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Gameplay Update - 04-30-2026

04-30-2026 · 23 heroes 17 items
Haze Hero 1
  • Restored being able to slide while using Kugelhagel
  • Kugelhagel range increased from 15m to 16m
  • Kugelhagel now has 30% evasion in the base ability
  • Kugelhagel T2 changed from "+10% Fire Rate and -45s Cooldown" to "+10% Fire Rate and +3m Move Speed"
  • Kugelhagel T3 changed from "+60% Evasion and +4m Move Speed" to "+40% Evasion and -75s Cooldown"
Paige Hero 1 3
  • Stamina increased from 2 to 3
  • Dash speed reduced to slow bucket
  • Handlungsrüstung cooldown reduced from 30s to 28s
  • Bücherwyrm recharge timer reduced from 8s to 7s
Vyper Hero 2 1
  • Tödliches Gift cooldown increased from 24s to 28s
  • Tödliches Gift T2 increased from -8s Cooldown to -12s
  • Tödliches Gift cast range reduced from 15m to 10m and now scales with boons (0.2)
  • Fixed Panzerbrechende Munition doing damage through Petrify
Pocket Hero 1 2
  • Reduced bullet damage growth by 10% for the following heroes: Bebop, Pocket, Vyper
  • Koffer des Zauberers spirit scaling increased from 0.9 to 1.1
  • Froschplage cooldown reduced from 150s to 140s
Victor Hero 2 1
  • Reduced bullet damage growth by 5% for the following heroes: Victor
  • Aura des Leidens T2 increased from +28 Max DPS to +34
  • Schockreanimation T3 increased from -100s Cooldown to -130s
Viscous Hero
  • Fixed Alt Fire scaling for Yamato and Viscous not working recently
  • Schleimkugel lockout period from being affected again reduced from 1.35 to 1.2 (a previous bug with increased debuff resistance for subsequent CC not working correctly on this ability was fixed recently)
  • Fixed various locations where Glibber didn't bounce properly
Mina Hero 1 1
  • Locket: Max Stacks increased from 20 to 25 (max stamina restore happens at 25 stacks now)
  • Barrier: No longer restores 1 stamina on trigger
  • Nox Nostra DPS reduced by 6%
Celeste Hero 2 1
  • Bullet cycle time reduced from 0.65 to 0.58
  • Glänzendes Wunder radius increased from 14m to 15.5m
  • Glänzendes Wunder damage increased from 120 to 135
Holliday Hero 2
  • Fixed Widderansturm interrupting Lasso
  • Seelenlasso T1 increased from +68 Damage to +80
  • Seelenlasso T3 increased from -30s Cooldown to -50s
McGinnis Hero 1
  • Mini Turrets bounty from 80 + 2/minute to 40 + 4/minute
  • Fixed Mini Turrets being locked on objectives when they were invulnerable
  • Heilendes Gefäß duration increased from 6s to 6.5s
Paradox Hero 1 1
  • Kinetischer Karabiner cooldown reduced from 30s to 28s
  • Zeitfeld T2 weapon damage increased from +30% to +35%
  • Kinetischer Karabiner now provides +20% Air Dash Distance when charged
Shiv Hero 3
  • Alt fire knockback reduced by 10%
  • Wurfmesser spirit scaling reduced from 0.15 to 0.13
  • Wurfmesser T3 spirit scaling reduced from +0.1 to +0.09
Mo & Krill Hero 2
  • Increased bullet damage growth by 10% for the following heroes: Mo & Krill, Apollo
  • Eingraben move speed increased from +4 to +5
Abrams Hero 1
  • Lebensextraktion heal reduced from 80/40% to 70/35%
  • Fixed speed coming out of canceling Schulterstoß being too high when hitting a hero
Drifter Hero 1
  • Zerfleischen T3 now also increases melee scaling (1.2 to 1.6)
  • Blutdunst T3 increased from +10% Amplified Damage to +12%
Dynamo Hero 1 1
  • Kinetische Welle spirit scaling reduced from 1.8 to 1.65
  • Quantenverschränkung cooldown increased from 19s to 20s
Infernus Hero 1
  • Flammensprint DPS spirit scaling reduced from 1.0 to 0.7
  • Flammensprint DPS now does half damage to objective
Mirage Hero 2
  • Base health regen reduced from 2 to 1.5
  • Feuerskarabäen duration reduced from 8s to 7s
Rem Hero 1
  • Fixed a bug with Nickerchen that allowed you to attack while casting it
  • Kissenwurf recharge timer reduced from 10s to 9s
Silver Hero 1
  • Fixed Tail Whack applying -12% Bullet Resist for the Disarm duration
  • Schnelllader Current Health As Damage reduced from 4% to 3%
Venator Hero 2
  • Bauchschuss damage scaling reduced from 0.8 to 0.7
  • Bauchschuss wall hit damage scaling reduced from 0.9 to 0.8
Apollo Hero 1
  • Sigille der Abkehr base damage reduced from 100 to 85
Billy Hero
  • Widderansturm T3 now also reduces cooldown by 10s
Raserei Item 3 1
  • No longer grants +20% Spirit Resistance when below 50% Health
  • No longer grants +15% Base Spirit Resistance
  • No longer grants +0.75m Base Move Speed
  • Now grants +160 Health
  • Base Fire Rate increased from 10% to 15%
  • Low HP Move Speed increased from 2.5 to 4
  • Low HP now grants +30% Debuff Resistance (when Low HP procs, any existing debuffs are reduced by 30% duration)
  • Low HP Fire Rate increased from +25% to +40%
  • Low HP bonus is now given for a duration and has a cooldown, whenever you are below the 50% threshold. Lasts 10s and has an 16s Cooldown.
Eskalierende Bloßstellung Item
  • Max Stacks from +8 to +6
  • Amp per stack from +2 to +1.5
  • Base shred from +8 to +10 (matching enhanced mystic invul)
Magielebensraub Item 1
  • Overflow: No longer grants +15% Magielebensraub as base stat
  • Overflow: Activated buff now provides +20% Magielebensraub
Gegenzauber Item 1 1
  • Cooldown increased from 20s to 23s
  • Bonus health reduced from +75 to +50
Koloss Item 1
  • No longer grants +300 Bonus Health
  • Base Health increased from +15% to +25%
Aderlasser Item 1 1
  • Bonus Health increased from 120 to 160 (the sum of the two components)
  • Lifesteal reduced from 30% to 25%
Unterdrückung Item
  • No longer grants +50 Bonus Health
  • Now grants +8% Bullet Resistance
Geißel Item
  • No longer grants -4% Cooldown Reduction
  • Now grants +15% Debuff Resistance
Magische Infusion Item 2
  • Lifesteal reduced from 16% to 13%
  • Active Lifesteal reduced from 80% to 70%
Reaktive Barriere Item
  • Added a new T4 Vitality item, Unbezwingbar. Upgrades from Reaktive Barriere. Causes the next Stun, Chain, Immobilize, Sleep, or Silence from players to be automatically removed. When this happens, you gain a barrier and all your ability cooldowns are reduced by 20%. Cooldown: 55s. Innate: +8% Bullet Resistance and +8% Spirit Resistance.
Rasante Kugeln Item
  • Rounds: Now upgrades from Rasante Kugeln (includes it's stats)
Unbezwingbar Item
  • Barrier: Now triggers off of Silence (same trigger set as Unbezwingbar)
Inhibitor Item 1
  • Weapon Damage reduced from 25% to 10%
Hemmende Kugeln Item
  • Fixed Enhanced Bleikugeln not maintaining the benefits from Enhanced Hemmende Kugeln
Kugel- & Magieresistenz (Rüstung) Mechaniken 9 8
  • Walker Bullet Resistance increased from 15% to 25%
  • Rounds: Weapon Damage reduced from +45% to +30%
  • Rounds: Spirit Power reduced from +10 to +7
  • Shot: Weapon Damage per stack reduced from 10% to 8%
  • Weave: Ambush Spirit Power reduced from 35 to 20
  • Fire: Spirit Power increased from +8 to +10
  • Aura: Bullet Resistance aura increased from 15% to 17%
  • Tribute: Active Debuff Resist reduced from 40% to 35%
  • Fire: Bullet Resistance increased from 8% to 10%
  • Fire: Bullet Damage Returned increased from 60% to 65%
  • Barrier: No longer grants +6% Spirit Resist
  • Barrier: Barrier spirit scaling reduced from 2.1 to 1.8
  • Magic: Spirit Resistance reduced from 16% to 10%
  • Bullet
  • Spirit
  • Front: Damage Height increased from 3.5m to 5m
  • Spirit
  • Snatch: Spirit Power Steal increased from 15 to 20
  • Blast: Damage Height increased from 3.5m to 5m
  • Spirit
  • Burn: DPS Spirit scaling increased from 0.05 to 0.06
  • Bullet
  • Spirit
  • Spirit
  • Spirit
  • Seraphim-Flügel damage reduced while in air reduced from 60% to 40%
Lanes und Trooper Mechaniken 2
  • Medic Trooper missing health percent heal reduced from 14% to 12%
  • Medic Trooper fixed regen growth per minute reduced from 3 to 2
  • Walker: Bonus Health Reduced from +175 to +125
Parieren Mechaniken 1
  • Weave: Ambush Melee damage reduced from 25% to 20%
Seelenurne Mechaniken
  • Doorman: Fixed a bug that could allow you to bring the Urn through a doorway
Stamina, Ladungen & Sprint Mechaniken
  • Street Brawl: Bücherwyrm, Flammensprint, Essenzbombe, Umschlingende Dornen, Kugelblitz, Impulsgranate, Frostgranate
General 104 changes 7 22
  • Base health per boon reduced by 7
  • Vitality Investment bonus increased from 8/10/13/17/34/39/44/48/52/56% to 9/12/15/20/38/42/46/50/56/62%
  • Weapon Investments bonus rescaled from 7/9/13/20/49/60/80/95/115/135% to 9/12/15/18/46/55/70/85/100/115%
  • Wächter, Base Wächter and Shrines now have 10% Bullet Resistance
  • Getting knocked off bounce pads now sends you downwards quickly rather than continuing the trajectory towards the bounce pad destination
  • Seelen required for boons after 13.2k/15k/17k/+2k per boon to 13.2k/14.5k/+1.5k per boon (ends at 40k instead of 49k)
  • \[ Items ]
  • Active
  • Reload: Fire Rate increased from +22% to +25%
  • Opening
  • Opening
  • Opening
  • Split
  • Shot: Max Stacks reduced from 6 to 5
  • Split
  • Split
  • Shot: Cooldown increased from 24s to 27s
  • Shadow
  • Weave: Moved from T4 to T3
  • Shadow
  • Weave: Out of Combat Regen reduced from 10 to 5
  • Shadow
  • Weave: Duration reduced from 18s to 10s
  • Shadow
  • Weave: Ambush duration reduced from 8s to 5s
  • Shadow
  • Weave: Cooldown increased from 32s to 45s
  • Shadow
  • Weave: Spot Radius increased from 18m to 20m
  • Shadow
  • Shadow
  • Weave: Ambush Fire Rate reduced from 32% to 20%
  • Shadow
  • Alchemical
  • Heroic
  • Aura: Cooldown reduced from 25s to 22s
  • Heroic
  • Blood
  • Tribute: Now has an innate 8% Debuff Resistance
  • Blood
  • Spiritual
  • Spiritual
  • Overflow: Now provides +15% Ability Duration
  • Spiritual
  • Overflow: Activated buff no longer provides +20% Ability Duration
  • Spiritual
  • Restorative
  • Restorative
  • Locket: Heal per stack reduced from 20 to 16
  • Return
  • Return
  • Reactive
  • Reactive
  • Reactive
  • Reactive
  • Barrier: Cooldown increased from 40s to 55s
  • Reactive
  • Trophy
  • Collector: Moved from T3 Item to T2
  • Trophy
  • Collector: Seelen per stack reduced from 25 to 18
  • Trophy
  • Collector: Out of Combat regen reduced from 4 to 2
  • Trophy
  • Collector: Ability Range reduced from +1% Per Stack to +0.75%
  • Trophy
  • Collector: No longer gives +20 Health per stack
  • Dispel
  • Veil
  • Veil
  • Resilience: Now grants +3 Out of Combat Regen
  • Resilience: Now grants +3 Out of Combat Regen
  • Rescue
  • Beam: Cast range increased from 32m to 35m
  • Cold
  • Arctic
  • Lifesteal
  • Active
  • Reload: Lifesteal reduced from 18% to 14%
  • Lifesteal: Lifesteal reduced from 16% to 13%
  • Lifesteal: Lifesteal reduced from 16% to 13%
  • Shredder Bullets: Lifesteal reduced from 12% to 10%
  • Zerfleischen: Lifesteal reduced from 12% to 10%
  • Fury
  • Trance: Lifesteal reduced from 18% to 14%
  • Vampiric
  • Burst: Lifesteal reduced from 16% to 13%
  • Vampiric
  • Burst: Lifesteal reduced from 80% to 70%
  • Mystic
  • Reverb: Lifesteal reduced from 10% to 8%
  • Mystic
  • Reverb: Imbued Lifesteal reduced from 27% to 22%
  • Spiritual
  • Overflow: Lifesteal reduced from 20% to 16% (part of a global adjustment on top of the prior rework to the item)
  • Lady
  • Geist: Lebensentzug heal reduced from 80% to 75%
  • \[ Heroes ]
  • \[ Street Brawl ]
  • Instabiles Gebräu reduces the players respawn time by 50%
  • The following abilities have -15% radius in
  • Enhanced
  • Enhanced
  • Enhanced