deadlock.io

08-15-2024 Update

08-15-2024 · 24 heroes 17 items
Sources Deadlock Forum
Bebop Hero 11 5
  • Fixed Bebop's Yapışkan Bomba sometimes misfiring
  • Improved visibility of AOE around Bebop while casting Hiper Işın
  • Gun range reduced from 50m to 30m + 2.5m/boon (max of 58m)
  • Speed while shooting increased from 55% to 70%
  • Base regen increased from 2.5 to 3
  • Base Bullet Resist increased from 0% to 10%
  • Bullet Resist per boon reduced from 2.5% to 1.6% (same overall bullet resist at max)
  • Hook range reduced from 40m to 35m
  • Hook T2 increased from +25m to +30m
  • Patlayıcı Aparkat now has a slight angle limitation to prevent straight-up direction
  • Patlayıcı Aparkat radius increased from 10m to 14m
  • Patlayıcı Aparkat T1 increased from -10s Cooldown to -11s
  • Fixed hooking through veils sometimes not working
  • Yapışkan Bomba radius increased from 10m to 12m
  • Yapışkan Bomba can now be cast on self using alt cast hotkey
  • Hiper Işın T2 reduced from +140 to +100
  • Hiper Işın spirit scaling increased from 2.4 to 3.0
  • Hiper Işın turn rate improved by 10%
  • Hiper Işın nearby radius increased from 4.5m to 5m
  • Hiper Işın nearby damage now does 25% less than the full amount
Balçık Hero 3 6
  • Fixed Yapışkan Birikinti direct hits counting as the second hit
  • Fix Damage prevention after being hit by Balçık' Yapışkan Top being reduced by Zayıflatma Azaltıcı
  • The Cube cast range increased from 25m to 30m
  • The Cube T2 cooldown reduced from -25s to -22s
  • Birikinti Yumruğu now deals light melee damage and is affected by melee items
  • Birikinti Yumruğu Charge Delay increased from 0.5s to 1.5s
  • Yapışkan Top duration reduced from 12s to 10s
  • Yapışkan Top T1 duration reduced from +6s to +5s
  • Yapışkan Top cooldown increased from 80s to 90s
  • Yapışkan Top now deals 50% damage to bosses
  • Yapışkan Top spirit resist reduced from 80% to 70%
  • Yapışkan Top bullet resist reduced from 70% to 60%
  • Yapışkan Top can now only stun and damage a target once every 1.5s, up from once every 1.0s
  • Yapışkan Top acceleration lowered a bit
  • Stunning or immobilizing Balçık now stops the ball from moving, and prevents him from doing damage and stunning
Paradoks Hero 2 6
  • Base ammo reduced from 45 to 40
  • Kinetik Tüfek projectile size reduced by 10%
  • Kinetik Tüfek cooldown increased from 24s to 28s
  • Kinetik Tüfek speed duration reduced from 4s to 3.5s
  • Kinetik Tüfek no longer affects channels, cast times or things like Kırbaç's Ölümcül Fırlatma
  • Kinetik Tüfek T1 reduced from +0.75s Max Stop duration to +0.5s
  • Kinetik Tüfek T2 cd reduction increased from -8s to -10s
  • Zaman Duvarı T3 silence duration reduced from 3.5s to 3s
  • Paradoksal Değişim projectile size reduced by 10%
Sıska Hero 1 2
  • Revised sounds for Sıska Uçan Pelerin duration and warp
  • Bombardıman now respects line of sight
  • Bombardıman amp effect now shows on Sıska
  • Base Bullet Resist increased from -15% to 0%
  • Base Spirit Resist reduced from 0% to -15%
  • Bombardıman Amp per stack reduced from 10% to 8%
  • Bombardıman T3 changed to +5% Amp Per Stack
  • Fixed the camera moving too slowly after teleporting with Cloak
Kırbaç Hero 2 1
  • Fixed Candle Troopers sometimes instantly disappearing on death rather than going into their death flash state
  • Added a video setting to reduce flashing effects
  • Fixed some cases where Kırbaç's Yer Saldırısı would cause your hero to be stuck
  • Health per boon increased from 37 to 42
  • Base spirit resist increased from 8% to 15%
  • Kamçı cooldown reduced from 30s to 25s
  • Kamçı T3 now also reduces Fire Rate by 35%
Duman Hero 1 1
  • Updated Duman Uyutma Hançeri cast, projectile loop and whizby
  • Updated Duman Duman Bombası sound
  • Removed Duman Duman Bombası voice line for everyone except the casting player and spectators
  • Uyutma Hançeri now puts you in a brief drowsy state for 0.25s seconds where you move slowly before falling asleep (you still have the ability to shoot/cast/move/etc during this period)
  • Odaklanma T2 from +6s Duration to +5s
  • Odaklanma T3 reduced from +0.25 to +0.2
  • Mermi Dansı T1 increased from +6 to +7
Rem Hero 1
  • Using an active item or ability removes the undo option for the item/AP
  • Removed zap triggers
  • Removed rooftop props for those buildings
  • Removed zap triggers
  • Removed railing and added stairs in the passage toward the Guardian
  • Remover: Debuff resistance reduced from +40% to +35%
Bekçi Hero 2
  • Bağlayıcı Büyü no longer drains 1 stamina
  • Simya Şişesi cooldown reduced from 16s to 13s
  • Simya Şişesi T2 changed from -10s Cooldown to Drains 1 Stamina
  • Simya Şişesi T3 now also reduces cooldown by -7s
  • Bağlayıcı Büyü immobilize duration reduced from 2s to 1.75
  • Bağlayıcı Büyü now has a quick cast behavior (same as Statik Yük)
McGinnis Hero 2
  • Fixed targeting previews that draw a model (like McGinnis's turrets) to update every frame, instead of being fixed at 60hz
  • Speed while shooting increased from 55% to 70%
  • Mini Turrets now prioritize any heroes McGinnis is shooting at
  • Şifalı Sprey duration Spirit Power scaling increased from 0.09 to 0.12
  • Yoğun Bombardıman T1 changed to Rockets apply 35% slow
Abrams Hero 1 1
  • Improved Abrams Siphon and Sismik Darbe visuals to not obstruct player view as much
  • Remastered Abrams, Sıska, and Dinamo weapon fire sounds
  • Fixed Sismik Darbe often not dragging enemies in the air along with you when you are slamming down
  • Fixed Hücum not always placing enemies in front of you
  • Sismik Darbe damage reduced from 175 to 150
Tayf Hero 1 1
  • Improved Tayf tracers to feel more connected to their bullet
  • Kart Hilesi now has 0.5s cd per cast
  • Telekinezi T2 duration reduced from +0.75s to +0.5s
  • Tam Otomatik T2 changed to Imbue'ler Bullets with +5 Spirit Damage (only affects Tayf)
  • Fixed being able to melee and parry while stunned by Tayf's Telekinezi
Dinamo Hero 2
  • İyileştirici Aurora can now be canceled by using stamina instead of needing to manually exit first (pre T3)
  • Fixed Kinetik Dalga sometimes getting caught on stairs
  • Tekillik now has a 0.1s cast point
  • Kinetik Dalga width increased from 4.5m to 5m
  • Kinetik Dalga T3 increased from +115 Damage to +125
Kelvin Hero 1 1
  • Arktik Işın no longer applies a Disarm
  • Arktik Işın now slows Fire Rate (same values as slow)
  • Arktik Işın max slow reduced from 90% to 60%
  • Arktik Işın time to reach max slow increased from 1.2s to 2s
  • Buz Kubbe can now be cast while using Arktik Işın
Sarmaşık Hero 2
  • Fixed melee still going through when casting Taşa Dönüşme after initiating a melee attack
  • Taşa Dönüşme T2 stun reduced from 0.75s to 0.5s
  • Watcher's Covenant T1 reduced from +15% Fire Rate to +10%
  • Now has a new ultimate ability, Hava Taşımacılığı. Take flight with an Ally (or self-cast to carry a bomb). You fly and drop the ally or bomb onto an area, dealing damage, slowing, and silencing enemies. Sarmaşık and the ally gain a bullet shield when they are dropped. Allies can drop by themselves at any time. When using the ability without an ally (carrying a bomb), it has a 1 second cast time.
İntikamcı Hero 2
  • Clarified İntikamcı Uçuş T1 tooltip
  • Kazık base duration reduced from 2.5s to 2.25s
  • Kazık T1 duration reduced from 1s to 0.75s
Mina Hero 2
  • Stamina: Air Jump/Dash Distance reduced from +50% to +40%
  • Stamina: Fire Rate reduced from 10% to 7%
  • Hex: Now also reduces stamina distance by 30%
Yedi Hero 1 1
  • Fixed multiple instances of Statik Yük not working correctly
  • Elektrik Topu duration increased from 4s to 5s
  • Statik Yük stun delay reduced from 4s to 3.5s
Yamato Hero 1
  • Base melee damage increased by 10%
  • Flying Strike T3 now procs after the ability ends, rather than when connecting to the target
Hançer Hero
  • Added a new hero, Hançer
Gri Pençe Hero 1
  • Improved visual clarity of Gri Pençe's trap armed state
Leydi Geist Hero 1
  • Improved effects around Leydi Geist Ruh Değişimi to help with clarity
Kundakçı Hero
  • Updated Kundakçı tracer, muzzle, and impact fx revisions for better performance
Mo ve Krill Hero
  • Gözdağı T3 now affects all damage types
Sekme Item 2
  • Fixed Sekme sometimes shooting the extra bullet from your gun rather than the target
  • Fire Rate increased from +8% to +12%
  • Health increased from +125 to +150
Çürüme Item 2 1
  • Healing Reduction reduced from -70% to -50%
  • Bleed increased from 2.8% to 3.1%
  • Cooldown increased from 25s to 30s
Yenileyici Item 1
  • Added Yenileyici cast sound
  • Spirit Resist increased from 14% to 16%
Güçlendirici Yumruklar Item 2
  • Heal effectiveness vs non-heroes increased from 25% to 35%
  • Heal increased from 45% of melee damage to +55%
Yeniden Doğma Item 1 1
  • Yeniden Doğma Health increased from 40% to 50%
  • Cooldown reduced from 240s to 200s
Dev Item 1
  • Slow increased from 20% to 25%
  • Slow now affects stamina distances
Esans Item
  • No longer gives +7% Spirit Resist
  • Now gives +50 Health
Yavaşlatma Büyüsü Item
  • Added a sound for movement being restricted by Yavaşlatma Büyüsü and İntikamcı tether
Yayılan İşkence Item
  • Weakened Patron now has a Yayılan İşkence style effect, hitting up to 2 enemies in the pit for 75 damage per second
Vahşi Savaşçı Item
  • Fixed gaining stacks much faster than intended when taking damage from troopers
Susturucu Item 1
  • Reduced active duration from 6s to 4s
Metanet Item 1
  • Out of combat regen timer reduced from 13s to 12s
Durdurucu Item 1
  • Weapon Damage increased from 20% to 25%
Sihirli Halı Item
  • After a 1.3s delay, a magic carpet arrives to pick you up. You gain full flight controls and have +6 m/s movement speed. Lasts 7 seconds. If you cast abilities or use your gun, the carpet disappears. While on the Sihirli Halı you gain +400 Bullet and +400 Spirit Shields. Passively grants +150 Health, +10% Ability Duration, and +15
Büyü Zırhı Item
  • Talon: Fixed T3 Güdümlü Baykuş not triggering correctly sometimes when the target has Büyü Zırhı
Mermi & Büyü direnci (zırh) Mekanikler 16 7
  • Added Spirit Power Impact panel that displays the effect of Spirit Power on your Abilities and Items
  • Added Outgoing Damage as a UI display mode that you can toggle through
  • Updated bullet whizby sounds for nearly all characters
  • More impactful damage indication sound for attackers
  • Teleporter activation no longer gets canceled on incoming damage.
  • Dörtayaklar now require you to be within 30m to deal damage to them
  • Booster: Now has +40 Bullet Shield
  • Rounds: Now grants +30% Bullet Resistance vs NPCs
  • Shot: Weapon Damage increased from 6% to 8%
  • Bullets: Now grants +5 Spirit
  • Shredder Bullets: Now grants +6% Weapon Damage
  • Stone: Active Bullet Resist reduced from +60% to +40%
  • Stone: Now gains +8 Spirit
  • Blank: No longer grants +300 Bullet Shield
  • Resilience: Max Bullet Resist increased from 30% to 36%
  • Fire: Bullet Shield increased from 175 to 225
  • Magazine: Weapon Damage increased from 16% to 18%
  • Magazine: Bullet Resist increased from 8% to 10%
  • Magazine: Time for Max Damage reduced from 3.5s to 3s (this is a buff)
  • Cannon: Weapon Damage reduced from +75% to +70%
  • Cannon: Now gives +10% Weapon Damage per kill (up to +50%)
  • Booster: Spirit Resist reduced from +7% to +6%
  • Booster: Bullet Resist reduced from +7% to +6%
  • Barrier: Weapon Damage While Shielded increased from +24% to +28%
  • Barrier: Spirit Power while Shielded increased from +17 to +20
  • Bullet
  • Leap: Spirit Power increased from +8 to +10
  • Spirit
  • Strike: Spirit damage increased from 40 to 50
  • Spirit
  • Strike: Debuff increased from -10% Spirit Resist to -12%
  • Reach: Now gives +5% Spirit Resist
  • Scavenger: Spirit Power Duration increased from 24s to 35s
  • Front: Damage reduced from 100 to 75
  • Front: Damage Spirit Power scaling increased from 1.25 to 1.5
  • Hex: Damage reduced from 100 to 70
  • Reload: Infused ability bonus damage increased from +30 to +50
  • Burst: Reduced Weapon Damage from +12% to +8%
  • Power: Imbued Spirit increased from +26 to +28
  • Reach: Now gives +10% Spirit Resist
  • Duration: Now provides +15% Weapon Damage
  • Glyph: No longer reduces Spirit Resist
  • Glyph: Now deals +150 damage on impact
  • Added a new T1 Weapon item. Grants +35% Bullet Projectile Speed, +14% Weapon Damage and +50 Bullet Shield.
  • Added a new T4 Spirit item, Magic
  • Spirit Power. Cooldown: 40s
Lane'ler ve creep'ler Mekanikler 3
  • Walker Health increased by 15%
  • Patron damage increased by 30% after it is vulnerable
  • Weakened Patron Health increased by 15%
  • Added one-way defender exits beside each outer lane entrance
  • Firehouse (building next to Sapphire Yellow Guardian) has been reworked to match the layout of the Chapel
  • Low roof buildings beside Amber Purple Guardian and Sapphire Yellow Guardian are now valid play spaces
  • Added billboards to the edge closest to the lane
  • Low roof buildings between inner lane Walker arenas are now valid play spaces
  • Walker Arena
  • Added passage through building and stairs up to a peek spot toward the Guardian
  • Walker Arena
  • Walker Arena
  • Added interior shaft with Bounce Pad to an upper level balcony from defender side to face the Guardian
  • Added a juke spot down the stairs from the Guardian to the left
  • Walker Arena
  • Added a balcony that borders the arena on the back side of the Walker
Build'ler ve build browser'ı Mekanikler
  • Builds: You can now add per-item author comments by right clicking on items while editing builds that will show up in the item tooltip for users of the build
  • Fixed a bug that allowed published build data to overwrite local changes to a published build
  • Fixed a bug that prevented the last used hero build from loading when it was not a favorited build
Stamina, şarjlar ve sprint Mekanikler 1
  • Holding M1 down while Alevli Atılma ends will now cause you to fire your gun instead of requiring you to let go and press again
  • Dash: HP regen increased from 1 to 1.5
  • Cannon: Now gives +1 Movement Speed
Parry Mekanikler
  • You can now use melee hotkey while zoomed to exit zoom and perform a melee
  • Melee
  • Melee
Ruh Vazosu Mekanikler
  • Replaced the Urn drop parachute with new effects
  • Fixed a bug that allowed teleporters to be used while carrying the Ruh Vazosu
General 190 changes 31 12
  • Games can now be watched by an unlimited number of spectators
  • Spectator games now have 1 minute delay
  • Added localization for Simplified Chinese, Russian, Brazilian Portuguese, Spanish (Spain), Spanish (Latin America), Turkish, Ukrainian, Czech, and French. These are currently a work-in-progress.
  • Language can be selected from the settings menu
  • Matchmaking windows are now open 1 hour earlier in all regions
  • You can now prioritize your roster into three groups to indicate your preference ordering to the matchmaker: Selected, Priority, High Priority
  • Added customization options for your crosshair
  • Builds: You can now author a suggested ordering of Ability Upgrades
  • Hovering items in the shop will now highlight their components, or which item they are components of
  • Reworked the Hero Stats UI in the shop
  • Hero Stats in the shop have been expanded and are now broken up by Weapon, Vitality, and Spirit. Various additional stats that were previously hidden have been added here.
  • Individual stats can now be hovered over to see a breakdown of all the bonuses contributing to a value, including things like golden statues
  • Added descriptive gun information to each hero
  • Added a setting to let you customize the ability cancel hotkey (default is spacebar)
  • Added a "Friends Only" checkbox to filter the watch tab
  • Added an option to control zoom sensitivity
  • Fixed some abuse cases with undoing AP cooldown reductions
  • Unpause hotkey is now displayed when the game is paused
  • Pause cooldown per player increased from 10 minutes to 15 minutes
  • Fixed some cases where the comeback souls would be higher than intended in the early game
  • Fixed being unable to ping while dead
  • Improved smoothing of spectator camera position and angles
  • Fixed stuns resetting their duration if you were on the ground and became airborne
  • Fixed Arktik Işın T3 range not being calculated correctly when you have range increase items
  • Fixed ESC not working to close Settings popup sometimes
  • Various visual adjustments on highlight and strobe effects being too loud in some cases
  • Added popup to bot games to indicate that they tend to be much longer games than normal ones
  • Added new Silence status effect sound
  • Fixed some spectator/replay sound and music bugs
  • Various sound related performance improvements
  • Improved lighting performance around shop
  • Fixed Mimic options in sandbox not working properly
  • Added alternate shop music
  • Teleporter channel time increased from 4s to 5s
  • Base Guardian Health increased by 20%
  • Added Bounce Pads in various areas of the map that launch you in a defined direction
  • View attachment bounce_update.mp4
  • Added Speed Boost Volumes in the defender passages on the outsides of the base
  • View attachment speed_boost_update.mp4
  • Added truck on the back side of those buildings to allow climbing up
  • Expanded rooftop size
  • Added fire escape stairs to allow access from the upper level from the Mid
  • View attachment rooftop_update.mp4
  • Amber Yellow/Sapphire
  • Added catwalks from high ground defender area to building across the street
  • Replaced upper floor juke spot with a connection through building across from new peek spot
  • View attachment yellow_update.mp4
  • Amber Orange/Sapphire
  • Added catwalk from the low roof building to the building across the street
  • Replaced juke spot in the courtyard with passage connecting to the new catwalk
  • Widened hallway above Underground Shop
  • Courtyard floor opening to the Underground Shop moved closer to above the shop
  • Bounce Pad added to allow easier navigation from the Underground Shop to the upper courtyard. Replaces a juke spot.
  • View attachment orange_update.mp4
  • Amber Blue/Sapphire
  • Added a Bounce Pad on the ground floor of the Police Station/Garment Building to the upper floor
  • Added a juke spot inside the Police Station/Garment Building
  • View attachment blue_update.mp4
  • Amber Purple/Sapphire
  • Added an interior corridor through the building between the base and the Walker
  • View attachment purple_update.mp4
  • Headshot
  • Booster: No longer has +40 Bonus Health
  • Headshot
  • Monster
  • Rounds: Health reduced from +65 to +50
  • Monster
  • Restorative
  • Active
  • Reload: Lifesteal reduced from 40% to 30%
  • Active
  • Reload: Fire Rate reduced from 24% to 20%
  • Kinetic
  • Long
  • Range: Min distance reduced from 18m to 15m
  • Mystic
  • Shot: Cooldown increased from 5s to 6s
  • Slowing
  • Soul
  • Soul
  • Shredder Bullets: Debuff duration increased from 5s to 6s
  • Warp
  • Warp
  • Stone: No longer grants +2 Sprint
  • Warp
  • Point
  • Point
  • Escalating
  • Heroic
  • Aura: Lifesteal increased from 18% to 20%
  • Alchemical
  • Titanic
  • Titanic
  • Intensifying
  • Siphon
  • Bullets: You permanently steal 1 stack (45 HP) from the enemy if they die under the debuff. If an enemy you stole a stack from kills you, they regain 1 stack back.
  • Glass
  • Glass
  • Cannon: No longer gives +2 ammo on kill
  • Glass
  • Glass
  • Glass
  • Cannon: When you die you lose a stack
  • Lifesteal: Heal effectiveness vs non-heroes increased from 25% to 35%
  • Lifesteal: Health increased from +70 to +75
  • Extra
  • Regen: Regen increased from 2.7 to 2.8
  • Healing
  • Rite: Cooldown reduced from 75s to 65s
  • Healing
  • Rite: Cast Range increased from 20m to 30m
  • Healing
  • Healing
  • Divine
  • Barrier: Duration increased from 4s to 5s
  • Divine
  • Barrier: Cooldown reduced from 30s to 28s
  • Restorative
  • Locket: Max Stacks reduced from 20 to 15
  • Restorative
  • Locket: Heal per stack increased from 30 to 40
  • Health
  • Nova: Health increased from +75 to +100
  • Combat
  • Enchanter's
  • Lifesteal: Lifesteal increased from +26% to 28%
  • Superior
  • Superior
  • Debuff
  • Majestic
  • Leap: Health increased from +100 to +125
  • Majestic
  • Metal
  • Skin: Cooldown reduced from 30s to 25s
  • Rescue
  • Beam: Cooldown reduced from 30s to 25s
  • Soul
  • Soul
  • Phantom
  • Strike: Cast range reduced from 35m to 30m
  • Mystic
  • Ammo
  • Cold
  • Cold
  • Slowing
  • Hex: Debuff no longer cancels active mobility spells, it only prevents them from being casted
  • Slowing
  • Slowing
  • Hex: Cast range reduced from 35m to 25m
  • Slowing
  • Slowing
  • Hex: Projectile speed increased from 1200 to 1350
  • Withering
  • Whip: Now applies -40% Fire Rate instead of a Disarm
  • Withering
  • Whip: Duration increased from 3s to 4.5s
  • Withering
  • Whip: Cast range increased from 18m to 24m
  • Improved
  • Cooldown: Cooldown reduction increased from 14% to 15%
  • Ethereal
  • Shift: No longer provides +10% Fire Rate
  • Ethereal
  • Shift: Cooldown increased from 25s to 30s
  • Improved
  • Surge of
  • Power: Movespeed duration increased from 5s to 6s
  • Surge of
  • Surge of
  • Power: Now grants +75 Health
  • Improved
  • Superior
  • Mystic
  • Slow: Fire Rate reduction increased from -30% to -40%
  • Silence
  • Silence
  • Superior
  • Cooldown: Non-Imbued ability cd reduction increased from 22% to 24%
  • Escalating
  • Exposure: Max Interval improved from 1s to 0.7s
  • Diviner's
  • Kevlar: Cooldown increased from 30s to 60s
  • Curse: Cooldown increased from 40s to 50s
  • Inspired by: https://forums.playdeadlock.com/threads/projectile-speed-increase-item.1539/
  • Carpet: Active
  • Inspired by: https://forums.playdeadlock.com/threads/a-bunch-of-loose-item-ideas.11618/
  • Grey
  • Talon: Güçlü Atış collision radius reduced by 10%
  • Grey
  •