deadlock.io

11-07-2024 Update

11-07-2024 · Heróis: 17 Itens: 39
Abrams Herói 2 1
  • Reverted Melee attack speed reduction.
  • Investida Escapular can now again use left/right strafe to slightly change direction.
  • Investida Escapular now carries momentum at the end of the charge.
  • Dreno de Vida spirit scaling increased from 0.3 to 0.36.
  • Resiliência Infernal Damage Regen reduced from 15% to 14%.
  • Resiliência Infernal Damage Regen duration increased from 18s to 20s.
  • Resiliência Infernal T3 reduced from +8% to +7%.
  • Fixed an issue where Seismic impact would travel more downwards instead of the facing direction.
Bebop Herói 1 2
  • Bomba Pegajosa damage gained per hero impact increased from 1% to 1.5%.
  • Bomba Pegajosa damage gained per hero kill reduced from 5% to 4%.
  • Bomba Pegajosa T3 changed from Disarm to -30% Damage Penalty for 5s (similar to Inibidor's debuff).
  • Bomba Pegajosa now calculates its damage at detonation time rather than cast time (affects item combinations).
  • Bomba Pegajosa now has 2x cast range when used on allies.
  • Hook damage reduced from 40 to 10.
  • Hook damage now has spirit scaling of 2x.
  • Hiper-Raio now goes on cooldown for 3 seconds when canceled during precast.
Paradoxa Herói 3
  • Bullet velocity increased from 411 to 525.
  • Parede Temporal no longer has charges.
  • Parede Temporal no longer deals 10% Max Health Damage.
  • Parede Temporal cooldown reduced from 37s to 25s.
  • Parede Temporal T2 is now Deals 10% Max Health Damage.
  • Carabina Cinética Max Damage Amp increased from 85% to 100%.
  • Troca Paradoxal time to complete the swap reduced from 0.5-1.5 to 0.3-0.6 (variable based on distance).
Vindicta Herói 2 1
  • Base bullet damage reduced from 15 to 13.
  • Bullet damage growth per boon increased from 0.65 to 0.8 (same total damage later on).
  • Estaca duration increased from 1.75s to 2s.
  • Voo T2 reduced from +8s to +6s.
  • Familiar Corvino tick rate changed from every 0.5s to every 1s.
  • Assassinar starts at 25% power instead of 50% power.
Yamato Herói 1
  • Transformação Sombria now affects the grapple time speed.
  • Transformação Sombria duration increased from 4s to 6s.
  • Transformação Sombria no longer prevents death.
  • Transformação Sombria now grants +60% Bullet and Spirit Resist.
  • Transformação Sombria now heals for 30% hp (done after the dispel).
  • Transformação Sombria duration now extends by 2s whenever you get a kill in it (for that session).
Dínamo Herói 1
  • Now gains 1% Bullet Resist per Boon (0->14%).
  • Fixed Emaranhamento Quântico sometimes not moving you to the destination properly.
  • Singularidade now deals 1.5% Max HP in the base ability.
  • Singularidade T3 increased from 3.8% to 4%.
  • Singularidade Base DPS reduced from 60 to 45.
Garra Cinza Herói 2 2
  • Base bullet damage reduced from 27 to 24.
  • Bullet damage growth per boon increased from 1.41 to 1.62 (same total damage later on).
  • Falloff range rescaled from 22m->58m to 18m->54m.
  • Chuva de Flechas strafe distance with stamina reduced by 30%.
  • Flecha Carregada hitbox size reduced by 20%.
Guarda Herói
  • Now has +1 Sprint.
  • Bullet Velocity increased from 213 to 290.
  • Agora ou Nunca now goes on cooldown if you die or the ability is interrupted while cast.
  • Agora ou Nunca T3 no longer grants unstoppable during channel.
  • Agora ou Nunca now grants +50% Spirit Resist during channel.
Bruma Herói
  • Dança das Balas no longer hits 2 targets.
  • Dança das Balas now grants +30% Fire Rate.
  • Dança das Balas now allows you to use items during it.
  • Adaga Tranquilizante T3 now also causes targets to wake up with -40% Fire Rate.
Miragem Herói 1 2
  • Bullet size reduced from 6 to 5.
  • Tornado speed reduced from 20m to 18m.
  • Tornado Lift Duration reduced from 1.1s to 1s.
  • Escaravelhos de Fogo T2 reduced from -15% Bullet Resist to -10%.
Viscoso Herói 1
  • O Cubo health regen now scales with spirit at 0.2.
  • Bola de Gosma down dash ability moved from T3 to base ability.
  • Bola de Gosma size now increases with range upgrades (doesn't affect collision with world).
  • Fixed some hit detection issues with Bola de Gosma.
Chico Herói
  • Ataque Terrestre can now be cast while on the zipline.
  • Fixed interaction between Miragem's tornado and Pancada Mortal.
  • Ataque Terrestre now pulls enemies to the ground with you (similar to Forma de Pedra recently).
Infernus Herói 2
  • Catalyst slow reduced from 40% to 35%.
  • Incendiar buildup per bullet/headshot reduced from 10%/16% to 9%/14%.
Hera Herói 2
  • Watcher's Covenant Fire Rate spirit scaling increased from 0.2 to 0.3.
  • Watcher's Covenant Balas Vampíricas spirit scaling increased from 0.2 to 0.3.
McGinnis Herói 2
  • Mini Turrets DPS reduced from 60 to 40.
  • Mini Turrets health reduced from 20% max HP to 15%.
Mala Herói 2
  • Bombardeio spirit scaling increased from 0.4 to 0.5.
  • Light melee damage increased from 63 to 75.
Espectra Herói 2
  • Telecinese cast time increased from 0.6 to 0.7.
  • Telecinese damage reduced from 200 to 175.
Feitiço Desacelerador Item 2
  • Now uses Espírito Resiliente as a component.
  • Now gains +10% Roubo de Vida Espiritual and +75 Bonus Health.
  • Spirit Power reduced from 5 to 4.
  • No longer grants +1 Sprint.
  • Damage reduced from 70 to 40.
Degeneração Item 1 2
  • Now grants +1.5 HP Regen.
  • Now grants +8% Ability Duration.
  • Healing reduction increased from -50% to -70%.
  • Bleed Damage reduced from 3.1% to 1%.
  • Cooldown reduced from 45s to 33s.
Disparo Restaurador Item
  • No longer grants +7% Bullet Resist.
  • Now grants +90 Bullet Shield.
  • Now procs on orb shots for NPC heal value.
Recarregamento Ativo Item
  • Recarregamento Ativo indicator UI slightly adjusted.
  • Now grants +50 Health.
Cara a Cara Item
  • No longer grants +85 Bullet Shield Health.
  • Now grants +5% Bullet Resist.
Golpe Carregado Item 1
  • No longer grants +1 HP Regen.
  • Weapon Damage reduced from 12% to 10%.
Longo Alcance Item 1
  • Long range Weapon Damage reduced from 40% to 30%.
  • Now grants +10% Weapon Damage.
Tiro de Elite Item 1
  • Long range Weapon Damage reduced from 70% to 50%.
  • Now grants +20% Weapon Damage.
Barreira Divina Item
  • No longer grants +8% Ability Range.
  • Now grants +6 Spirit Power.
Atravessador do Véu Item 2
  • Ammo increased from 12% to 15%.
  • Weapon Damage increased from 10% to 15%.
Fúria Item 1
  • Bullet Resist increased from 7% to 9%.
Balas Tóxicas Item 1
  • Damage changed from 5% of Current Health to 2.5% of Max Health.
Trama Sombria Item 1
  • Detection range increased from 18m to 22m.
Frenesi Item 1
  • Low HP bullet resist increased from 45% to 55%.
Disparo de Sorte Item
  • Fixed it causing proc effects to roll twice whenever it procced.
Rito de Cura Item 1
  • Duration increased from 19s to 20s (total health restored unchanged).
Inibidor Item 1
  • Slow reduced from 25% to 20%.
Ataque Fantasma Item
  • Now grounds any flying targets on impact (similar to how Feitiço Desacelerador used to work).
Explosão Mística Item
  • Now triggers on your base damage, rather than how much the target receives.
Geral 98 Mudanças 12 6
  • Added Trapper to Hero Labs.
  • Added support for Hero Labs in Private Lobbies, Private Bot Games and Sandbox that can be used at any time.
  • Various adjustments to Experimental Heroes are listed in the in-game notes for Hero Labs.
  • Added Quickbuy - You can now right-click items in the shop to add them to your Quickbuy queue. When you return to the shop, you will automatically purchase the items you can afford in your set order. An indicator on the hud will light up when you can afford the next item on your list. In Settings you may change the purchase mode to use a hotkey while in range of the shop rather than auto-purchase.
  • The shaders, map and various other resources will now pre-compile on the dashboard to improve loading times when getting into a match. This also reduces in-game hitching in some cases.
  • Added a visual indicator when browsing builds that shows which item types are most present in the build (Weapon, Vitality, Spirit).
  • Added a Recent Purchases log to the Shop that displays all items bought by players during a match, ordered by most recent.
  • Added support for the new Steam Game Recording Timeline API. This automatically adds timeline markers for kills, deaths, and team objectives.
  • Added checkbox in settings to force the game to take focus when the game is unpaused.
  • You can now hover party members on the dashboard while in queue to view their roster.
  • Added "Frenzied" text when you own Frenesi and go below 50% health.
  • Added a Social tab to the Settings dialog. This contains Streamer Mode, added support for Steam content filtering settings and a new setting to adjust incoming chat visibility.
  • Hero Stats on the left side of the hud are now hidden by default, and can be viewed by holding ALT or TAB. When a stat is temporarily increased or decreased, it will show by default for the duration.
  • Added hover tooltip descriptions to stats on the left side of the hud.
  • Bots will more aggressively attack the Shrines and Patron when pushing into the enemy base.
  • Fixed being able to briefly gain regen when crossing the Veil of the enemy fountain.
  • Fixed Commends for All Heroes not showing up correctly in player profiles.
  • Updated McGinnis Bombardeio explosions to show the edge of the aoe better.
  • Fixed the 'x' button in the shop search not clearing the search box.
  • Sinners Sacrifice now has a final damage state for clear read on final hit.
  • Fixed some issues with Emaranhamento Quântico not moving units with it correctly when there is nearby geometry.
  • Fixed various bugs with Duplicate Hero not working properly in private lobbies.
  • Fixed Garra Cinza getting assist credit while flying Coruja Guiada.
  • Fixed Sinner's Sacrifice changing facing direction sometimes.
  • Fixed a rare bug where shields would never regenerate.
  • Fixed some cases where troopers could get stuck in the base.
  • Fixed using melee to secure orbs being a little unresponsive.
  • New effects for Viscoso heavy melee.
  • Added an ambient looping sound for each bridge powerup.
  • Fixed some animation issues with Vindicta.
  • Added new zipline animation for Vindicta.
  • Looped music will resume playing if interrupted by a transient cue.
  • Various bug fixes for looping sound effects and ones that are sometimes stuck playing every frame for a period of time.
  • Improved animation readability for Mo e Krill heavy melee.
  • Reduced visual clutter on Sete's tracers with high fire rate.
  • Reduced visual clutter on Espectra's tracers with high fire rate.
  • Effects updates for Resiliência.
  • Added missing lean animation near walls for Miragem.
  • Punhado de Areia distance and aoe read improvements.
  • Fixed issues where health regen effect will begin popping on and off if player is at max health.
  • New sounds added to Yamato’s Corte Poderoso, Flying Strike, and Transformação Sombria abilities.
  • New sounds added to Chico’s Ataque Terrestre and Açoite abilities.
  • Renamed "Mouse Wheel" to "Chat Wheel."
  • Steam Input support:
  • Added all missing Steam Input Actions from the Key Bindings screen (including Fly Up/Fly Down).
  • Added a "Replay Controls" action set.
  • Allow Steam Deck to see the Key Bindings Screen.
  • Improved Glyph Swapping behavior when mixing controller and keyboard inputs.
  • Added Controller tab to house Controller specific options.
  • Added a Steam Input Configurator launch button.
  • Added Glyph Locking options: { Automatic | Keyboard & Mouse Only | Game Pad Only }.
  • Fixed crash in spectator mode when querying controller button state.
  • Fixed Controller not working until loading a level.
  • Official Steam Input configs for SteamDeck and DualSense have been updated.
  • Note: Legacy Analog Modes have been removed/replaced in favor of new Camera specific Steam Input modes. Some users may need to re-bind their joysticks/gyros.
  • Troopers no longer change soul sharing rules after laning phase ends (meaning 2 heroes don't split souls).
  • Troopers no longer increase their bounty by 20% at 8 minutes.
  • Hero Kill gold increased from 150->1400 to 175->2000 (from 0 min to 45 min).
  • Neutral Creeps now give 5% less souls.
  • Troopers now take 28% more damage from Guardiões.
  • Andadores damage vs players increased by 10%.
  • Guardiões will now focus their attack on enemy players if an enemy player shoots a hero and the enemy player is within 15m of the Guardian.
  • Moved 8 neutral camps (4 on each side) from outside the outer lanes behind the Andadores to in between inner and outer lanes.
  • Added Cosmic Veils to the ground floor entrances to Mid that grant vision looking in but block vision looking out.
  • Biased Urn delivery locations moved slightly closer to neutral positions.
  • Minor adjustments to respawn curve (40s respawn happening at 20m now happens at 17m).
  • Walker armor loss over time now happens at 16m instead of 14m.
  • Troopers Spirit resist goes to 30% instead of 40% at 25 minutes.
  • Mid Boss Rejuv Trooper Health increased by 30%.
  • Fixed Troopers resistance against Base Guardiões not working properly.
  • Redesigned the warehouse interior to allow entry from the front of the Tenements and Music Hall buildings.
  • Moved the stairs from the warehouse interior to the underground tunnel further from the Urn delivery location.
  • [video mp4=https://cdn.steamstatic.com/apps/deadlock/blog/warehouseupdate.mp4 autoplay=false loop=false controls=true][/video]
  • Removed all railings from fire escape stairs.
  • Pass at making rooftops smoother to navigate.
  • Removed angled supports from chimney.
  • Removed collision from small props.
  • Added stairs on top of Bodega.
  • Replaced small chimneys and temporary spikes with larger roof spikes to designate zap trigger locations.
  • Replaced temp antennae with more "menacing" version to designate zap trigger locations.
  • These changes were included early in the map update that came with the Halloween patch:
  • New Hotel building art pass.
  • Changed exit location from the player spawn area to the rest of the base to the angled walls.
  • Bullet Resist increased from 25% to 26%.
  • Combat Barrier: Fire Rate increased from 6% to 7%.
  • Spirit Resist increased from 20% to 22%.
  • Debuff Remover: Debuff Resistance increased from 35% to 40%.
  • Debuff Remover: Cooldown reduced from 48s to 45s.
  • Removed from the game.
  • Duration increased from 35s to 45s.
  • Withering Whip: Bullet Resist reduction reduced from -14% to -11%.
  • Withering Whip: Cooldown reduced from 22s to 18s.
  • Withering Whip: Now deals 50 Spirit Damage.
  • Improved Cooldown: Cooldown Reduction reduced from 16% to 14%.
  • Improved Cooldown: Spirit Shield improved from 75 to 100.
  • Improved Cooldown: Now grants +10% Ammo.
  • Improved Burst: Now triggers on your base damage, rather than how much the target receives.
  • Improved Burst: Max HP damage reduced from 9% to 8%.