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01-30-2026 Update

01-30-2026 · 24 heroes 11 items
Sources Deadlock Forum
미나 Hero 1 5
  • Stamina
  • Stamina
  • Mastery: Stamina recovery reduced from 20% to 18%
  • Move speed reduced from 6.6 to 6.5
  • Stamina cooldown increased from 3.6s to 3.9s
  • 갈퀴 Heal spirit scaling reduced from 0.5 to 0.43
  • 사랑의 고통 bonus damage spirit power scaling reduced from 1.7 to 1.6
  • 사랑의 고통 T3 reduced from -2 Stamina to -1
비밥 Hero 1 1
  • 폭발 어퍼컷 T3 no longer grants +100% Ammo
  • 폭발 어퍼컷 T3 now also restores 20% of your Missing HP on enemy hero hit
  • Fixed some bugs with 점착 폭탄 tooltip
  • 점착 폭탄 stacks now diminish after 60 hits and 7 kills (rather than 100/10)
  • 점착 폭탄 now drops on the ground and continues counting down when dispelled
  • 점착 폭탄 can no longer be selfcast
  • 점착 폭탄 T2 increased from +70 Damage to +75
  • Hyperbeam duration reduced from 11s to 7s
에이브럼스 Hero 4 2
  • Gun Falloff range reduced from 20m-46m to 17m-40m
  • Bullet damage growth reduced from +0.154 to +0.13
  • 생명 흡수 T3 reduced from +31 DPS to +20 DPS and Increased Spirit Scaling (+0.12)
  • Fixed 어깨 돌격 T1 triggering from non-heroes
  • 대지 강타 damage increased from 55 to 75
  • 대지 강타 stun duration increased from 1.5s to 1.6s
  • Improved collision consistency with 대지 강타
빌리 Hero 2 3
  • Bullet damage growth reduced from 0.18 to 0.165
  • 폭주 Amp increased from 9% to 10%
  • 폭주 Melee Bonus Health reduced from 80 to 70
  • 폭주 Melee Bonus Health spirit scaling increased from 0.7 to 0.8
  • 사슬 포획 damage reduced from 150 to 120
  • 사슬 포획 now always goes on full cooldown after interruption
래쉬 Hero 4
  • 지면 타격 rotation is restricted to 90 degrees rather than 360
  • Fixed bugs with 지면 타격 where it would sometimes not do damage on ramps and special locations
  • 추격 채찍 T1 reduced from -19s Cooldown to -17s
  • 채찍질 damage spirit scaling reduced from 1.1 to 0.85
  • 죽음의 강타 throw distance reduced by 30%
  • 지면 타격 damage reduced by 10%
바이퍼 Hero 3 1
  • 치명적 맹독 Max Venom damage reduced from 165 to 140
  • 치명적 맹독 Max Damage now happens at 30% HP instead of 25%
  • 치명적 맹독 cooldown increased from 20s to 24s
  • 치명적 맹독 T2 now also reduces cooldown by 8s
  • 기습 단검 T3 increased from 40% Charge Cooldown to 55%
  • 석화 올가미 damage increased from 45/165 to 50/180
드리프터 Hero 3
  • 혈향 Isolation Range reduced from 25m to 20m
  • 추격자의 표식 T3 now also increases duration by 2s
  • Fixed Stalkers Mark not gaining charges from items after upgrading the T3
  • 영원의 밤 cooldown reduced from 130s to 120s
  • 혈향 Isolation Range reduced from 20m to 10m
켈빈 Hero 4
  • 얼음길 T2 increased from -15s Cooldown to -17s
  • 얼음길 T3 max spirit increased from 75 to 90
  • 얼음길 T3 duration increased from 8s to 9s
  • 얼음 쉼터 duration increased from 5s to 5.25s
비스쿠스 Hero 1 2
  • Spirit per boon increased from 1.1 to 1.3
  • Bullet damage per boon reduced from +0.5 to +0.36
  • The Cube T3 no longer removes ult debuffs
  • 끈적이 펀치 displacement duration reduced from 1s to 0.8s
빈딕타 Hero
  • 강철 말뚝 Tether Length no longer increases when Capture Radius increases
  • 암살 now grants +5% Weapon Damage per kill rather than Bonus 영혼(소울)
  • 암살 T3 now provides an additional +4% Weapon Damage per kill (retroactive)
Hero
  • Shard: Removed cast time
  • Removed global 40% healing reduction (balance note: it didn't actually work on many things that it was supposed to work on. We'll be adjusting specific things that need healing reductions directly instead.)
아이비 Hero
  • No longer has reduced melee damage
  • 공중 투하 now has a very brief period where allies cannot cancel to prevent accidental cancels
페이지 Hero 2
  • Defend and Fight barrier reduced from 150 to 125
  • 매력적인 독서 damage reduced from 120 to 90
워든 Hero 2
  • Bullet damage growth reduced from 0.47 to 0.44
  • 최후의 저항 healing reduced by 25%
맥기니스 Hero 1 1
  • Mini Turret cooldown increased from 18s to 26s
  • 치유의 영혼 regen reduced by 20% (was unaffected by the global regen change previously)
다이나모 Hero 2
  • 소생의 오로라 T3 reduced from 2.5% to 2% (was previously being reduced)
  • 특이점 max HP damage reduced from 1.5% to 1%
그레이브즈 Hero 2
  • 빌려온 칙령 duration reduced by 30%
  • 빌려온 칙령 ghoul damage reduced by 30%
홀리데이 Hero 1 1
  • Crackshot Spirit Scaling increased from 1.1 to 2.5
  • Bounce Pad cooldown reduced by 20s
쉬브 Hero 1
  • 톱니 칼날 impact damage spirit ratio reduced from 0.558 to 0.25
빅터 Hero 1
  • 고통의 오라 spirit scaling reduced from 0.23/1.15 to 0.18/0.92
세븐 Hero 1
  • 폭풍 구름 damage reduced by 25%
미라지 Hero 1
  • 여행자 Cooldown reduced from 155s to 60s
칼리코 Hero 1
  • 암흑의 그림자 cooldown reduced from 90s to 60s
축전기 Item 2
  • Debuff duration reduced from 4s to 3s
  • Cooldown reduced from 50s to 40s
절대 저항 Item 2
  • Bonus Health increased from +75 to +125
  • Debuff Resistance increased from 20% to 25%
마법 차단 Item 1
  • Now builds out of 약화 감소
  • Spirit Resistance reduced from 25% to 18%
억제탄 Item 2
  • Weapon Damage increased from 15% to 22%
  • Bonus Health increased from 125 to 150
마법 체력 흡수 Item 1
  • Reverb: 마법 체력 흡수 reduced from 15% to 10%
  • Reverb: Imbued ability now provides +30% 마법 체력 흡수 for any damage it does (including the reverb)
부패 Item
  • Objective resist decay now peaks at 2.2 minutes rather than 2.5 minutes
  • Objective resist decay now goes to -60% instead of -50%
생명 강타 Item 1
  • Light Melee cooldown penalty reduced from 2x to 1.5x
총탄 저항 & 마법 저항 (아머) 메커니즘 5 7
  • Updated various on bullet hit resistance reduction debuffs to apply increased damage for subsequent hits rather than initial hit (similar to the spirit damage proc cases)
  • Magazine: Time for Max Damage reduced from 3s to 2.5s
  • Bullets: Now provides +15% Weapon Damage
  • Point: Bullet Resist Reduction reduced from -12% to -9%
  • Fire: Bullet Resist Reduction reduced from -8% to -7%
  • Fire: Bullet Resist Reduction spirit scaling reduced from 0.07 to 0.055
  • Locket: Changed from +6% Spirit Resist to +8%
  • Bullet
  • Spirit
  • Magic: Now grants +14% Spirit Resistance
  • Bullet
  • Resist Shredder: Bullet Resistance increased from 7% to 8%
  • Bullet
  • Resist Shredder: Bullet Resist Reduction reduced from -12% to -10%
  • Reload: Bonus damage now has spirit scaling (0.16)
  • Magnum: Bonus damage now has spirit scaling (0.16)
  • Wave: Spirit damage scaling increased from 0.3 to 0.6
  • Recharge: Bonus Spirit Power for Charged Abilities reduced from +16 to +10
  • Spirit
  • Burn: Burn DPS now scales with spirit power (0.05)
  • Curse: No longer grants +15% Weapon Damage
  • Curse: While holding this item you have a -8% Total Damage Penalty
  • Talon: 영혼 트랩 lifetime increased from 20s to 22s
  • Talon: 부엉이 비행 spirit power per kill increased from 8 to 10
  • Troopers now have 20% Spirit Resist. During overtime they have an additional 20% Spirit Resist.
  • 불안정 혼합물: Now increases Bonus Health, Weapon Damage, Spirit Power and Stun Duration
  • Fire: Damage reduced by 30%
활력, 충전 & 질주 메커니즘 3 1
  • Added Dash Speed to the Vitality stat screen
  • Dash: Bonus ammo no longer scales with % increase
  • Bullets: Dash Distance reduction increased from -20% to -25%
  • Mastery: Air Dash distance reduced from 30% to 23%
  • Slow: Dash distance increased from -10% to -12%
  • Scroll: Dash distance increased from -10% to -12%
패링 메커니즘 1
  • Melee
  • Lifesteal: Light Melee cooldown penalty reduced from 2x to 1.5x
General 94 changes 11 9
  • Added hero banning to Standard Mode and Street Brawl. You can now select one hero in your roster screen (using middle click) to tell the matchmaker that you prefer to avoid that hero. When the game starts, it will tell you which heroes were banned. We are doing just 2 total bans for now. This does not affect new heroes in the initial release window.
  • Parties of 3+ players now need to have an additional hero in their roster (from 3 to 4)
  • Fire Rate increases and reductions from most abilities and items are reduced globally by a small amount
  • Kinetic
  • Intensifying
  • Slowing
  • Bullets: No longer provides Fire Rate
  • Slowing
  • Slowing
  • Slowing
  • Bullets: Minor improvement in buildup rate
  • Hollow
  • Alchemical
  • Alchemical
  • Glass
  • Cannon: Max Health penalty increased from -13% to -15%
  • Lucky
  • Shot: Ammo reduced from +40% to +30%
  • Lucky
  • Shot: Crit reduced from 110% to 100%
  • Extra
  • Regen: Now provides +1 Out of Combat Regen
  • Healing
  • Booster: Now provides +1 Out of Combat Regen
  • Healing
  • Tempo: Now provides +4 Out of Combat Regen
  • Restorative
  • Locket: Cooldown reduced from 30s to 20s
  • Restorative
  • Restorative
  • Locket: Changed to self cast only
  • Restorative
  • Locket: Now restores up to 3 stamina based on the percentage of stacks you have relative to the max
  • Fury
  • Metal
  • Skin: Cooldown increased from 20s to 24s
  • Resilience: Low HP threshold increased from 30% to 35% health
  • Resilience: Low HP threshold increased from 30% to 35% health
  • Debuff
  • Dispel
  • Dispel
  • Magic: No longer grants +30% Debuff Resistance
  • Dispel
  • Dispel
  • Magic: No longer grants +100 HP
  • Dispel
  • Magic: Move Speed bonus reduced from 2.25 to 2
  • Debuff
  • Reducer: Debuff Resistance increased from 20% to 25%
  • Debuff
  • Reducer: No longer grants +50 Health
  • Mystic
  • Regeneration: Now provides +40 Health
  • Radiant
  • Regeneration: Now provides +65 Health
  • Cold
  • Front: Vertical hitbox increased from 2.5m to 3.5m
  • Cold
  • Front: Spread duration increased from 0.5s to 0.6s
  • Arctic
  • Blast: Vertical hitbox increased from 2.5m to 3.5m
  • Arctic
  • Blast: Spread duration increased from 0.5s to 0.6s
  • Mystic
  • Lightning
  • Mercurial
  • Silence
  • Rapid
  • Rapid
  • Recharge: Time between charges reduced from +50% to +30%
  • Rapid
  • Recharge: Now reduces cooldown on charged abilities by 14%
  • Mystic
  • Mystic
  • Echo
  • Grey
  • Talon: 화살 세례 air speed from 3.8 to 4.1
  • Grey
  • Grey
  • Talon: 부엉이 비행 cooldown reduced from 120s to 110s
  • Grey
  • Street Brawl now has custom balancing for heroes and items. These will be used on occasion as needed. The tooltip will now show a special mark (similar to how Enhanced Items work), where you can see what was changed on that ability.
  • Selecting the 'Random Hero' option will now grant you a bonus reroll for round 1 and 2
  • Legendary items drop rates increased very slightly
  • Ultimates initial cooldown increased by 5s
  • Spawn Rate from: 20/20/20/15/15 to 18/18/15/15/15
  • Prism
  • Blast: DPS reduced from 300 to 270
  • Enhanced
  • Enhanced
  • 불안정 혼합물: No longer increases duration or cooldown
  • Alchemical
  • Curse: Duration reduced from 3.25s to 2.75s
  •