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Gameplay Update - 04-30-2026

04-30-2026 · 23 heroes 17 items
헤이즈 Hero 1
  • Restored being able to slide while using 탄무
  • 탄무 range increased from 15m to 16m
  • 탄무 now has 30% evasion in the base ability
  • 탄무 T2 changed from "+10% Fire Rate and -45s Cooldown" to "+10% Fire Rate and +3m Move Speed"
  • 탄무 T3 changed from "+60% Evasion and +4m Move Speed" to "+40% Evasion and -75s Cooldown"
페이지 Hero 1 3
  • Stamina increased from 2 to 3
  • Dash speed reduced to slow bucket
  • 주인공 보정 cooldown reduced from 30s to 28s
  • 책 속의 용 recharge timer reduced from 8s to 7s
바이퍼 Hero 2 1
  • 치명적 맹독 cooldown increased from 24s to 28s
  • 치명적 맹독 T2 increased from -8s Cooldown to -12s
  • 치명적 맹독 cast range reduced from 15m to 10m and now scales with boons (0.2)
  • Fixed 방어 관통탄 doing damage through Petrify
포켓 Hero 1 2
  • Reduced bullet damage growth by 10% for the following heroes: 비밥, 포켓, 바이퍼
  • 마법사의 가방 spirit scaling increased from 0.9 to 1.1
  • 고통의 흔적 cooldown reduced from 150s to 140s
빅터 Hero 2 1
  • Reduced bullet damage growth by 5% for the following heroes: 빅터
  • 고통의 오라 T2 increased from +28 Max DPS to +34
  • 충격 부활 T3 increased from -100s Cooldown to -130s
비스쿠스 Hero
  • Fixed Alt Fire scaling for 야마토 and 비스쿠스 not working recently
  • 끈적이 공 lockout period from being affected again reduced from 1.35 to 1.2 (a previous bug with increased debuff resistance for subsequent CC not working correctly on this ability was fixed recently)
  • Fixed various locations where 끈적이 폭탄 didn't bounce properly
미나 Hero 1 1
  • Locket: Max Stacks increased from 20 to 25 (max stamina restore happens at 25 stacks now)
  • Barrier: No longer restores 1 stamina on trigger
  • 녹스 노스트라 DPS reduced by 6%
셀레스트 Hero 2 1
  • Bullet cycle time reduced from 0.65 to 0.58
  • 찬란한 경이 radius increased from 14m to 15.5m
  • 찬란한 경이 damage increased from 120 to 135
홀리데이 Hero 2
  • Fixed 들이받기 interrupting Lasso
  • 마법 밧줄 T1 increased from +68 Damage to +80
  • 마법 밧줄 T3 increased from -30s Cooldown to -50s
맥기니스 Hero 1
  • Mini Turrets bounty from 80 + 2/minute to 40 + 4/minute
  • Fixed Mini Turrets being locked on objectives when they were invulnerable
  • 치유의 영혼 duration increased from 6s to 6.5s
패러독스 Hero 1 1
  • 키네틱 카빈 cooldown reduced from 30s to 28s
  • 시간 장벽 T2 weapon damage increased from +30% to +35%
  • 키네틱 카빈 now provides +20% Air Dash Distance when charged
쉬브 Hero 3
  • Alt fire knockback reduced by 10%
  • 톱니 칼날 spirit scaling reduced from 0.15 to 0.13
  • 톱니 칼날 T3 spirit scaling reduced from +0.1 to +0.09
모와 크릴 Hero 2
  • Increased bullet damage growth by 10% for the following heroes: 모와 크릴, 아폴로
  • 굴파기 move speed increased from +4 to +5
에이브럼스 Hero 1
  • 생명 흡수 heal reduced from 80/40% to 70/35%
  • Fixed speed coming out of canceling 어깨 돌격 being too high when hitting a hero
드리프터 Hero 1
  • 할퀴기 T3 now also increases melee scaling (1.2 to 1.6)
  • 혈향 T3 increased from +10% Amplified Damage to +12%
다이나모 Hero 1 1
  • 충격파 spirit scaling reduced from 1.8 to 1.65
  • 양자 결속 cooldown increased from 19s to 20s
인페르누스 Hero 1
  • 화염 대시 DPS spirit scaling reduced from 1.0 to 0.7
  • 화염 대시 DPS now does half damage to objective
미라지 Hero 2
  • Base health regen reduced from 2 to 1.5
  • 불꽃 장수풍뎅이 duration reduced from 8s to 7s
Hero 1
  • Fixed a bug with 낮잠 시간 that allowed you to attack while casting it
  • 베개 던지기 recharge timer reduced from 10s to 9s
실버 Hero 1
  • Fixed Tail Whack applying -12% Bullet Resist for the Disarm duration
  • 급속 연사 Current Health As Damage reduced from 4% to 3%
베네터 Hero 2
  • 복부 사격 damage scaling reduced from 0.8 to 0.7
  • 복부 사격 wall hit damage scaling reduced from 0.9 to 0.8
아폴로 Hero 1
  • 후퇴의 문양 base damage reduced from 100 to 85
빌리 Hero
  • 들이받기 T3 now also reduces cooldown by 10s
광란 Item 3 1
  • No longer grants +20% Spirit Resistance when below 50% Health
  • No longer grants +15% Base Spirit Resistance
  • No longer grants +0.75m Base Move Speed
  • Now grants +160 Health
  • Base Fire Rate increased from 10% to 15%
  • Low HP Move Speed increased from 2.5 to 4
  • Low HP now grants +30% Debuff Resistance (when Low HP procs, any existing debuffs are reduced by 30% duration)
  • Low HP Fire Rate increased from +25% to +40%
  • Low HP bonus is now given for a duration and has a cooldown, whenever you are below the 50% threshold. Lasts 10s and has an 16s Cooldown.
마법 증폭 중첩 Item
  • Max Stacks from +8 to +6
  • Amp per stack from +2 to +1.5
  • Base shred from +8 to +10 (matching enhanced mystic invul)
마법 체력 흡수 Item 1
  • Overflow: No longer grants +15% 마법 체력 흡수 as base stat
  • Overflow: Activated buff now provides +20% 마법 체력 흡수
마법 방어 Item 1 1
  • Cooldown increased from 20s to 23s
  • Bonus health reduced from +75 to +50
거인 Item 1
  • No longer grants +300 Bonus Health
  • Base Health increased from +15% to +25%
거머리 Item 1 1
  • Bonus Health increased from 120 to 160 (the sum of the two components)
  • Lifesteal reduced from 30% to 25%
억제 Item
  • No longer grants +50 Bonus Health
  • Now grants +8% Bullet Resistance
재앙 Item
  • No longer grants -4% Cooldown Reduction
  • Now grants +15% Debuff Resistance
신비의 숨결 Item 2
  • Lifesteal reduced from 16% to 13%
  • Active Lifesteal reduced from 80% to 70%
반응성 방벽 Item
  • Added a new T4 Vitality item, 진압 불가. Upgrades from 반응성 방벽. Causes the next Stun, Chain, Immobilize, Sleep, or Silence from players to be automatically removed. When this happens, you gain a barrier and all your ability cooldowns are reduced by 20%. Cooldown: 55s. Innate: +8% Bullet Resistance and +8% Spirit Resistance.
고속탄 Item
  • Rounds: Now upgrades from 고속탄 (includes it's stats)
진압 불가 Item
  • Barrier: Now triggers off of Silence (same trigger set as 진압 불가)
쾌속 장화 Item
  • Walker: Now upgrades from 쾌속 장화 (includes it's stats)
억제탄 Item 1
  • Weapon Damage reduced from 25% to 10%
신비의 확장 Item 1
  • 신비의 확장 Radius bonus reduced from +20% to +16%
대확장 Item 1
  • 대확장 Radius bonus reduced from +30% to +25%
둔화탄 Item
  • Fixed Enhanced 중량탄 not maintaining the benefits from Enhanced 둔화탄
총탄 저항 & 마법 저항 (아머) 메커니즘 9 8
  • 워커 Bullet Resistance increased from 15% to 25%
  • Rounds: Weapon Damage reduced from +45% to +30%
  • Rounds: Spirit Power reduced from +10 to +7
  • Shot: Weapon Damage per stack reduced from 10% to 8%
  • Weave: Ambush Spirit Power reduced from 35 to 20
  • Fire: Spirit Power increased from +8 to +10
  • Aura: Bullet Resistance aura increased from 15% to 17%
  • Tribute: Active Debuff Resist reduced from 40% to 35%
  • Fire: Bullet Resistance increased from 8% to 10%
  • Fire: Bullet Damage Returned increased from 60% to 65%
  • Barrier: No longer grants +6% Spirit Resist
  • Barrier: Barrier spirit scaling reduced from 2.1 to 1.8
  • Magic: Spirit Resistance reduced from 16% to 10%
  • Bullet
  • Spirit
  • Front: Damage Height increased from 3.5m to 5m
  • Spirit
  • Snatch: Spirit Power Steal increased from 15 to 20
  • Blast: Damage Height increased from 3.5m to 5m
  • Spirit
  • Burn: DPS Spirit scaling increased from 0.05 to 0.06
  • Bullet
  • Spirit
  • Spirit
  • Spirit
  • 세라핌의 날개 damage reduced while in air reduced from 60% to 40%
라인과 트루퍼 메커니즘 2
  • Medic Trooper missing health percent heal reduced from 14% to 12%
  • Medic Trooper fixed regen growth per minute reduced from 3 to 2
  • Walker: Bonus Health Reduced from +175 to +125
패링 메커니즘 1
  • Weave: Ambush Melee damage reduced from 25% to 20%
영혼 항아리 메커니즘
  • Doorman: Fixed a bug that could allow you to bring the Urn through a doorway
활력, 충전 & 질주 메커니즘
  • Street Brawl: 책 속의 용, 화염 대시, 정수 폭탄, 포박 가시, 번개 폭탄, 파동 수류탄, 냉각 수류탄
General 104 changes 7 22
  • Base health per boon reduced by 7
  • Vitality Investment bonus increased from 8/10/13/17/34/39/44/48/52/56% to 9/12/15/20/38/42/46/50/56/62%
  • Weapon Investments bonus rescaled from 7/9/13/20/49/60/80/95/115/135% to 9/12/15/18/46/55/70/85/100/115%
  • 가디언, Base 가디언 and Shrines now have 10% Bullet Resistance
  • Getting knocked off bounce pads now sends you downwards quickly rather than continuing the trajectory towards the bounce pad destination
  • 영혼(소울) required for boons after 13.2k/15k/17k/+2k per boon to 13.2k/14.5k/+1.5k per boon (ends at 40k instead of 49k)
  • \[ Items ]
  • Active
  • Reload: Fire Rate increased from +22% to +25%
  • Opening
  • Opening
  • Opening
  • Split
  • Shot: Max Stacks reduced from 6 to 5
  • Split
  • Split
  • Shot: Cooldown increased from 24s to 27s
  • Shadow
  • Weave: Moved from T4 to T3
  • Shadow
  • Weave: Out of Combat Regen reduced from 10 to 5
  • Shadow
  • Weave: Duration reduced from 18s to 10s
  • Shadow
  • Weave: Ambush duration reduced from 8s to 5s
  • Shadow
  • Weave: Cooldown increased from 32s to 45s
  • Shadow
  • Weave: Spot Radius increased from 18m to 20m
  • Shadow
  • Shadow
  • Weave: Ambush Fire Rate reduced from 32% to 20%
  • Shadow
  • Alchemical
  • Heroic
  • Aura: Cooldown reduced from 25s to 22s
  • Heroic
  • Blood
  • Tribute: Now has an innate 8% Debuff Resistance
  • Blood
  • Spiritual
  • Spiritual
  • Overflow: Now provides +15% Ability Duration
  • Spiritual
  • Overflow: Activated buff no longer provides +20% Ability Duration
  • Spiritual
  • Restorative
  • Restorative
  • Locket: Heal per stack reduced from 20 to 16
  • Return
  • Return
  • Reactive
  • Reactive
  • Reactive
  • Reactive
  • Barrier: Cooldown increased from 40s to 55s
  • Reactive
  • Trophy
  • Collector: Moved from T3 Item to T2
  • Trophy
  • Collector: 영혼(소울) per stack reduced from 25 to 18
  • Trophy
  • Collector: Out of Combat regen reduced from 4 to 2
  • Trophy
  • Collector: Ability Range reduced from +1% Per Stack to +0.75%
  • Trophy
  • Collector: No longer gives +20 Health per stack
  • Dispel
  • Veil
  • Veil
  • Resilience: Now grants +3 Out of Combat Regen
  • Resilience: Now grants +3 Out of Combat Regen
  • Rescue
  • Beam: Cast range increased from 32m to 35m
  • Cold
  • Arctic
  • Lifesteal
  • Active
  • Reload: Lifesteal reduced from 18% to 14%
  • Lifesteal: Lifesteal reduced from 16% to 13%
  • Lifesteal: Lifesteal reduced from 16% to 13%
  • Shredder Bullets: Lifesteal reduced from 12% to 10%
  • 할퀴기: Lifesteal reduced from 12% to 10%
  • Fury
  • Trance: Lifesteal reduced from 18% to 14%
  • Vampiric
  • Burst: Lifesteal reduced from 16% to 13%
  • Vampiric
  • Burst: Lifesteal reduced from 80% to 70%
  • Mystic
  • Reverb: Lifesteal reduced from 10% to 8%
  • Mystic
  • Reverb: Imbued Lifesteal reduced from 27% to 22%
  • Spiritual
  • Overflow: Lifesteal reduced from 20% to 16% (part of a global adjustment on top of the prior rework to the item)
  • Lady
  • Geist: 생명 흡수 heal reduced from 80% to 75%
  • \[ Heroes ]
  • \[ Street Brawl ]
  • 불안정 혼합물 reduces the players respawn time by 50%
  • The following abilities have -15% radius in
  • Enhanced
  • Enhanced
  • Enhanced