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03-21-2026 Update
03-21-2026 Update
2026年3月21日
03-21-2026
·
21 heroes
4 items
蜃景
Hero
5
4
烈焰圣甲虫 no longer does max health steal
烈焰圣甲虫 now drains life from the enemy, dealing DPS to the enemy and healing you for 8s.
烈焰圣甲虫 no longer applies +10% Damage Amp
烈焰圣甲虫 now reduces enemy damage output by 20% (and +15% in T3)
尘卷风 radius increased from 3.5m to 4m
尘卷风 T3 window to recast increased from 5s to 6s
镇尼之印 spirit scaling reduced from 0.51 to 0.44
镇尼之印 debuff visuals improved
镇尼之印 T1 s low duration increased from 0.5s to 0.8s
镇尼之印 T2 m ultiplier duration increased from 2.5s to 3s
旅行者 no longer gets interrupted by non-hero sources nor DOT damage
旅行者 wait time reduced from 3s to 2s
旅行者 interrupt cooldown reduced from 6s to 4s
旅行者 cooldown reduced from 145s to 120s
旅行者 can now be manually canceled
旅行者 can now also target units
赛凌
Hero
6
3
Bullet/Melee resistance reduced from -6% to -8%
Gun now has falloff 22m->60m
Bullet damage increased from 18 +0.6 to 22 +0.7
吞噬光芒 spirit scaling increased from 0.23 to 0.28
炫目戏法 no longer grants +1m Move Speed
炫目戏法 T1 increased from +2.5m Move Speed to +3.5m
明辉匕首 spirit scaling increased from 0.42 to 0.56
明辉匕首 T2 increased from "-15s Cooldown and +60 Damage" to "-18s Cooldown and +70 Damage"
明辉匕首 T3 fire rate increased from 6% to 7%
耀光奇迹 range reduced from 15m to 14m
耀光奇迹 T3 reduced from +10 Max Bounces to +8
故人之罐 spirit scaling increased from 0.25 to 0.35
故人之罐 health per boon increased from 1 to 1.3
故人之罐 fixed colliding with the world sometimes
故人之罐 T2 now increases duration by +4s
束缚之爪 deploy time reduced from 0.7s to 0.6s
束缚之爪 T3 changed from "+1s Immobilize and -12s Cooldown" to "+1s Immobilize and +2 Ghouls Summoned"
精华转移 T3 fixed to latch onto targets nearby more readily
代行敕令 now summons 2 Ghouls on cast
代行敕令 T3 no longer summons 3 Ghouls on cast
代行敕令 T3 increased from +5% Current Health to +6%
灵魅
Hero
4
2
卡牌戏法 heart now only heals for half the amount for secondary targets in the area
卡牌戏法 now randomly pulls cards out of a 2 deck stack (lowers overall variance. Gets a new 2 deck stack after that is depleted)
心灵投射 cooldown increased from 42s to 46s
心灵投射 T3 cooldown increased from -28s to -32s
全自动 T3 now interrupts/finishes an ongoing reload
念力 cast time increased from 0.35s to 0.45s
念力 debuff duration reduced from 2.75s to 2.25s
念力 cast range reduced from 13m to 10m
念力 cooldown increased from 120s to 130s
Bullet damage increased from 6.0 +0.15 /boon to 6.2 +0.16 /boon
Mini Turret attack range increased from 25m to 30m
疗伤幽灵 radius increased from 5m to 5.5m
幻影屏障 duration increased from 4.5s to 5s
重炮轰击 cooldown increased from 165s to 175s
重炮轰击 spirit scaling reduced from 0.23 to 0.2
重炮轰击 T3 s pirit scaling reduced from 0.2 to 0.16
重炮轰击 T3 DPS reduced from 22 to 18
火力凶猛 Weapon Accuracy reduced from -25% to -30%
Go For The Throat, 狼爪飞踢 and Mauling Leap now benefit from range increases
狼爪飞踢 now uses a break-off angle when grounded, allowing upward movement if looking up enough
Tail Whack spirit scaling increased from 1 to 1.5
狼人咒缚 now grants 1.5m Move Speed
狼人咒缚 T1 increased from +18% Resists to +20%
狼人咒缚 T2 increased from +150 Bonus Health to +200
狼人咒缚 T3 now has a 1.5s buffer for kill credit
Health per boon increased from 46 to 50
Now has 30% less effectiveness from lifesteal (Lifesteal Effectiveness stat added to Vitality tooltip)
骇然复苏 radius increased from 12m to 18m
骇然复苏 cooldown increased from 210s to 230s
骇然复苏 T3 no longer increases radius by 6m
骇然复苏 T3 cooldown from -70s to -100s
骇然复苏 T3 now also deals +150 Damage
苦楚灵氲 aura radius reduced by 2m
Melee damage per boon increased by 10%
生命汲取 range increased from 7.5m to 8m
生命汲取 T3 range reduced from +3.5m to +3m
顽胄韧甲 T3 increased from +7% Damage Regenerated to +8%
撼天动地 impact height increased from 4m to 6m
撼天动地 T2 increased from +0.6s Stun Duration to +0.7s
撼天动地 T3 势不可挡 duration increased from 4s to 5s
连招 range reduced from 4.8m to 4m
连招 DPS reduced from 45 to 40
连招 DPS spirit scaling reduced from 1.2 to 0.6
连招 cooldown reduced from 140s to 130s
连招 T3 DPS reduced from +60 to +50
连招 T3 now also increases spirit scaling +0.4
连招 health rescaled from 50 to 30 + 1/Boon (not retroactive)
魔液
Hero
3
3
绿水神拳 scaling reduced from 0.8 to 0.6
绿水神拳 now has +20 bonus damage
绿水神拳 wind up time increased from 0.15s to 0.2s
绿水神拳 displacement duration reduced from 0.8s to 0.6s
浓浆滚滚 stun duration reduced from 0.7s to 0.5s
浓浆滚滚 lockout period from being affected again increased from 1.25s to 1.35s
浓浆滚滚 duration increased from 10s to 11s
跃进爪击 scaling reduced from 1.2 to 0.8
跃进爪击 cooldown increased from 11s to 13s
跃进爪击 T2 reduced from "+225s within 4s " to "+200 within 3s "
艾娃 is no longer disabled by damage over time abilities (same as zipline rules)
重返阴影 move speed reduced from 30% to 20%
重返阴影 cooldown increased from 90s to 100s
奇能
Hero
4
1
Ammo increased from 18 to 20
动能脉冲 spirit scaling reduced from 2.1 to 1.8
动能脉冲 width increased from 5m to 5.5m
动能脉冲 T3 increased from +16m Range to +20m
量子闪现 T3 now also replenishes 1 charge for charged abilities (half effect on allies)
奇点 T3 Max health as damage increased from 5.5% to 6%
青藤
Hero
2
3
石像形态 spirit scaling reduced from 0.8 to 0.6
石像形态 T3 s pirit scaling reduced from +2 to +1.7
空投 ally cast range increased from 18m to 22m
空投 is no longer disabled by damage over time abilities (same as zipline rules)
空投 cooldown increased from 65s to 85s
空投 cooldown is reduced by 25% when used on allies
冰霜手雷 radius increased from 6m to 6.5m
冰霜手雷 damage spirit scaling reduced from 0.914 to 0.8
冰霜手雷 T3 damage spirit scaling reduced from 1.0 to 0.9
冰封路径 T2 increased from -20s Cooldown to -25s
冰封路径 T3 now also grants +20 Spirit Power
冰冻庇护 T3 increased from 50 Health Regen to 65
Stamina increased from 2 to 3
Stamina cooldown increased from 4.5s to 5.5s
缓伤之法 no longer interrupts sliding when cast
缓伤之法 is now affected by healing modifiers
Fixed a bug with 乘胜追击 T3 causing the cooldown to be delayed if you failed to execute during the allowed window
乘胜追击 now continues forward (and dealing damage) until it reaches a target it can kill or runs out of range
Fixed a bug with 挥伞 with how the low hp bonus damage against non-hero targets was dealt (when they were low, the spirit resist didn't matter effectively)
Float time with umbrella increased from 2.5s to 4s
Can now zoom in again to continue floating if you let go of the zoom, as long as the total zoom time is still under the max
Fixed various issues with 夜晚霸主 bats not hitting things properly (DPS values reduced to compensate for this indirect buff)
Strike: Stamina increased from +2 to +3
Bullet damage increased from 17 to 18.5
还击 T2 m elee resist reduction increased from -22% to -30%
还击 T3 increased from +1.2s Stun to +1.6s
炽焱
Hero
1
1
Reload time reduced from 2.491 to 2.25
烈焰冲刺 speed now moves faster by the same amount of speed above your base
震荡燃烧 T2 increased from +65% Explosion Lifesteal to +85%
暴动之羊 now uses a break-off angle when grounded, allowing upward movement if looking up enough
Fixed Flying Strike triggering heavy melee procs rather than light melee (damage amount was light melee still)
超级光束 duration from -4s to -5s
Doorman: Fixed 行李车 moving targets with 势不可挡 if it goes through a 任意门
Concoction: Now grants you unstoppable during the pre explosion state
Ability Range reduced from +6% to +5%
Bonus Health reduced from 100 to 75
Enhanced Items: 殷红贡礼, 来去无踪, 特异供奉, 魔毯, 治疗仪式, 升空飞跃, 铜皮铁骨, 猎怪弹, 穿幕行者, 怒意之潮, 回应射击, 疗愈护符, 对等还击, 缴械魔咒, 裂光射击, 营救光束, 元灵衰竭, 天谴圣物, 英雄光环, 锈蚀枪管, 武器防护, Nullification Blast, 机遇斗篷
Spirit investment rescaled from 7/11/15/19/38/52/64/76/89/101 to 7/11/15/19/38/48/57/66/75/100
Small neutrals spirit resist increased from 35% to 45%
Spirit
Shots: Debuff Resist increased from 18% to 20%
Tribute: Spirit Resist reduced from 10% to 8%
Emblem: Spirit Resist increased from 15% to 18%
Locket: Spirit Resist increased from 8% to 10%
Skin: Bullet Resist reduced from 15% to 12%
Spirit: Constant spirit bonus reduced from 35 to 30
Doorman: 呼叫铃 impact damage spirit scaling reduced from 1 to 0.7
Doorman: 呼叫铃 explosion damage spirit scaling reduced from 1.7 to 1.4
Doorman: 呼叫铃 T3 now also increases spirit scaling by +0.4
Doorman: 任意门 T3 distance spirit scaling reduced from 0.25 to 0.15
Strike: DPS spirit scaling increased from 0.2 to 0.4
Slippers: Damage radius increased from 8m to 12m
Wings: In Air Damage Reduction increased from -40% to -60%
Slippers: Slide Fire Rate increased from 50% to 60%
Wings: Additional air dash/jump increased from +1 to unlimited
Gauntlet: Melee distance increased from 130% to 150%
Vitality investment tree bonus reverted back to % base hp increase rather than raw constant bonus (back to how it was set up in december)
Hero health growth increased by +3 and 4%
Greater
Expansion: Ability Range reduced from 35% to 30%
Ward: Ability Range reduced from 10% to 8%
Ballistic
Enchantment: Ability Range reduced from 25% to 20%
Cultist
Sacrifice: Ability Range reduced from +15% to +12%
Healing
Nova: Ability Range reduced from +6% to +5%
Rescue
Beam: Ability Range reduced from +8% to +6%
Divine
Barrier: Ability Range reduced from +15% to +10%
Arcane
Surge: Ability Range reduced from 15% to 12%
Echo
Shard: No longer grants +5% Ability Range
Burn: Ability Range reduced from +8% to +6%
Vortex
Web: Ability Range reduced from +10% to +8%
Weighted
Burst
Fire: Duration increased from 3.5s to 4.5s
Burst
Fire: Cooldown increased from 7s to 9s
Blood
Enchanter's
Restorative
Metal
Golden
Goose Egg: Now has a 2 second channel to hatch
Boundless
Doorman: 呼叫铃 now continuously emits slow
Doorman: 呼叫铃 T1 changed from "+3m Radius" to "+1 Charge"
Doorman: 呼叫铃 T3 no longer grants +1 Charge
Doorman: 呼叫铃 T3 now also grants +4m Radius
Doorman: 呼叫铃 T3 duration increased from +22s to +26s
Doorman: 呼叫铃 T3 no longer increases slow by -15%
Doorman: 任意门 now shows the range of where the second door can be placed on the minimap.
Doorman: 任意门 T3 reduced from +50m to +45m
Improved the following
Unstable
Unstable
Concoction: Radius increased from 18m to 22m
Shadow
Shadow
Strike: Now grants +350 Health
Shadow
Strike: DPS increased from 75 to 125
Shadow
Shadow
Strike: Invis duration increased from 2.5s to 3s
Electric
Electric
Nullification
Burst: Radius increased from 12m to 20m
Nullification
Burst: Now grants +40% Debuff Resistance
Celestial
Blessing: Cooldown reduced from 50s to 30s
Celestial
Blessing: Heal increased from up to 50% of your HP to 60%
Celestial
Blessing: Heal min increased from 300 to 400
Runed
Runed
Gauntlet: Cooldown on hit reduced from -12% to -16%
Runed
Gauntlet: Cooldown on hit reduced from -3s to -4s
Seraphim
Seraphim
Cloak of
Opportunity: Barrier increased from 300 to 500
Cloak of
Opportunity: Cooldown reduced from 14s to 12s
Infinite
Rounds: Fire Rate increased from 30% to 35%
Mystical
Piano: Radius increased from 11m to 12m
Shrink
Ray: Now grants +20% Fire Rate while shrunk
Brawl
Brawl