Scarabées de feu no longer does max health steal
Scarabées de feu now drains life from the enemy, dealing DPS to the enemy and healing you for 8s.
Scarabées de feu no longer applies +10% Damage Amp
Scarabées de feu now reduces enemy damage output by 20% (and +15% in T3)
Diable de sable radius increased from 3.5m to 4m
Diable de sable T3 window to recast increased from 5s to 6s
Marque de Djinn spirit scaling reduced from 0.51 to 0.44
Marque de Djinn debuff visuals improved
Marque de Djinn T1 s low duration increased from 0.5s to 0.8s
Marque de Djinn T2 m ultiplier duration increased from 2.5s to 3s
Voyage no longer gets interrupted by non-hero sources nor DOT damage
Voyage wait time reduced from 3s to 2s
Voyage interrupt cooldown reduced from 6s to 4s
Voyage cooldown reduced from 145s to 120s
Voyage can now be manually canceled
Voyage can now also target units
Bullet/Melee resistance reduced from -6% to -8%
Gun now has falloff 22m->60m
Bullet damage increased from 18 +0.6 to 22 +0.7
Luminophage spirit scaling increased from 0.23 to 0.28
Prisme cristallin no longer grants +1m Move Speed
Prisme cristallin T1 increased from +2.5m Move Speed to +3.5m
Dagues rayonnantes spirit scaling increased from 0.42 to 0.56
Dagues rayonnantes T2 increased from "-15s Cooldown and +60 Damage" to "-18s Cooldown and +70 Damage"
Dagues rayonnantes T3 fire rate increased from 6% to 7%
Astre prodigieux range reduced from 15m to 14m
Astre prodigieux T3 reduced from +10 Max Bounces to +8
Mort en bocal spirit scaling increased from 0.25 to 0.35
Mort en bocal health per boon increased from 1 to 1.3
Mort en bocal fixed colliding with the world sometimes
Mort en bocal T2 now increases duration by +4s
Mains d'outre-tombe deploy time reduced from 0.7s to 0.6s
Mains d'outre-tombe T3 changed from "+1s Immobilize and -12s Cooldown" to "+1s Immobilize and +2 Ghouls Summoned"
Vol d'essence T3 fixed to latch onto targets nearby more readily
Clause mortuaire now summons 2 Ghouls on cast
Clause mortuaire T3 no longer summons 3 Ghouls on cast
Clause mortuaire T3 increased from +5% Current Health to +6%
Tour de cartes heart now only heals for half the amount for secondary targets in the area
Tour de cartes now randomly pulls cards out of a 2 deck stack (lowers overall variance. Gets a new 2 deck stack after that is depleted)
Projection mentale cooldown increased from 42s to 46s
Projection mentale T3 cooldown increased from -28s to -32s
Salve automatique T3 now interrupts/finishes an ongoing reload
Psychokinésie cast time increased from 0.35s to 0.45s
Psychokinésie debuff duration reduced from 2.75s to 2.25s
Psychokinésie cast range reduced from 13m to 10m
Psychokinésie cooldown increased from 120s to 130s
Bullet damage increased from 6.0 +0.15 /boon to 6.2 +0.16 /boon
Mini Turret attack range increased from 25m to 30m
Vaporisateur médicinal radius increased from 5m to 5.5m
Mur spectral duration increased from 4.5s to 5s
Tir de barrage cooldown increased from 165s to 175s
Tir de barrage spirit scaling reduced from 0.23 to 0.2
Tir de barrage T3 s pirit scaling reduced from 0.2 to 0.16
Tir de barrage T3 DPS reduced from 22 to 18
Rafale éclair Weapon Accuracy reduced from -25% to -30%
Go For The Throat, Coup de botte and Mauling Leap now benefit from range increases
Coup de botte now uses a break-off angle when grounded, allowing upward movement if looking up enough
Tail Whack spirit scaling increased from 1 to 1.5
Lycanthropie now grants 1.5m Move Speed
Lycanthropie T1 increased from +18% Resists to +20%
Lycanthropie T2 increased from +150 Bonus Health to +200
Lycanthropie T3 now has a 1.5s buffer for kill credit
Health per boon increased from 46 to 50
Now has 30% less effectiveness from lifesteal (Lifesteal Effectiveness stat added to Vitality tooltip)
Défibrillation radius increased from 12m to 18m
Défibrillation cooldown increased from 210s to 230s
Défibrillation T3 no longer increases radius by 6m
Défibrillation T3 cooldown from -70s to -100s
Défibrillation T3 now also deals +150 Damage
Aura de souffrance aura radius reduced by 2m
Melee damage per boon increased by 10%
Siphonnage range increased from 7.5m to 8m
Siphonnage T3 range reduced from +3.5m to +3m
Résilience infernale T3 increased from +7% Damage Regenerated to +8%
Impact sismique impact height increased from 4m to 6m
Impact sismique T2 increased from +0.6s Stun Duration to +0.7s
Impact sismique T3 Intouchable duration increased from 4s to 5s
Dérouillée range reduced from 4.8m to 4m
Dérouillée DPS reduced from 45 to 40
Dérouillée DPS spirit scaling reduced from 1.2 to 0.6
Dérouillée cooldown reduced from 140s to 130s
Dérouillée T3 DPS reduced from +60 to +50
Dérouillée T3 now also increases spirit scaling +0.4
Dérouillée health rescaled from 50 to 30 + 1/Boon (not retroactive)
Poing poisseux scaling reduced from 0.8 to 0.6
Poing poisseux now has +20 bonus damage
Poing poisseux wind up time increased from 0.15s to 0.2s
Poing poisseux displacement duration reduced from 0.8s to 0.6s
Boule visqueuse stun duration reduced from 0.7s to 0.5s
Boule visqueuse lockout period from being affected again increased from 1.25s to 1.35s
Boule visqueuse duration increased from 10s to 11s
Bond lacérant scaling reduced from 1.2 to 0.8
Bond lacérant cooldown increased from 11s to 13s
Bond lacérant T2 reduced from "+225s within 4s " to "+200 within 3s "
Ava is no longer disabled by damage over time abilities (same as zipline rules)
Retour aux ombres move speed reduced from 30% to 20%
Retour aux ombres cooldown increased from 90s to 100s
Ammo increased from 18 to 20
Impulsion cinétique spirit scaling reduced from 2.1 to 1.8
Impulsion cinétique width increased from 5m to 5.5m
Impulsion cinétique T3 increased from +16m Range to +20m
Intrication quantique T3 now also replenishes 1 charge for charged abilities (half effect on allies)
Singularité T3 Max health as damage increased from 5.5% to 6%
Pétrification spirit scaling reduced from 0.8 to 0.6
Pétrification T3 s pirit scaling reduced from +2 to +1.7
Largage aérien ally cast range increased from 18m to 22m
Largage aérien is no longer disabled by damage over time abilities (same as zipline rules)
Largage aérien cooldown increased from 65s to 85s
Largage aérien cooldown is reduced by 25% when used on allies
Grenade de givre radius increased from 6m to 6.5m
Grenade de givre damage spirit scaling reduced from 0.914 to 0.8
Grenade de givre T3 damage spirit scaling reduced from 1.0 to 0.9
Voie glacée T2 increased from -20s Cooldown to -25s
Voie glacée T3 now also grants +20 Spirit Power
Dôme gelé T3 increased from 50 Health Regen to 65
Stamina increased from 2 to 3
Stamina cooldown increased from 4.5s to 5.5s
Saignée no longer interrupts sliding when cast
Saignée is now affected by healing modifiers
Fixed a bug with Coup de grâce T3 causing the cooldown to be delayed if you failed to execute during the allowed window
Coup de grâce now continues forward (and dealing damage) until it reaches a target it can kill or runs out of range
Fixed a bug with Ratissage with how the low hp bonus damage against non-hero targets was dealt (when they were low, the spirit resist didn't matter effectively)
Float time with umbrella increased from 2.5s to 4s
Can now zoom in again to continue floating if you let go of the zoom, as long as the total zoom time is still under the max
Fixed various issues with Nox Nostra bats not hitting things properly (DPS values reduced to compensate for this indirect buff)
Strike: Stamina increased from +2 to +3
Bullet damage increased from 17 to 18.5
Riposte T2 m elee resist reduction increased from -22% to -30%
Riposte T3 increased from +1.2s Stun to +1.6s
Reload time reduced from 2.491 to 2.25
Élanflammé speed now moves faster by the same amount of speed above your base
Combustion explosive T2 increased from +65% Explosion Lifesteal to +85%
Bélier de tête now uses a break-off angle when grounded, allowing upward movement if looking up enough
Fixed Flying Strike triggering heavy melee procs rather than light melee (damage amount was light melee still)
Hyperlaser duration from -4s to -5s
Doorman: Fixed Charriot à bagages moving targets with Intouchable if it goes through a Porte dérobée
Concoction: Now grants you unstoppable during the pre explosion state
Ability Range reduced from +6% to +5%
Bonus Health reduced from 100 to 75
Enhanced Items: Offrande sanglante, Tissu d'ombres, Sacrifice rituel, Tapis volant, Rite de guérison, Bond majestueux, Cuir blindé, Balles antimonstres, Sentinelle du voile, Transe furieuse, Retour de balle, Médaillon de soin, Réfutation, Malédiction désarmante, Tir divisé, Faisceau de détresse, Sape spirituelle, Relique maudite, Aura héroïque, Canon rouillé, Bouclier balistique, Nullification Blast, Cape d'opportunité
Spirit investment rescaled from 7/11/15/19/38/52/64/76/89/101 to 7/11/15/19/38/48/57/66/75/100
Small neutrals spirit resist increased from 35% to 45%
Spirit
Shots: Debuff Resist increased from 18% to 20%
Tribute: Spirit Resist reduced from 10% to 8%
Emblem: Spirit Resist increased from 15% to 18%
Locket: Spirit Resist increased from 8% to 10%
Skin: Bullet Resist reduced from 15% to 12%
Spirit: Constant spirit bonus reduced from 35 to 30
Doorman: Sonnette impact damage spirit scaling reduced from 1 to 0.7
Doorman: Sonnette explosion damage spirit scaling reduced from 1.7 to 1.4
Doorman: Sonnette T3 now also increases spirit scaling by +0.4
Doorman: Porte dérobée T3 distance spirit scaling reduced from 0.25 to 0.15
Strike: DPS spirit scaling increased from 0.2 to 0.4
Slippers: Damage radius increased from 8m to 12m
Wings: In Air Damage Reduction increased from -40% to -60%
Slippers: Slide Fire Rate increased from 50% to 60%
Wings: Additional air dash/jump increased from +1 to unlimited
Gauntlet: Melee distance increased from 130% to 150%
Vitality investment tree bonus reverted back to % base hp increase rather than raw constant bonus (back to how it was set up in december)
Hero health growth increased by +3 and 4%
Greater
Expansion: Ability Range reduced from 35% to 30%
Ward: Ability Range reduced from 10% to 8%
Ballistic
Enchantment: Ability Range reduced from 25% to 20%
Cultist
Sacrifice: Ability Range reduced from +15% to +12%
Healing
Nova: Ability Range reduced from +6% to +5%
Rescue
Beam: Ability Range reduced from +8% to +6%
Divine
Barrier: Ability Range reduced from +15% to +10%
Arcane
Surge: Ability Range reduced from 15% to 12%
Echo
Shard: No longer grants +5% Ability Range
Burn: Ability Range reduced from +8% to +6%
Vortex
Web: Ability Range reduced from +10% to +8%
Weighted
Burst
Fire: Duration increased from 3.5s to 4.5s
Burst
Fire: Cooldown increased from 7s to 9s
Blood
Enchanter's
Restorative
Metal
Golden
Goose Egg: Now has a 2 second channel to hatch
Boundless
Doorman: Sonnette now continuously emits slow
Doorman: Sonnette T1 changed from "+3m Radius" to "+1 Charge"
Doorman: Sonnette T3 no longer grants +1 Charge
Doorman: Sonnette T3 now also grants +4m Radius
Doorman: Sonnette T3 duration increased from +22s to +26s
Doorman: Sonnette T3 no longer increases slow by -15%
Doorman: Porte dérobée now shows the range of where the second door can be placed on the minimap.
Doorman: Porte dérobée T3 reduced from +50m to +45m
Improved the following
Unstable
Unstable
Concoction: Radius increased from 18m to 22m
Shadow
Shadow
Strike: Now grants +350 Health
Shadow
Strike: DPS increased from 75 to 125
Shadow
Shadow
Strike: Invis duration increased from 2.5s to 3s
Electric
Electric
Nullification
Burst: Radius increased from 12m to 20m
Nullification
Burst: Now grants +40% Debuff Resistance
Celestial
Blessing: Cooldown reduced from 50s to 30s
Celestial
Blessing: Heal increased from up to 50% of your HP to 60%
Celestial
Blessing: Heal min increased from 300 to 400
Runed
Runed
Gauntlet: Cooldown on hit reduced from -12% to -16%
Runed
Gauntlet: Cooldown on hit reduced from -3s to -4s
Seraphim
Seraphim
Cloak of
Opportunity: Barrier increased from 300 to 500
Cloak of
Opportunity: Cooldown reduced from 14s to 12s
Infinite
Rounds: Fire Rate increased from 30% to 35%
Mystical
Piano: Radius increased from 11m to 12m
Shrink
Ray: Now grants +20% Fire Rate while shrunk
Brawl
Brawl