deadlock.io

06-20-2024 Update

06-20-2024 · 18 heroes 19 items
Sources Deadlock Forum
麦金妮 Hero 2 6
  • Turret range reduced from 30m to 25m
  • Turret HP scaling reduced from 40% to 30% (affects initial HP too)
  • Turret cooldown reduced from 35s to 30s
  • Turret Charge Time reduced from 8s to 6s
  • Base Spirit Resist increased from 20% to 25%
  • Base Regen increased from 1 to 2
  • 幻影屏障 cooldown reduced from 35s to 30s
  • 重炮轰击 cooldown reduced from 110s to 100s
岚梦 Hero 1 2
  • Talon: Fixed 蓄力射击 being evaded by 岚梦's 子弹之舞
  • 沉睡匕首 cooldown reduced from 29s to 27s
  • 沉睡匕首 T2 cooldown changed from -15s to -13s
  • 烟雾弹 T2 changed to "Replenishes stamina on cast and grants +40% Stamina Regen"
  • 锁定 bonus damage no longer ignores bullet falloff
  • 子弹之舞 cast point reduced from 0.8s to 0.4s
  • 子弹之舞 move speed increased from 3.5 to 4
奇能 Hero 1 1
  • Updated reload animations for 沃督, 奇能, and 青藤
  • 回春极光 move speed increased from 3.8 to 4.2
  • 奇点 T1 radius reduced from +3m to +2m
  • 奇点 falls 70% slower when 升空飞跃 down is used (similar to the hero falling slower normally when casting the ability from an elevation)
米娜 Hero 3
  • Stamina: Stamina increased from +2 to +3
  • Stamina: Fire Rate increased from +12% to +15%
  • Stamina: Spirit Bonus after 2nd jump/dash increased from +20 to +25
口袋 Hero 2
  • 弹幕 base damage reduced from 40 to 35
  • 弹幕 T1 reduced from +20 to +15
  • Fixed a recent change causing 提箱遁形 to not play damage at the destination when teleporting with 飞行斗篷
大和 Hero 2 1
  • 暗影变身术 now provides 80% Damage Resistance and 80% Debuff Resistance instead of invulnerability during the post-channel buff
  • 暗影变身术 cooldown reduced from 110s to 100s
  • 暗影变身术 T3 increased from +1s to +1.5s
雷姆 Hero
  • Removed the invite requirement of Steam friends having been on your list for a number of days (affected normal user cases often where friends weren't on the Steam list, and we have other metrics and tools on the backend now that we can use to filter for other cases)
  • Preferred heroes in your roster are now remember on the client across sessions
亚伯兰 Hero 1
  • Improved misc issues with 撼天动地 collision
  • 撼天动地 can be held for up to 3 seconds. Press the ability again anytime to land.
比波普 Hero 1 1
  • Hook hitbox reduced from 36 inches to 33
  • 超级光束 cooldown increased from 100s to 110s
莫克双雄 Hero 1
  • You can now cast items and 蔑视 while spinning out of 钻地
  • 连招 bonus health per kill increased from 25 to 30
悖论 Hero 2
  • 动力卡宾枪 cooldown increased from 22s to 24s
  • 悖论置换 cooldown increased from 35s to 45s
Hero
  • 静态电荷 now uses the new instant cast option that 比波普 Bomb uses
  • 澎湃电力 spirit scaling increased from 0.1 to 0.2 (new total with T3 is now from 0.5 to 0.6)
薇妲 Hero 2
  • 渡鸦仆使 debuff duration increased from 5s to 6s
  • 狙击 bonus damage increased from 130 to 145
盖斯特夫人 Hero
  • Fixed the unit target UI not showing up for instant-cast abilities (MoKrill ult, 盖斯特夫人 ult, 比波普 bomb)
炽焱 Hero
  • Fixed 烈焰冲刺 duration not being affected by duration extender
青藤 Hero 1
  • Kudzu Bomb now does 50% less damage to objectives
开尔文 Hero
  • 极寒光束 movespeed limit is now applied via a reduction rather than a speed cap (to allow items to be combined for faster movement like 灵能涌动)
劳什 Hero
  • Fixed it being possible to lose your full lock on with 死亡猛击 sometimes if you look away
抑制术 Item 1
  • Moved from Weapon tree to Vitality
  • No longer requires the component 减速弹
  • Now has +175 Health
  • Weapon Damage reduced from 30% to 20%
元灵吸收 Item 1
  • 元灵吸收 for 6 seconds. Cooldown: 35s
  • Headshot: Bullet and 元灵吸收 reduced from 15% to 10%
近战蓄力 Item
  • Added a new T2 Weapon item, 近战蓄力
  • Passive: Increases your heavy melee charge distance by 40%
衰变 Item 1
  • Cooldown reduced from 27s to 25s
  • Geist: 精华炸弹 no longer starts decaying the arm time while in the air
生命打击 Item 2
  • Slow duration increased from 1.5s to 2s
  • Heal increased from 40% of damage to 45%
跳弹射击 Item 2
  • 跳弹射击 Damage increased from 40% to 45%
  • Ammo increased from 30% to 35%
狂乱 Item 1
  • Low HP Spirit Resist increased from +25% to +30%
  • Fixed tooltip on Spirit Resist missing the %
头弹奖励 Item
  • Fixed various bugs with 头弹奖励 and 弹无虚发
灵力灌注 Item
  • Added a new T1 Spirit item, 灵力灌注
拾弹能手 Item
  • Added a new T1 Weapon item, 拾弹能手
高速装填 Item
  • Added a new T2 Weapon item, 高速装填
子弹回复 Item
  • Passive: Pressing the reload key during the halfway point of a reload will cause you to instantly regain your magazine and grant you +30% 子弹回复 and +15% Fire Rate for 6s. The reload
穿幕行者 Item
  • Added a new T2 Weapon item, 穿幕行者
巨人 Item
  • Added a new T4 Vitality item, 巨人
势不可挡 Item 1
  • Active Spirit Resistance reduced from 40% to 20%
赤蟥 Item
  • Now grants +7 Spirit
子弹抗性与元灵抗性(护甲) 机制 13 2
  • +8% Spirit Resist
  • Active: Gain 12 Spirit and 20%
  • +8% Weapon Damage
  • +8% Weapon Damage
  • +200 Bullet Shield
  • +20% Weapon Damage
  • Spirit: Spirit Power increased from +6 to +7
  • Charge: No longer grants +6 Spirit to Charged Abilities
  • Striker: Negative bullet resist reduced from -6% to -5%
  • Shot: Spirit scaling increased from 0.45 to 0.6
  • Speed: Slow resist increased from 35% to 40%
  • Booster: Spirit Resist reduced from 8% to 7%
  • Booster: Now provides +7% Bullet Resist
  • Bullet
  • Resist Shredder: Bullet Resist Reduction increased from -10% to -12%
  • Bullet
  • Resist Shredder: Bullet Resist Reduction duration increased from 5s to 6s
  • Leap: Damage cooldown window increased from 4s to 5s
  • Leap: Fixed cooldown reduction affecting the damage cooldown
  • Spirit: Spirit Power increased from +15 to +18
  • Skin: Now prevents all weapon damage instead of blocking bullets (this allows procs to go through)
  • Burst: Weapon Damage increased from 20% to 25%
  • Overflow: Bonus Spirit Power increased from +35 to +40
  • Weave: Ambush Spirit Power increased from +40 to +55
  • Reverb: Delayed damage increased from 30% to 40%
  • Spirit: Spirit Power increased from +55 to +60
  • Spirit: Bonus Health increased from +175 to +200
  • Geist: 灵魂互换 T3 changed to "After swap gain +40% Fire Rate and +40% Spirit Resistance for 8s"
弹反 机制
  • +15% Melee Damage
  • Passive: Hitting an enemy with a heavy melee reloads your weapon
  • Inspired by https://project8.dev/threads/bayonet.5372/ and https://project8.dev/threads/comple...-category-item-that-buffs-charged-melee.5957/
  • +20% Melee Damage
耐力、充能与冲刺 机制
  • Dash-Down is now double tap CTRL instead of CTRL+SHIFT
  • Active: Gain 40% Bullet and Spirit Resist and apply 20% movement slow to enemies within 10m. Your model size grows by 10%. Lasts 7 seconds. Cooldown: 65s
  • Fire: Now increases your slide distance and duration by 25%
兵线与小兵 机制
  • 2) Between the exterior Strong Neutral Camps and the outer lane near the T2
魂球与反补 机制
  • Passive: Anytime you secure or deny a Soul, you get 2 ammo back and have +20% Fire Rate for 4 seconds.
General 107 changes 16 5
  • Added EU servers and matchmaking region. EU testing times are Mon-Thur 5PM to 3AM and Fri-Sun 3PM to 3AM. Times listed are Central European Summer Time (GMT+2).
  • Added search functionality to the shop. You can now search by item name or by individual stat such as 'Ammo', 'Lifesteal', or 'Spirit Power'.
  • The game will now let you know when it is safe to abandon (usually if one person has been disconnected for a while)
  • Your personal builds are now always sorted to the top of the in-game Builds dropdown
  • Various network related improvements when there is packet loss
  • Fixed chat wheel not working during the post-game sequence
  • Updated the entrance to the underground tunnels from the outer lanes to look more like a subway entrance
  • Re-enabled ultra wide UI mode
  • Added street names and symbols to the Zipline UI
  • Updated 沉睡匕首 and Silence Glyph tooltips to clarify that they do not cancel channeling abilities
  • Improved visibility of Inferno's 震荡燃烧
  • Fixed the unit target UI not showing the activation button hint
  • Added a Cosmic Veil to the hero demo map
  • Added wind sound when on the Zipline
  • Rejuv buff is now only granted to the players that are alive. Players that are dead will have their respawn times cut in half from their current values.
  • Footsteps are now quieter when obstructed by level geometry
  • Vault bounty increased from 300 to 330
  • Added another entrance/exit to the underground tunnels from the warehouse interiors
  • Enclosed the exterior Medium Neutral Camp with fencing in front of the Theater to match the Amber side Cab Stand
  • 1) Between the Drug Store and the Market on Amber, between the Hotel and Pharmacy on Sapphire
  • +10% Ammo
  • +20% Ammo
  • +50 Health
  • 20% Reload Time
  • UI has an indicator for the trigger window. Cooldown: 25s
  • Inspired by https://project8.dev/threads/item-idea-trick-reload.2652/
  • +15% Ammo
  • Passive: Walking through a Cosmic Veil causes you to become invisible with +3 m/s for 4 seconds and grants you +30% Fire Rate for your next magazine. Cosmic
  • Veils regenerate any shields you have. Cooldown: 20s
  • +10% Weapon Power
  • +75 Health
  • +500 HP
  • Healing
  • Rite: Duration increased from 15s to 17s (total regen increased from 350 to 370)
  • Extra
  • Extra
  • Charge: Now grants +7% Cooldown Reduction For Charged Abilities
  • Extra
  • Swift
  • Mystic
  • Enduring
  • Enduring
  • Speed: Now grants +1.5 HP Regen
  • Healing
  • Healing
  • Return
  • Fire: Cooldown reduced from 30s to 24s
  • Restorative
  • Locket: Fixed the max stack limit not being followed
  • Restorative
  • Locket: Max stacks increased from 15 to 18
  • Mystic
  • Slow: Duration increased from 2s to 2.5s
  • Titanic
  • Magazine: Ammo increased from 65% to 75%
  • Ethereal
  • Shift: Cooldown reduced from 35s to 30s
  • Rescue
  • Beam: Cast range increased from 40m to 45m
  • Rescue
  • Beam: Cooldown reduced from 45s to 40s
  • Silence
  • Glyph: Cooldown reduced from 35s to 30s
  • Superior
  • Superior
  • Superior
  • Majestic
  • Leap: Cooldown increased from 20s to 26s
  • Majestic
  • Majestic
  • Improved
  • Tesla: Bounce radius increased from 7m to 9m
  • Burst
  • Metal
  • Crippling
  • Vampiric
  • Burst: Now grants +150 Health
  • Vampiric
  • Vampiric
  • Burst: Can now be cast while busy (such as while you are shooting)
  • Siphon
  • Bullets: Max HP Steal increased from 40 to 45
  • Spiritual
  • Overflow: Cooldown reduction increased from 10% to 15%
  • Spiritual
  • Shadow
  • Weave: Now grants +30% Ammo
  • Shadow
  • Weave: Ambush Fire Rate increased from +50% to +60%
  • Shadow
  • Shadow
  • Weave: Invisibility no longer plays footstep sounds (general change)
  • Shadow
  • Weave: Casting the item immediately puts you into Sprint mode
  • Mystic
  • Boundless
  • Boundless
  • Grey
  • Grey
  • Talon: 箭雨 cooldown increased from 30s to 33s
  • Grey
  • Talon: 遥控夜枭 can now explode in the air by pressing the release key
  • Lady
  • Lady
  • Geist: 精华炸弹 arm time reduced from 1s to 0.5s (this is a nerf for long distance bombs)
  • Lady
  •