deadlock.io

05-30-2024 Update

05-30-2024 · 19 heroes 10 items
Sources Deadlock Forum
开尔文 Hero 4 1
  • Base health increased from 550 to 600
  • 冰霜手雷 radius increased from 6 to 6.5
  • 冰霜手雷 charge time reduced from 10s to 8s
  • Players can now slide down the 冰封路径
  • 冰封路径 slow resistance increased from 50% to 60%
  • 冰封路径 T3 max spirit increased from 40 to 55
炽焱 Hero 3 2
  • 复燃 T3 reduced from +40 dps to +35
  • 烈焰冲刺 T1 duration reduced from 8s to 7s
  • 烈焰冲刺 T1 Fire Rate slow increased from +30% to +35%
  • 烈焰冲刺 T2 increased from +40 DPS to +45
  • 烈焰冲刺 T3 increased from -15s to -20s
悖论 Hero 4
  • Bullet base damage reduced from 8 to 7.2 (indirectly affects 动力卡宾枪)
  • Bullet growth reduced from 0.48 to 0.42 (indirectly affects 动力卡宾枪)
  • 动力卡宾枪 damage reduced from +100% to +85%
  • 悖论置换 range reduced from 40m to 35m
  • Fixed 悖论置换 being able to grab multiple heroes if they were really close to each other
口袋 Hero 4 1
  • 弹幕 radius increased from 5m to 6m
  • 弹幕 cooldown reduced from 35 to 30
  • 弹幕 T3 increased from 100% to 150%
  • 飞行斗篷 speed increased by 7%
  • 飞行斗篷 T3 increased from +5 damage to +7
大和 Hero 1
  • 剑客无情 spirit scaling improved from 1.6 to 2.0
  • 剑客无情 no longer does a very minor movement on enemies hit
  • Fixed 剑客无情 sometimes not being a full charge when channeled fully during the 暗影变身术
  • 暗影变身术's ability speedup now affects the post-cast durations as well
  • 暗影变身术's ability speedup now improves the visual animations (cosmetic only change)
岚梦 Hero 3
  • 沉睡匕首 cooldown increased from 27 to 29
  • 沉睡匕首 spirit scaling increased from 2.2 to 2.5
  • 烟雾弹 T2 and T3 swapped
  • 烟雾弹 T3 cooldown improved from -20s to -25s
薇妲 Hero 1
  • Now has -10% Base Bullet Resist
  • 飞行 no longer grants +1 bonus air speed
  • 飞行 falloff damage increase reduced from +20% to +10%
  • Fixed flight spirit damage being able to pierce 铜皮铁骨
亚伯兰 Hero
  • Added new sprint animations for 亚伯兰
  • 撼天动地 is now faster to play out
  • 撼天动地 now has a very brief busy state upon landing
雷姆 Hero
  • Reworked the Watch tab to highlight suggested matches to watch. There is currently a limit on the number of people that can watch the same match, so it'll recommend different games if the best suggestions are full. We are working on removing the spectator limit for a future update.
  • Removed 3 bush trees on each inner lane near the urn bridge buildings
米娜 Hero 1
  • Added option to give fast stamina regen in Hero Sandbox
  • Stamina: Spirit buff duration increased from 8s to 12s
麦金妮 Hero 1
  • Fixed some bugs that could cause 麦金妮 gun to be stuck
  • Rocket 弹幕 now does less damage to objectives similar to other ability damage
比波普 Hero 2
  • Hyperbeam width increased from 2.7m to 2.9m
  • Base bullet armor increased from 20% to 24%
奇能 Hero 1 1
  • 量子闪现 fire rate bonus reduced from 35% to 30%
  • 奇点 T1 range increased from +2m to +3m
沃督 Hero 2
  • 意志力 T1 improved from +15% to +20%
  • 屹立不倒 duration increased from 5s to 6s
劳什 Hero
  • Various fixes to 劳什's 震撼大地 visual effects
灰爪 Hero
  • 灰爪's 蓄力射击 effect matches the damage radius better
青藤 Hero 1
  • Kudzu Bomb T3 improved from +50 DPS to +60
灵魅 Hero 1
  • 心灵投射 cooldown reduced from 50s to 45s
秘术脆弱 Item
  • Fixed Turrets not proccing things like 秘术脆弱
势不可挡 Item
  • Fixed an edge case with 势不可挡 and a debuff being applied on the same frame
衰变 Item
  • Cast range now scales with Spirit (0.2 factor)
元灵压制 Item 1
  • Fire rate slow increased from 30% to 35%
生命打击 Item 1
  • Melee damage increased from +35% to +40%
赤蟥 Item
  • No longer gives +8 Spirit
刷新环 Item 1
  • Spirit Resist increased from +10% to +12%
子弹抗性与元灵抗性(护甲) 机制 5 4
  • Magazine: Weapon Damage reduced from +16% to +15%
  • Spirit
  • Spirit: No longer provides +1 Sprint
  • Shredder Bullets: Spirit Amp reduced from 14% to 12%
  • Locket: Spirit increased from +4 to +5
  • Striker: Bullet Resist penalty reduced from -8% to -7%
  • Fire: Now grants +5 Spirit
  • Fire: Bullet Shield Health increased from +150 to +175
  • Bullets: Now deals half damage against troopers and neutrals
  • Cannon: Weapon Damage reduced from +70% to +65%
  • Curse: Now grants +8 Spirit
  • Overflow: Spirit bonus increased from 30 to 35
  • Spirit: Spirit increased from +40 to +45
  • Talon: Charge Shot spirit scaling improved from 1 to 1.3
兵线与小兵 机制 3
  • Bots will now replace a human player if the player has been disconnected for more than 30 seconds (hero will retreat home first and then after 30 seconds the bot takes over). After 4 minutes it will start using souls to buy items. During laning phase it will go to its assigned lane, afterwards it will aim to stick near where most allies are located. If the player rejoins the bot will leave. We will work on improving the bot behavior as we get feedback.
  • Fixed getting stuck going up the ramp on the inner lane street
  • Lane Guardian HP increased from 3750 to 4600
  • Various adjustments to lane layout to give defenders more options for forward positions near their Guardian
  • Added breakable crates inside each lane's Cosmic Veil
  • Expanded space in some of the lane's Cosmic Veils
  • Carved out interior of inner lane tower buildings beside the Guardian and connected to the neutral camp in the underground areas
  • Moved outer lane Walker on Factory and Mansion sides slightly closer to the stairs
  • Carved out interior of outer lane wall buildings beside the Walker to allow forward position for defenders
弹反 机制 1 1
  • T1 Boss now has quicker melee animations
  • Fixed a bug with using Melee in the air that could cause you to move a lot
  • Airborne Heavy Melee now triggers when the charge up is complete, rather than waiting for the player to land on the ground (you had to manually release it before)
  • Airborne Heavy Melee distance increased to match ground version
  • Heavy Melee time reduced from 0.6 to 0.55 (same for Air)
  • Special 15 minute melee creep now upgrades again at 25 minutes
灵魂罐 机制
  • Extended inner lane urn bridge buildings toward the T1 and added a doorway to allow defenders to shoot down into the canal
General 83 changes 13 10
  • Added a temporary matchmaking ban system for people that leave games
  • Matches in the watch tab will now indicate if a friend is in that match
  • A paused a game can only be unpaused by the player that paused for the first 30 seconds
  • Once you pause a game, you cannot pause it again within 5 minutes
  • Pause now says the player name pausing it
  • Added a view cone for your player on the minimap to help with finding yourself and the direction you are pointed
  • Added a sound when you receive a chat message
  • Increased the base font size for text chat
  • Increased the duration text chat is visible
  • You can now ping enemy items on the scoreboard to say alert players that the hero has that item.
  • You can now middle mouse click an ability to say its on cooldown
  • You can now alt click your active items to say if they are ready or not
  • Candle Troopers and other NPCS can no longer see or shoot through Cosmic Veils
  • Changed F1-F5 keys to instantly snap to the team mates rather than move there more slowly
  • Adjusted the health bar on 行者 to be easier to see
  • Match found sound now plays regardless of window focus
  • Minimap player icons now dynamically shrink and adjust positions slightly when there are many overlapping
  • Fixed zooming bypassing the shooting speed penalty
  • Added new effects for Shifting Shroud
  • Fixed Turrets causing backdoor protection to be lost
  • Fixed 遥控夜枭 flying while the game is paused
  • Fixed some sound issues with 脉冲手雷
  • Fixed various bugs and crashes with hero guides
  • Fixed some outdated details on the minimap
  • Added visual tell for when 狙击 is active
  • Updated Zipline Boost hint to say ACTIVE when it is active and only show the cooldown timer when its done
  • Reduced minimum delay before you can press a button again to cancel a channel/precast from 0.5 to 0.2
  • Fixed corner neutral camps not burrowing if they lose line of sight
  • Fixed being able to get on top of the tall border building behind the Chapel and behind the Firehouse
  • Midlane 行者 HP reduced a little bit to match the same HP as the sidelane 行者
  • Base 守卫者 moved a little bit further towards the outside of the base
  • Crate powerups can now only spawn after 2 minutes (when the small neutrals spawn)
  • Audible distance of enemy footsteps is reduced
  • Base zipline speed increased by 10%
  • Reduced width of forward base lookout bridges
  • Basic
  • Magazine: Ammo reduced from +16% to +15%
  • Basic
  • Headshot
  • Booster: Cooldown reduced from 9s to 5s
  • Strike: Health Regen increased from 0.7 to 1
  • Enduring
  • Enduring
  • Soul
  • Slowing
  • Hex: Cooldown increased from 25 to 27
  • Restorative
  • Enduring
  • Speed: Move Speed increased from +1.25 to +1.4
  • Swift
  • Alchemical
  • Alchemical
  • Alchemical
  • Fire: Cooldown reduced from 37 to 34
  • Shifting
  • Shroud: Duration increased from 2.75 to 3
  • Shifting
  • Shroud: Can now be canceled early
  • Shifting
  • Shroud: Cooldown reduced from 55s to 45s
  • Superior
  • Toxic
  • Glass
  • Mystic
  • Reverb: No longer stops the echo if the target dies
  • Vampiric
  • Burst: Duration reduced from 5s to 4.5s
  • Vampiric
  • Burst: Lifesteal increased from 60% to 70%
  • Shadow
  • Weave: Invis Sprint increased from +3 to +5
  • Spiritual
  • Boundless
  • Grey
  • Grey
  • Talon: 遥控夜枭 duration increased from 13s to 14s
  • Grey
  • Talon: 遥控夜枭 T3 increased from 20% to 22%
  • Grey
  • Talon: 遥控夜枭 player collision sized increased to regular sizes for these kind of projectiles
  • Lady
  • Geist: 灵魂互换 cast time reduced from 0.5 to 0.2
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