- Updated 薇妲 飞行 sound effects
- Added 薇妲 狙击 sound effect for targeted players
- 飞行 spirit bonus damage reduced from +12 to +10
- 飞行 no longer has +10% bonus range to damage falloff
- 飞行 cooldown increased from 35s to 50s
- 飞行 T2 changed from +12 Spirit Damage to -15s Cooldown
- 飞行 T3 changed from +3 m/s Bonus Air Speed to +12 Spirit Damage
- Can no longer melee while flying for extra movement
- 狙击 now ramps up its total damage from 50% to 100% over 1 second of being zoomed (UI indication for this)
- Fixed being unable to move while scoped in with 狙击
06-06-2024 Update
- Added AoE effect to 口袋's 弹幕
- Updated weapon buff effect in 口袋's 飞行斗篷 upgrade
- Updated 口袋's Enchanted Satchel delay and explode sounds
- Updated 口袋's 弹幕 cast and impact sounds
- 弹幕 channel can now be interrupted by casting your other abilities
- 弹幕 radius increased from 6m to 6.5m
- Enchanted Satchel cast time reduced from 0.25s to 0.15s
- Improved visuals for 开尔文's gun projectile
- 冰封路径 sprint speed increased from +1 to +2
- 冰封路径 trail duration increased from 12s to 15s
- 冰冻庇护 T2 changed to -40s Cooldown
- 冰冻庇护 T3 changed to +70 Health Regen that scales with Spirit
- 冰冻庇护 can now be dismissed early
- 沉睡匕首 T3 damage reduction on target improved from -30% to -40%
- 烟雾弹 sprint speed now instantly kicks in after casting it
- 子弹之舞 cooldown reduced from 160s to 130s
- 子弹之舞 T2 changed to -40s Cooldown
- 子弹之舞 T3 changed to +1 Targets Hit Per Shot
- Reworked how friend invites work inside the client. You must now be Steam friends with a person to invite them. This has a friend recency requirement as well as your friend needing to not be a limited steam user. Previous requests do not need to be resubmitted.
- Removed Pause cooldown in private bot matches and tutorial/sandbox
- Removed roof duct on top of low building besides inner Walker
- Removed street lamp post that was causing heroes to get stuck near inner lane Guardian
- Updated 沃督's 束缚之言 delay and impact sounds
- Base ammo increased from 14 to 16
- 炼金瓶 T3 increased from +25% Fire Rate Slow to +35%
- 意志力 T3 increased from +150 Spirit Shield to +200
- Fixed 奇能's 量子闪现 going through ceilings sometimes
- Base HP growth reduced from 48 to 44
- 量子闪现 fire rate bonus reduced from +30% to +25%
- 奇点 base radius increased from 8m to 10m
- Base HP growth reduced from 36 to 32
- 顽胄韧甲 T2 reduced from +200 Health to +150
- 撼天动地 personal brief busy state upon landing increased from 0.2s to 0.3s
- 炽焱's 复燃 now shows portraits of enemies that are burning for the full duration
- 烈焰冲刺 cooldown increased from 30s to 38s
- Fixed training 青藤's True Form causing you to get healed
- Watcher's Covenant heal sharing reduced from 65% to 55%
- Improved 灰爪's trap visibility
- Fixed 剑客无情 sometimes getting stuck on nearby geometry
- Curse: No longer prevents stamina usage
- 超级光束 slow now affects stamina dashes
- 幻影屏障 can now be dismissed early
- 雷霆风暴 T1 increased from +30% to +35% Bullet Resist
- 耐力补给 powerup duration increased from 60s to 80s
- 耐力补给 powerup amount reduced from 2 to 1
- 不治魔咒 moved from Spirit tree to Vitality tree
- 不治魔咒 now gives +50 Health
- No longer provides +2 Sprint
- Now provides +1 Stamina
- 铜皮铁骨 duration reduced from 4s to 3s
- 铜皮铁骨 cooldown increased from 25s to 30s
- Visual effects updates for melee lifesteal items
- Spirit: 元灵吸收 reduced from +10% to +8%
- 衰变 changed from 2.2% of Max Health to 2.4% Current Health (less damage when the target is low, and non-lethal now)
- Damage falloff bonus reduced from 20% to 15%
- 元灵吸收 reduced from +35% to +33%
- No longer has cast time (was 1s)
- Bullet damage falloff now maxes out at ~65m instead of ~70m
- Spirit
- Shredder Bullets: Spirit Amp reduced from +12% to +10%
- Shroud: Bonus spirit duration increased from 6s to 10s
- Magazine: Time for Max Damage reduced from 4s to 3.5s
- Pulse: Damage per pulse reduced from 45 to 40 (total dps from 22.5 to 26.6)
- Reverb: Fixed the damage being reduced by armor twice
- Reverb: Damage reduced from 35% to 30%
- Kelvar: Bullet Shield increased from 700 to 1000
- Spirit: Spirit increased from 45 to 50
- Overflow: Spirit duration increased from 14s to 18s
- Movement Speed powerup duration increased from 12s to 30s
- Movement Speed powerup movespeed reduced from 2 to 1
- Movement Speed powerup sprint speed increased from 2 to 4
- Increased the distance heroes slide when they come to the bottom of a ramp
- Increased the speed of Guardian's melee attacks
- Changed Guardian's behavior to only attempt melee when a unit is within 6m but still do damage to units in 12m range
- Bullet Shields now block damage from melee (similar to resistance)
- Candle trooper health bars now stick around at 1% when they are in self destruct mode to make it more clear they can still be shot
- Added lights to outer lane Cosmic Veil tunnels
- Walker bomb damage reduced from 300 to 200
- Mid Boss can now only be damaged by enemies inside the bottom pit
- Mid Boss Rejuv claim time reduced from 2.5s to 1.5s
- Mid boss area has reduced destructibles
- Build descriptions can now be seen in-game via a tooltip
- Replaced the neutral vaults with a new model, the Sinner's Sacrifice
- Added the ability to change builds while in-game
- Added neutrals to Hero Sandbox (the small room in the back on the right)
- Added new objective health bars for 守卫者 and 行者
- Added Match History link to the top right
- You can now move active item slots on the HUD while holding alt/tab
- Improved visibility of the voice icon indicating who is talking
- Hero icons on the minimap are scaled up a little when holding alt
- Improved networking when there is packet loss or jitter
- Soul Vessel dropped from heroes (after killing neutrals) now scales in size based on how many souls are inside
- Improved menu UI sound feedback
- Player's icon is highlighted in the top bar
- Added UI sound effects for team and opponent deaths
- Added 动力卡宾枪 charge audio loop
- Fixed some visual issues with 冰封路径
- Updated sound effects for the Sinner's Sacrifice
- Fixed an HTML exploit with chat
- Fixed not being able to place deployable abilities at certain angles
- Fixed moving active item slots causing the player to say "[ITEM] is on cooldown"
- Fixed a bug with 怨念 firing slightly upward
- Changed collision on barrel stand stacks to block bullets
- Added zapper on factory outpost building
- More heroes will now compliment on good uses of ultimates instead of just saying "good work"
- Fixed more instances of heroes being called out by the wrong name
- Base hero kill value increased from 150 to 225
- Rejuv duration reduced from 4 to 3 minutes
- Rejuv buff no longer increases your ammo
- Rejuv now causes all your candle troopers to have double health for 3 minutes
- Strong neutrals HP reduced by 20%
- Strong neutrals souls bounty reduced by 20%
- 4 Strong Neutral camps in the corners of the map have been replaced with Medium neutrals
- Vaults souls increased from 260 to 300
- Spirit tier bonus increased from 3/6/9/12 to 4/8/12/16
- Vitality tier bonus increased from 5/10/15/20% to 8/12/16/20%
- Moved the middle lane Base 守卫者 further out slightly
- Powerups bonus types are now split between the regular destructibles like crates/vases/etc and the Golden Statues. Regular ones can only roll for souls and Golden Statues can only roll for buffs. Distribution of destructibles and Golden Status around the map has been adjusted a bit.
- Respawn rate for Destructibles/Statues (after initial spawn) slowed from 120s to 180s
- Fire Rate powerup reduced from +20% to +15%
- Fire Rate powerup duration increased from 25s to 35s
- Health Regen powerup regen reduced from 1.5% to 1%
- Health Regen powerup duration increased from 15s to 25s
- Cooldown Reduction powerup reduced from 25% to 20%
- Extra Clip powerup reduced from 4 clips to 3
- Crouch movespeed increased from 4 to 4.75
- Extra
- Regen: Regen increased from 1.75 to 2
- Enduring
- Reactive
- Barrier: Cooldown reduced from 35s to 25s
- Lifesteal: Reduced from +25% to +23%
- Soul
- Cold
- Front: cooldown reduced from 40s to 32s
- Improved
- Cooldown: HP Regen reduced from 2 to 1.5
- Shifting
- Shroud: Cooldown reduced from 45s to 35s
- Shifting
- Intensifying
- Torment
- Pulse: Interval improved from 2s to 1.5s
- Torment
- Torment
- Pulse: HP bonus reduced from +150 to +125
- Majestic
- Leap: Velocity increased from 22.5 to 27
- Mystic
- Mystic
- Curse: Now also prevents item usage
- Curse: Duration reduced from 3.75s to 3.5s
- Diviner's
- Boundless
- Spiritual
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