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Minor Update - 07-28-2026
Minor Update - 07-28-2026
2026년 7월 28일
07-28-2026
·
영웅: 20
아이템: 17
끈적이 폭탄 damage reduced from 70 to 55
끈적이 폭탄 spirit ratio reduced from 0.8 to 0.7
끈적이 폭탄 base bounce count increased from 1 to 2
끈적이 폭탄 T3 bounce count reduced from +2 to +1
큐브 T3 reduced from -25s Cooldown to -20s
끈적이 펀치 slow duration reduced from 4s to 3s
끈적이 펀치 slow increased from -20% to -30%
끈적이 펀치 cooldown reduced from 24s to 21s
끈적이 공 T2 increased from +10% Resists to +20%
수면 단검 wake up time spirit scaling reduced from 0.003 to 0.002
수면 단검 damage spirit scaling reduced from 2.8 to 2.2
수면 단검 T2 changed from “-17s Cooldown and Applies 15 표적 고정 Stacks” to “+1s Sleep Duration and Applies 15 표적 고정 Stacks”
수면 단검 T3 changed from “+1s Sleep Duration and -50% Move and Dash Speed for 3s on wake-up” to “-17s Cooldown and -50% Move and Dash Speed for 3s on wake-up”
표적 고정 T3 reduced from +0.14 per Stack to +0.11
표적 고정 T3 now also scales with Weapon Damage (0.0003)
불꽃 장수풍뎅이 duration reduced from 7s to 5s
불꽃 장수풍뎅이 T2 reduced from +2 Charges to +1 Charge
불꽃 장수풍뎅이 T2 now also increases duration by 2s
먼지 회오리 T3 no longer increases Lift Duration by +0.3s
Fixed 진의 표식 T3 still being -1s Cooldown instead of -0.75s
Gun falloff range reduced from 20m ->46m to 17m →42m
급속 연사 now does 100% bonus damage against NPCs (troopers and neutrals, not objectives)
늑대의 저주 precast time increased from 0.2 to 0.3
늑대의 저주 precast movespeed reduced from 7.6m to 2.5m
늑대의 저주 T1 reduced from +20% Resists to +15%
생명 흡수 changed from 75% Damage to Heal to 100%
생명 흡수 DPS reduced to provide the same effective heal as before but with less DPS
악의 Damage amplification reduced from 8% to 7%
악의 T3 increased from +7% Damage Amp to +8%
Sprint speed reduced from 1.5m to 1m
Bullet falloff range reduced from 20m -51m to 18m -47m
거룩한 분노 cooldown no longer starts after the conclusion of the ability, now starts immediately
거룩한 분노 blessed stakes damage increased from 100 to 115
찬란한 경이 radius increased from 16.5m to 17.5m
찬란한 경이 damage increased by 10%
찬란한 경이 buffer duration increased from 3s to 3.25s
비상 검술 T2 reduced from +40 Spirit Power to +35
비상 검술 T3 charges from +2 to +1
비상 검술 T3 Charge Time increased from 4s to 5s
반격 base stun duration increased from 0.6s to 0.8s
반격 T3 changed from +1.6s Stun Duration to +60% Bullet, Spirit and 근거리 체력 흡수 against the target for 7s
에이바 T2 reduced from +45% Move Speed to +40%
에이바 T3 reduced from +20% damage amp to +18%
할퀴기 spirit scaling reduced from 1.8 to 1.7
할퀴기 T3 s ilence duration reduced from 2.3s to 2s
피의 퇴각 recast time increased from 3.5s to 4s
피의 퇴각 T3 cast range increased from +3m to +4m
굴파기 cooldown no longer starts after the conclusion of the ability, now starts immediately
콤보 now lets you cast items while using it
비행 망토 T3 reduced from -11s Cooldown to -10s
고통의 흔적 DPS reduced by ~6% (also reduces the spirit scaling and the upgrades)
Stamina regen increased from 5.5s to 6s
결정타 recast window reduced from 20s to 16s
들이받기 T3 reduced from 8% Max Health to 7%
특이점 cooldown reduced from 265s to 250s
석화 T3 s pirit scaling reduced from +1.7 to +1.5
얼음 쉼터 cooldown reduced from 195s to 185s
기사의 돌격 cooldown reduced from 220s to 210s
No longer hits enemies in a 12m radius, only affects primary target now
Changed from the cooldown being on the item to being target based
Removed half cooldown against NPC
Explosion damage reduced from 110 to 50
Now has a 0.5s post-cast time
No longer grants +5% Fire Rate
Cooldown increased from 35s to 30s + the cooldown of the imbued ability
No longer grants +17% Debuff Resist innate bonus
Active now grants +20% Debuff Resist (retroactive on application)
Max Health per second reduced from 2.5% to 2.3%
Now provides a bonus +10% 마법 체력 흡수 on proc
Ability Duration reduced from +15% to +13%
Fire Rate reduced from +32% to +30%
Max stacks stun duration increased from 0.5s to 0.75s
Bullet Resist reduction increased from -4% to -5% per stack
No longer has -14% Damage Output innate
Now applies a -25% Damage Output debuff for the 3.25s duration
Active now grants +1m Move Speed
Active removes move speed penalty when shooting (like 민첩 걸음)
Cooldown reduced from 9s to 8s
Spirit scaling reduced from 1.2 to 0.9
Spirit power increased from +35 to +40
Cooldown increased from 35s to 37s
Now has +10% 총탄 체력 흡수 as an innate
When hitting a trooper and a hero at the same time, it now always prioritizes healing off the hero (same change for 근거리 체력 흡수)
Heal per boon increased from 0.32 to 0.5
No longer grants +15% Weapon Damage
Weapon Damage reduced from +40% to +30%
Duration reduced from 5s to 4.5s
No longer procs off of items
Stamina bucket 3 heroes (slowest) have their ground dash time increased from 0.7s to 0.72s and air dash time from 0.49s to 0.51s
The Orb Spawners in base that give 10 souls on hit now split to nearby players on expire
Fixed the party member / team mate audio volume slider for voice communications
Doorman: Bullet damage rescaled from 26 + 1.19/boon to 24 + 1.25
Doorman: 호출 벨 Charge Time increased from 6s to 7s
Doorman: 문 연결 duration reduced from 20s to 15s
Doorman: 문 연결 T1 duration increased from +15s to +20s
Doorman: 문 연결 T3 range reduced from +45m to +40m
Doorman: 수하물 카트 damage reduced from 80 to 60
Doorman: 수하물 카트 T1 increased from +60 Damage to +80
Doorman: 수하물 카트 range reduced from 25m to 20m
Doorman: 수하물 카트 T2 increased from +20m Cast Range to +25m