcı Aparkat T3 now also restores 20% of your Missing HP on enemy hero hit
  • Fixed some bugs with Yapışkan Bomba tooltip
  • Yapışkan Bomba stacks now diminish after 60 hits and 7 kills (rather than 100/10)
  • Yapışkan Bomba now drops on the ground and continues counting down when dispelled
  • Yapışkan Bomba can no longer be selfcast
  • Yapışkan Bomba T2 increased from +70 Damage to +75
  • Hyperbeam duration reduced from 11s to 7s
Abrams Hero 4 2
  • Gun Falloff range reduced from 20m-46m to 17m-40m
  • Bullet damage growth reduced from +0.154 to +0.13
  • Hayat Emme T3 reduced from +31 DPS to +20 DPS and Increased Spirit Scaling (+0.12)
  • Fixed Hücum T1 triggering from non-heroes
  • Sismik Darbe damage increased from 55 to 75
  • Sismik Darbe stun duration increased from 1.5s to 1.6s
  • Improved collision consistency with Sismik Darbe
Billy Hero 2 3
  • Bullet damage growth reduced from 0.18 to 0.165
  • Sarhoş Amp increased from 9% to 10%
  • Sarhoş Melee Bonus Health reduced from 80 to 70
  • Sarhoş Melee Bonus Health spirit scaling increased from 0.7 to 0.8
  • Pranga damage reduced from 150 to 120
  • Pranga now always goes on full cooldown after interruption
Kırbaç Hero 4
  • Yer Saldırısı rotation is restricted to 90 degrees rather than 360
  • Fixed bugs with Yer Saldırısı where it would sometimes not do damage on ramps and special locations
  • Tutunma T1 reduced from -19s Cooldown to -17s
  • Kamçı damage spirit scaling reduced from 1.1 to 0.85
  • Ölümcül Fırlatma throw distance reduced by 30%
  • Yer Saldırısı damage reduced by 10%
Engerek Hero 3 1
  • Ölümcül Zehir Max Venom damage reduced from 165 to 140
  • Ölümcül Zehir Max Damage now happens at 30% HP instead of 25%
  • Ölümcül Zehir cooldown increased from 20s to 24s
  • Ölümcül Zehir T2 now also reduces cooldown by 8s
  • Mahmurlaştırma Hançeri T3 increased from 40% Charge Cooldown to 55%
  • Taşlaştıran Kelepçe damage increased from 45/165 to 50/180
Serseri Hero 3
  • Kan kokusu Isolation Range reduced from 25m to 20m
  • İz Sürücü İşareti T3 now also increases duration by 2s
  • Fixed Stalkers Mark not gaining charges from items after upgrading the T3
  • Ebedi Gece cooldown reduced from 130s to 120s
  • Kan kokusu Isolation Range reduced from 20m to 10m
Kelvin Hero 4
  • Buzlu Yol T2 increased from -15s Cooldown to -17s
  • Buzlu Yol T3 max spirit increased from 75 to 90
  • Buzlu Yol T3 duration increased from 8s to 9s
  • Buz Kubbe duration increased from 5s to 5.25s
Balçık Hero 1 2
  • Spirit per boon increased from 1.1 to 1.3
  • Bullet damage per boon reduced from +0.5 to +0.36
  • The Cube T3 no longer removes ult debuffs
  • Birikinti Yumruğu displacement duration reduced from 1s to 0.8s
İntikamcı Hero
  • Kazık Tether Length no longer increases when Capture Radius increases
  • Suikast now grants +5% Weapon Damage per kill rather than Bonus Ruhlar
  • Suikast T3 now provides an additional +4% Weapon Damage per kill (retroactive)
Rem Hero
  • Shard: Removed cast time
  • Removed global 40% healing reduction (balance note: it didn't actually work on many things that it was supposed to work on. We'll be adjusting specific things that need healing reductions directly instead.)
Sarmaşık Hero
  • No longer has reduced melee damage
  • Hava Taşımacılığı now has a very brief period where allies cannot cancel to prevent accidental cancels
Paige Hero 2
  • Defend and Fight barrier reduced from 150 to 125
  • Sürükleyici Kitap damage reduced from 120 to 90
Bekçi Hero 2
  • Bullet damage growth reduced from 0.47 to 0.44
  • Son Savunma healing reduced by 25%
McGinnis Hero 1 1
  • Mini Turret cooldown increased from 18s to 26s
  • Şifalı Sprey regen reduced by 20% (was unaffected by the global regen change previously)
Dinamo Hero 2
  • İyileştirici Aurora T3 reduced from 2.5% to 2% (was previously being reduced)
  • Tekillik max HP damage reduced from 1.5% to 1%
Graves Hero 2
  • Geçici Hüküm duration reduced by 30%
  • Geçici Hüküm ghoul damage reduced by 30%
Holliday Hero 1 1
  • Crackshot Spirit Scaling increased from 1.1 to 2.5
  • Bounce Pad cooldown reduced by 20s
Hançer Hero 1
  • Tırtıklı Bıçaklar impact damage spirit ratio reduced from 0.558 to 0.25
Victor Hero 1
  • Acı Aurası spirit scaling reduced from 0.23/1.15 to 0.18/0.92
Yedi Hero 1
  • Fırtına Bulutu damage reduced by 25%
Vaha Hero 1
  • Gezgin Cooldown reduced from 155s to 60s
Kaliko Hero 1
  • Gölgeye Dönüş cooldown reduced from 90s to 60s
Kondansatör Item 2
  • Debuff duration reduced from 4s to 3s
  • Cooldown reduced from 50s to 40s
Durdurulamaz Item 2
  • Bonus Health increased from +75 to +125
  • Debuff Resistance increased from 20% to 25%
Büyü Bozan Item 1
  • Now builds out of Zayıflatma Azaltıcı
  • Spirit Resistance reduced from 25% to 18%
Durdurucu Item 2
  • Weapon Damage increased from 15% to 22%
  • Bonus Health increased from 125 to 150
Büyü Can Çalması Item 1
  • Reverb: Büyü Can Çalması reduced from 15% to 10%
  • Reverb: Imbued ability now provides +30% Büyü Can Çalması for any damage it does (including the reverb)
Çürüme Item
  • Objective resist decay now peaks at 2.2 minutes rather than 2.5 minutes
  • Objective resist decay now goes to -60% instead of -50%
Mermi & Büyü direnci (zırh) Mekanikler 5 7
  • Updated various on bullet hit resistance reduction debuffs to apply increased damage for subsequent hits rather than initial hit (similar to the spirit damage proc cases)
  • Magazine: Time for Max Damage reduced from 3s to 2.5s
  • Bullets: Now provides +15% Weapon Damage
  • Point: Bullet Resist Reduction reduced from -12% to -9%
  • Fire: Bullet Resist Reduction reduced from -8% to -7%
  • Fire: Bullet Resist Reduction spirit scaling reduced from 0.07 to 0.055
  • Locket: Changed from +6% Spirit Resist to +8%
  • Bullet
  • Spirit
  • Magic: Now grants +14% Spirit Resistance
  • Bullet
  • Resist Shredder: Bullet Resistance increased from 7% to 8%
  • Bullet
  • Resist Shredder: Bullet Resist Reduction reduced from -12% to -10%
  • Reload: Bonus damage now has spirit scaling (0.16)
  • Magnum: Bonus damage now has spirit scaling (0.16)
  • Wave: Spirit damage scaling increased from 0.3 to 0.6
  • Recharge: Bonus Spirit Power for Charged Abilities reduced from +16 to +10
  • Spirit
  • Burn: Burn DPS now scales with spirit power (0.05)
  • Curse: No longer grants +15% Weapon Damage
  • Curse: While holding this item you have a -8% Total Damage Penalty
  • Talon: Büyü Tuzağı lifetime increased from 20s to 22s
  • Talon: Güdümlü Baykuş spirit power per kill increased from 8 to 10
  • Troopers now have 20% Spirit Resist. During overtime they have an additional 20% Spirit Resist.
  • Kararsız Karışım: Now increases Bonus Health, Weapon Damage, Spirit Power and Stun Duration
  • Fire: Damage reduced by 30%
Stamina, şarjlar ve sprint Mekanikler 3 1
  • Added Dash Speed to the Vitality stat screen
  • Dash: Bonus ammo no longer scales with % increase
  • Bullets: Dash Distance reduction increased from -20% to -25%
  • Mastery: Air Dash distance reduced from 30% to 23%
  • Slow: Dash distance increased from -10% to -12%
  • Scroll: Dash distance increased from -10% to -12%
Parry Mekanikler 1
  • Melee
  • Lifesteal: Light Melee cooldown penalty reduced from 2x to 1.5x
General 94 changes 11 9
  • Added hero banning to Standard Mode and Street Brawl. You can now select one hero in your roster screen (using middle click) to tell the matchmaker that you prefer to avoid that hero. When the game starts, it will tell you which heroes were banned. We are doing just 2 total bans for now. This does not affect new heroes in the initial release window.
  • Parties of 3+ players now need to have an additional hero in their roster (from 3 to 4)
  • Fire Rate increases and reductions from most abilities and items are reduced globally by a small amount
  • Kinetic
  • Intensifying
  • Slowing
  • Bullets: No longer provides Fire Rate
  • Slowing
  • Slowing
  • Slowing
  • Bullets: Minor improvement in buildup rate
  • Hollow
  • Alchemical
  • Alchemical
  • Glass
  • Cannon: Max Health penalty increased from -13% to -15%
  • Lucky
  • Shot: Ammo reduced from +40% to +30%
  • Lucky
  • Shot: Crit reduced from 110% to 100%
  • Extra
  • Regen: Now provides +1 Out of Combat Regen
  • Healing
  • Booster: Now provides +1 Out of Combat Regen
  • Healing
  • Tempo: Now provides +4 Out of Combat Regen
  • Restorative
  • Locket: Cooldown reduced from 30s to 20s
  • Restorative
  • Restorative
  • Locket: Changed to self cast only
  • Restorative
  • Locket: Now restores up to 3 stamina based on the percentage of stacks you have relative to the max
  • Fury
  • Metal
  • Skin: Cooldown increased from 20s to 24s
  • Resilience: Low HP threshold increased from 30% to 35% health
  • Resilience: Low HP threshold increased from 30% to 35% health
  • Debuff
  • Dispel
  • Dispel
  • Magic: No longer grants +30% Debuff Resistance
  • Dispel
  • Dispel
  • Magic: No longer grants +100 HP
  • Dispel
  • Magic: Move Speed bonus reduced from 2.25 to 2
  • Debuff
  • Reducer: Debuff Resistance increased from 20% to 25%
  • Debuff
  • Reducer: No longer grants +50 Health
  • Mystic
  • Regeneration: Now provides +40 Health
  • Radiant
  • Regeneration: Now provides +65 Health
  • Cold
  • Front: Vertical hitbox increased from 2.5m to 3.5m
  • Cold
  • Front: Spread duration increased from 0.5s to 0.6s
  • Arctic
  • Blast: Vertical hitbox increased from 2.5m to 3.5m
  • Arctic
  • Blast: Spread duration increased from 0.5s to 0.6s
  • Mystic
  • Lightning
  • Mercurial
  • Silence
  • Rapid
  • Rapid
  • Recharge: Time between charges reduced from +50% to +30%
  • Rapid
  • Recharge: Now reduces cooldown on charged abilities by 14%
  • Mystic
  • Mystic
  • Echo
  • Grey
  • Talon: Ok Yağmuru air speed from 3.8 to 4.1
  • Grey
  • Grey
  • Talon: Güdümlü Baykuş cooldown reduced from 120s to 110s
  • Grey
  • Street Brawl now has custom balancing for heroes and items. These will be used on occasion as needed. The tooltip will now show a special mark (similar to how Enhanced Items work), where you can see what was changed on that ability.
  • Selecting the 'Random Hero' option will now grant you a bonus reroll for round 1 and 2
  • Legendary items drop rates increased very slightly
  • Ultimates initial cooldown increased by 5s
  • Spawn Rate from: 20/20/20/15/15 to 18/18/15/15/15
  • Prism
  • Blast: DPS reduced from 300 to 270
  • Enhanced
  • Enhanced
  • Kararsız Karışım: No longer increases duration or cooldown
  • Alchemical
  • Curse: Duration reduced from 3.25s to 2.75s
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