deadlock.io

06-27-2024 Update

06-27-2024 · 21 heroes 8 items
Sources Deadlock Forum
マクギニス Hero 2 2
  • Updated マクギニス weapon sounds
  • Fixed her gun having a recent regression that caused it to not have any spread
  • Mini Turret damage reduced by up to 30% at 35m (now has bullet falloff from 20m to 35m)
  • Mini Turret deploy time reduced from 2s to 1s
  • Mini Turret now shows up on the minimap
  • Medicinal Spectre can no longer be attacked
  • スペクトラル・ウォール height increased by 2m
  • スペクトラル・ウォール slow duration increased from 2s to 2.5s
  • Fixed a bug with スペクトラル・ウォール that caused the Rejuvenator to instantly drop
パラドックス Hero 3 4
  • Base movement speed reduced from 7 to 6.5
  • キネティックカービン impact radius reduced by 15%
  • キネティックカービン Max Stop Duration reduced from 0.75 to 0.5
  • キネティックカービン buff duration reduced from 6 to 4
  • キネティックカービン T1 increased from +0.5s Max Stop Duration to +0.75
  • キネティックカービン T2 now also increases buff by +2s
  • パラドックススワップ range reduced from 35m to 30m
モー&クリル Hero 2
  • Base HP regen increased from 2.5 to 3
  • スコーン damage increased from 50 to 60
  • Fixed スコーン not healing for more with things like ミスティックバースト
  • 穴掘り now destroys breakables in its path
  • Fixed ヒーリングブースター not applying to スコーン's 2x heal multiplier on heroes
  • Added a bonus counter to show how much health has been earned by getting a kill during 袋叩き
セブン Hero 1 1
  • Fixed リターンファイア working with パワーサージ
  • No longer has base +15% Spirit Resistance
  • Now has base +20% Bullet Resistance
  • Base health regen reduced from 2 to 1
  • スタティックチャージ T1 improved from -15s Cooldown to -20s
ヴィンディクタ Hero 1 1
  • Updated ヴィンディクタ weapon sounds
  • Base movement speed increased from 7 to 8
  • Fixed クロウ・ファミリア T1 only bouncing to 1 additional target instead of 2
  • アサシネイト zoom level is reduced a bit
ヤマト Hero 1 2
  • パワースラッシュ damage reduced from 175 to 170
  • Can now cancel Flying Strike
  • トランスシャドウ damage and debuff resistance reduced from 80% to 70%
  • トランスシャドウ duration increased from 4.5s to 5s
ダイナモ Hero 1
  • Updated ダイナモ's animation while using リジュビネ・オーロラ
  • クアンタムブリンク is prevented from being cast when ダイナモ is rooted or movement-silenced (such as by スロウヘックス)
  • リジュビネ・オーロラ T3 reduced from +5% to +4%
グレイタロン Hero
  • Fixed a bug with releasing グレイタロン's Owl early
  • Fixed a bug that could allow グレイタロン to hit the same target multiple times when close during レインアロー
ヴェナトル Hero
  • Fixed an issue where the Rejuvenator being stolen was firing incorrectly
  • Rejuvenator now reduces players' next respawn time by 75% instead of giving a 3s respawn time
レム Hero
  • Flex slot removed from killing the Patron and added to killing all ウォーカー
  • Removed underground tunnel alcoves
ヘイズ Hero 1
  • バレットダンス T1 increased from +5 Weapon Damage to +6
  • Fixed various bugs with the fire rate on バレットダンス (net effect of the bugs was that it often fired a little faster than it was intended to)
インファーナス Hero 2
  • アフターバーン base dps reduced from 20 to 18
  • アフターバーン T3 reduced from +35 to +33
ケルビン Hero 1 1
  • アークティックビーム spirit scaling increased from 0.7 to 0.9
  • アークティックビーム cooldown reduced from 25 to 23
ラッシュ Hero 2
  • グラウンドストライク radius reduced from 14m to 13m
  • デススラム radius reduced from 20m to 19m
ウォーデン Hero 1
  • ウィルパワー no longer loses movement speed when the shield is depleted
  • ウィルパワー duration reduced from 8s to 7s
ビバップ Hero
  • Fixed a bug where pinging ビバップ's Hook and スティッキーボム abilities would call the wrong ability name
エイブラムス Hero 1
  • Improved エイブラムス animation while hovering in the air during his ultimate and adjusted the downward acceleration animation
ミナ Hero 1
  • Stamina powerup duration increased from 80s to 120s
ポケット Hero
  • マジシャンズバッグ can now be canceled by shooting
レイス Hero
  • The Royal Flush ability has been replaced with カードトリック. カードトリック enables レイス's weapon damage to summon playing cards. Activating the ability throws one of the cards, which will fly towards the enemy or point under the crosshair and explode on impact.
ディケイ Item 2
  • Golden Statues no longer drop powerups (time duration buffs). Instead they now drop small permanent bonuses. These stack and do not decay with time or death. Drop rates rebalanced.
  • Healing Reduction improved from -65% to -70%
  • Bleed increased from 2.4% to 2.6%
バレットライフスティール Item 1
  • Reload: Active バレットライフスティール increased from 30% to 40%
  • Aura: Now provides +16% バレットライフスティール
  • Aura: Active now grants +20% Fire Rate instead of バレットライフスティール
フレンジー Item 2
  • Whenever you go back above 40%, the buff lingers for 4s
  • Ammo increased from +7 to +9
メタルスキン Item
  • Fixed a recent bug with メタルスキン that caused you to do zero bullet damage
バレット&スピリットレジスト(アーマー) システム 7 2
  • Added an effect at the bottom of a player's screen whenever they are standing on something that causes damage
  • +2 Spirit
  • +2% Weapon Damage
  • Scavenger: Now a Spirit Item
  • Spirit: Spirit bonus increased from +7 to +8
  • Reload: Weapon Damage increased from 8% to 10%
  • Charge: Weapon Damage increased from 10% to 15%
  • Bullet
  • Barrier: Spirit Shield Health reduced from +500 to +200
  • Barrier: Now grants +400 Bullet Shield Health
  • Whip: Now grants +4 Spirit
  • Fire: Weapon Damage increased from +12% to +14%
  • Blank: Bullet Shield health increased from +200 to +225
  • Power: Imbued Ability Spirit Power increased from +20 to +24
  • Headshot: Weapon Damage reduced from 25% to 20%
  • Overflow: Bonus spirit increased from +40 to +45
レーンとトルーパー システム 1
  • Fixed being able to hide inside the Guardian's head
  • Medic Trooper heal now bounces to up to one other allied hero within 25m from the hero
  • Trooper gold sharing radius from the location of the allied hero reduced from 50m to 40m
  • Creep waves now land at their lane destinations at the same time as each other
  • Opened up Authority Building and Jazz Club to the Guardian side
  • Added intermediate cover in front of Amber Orange Guardian and Sapphire Blue Guardian
  • Extended cover near Sapphire Orange Guardian to match Amber Blue
スタミナ・チャージ・スプリント システム 2
  • Movement powerup duration increased from 30s to 50s
  • Jumping after a dash jump no longer causes your hero to sometimes jump in place
  • Fire: Slide Distance increased from 25% to 35%
ソウルオーブとディナイ システム
  • Scavenger: No longer grants +20% Fire Rate for 4s on Soul Secure/Deny
  • Scavenger: Now grants +3 Spirit for 18s on Soul Secure/Deny. Multiple instances stack and refresh the duration. Max 12 stacks.
魂の壺 システム 1
  • Urn now spawns on both sides of the map. Bounty for each is reduced by 40%
General 105 changes 24 11
  • Added a hero based mmr system, so when you join a match with a specific hero the matchmaker adjusts the skill level it assumes you are at by a percentage up or down based on your experience and performance levels with that hero.
  • Added settings option to allow weapon zoom to be a toggle
  • Added a game volume slider which will control volume independently from voice chat (VoIP)
  • General improvements to voice chat quality
  • Non-matchmaking lobbies are now considered safe to abandon
  • Crates now show the amount of souls they have in the tooltip
  • Greater contrast between team and enemy sounds
  • Updated headshot hit indicator
  • Fixed a bug that could cause button input detection to malfunction
  • Fixed a bug introduced in last week's update that caused gun spreads to not work properly
  • +1.5% Fire Rate
  • +3% Ammo
  • +15 Max HP (this has slightly higher odds of dropping than the others)
  • +0.5% Cooldown Reduction
  • At defined locations around the map, powerups now spawn starting 10 minutes (and every 5 minutes after). There are 6 spots where they spawn and they are indicated on the minimap when they are up.
  • Fire Rate powerup duration increased from 35s to 45s and +15% Fire Rate to +18%
  • Regeneration powerup duration increased from 25s to 45s
  • Cooldown powerup is unchanged
  • Clip powerup is unchanged
  • Breakables initial spawn time increased from 2 min to 3 min
  • Breakables souls base value reduced by 30%. Increases to +15% of current values over 30 minutes. (so -30% to +15% from start to 30 min)
  • All hero guns' reload time reduced by 5%
  • Zipline Boost ability cooldown reduced from 380s to 340s
  • Added connection hallway between outer lane Shop and crate room
  • Added Veils to entrances to base fountain
  • Extended alcove on outer lane cover position in front of the Shop
  • Underground tunnels have more light
  • Added signs for entrance to the underground tunnel from the warehouse side
  • Extra
  • Charge: CD reduction increased from +7% to +8%
  • Ammo
  • Ammo
  • Ammo
  • Extra
  • Extra
  • Health: Health increased from +135 to +140
  • Healing
  • Rite: Cooldown reduced from 80s to 75s
  • Swift
  • Striker: Fire Rate increased from +20% to +22%
  • Active
  • Reload: Timing window to click increased from 0.2s to 0.3s
  • Active
  • Active
  • Reload: Duration increased from 6s to 8s
  • Active
  • Long
  • Range: Ammo increased from +15% to +20%
  • Lifesteal: Increased from 20% to 22%
  • Reactive
  • Reactive
  • Restorative
  • Locket: Max stacks increased from 18 to 20
  • Duration
  • Extender: Health increased from +50 to +75
  • Duration
  • Extender: Ability Duration reduced from 18% to 16%
  • Withering
  • Whip: Ammo increased from 15% to 20%
  • Withering
  • Mystic
  • Slow: Fire Rate reduction reduced from -35% to -30%
  • Titanic
  • Magazine: Ammo increased from +75% to +90%
  • Escalating
  • Resilience: Stack duration increased from 10s to 14s
  • Burst
  • Fire: Cooldown reduced from 9s to 8s
  • Burst
  • Alchemical
  • Fire: Max DPS increased from 85 to 95
  • Alchemical
  • Fire: Cooldown reduced from 30s to 28s
  • Alchemical
  • Warp
  • Stone: Distance increased from 12m to 13m
  • Point
  • Heroic
  • Heroic
  • Aura: No longer grants a 10% Fire Rate Aura
  • Heroic
  • Surge of
  • Ethereal
  • Shift: Duration increased from 3s to 3.5s
  • Ethereal
  • Shift: Post-cast bonus is now still granted when ending the buff early
  • Superior
  • Duration: Health increased from +100 to +125
  • Superior
  • Duration: Now grants +4 Health Regen
  • Crippling
  • Crippling
  • Headshot: Debuff duration reduced from 8s to 5s
  • Spiritual
  • Spiritual
  • Overflow: Fire Rate increased from +15% to +20%
  • Vampiric
  • Burst: Cooldown reduced from 30s to 24s
  • Siphon
  • Bullets: Max HP Steal duration increased from 12s to 15s
  • Mystic
  • Reverb: Radius increased from 10m to 12m
  • Mystic
  • Reverb: Cooldown reduced from 12s to 8s
  •