deadlock.io

Gameplay Update - 04-30-2026

04-30-2026 · 23 heroes 17 items
Hypnos Hero 1
  • Restored being able to slide while using Danza balistica
  • Danza balistica range increased from 15m to 16m
  • Danza balistica now has 30% evasion in the base ability
  • Danza balistica T2 changed from "+10% Fire Rate and -45s Cooldown" to "+10% Fire Rate and +3m Move Speed"
  • Danza balistica T3 changed from "+60% Evasion and +4m Move Speed" to "+40% Evasion and -75s Cooldown"
Paige Hero 1 3
  • Stamina increased from 2 to 3
  • Dash speed reduced to slow bucket
  • Protezione narrativa cooldown reduced from 30s to 28s
  • Archivista recharge timer reduced from 8s to 7s
Aspis Hero 2 1
  • Veleno letale cooldown increased from 24s to 28s
  • Veleno letale T2 increased from -8s Cooldown to -12s
  • Veleno letale cast range reduced from 15m to 10m and now scales with boons (0.2)
  • Fixed Pallottole perfora-armatura doing damage through Petrify
Eclissi Hero 1 2
  • Reduced bullet damage growth by 10% for the following heroes: Ottone, Eclissi, Aspis
  • Valigia incantata spirit scaling increased from 0.9 to 1.1
  • Afflizione cooldown reduced from 150s to 140s
Victor Hero 2 1
  • Reduced bullet damage growth by 5% for the following heroes: Victor
  • Aura di sofferenza T2 increased from +28 Max DPS to +34
  • Rianimazione scioccante T3 increased from -100s Cooldown to -130s
Blob Hero
  • Fixed Alt Fire scaling for Yamato and Blob not working recently
  • Palla di melma lockout period from being affected again reduced from 1.35 to 1.2 (a previous bug with increased debuff resistance for subsequent CC not working correctly on this ability was fixed recently)
  • Fixed various locations where Pallacolla didn't bounce properly
Nocturna Hero 1 1
  • Locket: Max Stacks increased from 20 to 25 (max stamina restore happens at 25 stacks now)
  • Barrier: No longer restores 1 stamina on trigger
  • Nox Nostra DPS reduced by 6%
Celeste Hero 2 1
  • Bullet cycle time reduced from 0.65 to 0.58
  • Meraviglia splendente radius increased from 14m to 15.5m
  • Meraviglia splendente damage increased from 120 to 135
Dakota Hero 2
  • Fixed Ariete interrupting Lasso
  • Lazo spirituale T1 increased from +68 Damage to +80
  • Lazo spirituale T3 increased from -30s Cooldown to -50s
McGinnis Hero 1
  • Mini Turrets bounty from 80 + 2/minute to 40 + 4/minute
  • Fixed Mini Turrets being locked on objectives when they were invulnerable
  • Spettro medicinale duration increased from 6s to 6.5s
Paradox Hero 1 1
  • Carabina cinetica cooldown reduced from 30s to 28s
  • Muro del tempo T2 weapon damage increased from +30% to +35%
  • Carabina cinetica now provides +20% Air Dash Distance when charged
Razor Hero 3
  • Alt fire knockback reduced by 10%
  • Coltelli seghettati spirit scaling reduced from 0.15 to 0.13
  • Coltelli seghettati T3 spirit scaling reduced from +0.1 to +0.09
Grugno e Tana Hero 2
  • Increased bullet damage growth by 10% for the following heroes: Grugno e Tana, Apollo
  • Nascondiglio sotterraneo move speed increased from +4 to +5
Abrams Hero 1
  • Prosciuga vita heal reduced from 80/40% to 70/35%
  • Fixed speed coming out of canceling Spallata being too high when hitting a hero
Losco Hero 1
  • Strappo T3 now also increases melee scaling (1.2 to 1.6)
  • Profumo di sangue T3 increased from +10% Amplified Damage to +12%
Dinamo Hero 1 1
  • Impulso cinetico spirit scaling reduced from 1.8 to 1.65
  • Correlazione quantistica cooldown increased from 19s to 20s
Infernus Hero 1
  • Scatto bruciante DPS spirit scaling reduced from 1.0 to 0.7
  • Scatto bruciante DPS now does half damage to objective
Mirage Hero 2
  • Base health regen reduced from 2 to 1.5
  • Scarabei di fuoco duration reduced from 8s to 7s
Rem Hero 1
  • Fixed a bug with Pisolino that allowed you to attack while casting it
  • Guerra di cuscini recharge timer reduced from 10s to 9s
Zanna Hero 1
  • Fixed Tail Whack applying -12% Bullet Resist for the Disarm duration
  • Raffica di colpi Current Health As Damage reduced from 4% to 3%
Venator Hero 2
  • Colpo a bruciapelo damage scaling reduced from 0.8 to 0.7
  • Colpo a bruciapelo wall hit damage scaling reduced from 0.9 to 0.8
Apollo Hero 1
  • Emblema del disimpegno base damage reduced from 100 to 85
Billy Hero
  • Ariete T3 now also reduces cooldown by 10s
Frenesia Item 3 1
  • No longer grants +20% Spirit Resistance when below 50% Health
  • No longer grants +15% Base Spirit Resistance
  • No longer grants +0.75m Base Move Speed
  • Now grants +160 Health
  • Base Fire Rate increased from 10% to 15%
  • Low HP Move Speed increased from 2.5 to 4
  • Low HP now grants +30% Debuff Resistance (when Low HP procs, any existing debuffs are reduced by 30% duration)
  • Low HP Fire Rate increased from +25% to +40%
  • Low HP bonus is now given for a duration and has a cooldown, whenever you are below the 50% threshold. Lasts 10s and has an 16s Cooldown.
Esposizione crescente Item
  • Max Stacks from +8 to +6
  • Amp per stack from +2 to +1.5
  • Base shred from +8 to +10 (matching enhanced mystic invul)
Prosciug. salute spirituale Item 1
  • Overflow: No longer grants +15% Prosciug. salute spirituale as base stat
  • Overflow: Activated buff now provides +20% Prosciug. salute spirituale
Controincantesimo Item 1 1
  • Cooldown increased from 20s to 23s
  • Bonus health reduced from +75 to +50
Colosso Item 1
  • No longer grants +300 Bonus Health
  • Base Health increased from +15% to +25%
Sanguisuga Item 1 1
  • Bonus Health increased from 120 to 160 (the sum of the two components)
  • Lifesteal reduced from 30% to 25%
Soppressore Item
  • No longer grants +50 Bonus Health
  • Now grants +8% Bullet Resistance
Flagello Item
  • No longer grants -4% Cooldown Reduction
  • Now grants +15% Debuff Resistance
Infusore Item 2
  • Lifesteal reduced from 16% to 13%
  • Active Lifesteal reduced from 80% to 70%
Barriera reattiva Item
  • Added a new T4 Vitality item, Indomabile. Upgrades from Barriera reattiva. Causes the next Stun, Chain, Immobilize, Sleep, or Silence from players to be automatically removed. When this happens, you gain a barrier and all your ability cooldowns are reduced by 20%. Cooldown: 55s. Innate: +8% Bullet Resistance and +8% Spirit Resistance.
Indomabile Item
  • Barrier: Now triggers off of Silence (same trigger set as Indomabile)
Stivali da corsa Item
  • Walker: Now upgrades from Stivali da corsa (includes it's stats)
Inibitore Item 1
  • Weapon Damage reduced from 25% to 10%
Pallottole rallentanti Item
  • Fixed Enhanced Colpi ponderati not maintaining the benefits from Enhanced Pallottole rallentanti
Resistenza balistica e spirituale (armatura) Meccaniche 9 8
  • Camminatori Bullet Resistance increased from 15% to 25%
  • Rounds: Weapon Damage reduced from +45% to +30%
  • Rounds: Spirit Power reduced from +10 to +7
  • Shot: Weapon Damage per stack reduced from 10% to 8%
  • Weave: Ambush Spirit Power reduced from 35 to 20
  • Fire: Spirit Power increased from +8 to +10
  • Aura: Bullet Resistance aura increased from 15% to 17%
  • Tribute: Active Debuff Resist reduced from 40% to 35%
  • Fire: Bullet Resistance increased from 8% to 10%
  • Fire: Bullet Damage Returned increased from 60% to 65%
  • Barrier: No longer grants +6% Spirit Resist
  • Barrier: Barrier spirit scaling reduced from 2.1 to 1.8
  • Magic: Spirit Resistance reduced from 16% to 10%
  • Bullet
  • Spirit
  • Front: Damage Height increased from 3.5m to 5m
  • Spirit
  • Snatch: Spirit Power Steal increased from 15 to 20
  • Blast: Damage Height increased from 3.5m to 5m
  • Spirit
  • Burn: DPS Spirit scaling increased from 0.05 to 0.06
  • Bullet
  • Spirit
  • Spirit
  • Spirit
  • Ali di Icaro damage reduced while in air reduced from 60% to 40%
Lane e soldati Meccaniche 2
  • Medic Trooper missing health percent heal reduced from 14% to 12%
  • Medic Trooper fixed regen growth per minute reduced from 3 to 2
  • Walker: Bonus Health Reduced from +175 to +125
Parata Meccaniche 1
  • Weave: Ambush Melee damage reduced from 25% to 20%
Urna delle anime Meccaniche
  • Doorman: Fixed a bug that could allow you to bring the Urn through a doorway
Stamina, cariche e sprint Meccaniche
  • Street Brawl: Archivista, Scatto bruciante, Bombessenza, Spine intrappolanti, Sfera di fulmini, Granata pulsante, Granata congelante
General 104 changes 7 22
  • Base health per boon reduced by 7
  • Vitality Investment bonus increased from 8/10/13/17/34/39/44/48/52/56% to 9/12/15/20/38/42/46/50/56/62%
  • Weapon Investments bonus rescaled from 7/9/13/20/49/60/80/95/115/135% to 9/12/15/18/46/55/70/85/100/115%
  • Guardiani, Base Guardiani and Shrines now have 10% Bullet Resistance
  • Getting knocked off bounce pads now sends you downwards quickly rather than continuing the trajectory towards the bounce pad destination
  • Anime required for boons after 13.2k/15k/17k/+2k per boon to 13.2k/14.5k/+1.5k per boon (ends at 40k instead of 49k)
  • \[ Items ]
  • Active
  • Reload: Fire Rate increased from +22% to +25%
  • Opening
  • Opening
  • Opening
  • Split
  • Shot: Max Stacks reduced from 6 to 5
  • Split
  • Split
  • Shot: Cooldown increased from 24s to 27s
  • Shadow
  • Weave: Moved from T4 to T3
  • Shadow
  • Weave: Out of Combat Regen reduced from 10 to 5
  • Shadow
  • Weave: Duration reduced from 18s to 10s
  • Shadow
  • Weave: Ambush duration reduced from 8s to 5s
  • Shadow
  • Weave: Cooldown increased from 32s to 45s
  • Shadow
  • Weave: Spot Radius increased from 18m to 20m
  • Shadow
  • Shadow
  • Weave: Ambush Fire Rate reduced from 32% to 20%
  • Shadow
  • Alchemical
  • Heroic
  • Aura: Cooldown reduced from 25s to 22s
  • Heroic
  • Blood
  • Tribute: Now has an innate 8% Debuff Resistance
  • Blood
  • Spiritual
  • Spiritual
  • Overflow: Now provides +15% Ability Duration
  • Spiritual
  • Overflow: Activated buff no longer provides +20% Ability Duration
  • Spiritual
  • Restorative
  • Restorative
  • Locket: Heal per stack reduced from 20 to 16
  • Return
  • Return
  • Reactive
  • Reactive
  • Reactive
  • Reactive
  • Barrier: Cooldown increased from 40s to 55s
  • Reactive
  • Trophy
  • Collector: Moved from T3 Item to T2
  • Trophy
  • Collector: Anime per stack reduced from 25 to 18
  • Trophy
  • Collector: Out of Combat regen reduced from 4 to 2
  • Trophy
  • Collector: Ability Range reduced from +1% Per Stack to +0.75%
  • Trophy
  • Collector: No longer gives +20 Health per stack
  • Dispel
  • Veil
  • Veil
  • Resilience: Now grants +3 Out of Combat Regen
  • Resilience: Now grants +3 Out of Combat Regen
  • Rescue
  • Beam: Cast range increased from 32m to 35m
  • Cold
  • Arctic
  • Lifesteal
  • Active
  • Reload: Lifesteal reduced from 18% to 14%
  • Lifesteal: Lifesteal reduced from 16% to 13%
  • Lifesteal: Lifesteal reduced from 16% to 13%
  • Shredder Bullets: Lifesteal reduced from 12% to 10%
  • Strappo: Lifesteal reduced from 12% to 10%
  • Fury
  • Trance: Lifesteal reduced from 18% to 14%
  • Vampiric
  • Burst: Lifesteal reduced from 16% to 13%
  • Vampiric
  • Burst: Lifesteal reduced from 80% to 70%
  • Mystic
  • Reverb: Lifesteal reduced from 10% to 8%
  • Mystic
  • Reverb: Imbued Lifesteal reduced from 27% to 22%
  • Spiritual
  • Overflow: Lifesteal reduced from 20% to 16% (part of a global adjustment on top of the prior rework to the item)
  • Lady
  • Geist: Prosciuga-salute heal reduced from 80% to 75%
  • \[ Heroes ]
  • \[ Street Brawl ]
  • Intruglio instabile reduces the players respawn time by 50%
  • The following abilities have -15% radius in
  • Enhanced
  • Enhanced
  • Enhanced