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Gameplay Update - 05-22-2026

05-22-2026 · 31 heroes 27 items
Сон Hero 2 4
  • Backdoor removal linger duration reduced from 20s to 14s
  • Removed two jump pads from around the middle of the map that point to outwards (to the left and right respectively)
  • Removed delay on ziplines when using alternative key binds
  • The rules for Favored/Unfavored remain the same (+15% soul difference for the first urn at 10:00, +10% for all future urns)
  • Бойова подушка charge time reduced from 9s to 8s
  • Бойова подушка T3 increased from +90 to +100 Damage
  • Сонна компанія burst heal now also applies to secondary allies that you jump to
  • Сонна компанія lingering heal duration reduced from 3s to 2s (values rebalanced to be the same overall heal just faster)
  • Сонна компанія T2 Barrier and Item Duration/Range effectiveness increased from 25% to 35%
  • Сонна компанія T3 now also increases Missing Health Heal from 0.03 to 0.05 and Regen Per Second from 0.66 to 1.0
  • Сонна компанія can now be cast through veils
  • Reduced lockout period after ejecting from Сонна компанія from 1s to 0.3s
  • Сонна компанія time to fly to your ally is now 50% faster
  • Сонна компанія heal duration is now displayed on the hud as well as the healthbar icon
  • Сонна компанія fixed specific abilities/items that could kill Сон while he's napping
  • Сонна компанія now allows friendly auras to affect Сон
  • Сонна компанія eject is no longer affected by debuff resistance and now launches upwards slightly more to prevent hitting the ground
  • Сонна компанія eject no longer briefly restricts movement abilities and input
  • Тиха година now provides +30% damage reduction in the base ability (T3 still adds +50%)
Ґрейвз Hero 2 2
  • Sprint speed increased from 1.6 to 2.2
  • Загребущі руки now spawns a ghoul in the base ability (T3 still increases it by 1)
  • Updated dash ranges for Deadheads to be calculated from the center of Ґрейвз when they are following her
  • Fixed Fire Rate buffs for Deadheads not being applied to their next attack, but only on subsequent attacks
  • Fixed Deadheads being unable to dash through veils
  • Fixed Deadheads being unable to dash to targets at the very end of your attack range when they are in follow mode
  • Fixed Deadhead's damage taken from bullets being unaffected by fall-off
  • Added 0.1s buffer duration for Deadheads losing line-of-sight before they stop following an enemy
  • Fixed Deadheads becoming inactive if Ґрейвз dies while they are following her
  • Банка мертвих spirit scaling reduced from 0.35 to 0.31 (they are better at dealing damage now)
  • Increased speed & acceleration of Deadheads only when they are following Ґрейвз - doesn't affect in-combat
  • Fixed certain projectiles (i.e Gray Talon's Bird) colliding with Deadheads
  • Update Grave's melee to also set the dash target for Deadheads
  • Bullet damage and growth reduced by -10%
Міна Hero 1 3
  • Stamina Regeneration is reduced by 25% for 5s after using a Wall Jump. This does not trigger when out of combat or when mantling soon after.
  • Locket: No longer has a minimum of 1 stamina restore
  • Locket: Max stamina restored reduced from 4 to 3
  • Blast: Slowed targets now have their stamina regen frozen for the 4s slow duration
  • Talon: Rain of Arrow stamina distance changed from being -9% to +25%
  • Innate -8% Debuff Resist
  • Fixed Подряпина sometimes not working with high ping
  • Пристрасні укуси T3 increased from -4s Cooldown to -5s
  • Пристрасні укуси no longer applies the flat on hit damage to abilities (was doing 20% of its value on Нокс ностра)
  • Нокс ностра T3 reduced from 1% Current HP to 0.5%
Ямато Hero 4 1
  • Потужний розріз post cast time reduced from 0.4s to 0.2s
  • Потужний розріз spirit scaling increased from 1.86s to 2.1
  • Розріз у повітрі range increased from 25m to 30m
  • Розріз у повітрі T2 no longer grants +20m Cast Range
  • Розріз у повітрі T3 now also grants +15m Cast Range
  • Розріз у повітрі T3 increased from +1 Charge to +2
  • Fixed Багряний розріз not being able to hit anything if the player is aimed too high or low
  • Тіньова трансформація T1 increased from +5 Weapon Damage to +7
Лезо Hero 3 3
  • Різанина T2 reduced from -8% Spirit Resist to -6%
  • Кровопускання Deferred Damage Cleared reduced from 40% to 35%
  • Кровопускання T3 increased from +45% Deferred Damage Cleared to +50%
  • Смертельний удар cooldown increased from 105s to 125s
  • Смертельний удар full rage damage bonus reduced from 14% to 12%
  • Смертельний удар T2 increased from +8% Full Rage Damage Bonus to +10%
  • Смертельний удар T2 now also reduces cooldown by -30s
Аполлон Hero 1 2
  • Improved the hero's hitboxes (easier to hit)
  • Base regen reduced from 2 to 1
  • Відсіч no longer automatically dashes. It now grants you a sub ability immediately to target the hero you want to jump to for a brief duration (can target the enemy before the parry to buffer it). Cast range is 25m.
  • Відсіч no longer triggers on damage auras (things like Полум’яний ривок)
  • Відсіч no longer triggers off of objective damage
  • Досконалий наступ hitbox reduced by 10%
Сільвер Hero 1 2
  • Bullet Cycle Time reduced from 0.9s to 0.85s (overall DPS adjusted to remain the same)
  • Бола сплутання no longer prevents you from jumping and mantling
  • Бола сплутання T2 changed from "+0.75s Duration" to "-5s Cooldown"
  • Бола сплутання T3 changed from "-5s Cooldown and Рикошет to 2 additional targets" to "+0.75s Duration and Рикошет to 2 additional targets"
  • Лікантропія Fire Rate reduced from 80% to 65%
  • Лікантропія Fire Rate spirit scaling increased from 0.25 to 0.45
Біллі Hero 4 1
  • Health per boon increased from +48 to +59
  • Bullet damage per boon reduced from 0.165 to 0.142
  • Навіжений цап cooldown increased from 30s to 32s
  • Навіжений цап T2 increased from +0.3s Duration to +0.4s
  • Навіжений цап T3 increased from -10s Cooldown to -13s
Парадокс Hero 4 1
  • Стіна часу T1 duration increased from +2.5s to +3.5s
  • Стіна часу T3 increased from +1 Charge to +2
  • Стіна часу T3 Charge Delay reduced from 4s to 2s
  • Кінетичний карабін T3 increased from +50% Max Damage Scaling to +55%
  • Парадоксальна підміна damage increased from 125 to 150
Абрамс Hero 2
  • Пекельна стійкість T1 changed from "+1.5 Health Regen" to "+200 Max Health"
  • Пекельна стійкість T2 changed from "200 Max Health" to "+18% Ближній вампіризм" (40% effective vs non-heroes)
  • Сейсмічний струс T2 increased from +0.7s Stun Duration to +0.8s
  • Сейсмічний струс T3 Нестримність duration increased from 5s to 6s
Селеста Hero 3
  • Improved the hero's hitboxes (easier to hit)
  • Stamina cooldown increased from 4.5s to 5s
  • Променисті кинджали T2 changed from "-18s Cooldown and +70 Damage" to "-22s Cooldown and +80 Damage"
  • Осяйне диво T2 increased from +50 Damage to +70
Батіг Hero 1 1
  • Bullet damage per boon reduced from 0.341 to 0.31
  • Удар об землю damage per meter spirit scaling increased from 0.0372 to 0.04
  • Захват T2 bonus damage no longer stacks with itself, but instead refreshes the duration
  • Захват T3 now also grants +1 Charge
Бібоп Hero 1 2
  • Bullet damage per boon reduced from 0.139 to 0.115
  • Вибуховий аперкот T2 weapon damage reduced from +40% to +30%
  • Бомба-липучка T2 increased from +75 Damage to +85
Динамо Hero 2
  • Кінетичний імпульс T2 reduced from -18% Bullet Resistance to -15%
  • Кінетичний імпульс spirit scaling reduced from 1.65 to 1.55
  • Квантова сплутаність T3 changed from dispelling non-ult debuffs to reducing the duration of non-ult debuffs by 50%
Кельвін Hero 2
  • Морозна граната damage spirit scaling reduced from 0.7 to 0.6
  • When interrupted on Крижана стежина, it no longer creates an ice path below him and instead lets him fall to the ground
  • Арктичний промінь DPS spirit scaling reduced from 0.5 to 0.38
Мак-Ґінніс Hero 2
  • Bullet damage per boon increased from 0.17 to 0.18
  • Fixed Важкий обстріл not triggering Кевлар ворожбита
  • Лікувальний привид radius increased from 5.5m to 6m
Пейдж Hero 2
  • Книжковий дракон T2 improved from -8s Cooldown to -12s
  • Марш підтримки T3 increased from +135 Damage to +160
  • Марш підтримки now has half cooldown if it hits no allies or enemies
Венатор Hero 2
  • Health increased from 790+43/boon to 830+48/boon
  • Заклята пастка T3 increased from +25% Damage Against Revealed Targets to +30%
  • Заклята пастка T3 now also grants +1 Charge
Віктор Hero 1 1
  • Bullet damage reduced from 13+0.3135 to 12+0.26
  • Швидкий старт T3 spirit scaling increased from +0.6 to +0.9
  • Аура страждання now does 50% damage to objectives
В’язкий Hero
  • Удар з-під калюжі T1 now also increases damage by +20
  • Удар з-під калюжі T2 no longer increases damage by +30
  • Удар з-під калюжі T2 now also grants +40% Lifesteal (1/4th against non-heroes)
Постовий Hero 1
  • Bullet damage per boon reduced from 0.38 to 0.34
  • Сила волі T3 debuff resistance now retroactively applies to existing debuffs when cast
  • Сковувальний проклін T2 no longer increases cast range by +12m
Блукач Hero
  • Шматування T3 no longer increases scaling by 0.4
  • Шматування T3 now also deals Heavy Melee Damage (0.55 scale)
Голідей Hero 2
  • Base bullet damage increased from 18.8 to 19.7
  • Health regen increased from 1 to 2
Інфернус Hero 2
  • Bullet size increased from 3 to 4
  • Вогняний вибух T3 increased from +0.75s Stun Duration to +0.9s
Мо та Кріл Hero 1
  • Getting hit with a melee no longer knocks you up when you are burrowed
  • Пісок в очі T3 increased from +1s Duration to +1.5s
Кишеня Hero 1 1
  • Летючий плащ T2 weapon damage duration reduced from 8s to 6s
  • Недуга cooldown increased from 140s to 150s
Сьомий Hero 1 1
  • Bullet damage growth reduced from 0.374 to 0.337
  • Crit reduction increased from 35% to 55%
Гадюка Hero
  • Кручений кинджал T2 bullet resist per stack from -5% to -6%
  • Кручений кинджал T3 now also increases max stacks by 2
Каліко Hero
  • Gloom Bomb T2 changed from "+75 Damage to Barriers" to "-5% Melee Resist for 5s Per Bomb" (stacks)
Імла Hero 1
  • Фіксація T3 increased from +0.12 to +0.14
Міраж Hero
  • Updated Джинова мітка visuals
Незламність Item 3
  • Barrier scaling increased from 1.8 to 2.0
  • Now has +2 Out of Combat Regen (from components)
  • Bullet Resist increased from 8% to 10%
  • Spirit Resist increased from 8% to 10%
Прицільний постріл Item 1
  • Now upgrades from Швидкісні набої (in addition to Далека відстань). Grants +60% Bullet Velocity.
  • Long range weapon damage reduced from 70% to 60%
  • Now has innate 10% Weapon Damage (from components)
Прудкі ноги Item 1
  • Now grants +6% Weapon Damage
  • Active slow resistance increased from 35% to 40%
Духовний вампіризм Item 1
  • Overflow: Духовний вампіризм moved from Active to Innate (reduced from 16% to 13%)
  • Overflow: Now builds from Духовний вампіризм (gains the innates it has)
Джаґернаут Item 2
  • Fire Rate reduction increased from -36% to -40%
  • Move speed bonus increased from +2m to +2.5m
Наповнення Item 1
  • Duration increased from 6s to 7s
  • Gains +6 Spirit Power (from components)
Сповільнювач Item
  • Total Damage Reduction debuffs now stack diminishingly rather than additively (Сповільнювач, Вогняні скарабеї, etc)
Цілющий медальйон Item
  • Fixed the following abilities taking you out of zoom temporarily when cast: Під градусом, Темні бомби, Осяйне диво, Дзвінок, Візок для багажу, Мітка переслідувача, Відновлювальне сяйво, Заряджений постріл, Порохова бочка, Bounce Pad, Духовне ласо, Напалм, Крижана стежина, Шмагання, Спектральна стіна, Подряпина, Вогняні скарабеї, Зневага, Пісок в очі, Стіна часу, Парадоксальна підміна, Обстріл, Летючий плащ, Бойова подушка, Кульова блискавка, Бола сплутання, Go For The Throat, Надокучливий розряд, Посвятна граната, Gut Shot, Snap Trap, Гнів Божий, Акумулятор болю, Jump Start, Політ, Ворон-фамільяр, Смертельна отрута, Бола скам’яніння, Алхімічна колба, Трюк із картами, Конденсатор, Цілющий медальйон, Зоряне зцілення, Хвиля тиші, Чарівний килим, Оновлювач
Священний бар’єр Item
  • Fixed the following items and abilities not working through veils: Аура героя, Лікувальний обряд, Зоряне зцілення, Рятівний промінь, Священний бар’єр, Кудзу-зв’язок, Cube, Сонна компанія, Маленькі помічники, Охоронний бар’єр, Кара, Сюжетні лати
Витримка Item
  • Added a new T1 Vitality Item, Витримка. Active grants you 200 Barrier for 4s duration. Innate grants 1
Реактивний бар’єр Item
  • Out of Combat Regen. Cooldown: 60s. Upgrades to Збройовий щит, Духовний щит, Реактивний бар’єр (these do not inherit the manual cast active) and Охоронний бар’єр.
Кара Item 1
  • Debuff resist increased from 15% to 17%
Сяюче відновлення Item
  • Enhanced Items not maintaining their stats from components: Розігрівні набої, Протитанк, Кінетичний ривок, Сяюче відновлення, Залпова стрільба, Вуальне підсилення, Духовна напруга, Лютий транс, Кровопивця
Опір кулям і спіріту (броня) Механіки 17 3
  • Вартові scaling resistance from +75%->-50% over 12 minutes to +50%->-50% (takes more damage early)
  • Bullet Velocity now stacks additively rather than diminishingly
  • Shrine Bullet Resistance increased from 10% to 20%
  • Spirit Investment Bonus now has a 6.4k line, changed from 4.8k/7.2k/9.6k/16k to 4.8k/6.4k/8k/11.2k/16k with bonuses from 38/48/57/66 to 38/45/52/59/66
  • After 35s (aggregate time held per team), the carrier will start taking 5% Max HP damage per second (previously was 45s and 0.15% Max HP damage).
  • No longer grants +30% Bullet and Spirit Resist while carrying it
  • Rounds: Spirit Power reduced from +7 to +4
  • Shot: Spirit scaling increased from 1 to 1.2
  • Fire: Damage per Second spirit scaling increased from 0.152 to 0.2
  • Weave: Ambush Spirit Power increased from 20 to 25
  • Resilience: Weapon Damage increased from 15% to 18%
  • Sacrifice: Weapon Damage increased from 8% to 10%
  • Sacrifice: Weapon Damage boon scaling increased from 0.7 to 0.8
  • Rite: Spirit scaling increased from 0.93 to 1.1
  • Spirit
  • Spirit
  • Shielding: Proc now also temporarily grants +18% Spirit Resistance (for the 8s duration)
  • Shielding: Proc now also temporarily grants +18% Bullet Resistance (for the 8s duration)
  • Bullet
  • Lifesteal: Now grants +6% Weapon Damage
  • Vest: Weapon Damage increased from 15% to 18%
  • Spirit
  • Trance: Gains the +6% Weapon Damage (from component)
  • Front: Damage height increased from 5m to 7m
  • Bullet
  • Resist Shredder: No longer grants +65 Bonus Health
  • Bullet
  • Resist Shredder: Bullet Resist increased from 8% to 9%
  • Bullet
  • Resist Shredder: Now grants +9% Weapon Damage
  • Power: Imbued Spirit Power increased from 24 to 25
  • Spirit
  • Snatch: Bonus damage spirit scaling increased from 0.744 to 0.84
  • Spirit
  • Snatch: Spirit Power Steal increased from 20 to 28
  • Recharge: Spirit Power for Charged Abilities increased from +10 to +14
  • Blast: Damage height increased from 5m to 7m
  • Blast: No longer does 15% damage amp
  • Doorman: Дзвінок explosion damage spirit scaling reduced from 1.4 to 1.3
  • Talon: Дощ зі стріл Weapon Damage bonus reduced from +4 to +3
  • Talon: Дощ зі стріл T1 changed from "-14s Cooldown" to "+3 Weapon Damage and +30% Slow for 1.5s"
  • Talon: Дощ зі стріл T2 changed from "+5 Weapon Damage and +40% Slow for 1.5s" to "-13s Cooldown" (Total CD from 16s to 9s)
Урна душ Механіки
  • \[ Урна душ ]
  • We are experimenting with an alternate set of Urn mechanics. Please give us your thoughts on this after you've played with it some.
  • To pickup the Urn, rather than standing in place to channel, you now light or heavy melee the Urn to pick it up.
  • The Urn is now always dropped off on top of the bridge on the middle of the map.
  • Once dropped off, the Urn will go into a "Depositing" phase for a set amount of time, depending on which team the urn favors (3s/5s/10s for Favored/Neutral/Unfavored).
  • While in the Depositing phase, the enemy team can Heavy Melee the urn to have their team claim it and cause it to switch sides. This adds +1.25s to that team's timer.
  • If the urn is Favored or Unfavored (in a comeback state), then the Favored team will get +50% Bullet and Spirit Resist in a 60m radius around the urn while it is being carried, dropped or deposited.
  • Urn damage is lethal
  • Like before, when the Urn is fumbled, it will wait 13s if there is a player within 25m. However afterwards, with this new version, it can no longer be picked up anymore and will very quickly run back to its spawn position.
  • Area around deposting the urn is revealed (urn runner is also revealed as usual)
  • All rewards are the same. The last person to contest the urn gets the +3 Golden Idol buffs, falling back to the original carrier if nobody contested it.
Лінії та трупери Механіки 4
  • Medic trooper heal duration increased from 2s to 4s (same overall heal amount)
  • When receiving multiple of the Medic trooper orb the duration will now be added ontop rather than stacking directly (so picking up 4 in a row will give the regen over 16s instead of over 4s, overall heal is the same just slower)
  • Medic Trooper heal increased from 12% missing hp to 13%
  • Guardian
  • Guardian
  • Guardian
  • Walker: Heal per boon increased from 6 to 8
  • Walker: Invisibility duration increased from 7s to 8s
Паррі Механіки 3
  • Fixed Паррі FX not always matching state
  • Melee
  • Weave: Ambush Melee Damage increased from 20% to 25%
  • Bullets: No longer builds up from melee attacks
  • Fists: Melee damage increased from 20% to 22%
  • Pulse: Melee Resist increased from 15% to 18%
Стаміна, заряди та спринт Механіки 2
  • No longer silences you while carrying. You are still disarmed and movement silenced.
  • Bullets: Dash Distance slow reduced from -25% to -22%
  • Shots: Dash Distance slow reduced from -25% to -22%
General 169 changes 37 14
  • Base HP reduced by 10 for all heroes
  • HP per boon reduced by 3
  • Medium neutrals initial spawn time reduced from 6 minutes to 5 minutes
  • Breakables spawn time increased from 2 minutes to 3 minutes
  • Shrines are now invulnerable until one pair of Base Вартові are destroyed
  • Knockup durations are now affected by debuff reduction
  • Sliding no longer resets sprint speed
  • Base Guardian Bullet Resistance increased from 10% to 20%
  • Tier 2 Bullet Resistance increased from 25% to 35%
  • Midboss now starts spawned at the beginning of the game
  • Movespeed diminish point increased from 11 to 12 (very slightly less aggressive diminishing scaling)
  • Weapon Investment Bonus now has a 6.4k line, changed from 4.8k/7.2k/9.6k/16k to 4.8k/6.4k/8k/11.2k/16k with bonuses from 46/55/70/85 to 46/54/62/74/86
  • Vitality Investment Bonus now has a 6.4k line, changed from 4.8k/7.2k/9.6k/16k to 4.8k/6.4k/8k/11.2k/16k with bonuses from 38/42/46/50 to 38/42/46/50 (final two tiers shifted up by +4)
  • Fixed various item barrier durations not scaling with duration increases
  • Вокери will interrupt a rocket barrage during the 1s windup if stomp becomes an option.
  • Fixed a bug where walkers were spinning while lasering.
  • Smoothed zipline grabbing to fix some jitter
  • Added ropes to zipline binding (so if a player rebinds zipline to something other than SPACE it will also apply to mounting/dismounting ropes)
  • Primary
  • Other
  • Душі are all instant after the deposit is complete
  • \[ Items ]
  • Restorative
  • Shot: NPC Healing increased from 15 to 20
  • Charge: Cooldown reduced from 7s to 5s
  • Active
  • Reload: Lifesteal increased from 14% to 16%
  • Weakening
  • Headshot: Now works vs NPCs
  • Opening
  • Slowing
  • Mystic
  • Recharging
  • Rush: Cooldown increased from 24s to 25s
  • Tesla
  • Bullets: Proc cooldown reduced from 0.25s to 0.2s
  • Alchemical
  • Ballistic
  • Ballistic
  • Enhancement: Ability Range increased from +20% to +22%
  • Weighted
  • Weighted
  • Shots: Debuff resistance increased from 20% to 22%
  • Shadow
  • Weave: Duration increased from 10s to 13s
  • Shadow
  • Weave: Ambush Fire Rate increased from 20% to 25%
  • Shadow
  • Shadow
  • Escalating
  • Resilience: Max Ammo increased from 30% to 35%
  • Escalating
  • Heroic
  • Aura: Radius increased from 30m to 35m
  • Hunter's
  • Aura: Fire Rate reduction increased from -14% to -15%
  • Cultist
  • Cultist
  • Cultist
  • Sacrifice: Bonus Душі increased from 170% to 180%
  • Toxic
  • Crushing
  • Fists: Cooldown reduced from 7s to 5s
  • Crushing
  • Crippling
  • Headshot: Now works vs NPCs
  • Spiritual
  • Spiritual
  • Glass
  • Cannon: Max Health reduction reduced from -15% to -13%
  • Healing
  • Extra
  • Regen: Regen reduced from 3 to 2.5
  • Extra
  • Regen: Out of Combat regen increased from 1 to 1.5
  • Debuff
  • Reducer: Now grants +90 Health
  • Return
  • Fire: Duration increased from 6s to 6.5s
  • Healing
  • Booster: Fixed various abilities and items not being boosted correctly
  • Restorative
  • Restorative
  • Reactive
  • Barrier: Now grants +1 Out of Combat Regen (from components)
  • Shielding: No longer grants +1.75m Move Speed on activation
  • Weapon
  • Shielding: No longer grants +1.75m Move Speed on activation
  • Weapon
  • Ward: Barrier increased from 200 to 250
  • Ward: Cooldown increased from 45s to 60s
  • Ward: Now grants +1.5 Out of Combat Regen (from components)
  • Battle
  • Dispel
  • Magic: Cooldown increased from 40s to 45s
  • Lifesteal: Bonus Health increased from +70 to +90
  • Fury
  • Trance: Active duration increased from 6s to 6.5s
  • Fury
  • Fury
  • Trance: Fire Rate increased from 30% to 32%
  • Majestic
  • Leap: Now grants +50% air control for the duration of the barrier
  • Majestic
  • Leap: Barrier boon scaling increased from 8 to 12
  • Veil
  • Veil
  • Divine
  • Barrier: Now grants +1.5 Out of Combat Regen (from components)
  • Vampiric
  • Burst: Duration increased from 4.5s to 5s
  • Vampiric
  • Burst: Now grants +6% Weapon Power (from components)
  • Golden
  • Goose Egg: Permanent buff from every 100 souls to every 80
  • Mystic
  • Regeneration: Regen duration increased from 6s to 7s
  • Rusted
  • Barrel: Bonus health increased from 50 to 60
  • Cold
  • Front: Radius reduced from 12m to 10m
  • Cold
  • Mystic
  • Slow: Bonus Health increased from +30 to +50
  • Arcane
  • Surge: Fixed various interaction bugs with different abilities
  • Surge of
  • Disarming
  • Hex: Duration increased from 4s to 4.25s
  • Torment
  • Radiant
  • Regeneration: Regen duration increased from 6s to 7s
  • Rapid
  • Magic
  • Carpet: Now innately grants -15% Gravity and Air Control by +25%
  • Arctic
  • Arctic
  • Blast: Radius increased from 12m to 16m
  • Arctic
  • Arctic
  • Arctic
  • Blast: Immobilize increased from 0.75s to 1s
  • Focus
  • Lens: Duration increased from 4s to 4.5s
  • Mercurial
  • Magnum: Base Bullet Damage spirit scaling increased from 0.465 to 0.49
  • Vortex
  • \[ Heroes ]
  • Doorman: Дзвінок radius reduced from 6m to 5.5m
  • Doorman: Дзвінок T3 radius increased from +4m to +4.5m
  • Doorman: Дзвінок inaccuracy debuff no longer diminishes from 100% to 0% over 1 second (the rest of the debuff is 4s)
  • Doorman: Дзвінок inaccuracy debuff reduced from -100% to -40% (lasts the full duration)
  • Doorman: Doorways close sub ability now starts on cooldown for 8s
  • Doorman: Двері is no longer unsilenceable
  • Doorman: Fixed recent bug causing Візок для багажу not being dispelled
  • Grey
  • Talon: Дощ зі стріл cooldown reduced from 30s to 22s
  • Grey
  • Talon: Дощ зі стріл cast delay reduced from 0.5s to 0.2s
  • Grey
  • Talon: Дощ зі стріл duration reduced from 7s to 4s
  • Grey
  • Talon: Дощ зі стріл moving ability in air improved
  • Grey
  • Grey
  • Grey
  • Grey
  • \[ Street Brawl ]
  • Fixed the following