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Gameplay Update - 04-30-2026

04-30-2026 · 23 heroes 17 items
ヘイズ Hero 1
  • Restored being able to slide while using バレットダンス
  • バレットダンス range increased from 15m to 16m
  • バレットダンス now has 30% evasion in the base ability
  • バレットダンス T2 changed from "+10% Fire Rate and -45s Cooldown" to "+10% Fire Rate and +3m Move Speed"
  • バレットダンス T3 changed from "+60% Evasion and +4m Move Speed" to "+40% Evasion and -75s Cooldown"
ペイジ Hero 1 3
  • Stamina increased from 2 to 3
  • Dash speed reduced to slow bucket
  • プロットアーマー cooldown reduced from 30s to 28s
  • ブックドラゴン recharge timer reduced from 8s to 7s
ヴァイパー Hero 2 1
  • リーサルポイズン cooldown increased from 24s to 28s
  • リーサルポイズン T2 increased from -8s Cooldown to -12s
  • リーサルポイズン cast range reduced from 15m to 10m and now scales with boons (0.2)
  • Fixed アーマーピアッサー doing damage through Petrify
ポケット Hero 1 2
  • Reduced bullet damage growth by 10% for the following heroes: ビバップ, ポケット, ヴァイパー
  • マジシャンズバッグ spirit scaling increased from 0.9 to 1.1
  • アフリクション cooldown reduced from 150s to 140s
ビクター Hero 2 1
  • Reduced bullet damage growth by 5% for the following heroes: ビクター
  • 苦悶のオーラ T2 increased from +28 Max DPS to +34
  • ショックリバイブ T3 increased from -100s Cooldown to -130s
ヴィスカス Hero
  • Fixed Alt Fire scaling for ヤマト and ヴィスカス not working recently
  • スライムボール lockout period from being affected again reduced from 1.35 to 1.2 (a previous bug with increased debuff resistance for subsequent CC not working correctly on this ability was fixed recently)
  • Fixed various locations where スプラッター didn't bounce properly
ミナ Hero 1 1
  • Locket: Max Stacks increased from 20 to 25 (max stamina restore happens at 25 stacks now)
  • Barrier: No longer restores 1 stamina on trigger
  • ノックス・ノストラ DPS reduced by 6%
セレステ Hero 2 1
  • Bullet cycle time reduced from 0.65 to 0.58
  • シャイニングワンダー radius increased from 14m to 15.5m
  • シャイニングワンダー damage increased from 120 to 135
ホリデイ Hero 2
  • Fixed ライジング・ラム interrupting Lasso
  • スピリットラッソ T1 increased from +68 Damage to +80
  • スピリットラッソ T3 increased from -30s Cooldown to -50s
マクギニス Hero 1
  • Mini Turrets bounty from 80 + 2/minute to 40 + 4/minute
  • Fixed Mini Turrets being locked on objectives when they were invulnerable
  • スペクターメディック duration increased from 6s to 6.5s
パラドックス Hero 1 1
  • キネティックカービン cooldown reduced from 30s to 28s
  • タイムウォール T2 weapon damage increased from +30% to +35%
  • キネティックカービン now provides +20% Air Dash Distance when charged
シヴ Hero 3
  • Alt fire knockback reduced by 10%
  • セレイテッド・ナイフ spirit scaling reduced from 0.15 to 0.13
  • セレイテッド・ナイフ T3 spirit scaling reduced from +0.1 to +0.09
モー&クリル Hero 2
  • Increased bullet damage growth by 10% for the following heroes: モー&クリル, アポロ
  • 穴掘り move speed increased from +4 to +5
エイブラムス Hero 1
  • サイフォンライフ heal reduced from 80/40% to 70/35%
  • Fixed speed coming out of canceling ショルダーチャージ being too high when hitting a hero
ドリフター Hero 1
  • クロー T3 now also increases melee scaling (1.2 to 1.6)
  • 血への嗅覚 T3 increased from +10% Amplified Damage to +12%
ダイナモ Hero 1 1
  • ストンプパルス spirit scaling reduced from 1.8 to 1.65
  • クアンタムブリンク cooldown increased from 19s to 20s
インファーナス Hero 1
  • フレイムダッシュ DPS spirit scaling reduced from 1.0 to 0.7
  • フレイムダッシュ DPS now does half damage to objective
ミラージュ Hero 2
  • Base health regen reduced from 2 to 1.5
  • ファイアスカラベ duration reduced from 8s to 7s
レム Hero 1
  • Fixed a bug with おやすみのじかん that allowed you to attack while casting it
  • まくらなげ recharge timer reduced from 10s to 9s
シルバー Hero 1
  • Fixed Tail Whack applying -12% Bullet Resist for the Disarm duration
  • スラムファイア Current Health As Damage reduced from 4% to 3%
ヴェナトル Hero 2
  • ガットショット damage scaling reduced from 0.8 to 0.7
  • ガットショット wall hit damage scaling reduced from 0.9 to 0.8
アポロ Hero 1
  • 退避の五芒星 base damage reduced from 100 to 85
ビリー Hero
  • ライジング・ラム T3 now also reduces cooldown by 10s
フレンジー Item 3 1
  • No longer grants +20% Spirit Resistance when below 50% Health
  • No longer grants +15% Base Spirit Resistance
  • No longer grants +0.75m Base Move Speed
  • Now grants +160 Health
  • Base Fire Rate increased from 10% to 15%
  • Low HP Move Speed increased from 2.5 to 4
  • Low HP now grants +30% Debuff Resistance (when Low HP procs, any existing debuffs are reduced by 30% duration)
  • Low HP Fire Rate increased from +25% to +40%
  • Low HP bonus is now given for a duration and has a cooldown, whenever you are below the 50% threshold. Lasts 10s and has an 16s Cooldown.
エクスポージャー Item
  • Max Stacks from +8 to +6
  • Amp per stack from +2 to +1.5
  • Base shred from +8 to +10 (matching enhanced mystic invul)
スピリットライフスティール Item 1
  • Overflow: No longer grants +15% スピリットライフスティール as base stat
  • Overflow: Activated buff now provides +20% スピリットライフスティール
コロッサス Item 1
  • No longer grants +300 Bonus Health
  • Base Health increased from +15% to +25%
ライフドレイン Item 1 1
  • Bonus Health increased from 120 to 160 (the sum of the two components)
  • Lifesteal reduced from 30% to 25%
サプレッサー Item
  • No longer grants +50 Bonus Health
  • Now grants +8% Bullet Resistance
スカージ Item
  • No longer grants -4% Cooldown Reduction
  • Now grants +15% Debuff Resistance
インフューザー Item 2
  • Lifesteal reduced from 16% to 13%
  • Active Lifesteal reduced from 80% to 70%
リアクティブバリア Item
  • Added a new T4 Vitality item, インドミタブル. Upgrades from リアクティブバリア. Causes the next Stun, Chain, Immobilize, Sleep, or Silence from players to be automatically removed. When this happens, you gain a barrier and all your ability cooldowns are reduced by 20%. Cooldown: 55s. Innate: +8% Bullet Resistance and +8% Spirit Resistance.
インドミタブル Item
  • Barrier: Now triggers off of Silence (same trigger set as インドミタブル)
スロウバレット Item
  • Fixed Enhanced ヘヴィショット not maintaining the benefits from Enhanced スロウバレット
バレット&スピリットレジスト(アーマー) システム 9 8
  • ウォーカー Bullet Resistance increased from 15% to 25%
  • Rounds: Weapon Damage reduced from +45% to +30%
  • Rounds: Spirit Power reduced from +10 to +7
  • Shot: Weapon Damage per stack reduced from 10% to 8%
  • Weave: Ambush Spirit Power reduced from 35 to 20
  • Fire: Spirit Power increased from +8 to +10
  • Aura: Bullet Resistance aura increased from 15% to 17%
  • Tribute: Active Debuff Resist reduced from 40% to 35%
  • Fire: Bullet Resistance increased from 8% to 10%
  • Fire: Bullet Damage Returned increased from 60% to 65%
  • Barrier: No longer grants +6% Spirit Resist
  • Barrier: Barrier spirit scaling reduced from 2.1 to 1.8
  • Magic: Spirit Resistance reduced from 16% to 10%
  • Bullet
  • Spirit
  • Front: Damage Height increased from 3.5m to 5m
  • Spirit
  • Snatch: Spirit Power Steal increased from 15 to 20
  • Blast: Damage Height increased from 3.5m to 5m
  • Spirit
  • Burn: DPS Spirit scaling increased from 0.05 to 0.06
  • Bullet
  • Spirit
  • Spirit
  • Spirit
  • セラフィムウィング damage reduced while in air reduced from 60% to 40%
レーンとトルーパー システム 2
  • Medic Trooper missing health percent heal reduced from 14% to 12%
  • Medic Trooper fixed regen growth per minute reduced from 3 to 2
  • Walker: Bonus Health Reduced from +175 to +125
パリィ システム 1
  • Weave: Ambush Melee damage reduced from 25% to 20%
魂の壺 システム
  • Doorman: Fixed a bug that could allow you to bring the Urn through a doorway
スタミナ・チャージ・スプリント システム
  • Street Brawl: ブックドラゴン, フレイムダッシュ, エッセンスボム, 絡みつくイバラ, ライトニングボール, パルスグレネード, フロストグレネード
General 104 changes 7 22
  • Base health per boon reduced by 7
  • Vitality Investment bonus increased from 8/10/13/17/34/39/44/48/52/56% to 9/12/15/20/38/42/46/50/56/62%
  • Weapon Investments bonus rescaled from 7/9/13/20/49/60/80/95/115/135% to 9/12/15/18/46/55/70/85/100/115%
  • ガーディアン, Base ガーディアン and Shrines now have 10% Bullet Resistance
  • Getting knocked off bounce pads now sends you downwards quickly rather than continuing the trajectory towards the bounce pad destination
  • ソウル required for boons after 13.2k/15k/17k/+2k per boon to 13.2k/14.5k/+1.5k per boon (ends at 40k instead of 49k)
  • \[ Items ]
  • Active
  • Reload: Fire Rate increased from +22% to +25%
  • Opening
  • Opening
  • Opening
  • Split
  • Shot: Max Stacks reduced from 6 to 5
  • Split
  • Split
  • Shot: Cooldown increased from 24s to 27s
  • Shadow
  • Weave: Moved from T4 to T3
  • Shadow
  • Weave: Out of Combat Regen reduced from 10 to 5
  • Shadow
  • Weave: Duration reduced from 18s to 10s
  • Shadow
  • Weave: Ambush duration reduced from 8s to 5s
  • Shadow
  • Weave: Cooldown increased from 32s to 45s
  • Shadow
  • Weave: Spot Radius increased from 18m to 20m
  • Shadow
  • Shadow
  • Weave: Ambush Fire Rate reduced from 32% to 20%
  • Shadow
  • Alchemical
  • Heroic
  • Aura: Cooldown reduced from 25s to 22s
  • Heroic
  • Blood
  • Tribute: Now has an innate 8% Debuff Resistance
  • Blood
  • Spiritual
  • Spiritual
  • Overflow: Now provides +15% Ability Duration
  • Spiritual
  • Overflow: Activated buff no longer provides +20% Ability Duration
  • Spiritual
  • Restorative
  • Restorative
  • Locket: Heal per stack reduced from 20 to 16
  • Return
  • Return
  • Reactive
  • Reactive
  • Reactive
  • Reactive
  • Barrier: Cooldown increased from 40s to 55s
  • Reactive
  • Trophy
  • Collector: Moved from T3 Item to T2
  • Trophy
  • Collector: ソウル per stack reduced from 25 to 18
  • Trophy
  • Collector: Out of Combat regen reduced from 4 to 2
  • Trophy
  • Collector: Ability Range reduced from +1% Per Stack to +0.75%
  • Trophy
  • Collector: No longer gives +20 Health per stack
  • Dispel
  • Veil
  • Veil
  • Resilience: Now grants +3 Out of Combat Regen
  • Resilience: Now grants +3 Out of Combat Regen
  • Rescue
  • Beam: Cast range increased from 32m to 35m
  • Cold
  • Arctic
  • Lifesteal
  • Active
  • Reload: Lifesteal reduced from 18% to 14%
  • Lifesteal: Lifesteal reduced from 16% to 13%
  • Lifesteal: Lifesteal reduced from 16% to 13%
  • Shredder Bullets: Lifesteal reduced from 12% to 10%
  • クロー: Lifesteal reduced from 12% to 10%
  • Fury
  • Trance: Lifesteal reduced from 18% to 14%
  • Vampiric
  • Burst: Lifesteal reduced from 16% to 13%
  • Vampiric
  • Burst: Lifesteal reduced from 80% to 70%
  • Mystic
  • Reverb: Lifesteal reduced from 10% to 8%
  • Mystic
  • Reverb: Imbued Lifesteal reduced from 27% to 22%
  • Spiritual
  • Overflow: Lifesteal reduced from 20% to 16% (part of a global adjustment on top of the prior rework to the item)
  • Lady
  • Geist: ライフドレイン heal reduced from 80% to 75%
  • \[ Heroes ]
  • \[ Street Brawl ]
  • 不安定な調合薬 reduces the players respawn time by 50%
  • The following abilities have -15% radius in
  • Enhanced
  • Enhanced
  • Enhanced