deadlock.io

08-15-2024 Update

08-15-2024 · 24 heroes 17 items
Sources Deadlock Forum
比波普 Hero 11 5
  • Fixed 比波普's 粘性炸弹 sometimes misfiring
  • Improved visibility of AOE around 比波普 while casting 超级光束
  • Gun range reduced from 50m to 30m + 2.5m/boon (max of 58m)
  • Speed while shooting increased from 55% to 70%
  • Base regen increased from 2.5 to 3
  • Base Bullet Resist increased from 0% to 10%
  • Bullet Resist per boon reduced from 2.5% to 1.6% (same overall bullet resist at max)
  • Hook range reduced from 40m to 35m
  • Hook T2 increased from +25m to +30m
  • 爆炸勾拳 now has a slight angle limitation to prevent straight-up direction
  • 爆炸勾拳 radius increased from 10m to 14m
  • 爆炸勾拳 T1 increased from -10s Cooldown to -11s
  • Fixed hooking through veils sometimes not working
  • 粘性炸弹 radius increased from 10m to 12m
  • 粘性炸弹 can now be cast on self using alt cast hotkey
  • 超级光束 T2 reduced from +140 to +100
  • 超级光束 spirit scaling increased from 2.4 to 3.0
  • 超级光束 turn rate improved by 10%
  • 超级光束 nearby radius increased from 4.5m to 5m
  • 超级光束 nearby damage now does 25% less than the full amount
魔液 Hero 3 6
  • Fixed 爆汁魔球 direct hits counting as the second hit
  • Fix Damage prevention after being hit by 魔液' 浓浆滚滚 being reduced by 减益缩短
  • The Cube cast range increased from 25m to 30m
  • The Cube T2 cooldown reduced from -25s to -22s
  • 绿水神拳 now deals light melee damage and is affected by melee items
  • 绿水神拳 Charge Delay increased from 0.5s to 1.5s
  • 浓浆滚滚 duration reduced from 12s to 10s
  • 浓浆滚滚 T1 duration reduced from +6s to +5s
  • 浓浆滚滚 cooldown increased from 80s to 90s
  • 浓浆滚滚 now deals 50% damage to bosses
  • 浓浆滚滚 spirit resist reduced from 80% to 70%
  • 浓浆滚滚 bullet resist reduced from 70% to 60%
  • 浓浆滚滚 can now only stun and damage a target once every 1.5s, up from once every 1.0s
  • 浓浆滚滚 acceleration lowered a bit
  • Stunning or immobilizing 魔液 now stops the ball from moving, and prevents him from doing damage and stunning
悖论 Hero 2 6
  • Base ammo reduced from 45 to 40
  • 动力卡宾枪 projectile size reduced by 10%
  • 动力卡宾枪 cooldown increased from 24s to 28s
  • 动力卡宾枪 speed duration reduced from 4s to 3.5s
  • 动力卡宾枪 no longer affects channels, cast times or things like 劳什's 死亡猛击
  • 动力卡宾枪 T1 reduced from +0.75s Max Stop duration to +0.5s
  • 动力卡宾枪 T2 cd reduction increased from -8s to -10s
  • 时间之墙 T3 silence duration reduced from 3.5s to 3s
  • 悖论置换 projectile size reduced by 10%
口袋 Hero 1 2
  • Revised sounds for 口袋 飞行斗篷 duration and warp
  • 弹幕 now respects line of sight
  • 弹幕 amp effect now shows on 口袋
  • Base Bullet Resist increased from -15% to 0%
  • Base Spirit Resist reduced from 0% to -15%
  • 弹幕 Amp per stack reduced from 10% to 8%
  • 弹幕 T3 changed to +5% Amp Per Stack
  • Fixed the camera moving too slowly after teleporting with Cloak
劳什 Hero 2 1
  • Fixed Candle Troopers sometimes instantly disappearing on death rather than going into their death flash state
  • Added a video setting to reduce flashing effects
  • Fixed some cases where 劳什's 震撼大地 would cause your hero to be stuck
  • Health per boon increased from 37 to 42
  • Base spirit resist increased from 8% to 15%
  • 鞭笞 cooldown reduced from 30s to 25s
  • 鞭笞 T3 now also reduces Fire Rate by 35%
岚梦 Hero 1 1
  • Updated 岚梦 沉睡匕首 cast, projectile loop and whizby
  • Updated 岚梦 烟雾弹 sound
  • Removed 岚梦 烟雾弹 voice line for everyone except the casting player and spectators
  • 沉睡匕首 now puts you in a brief drowsy state for 0.25s seconds where you move slowly before falling asleep (you still have the ability to shoot/cast/move/etc during this period)
  • 锁定 T2 from +6s Duration to +5s
  • 锁定 T3 reduced from +0.25 to +0.2
  • 子弹之舞 T1 increased from +6 to +7
雷姆 Hero 1
  • Using an active item or ability removes the undo option for the item/AP
  • Removed zap triggers
  • Removed rooftop props for those buildings
  • Removed zap triggers
  • Removed railing and added stairs in the passage toward the Guardian
  • Remover: Debuff resistance reduced from +40% to +35%
沃督 Hero 2
  • 束缚之言 no longer drains 1 stamina
  • 炼金瓶 cooldown reduced from 16s to 13s
  • 炼金瓶 T2 changed from -10s Cooldown to Drains 1 Stamina
  • 炼金瓶 T3 now also reduces cooldown by -7s
  • 束缚之言 immobilize duration reduced from 2s to 1.75
  • 束缚之言 now has a quick cast behavior (same as 静态电荷)
麦金妮 Hero 2
  • Fixed targeting previews that draw a model (like 麦金妮's turrets) to update every frame, instead of being fixed at 60hz
  • Speed while shooting increased from 55% to 70%
  • Mini Turrets now prioritize any heroes 麦金妮 is shooting at
  • 疗伤幽灵 duration Spirit Power scaling increased from 0.09 to 0.12
  • 重炮轰击 T1 changed to Rockets apply 35% slow
亚伯兰 Hero 1 1
  • Improved 亚伯兰 Siphon and 撼天动地 visuals to not obstruct player view as much
  • Remastered 亚伯兰, 口袋, and 奇能 weapon fire sounds
  • Fixed 撼天动地 often not dragging enemies in the air along with you when you are slamming down
  • Fixed 冲锋陷阵 not always placing enemies in front of you
  • 撼天动地 damage reduced from 175 to 150
灵魅 Hero 1 1
  • Improved 灵魅 tracers to feel more connected to their bullet
  • 卡牌戏法 now has 0.5s cd per cast
  • 念力 T2 duration reduced from +0.75s to +0.5s
  • 全自动 T2 changed to 附魔 Bullets with +5 Spirit Damage (only affects 灵魅)
  • Fixed being able to melee and parry while stunned by 灵魅's 念力
奇能 Hero 2
  • 回春极光 can now be canceled by using stamina instead of needing to manually exit first (pre T3)
  • Fixed 动能脉冲 sometimes getting caught on stairs
  • 奇点 now has a 0.1s cast point
  • 动能脉冲 width increased from 4.5m to 5m
  • 动能脉冲 T3 increased from +115 Damage to +125
开尔文 Hero 1 1
  • 极寒光束 no longer applies a Disarm
  • 极寒光束 now slows Fire Rate (same values as slow)
  • 极寒光束 max slow reduced from 90% to 60%
  • 极寒光束 time to reach max slow increased from 1.2s to 2s
  • 冰冻庇护 can now be cast while using 极寒光束
青藤 Hero 2
  • Fixed melee still going through when casting 石像形态 after initiating a melee attack
  • 石像形态 T2 stun reduced from 0.75s to 0.5s
  • Watcher's Covenant T1 reduced from +15% Fire Rate to +10%
  • Now has a new ultimate ability, 空投. Take flight with an Ally (or self-cast to carry a bomb). You fly and drop the ally or bomb onto an area, dealing damage, slowing, and silencing enemies. 青藤 and the ally gain a bullet shield when they are dropped. Allies can drop by themselves at any time. When using the ability without an ally (carrying a bomb), it has a 1 second cast time.
薇妲 Hero 2
  • Clarified 薇妲 飞行 T1 tooltip
  • 钉桩 base duration reduced from 2.5s to 2.25s
  • 钉桩 T1 duration reduced from 1s to 0.75s
米娜 Hero 2
  • Stamina: Air Jump/Dash Distance reduced from +50% to +40%
  • Stamina: Fire Rate reduced from 10% to 7%
  • Hex: Now also reduces stamina distance by 30%
Hero 1 1
  • Fixed multiple instances of 静态电荷 not working correctly
  • 球状闪电 duration increased from 4s to 5s
  • 静态电荷 stun delay reduced from 4s to 3.5s
大和 Hero 1
  • Base melee damage increased by 10%
  • Flying Strike T3 now procs after the ability ends, rather than when connecting to the target
希弗 Hero
  • Added a new hero, 希弗
灰爪 Hero 1
  • Improved visual clarity of 灰爪's trap armed state
盖斯特夫人 Hero 1
  • Improved effects around 盖斯特夫人 灵魂互换 to help with clarity
炽焱 Hero
  • Updated 炽焱 tracer, muzzle, and impact fx revisions for better performance
跳弹射击 Item 2
  • Fixed 跳弹射击 sometimes shooting the extra bullet from your gun rather than the target
  • Fire Rate increased from +8% to +12%
  • Health increased from +125 to +150
衰变 Item 2 1
  • Healing Reduction reduced from -70% to -50%
  • Bleed increased from 2.8% to 3.1%
  • Cooldown increased from 25s to 30s
刷新环 Item 1
  • Added 刷新环 cast sound
  • Spirit Resist increased from 14% to 16%
生命打击 Item 2
  • Heal effectiveness vs non-heroes increased from 25% to 35%
  • Heal increased from 45% of melee damage to +55%
重生 Item 1 1
  • 重生 Health increased from 40% to 50%
  • Cooldown reduced from 240s to 200s
巨人 Item 1
  • Slow increased from 20% to 25%
  • Slow now affects stamina distances
灵力灌注 Item
  • No longer gives +7% Spirit Resist
  • Now gives +50 Health
减速魔咒 Item
  • Added a sound for movement being restricted by 减速魔咒 and 薇妲 tether
痛苦脉冲 Item
  • Weakened Patron now has a 痛苦脉冲 style effect, hitting up to 2 enemies in the pit for 75 damage per second
狂战士 Item
  • Fixed gaining stacks much faster than intended when taking damage from troopers
坚毅之心 Item 1
  • Out of combat regen timer reduced from 13s to 12s
抑制术 Item 1
  • Weapon Damage increased from 20% to 25%
魔毯 Item
  • After a 1.3s delay, a magic carpet arrives to pick you up. You gain full flight controls and have +6 m/s movement speed. Lasts 7 seconds. If you cast abilities or use your gun, the carpet disappears. While on the 魔毯 you gain +400 Bullet and +400 Spirit Shields. Passively grants +150 Health, +10% Ability Duration, and +15
元灵护甲 Item
  • Talon: Fixed T3 遥控夜枭 not triggering correctly sometimes when the target has 元灵护甲
子弹抗性与元灵抗性(护甲) 机制 16 7
  • Added Spirit Power Impact panel that displays the effect of Spirit Power on your Abilities and Items
  • Added Outgoing Damage as a UI display mode that you can toggle through
  • Updated bullet whizby sounds for nearly all characters
  • More impactful damage indication sound for attackers
  • Teleporter activation no longer gets canceled on incoming damage.
  • 行者 now require you to be within 30m to deal damage to them
  • Booster: Now has +40 Bullet Shield
  • Rounds: Now grants +30% Bullet Resistance vs NPCs
  • Shot: Weapon Damage increased from 6% to 8%
  • Bullets: Now grants +5 Spirit
  • Shredder Bullets: Now grants +6% Weapon Damage
  • Stone: Active Bullet Resist reduced from +60% to +40%
  • Stone: Now gains +8 Spirit
  • Blank: No longer grants +300 Bullet Shield
  • Resilience: Max Bullet Resist increased from 30% to 36%
  • Fire: Bullet Shield increased from 175 to 225
  • Magazine: Weapon Damage increased from 16% to 18%
  • Magazine: Bullet Resist increased from 8% to 10%
  • Magazine: Time for Max Damage reduced from 3.5s to 3s (this is a buff)
  • Cannon: Weapon Damage reduced from +75% to +70%
  • Cannon: Now gives +10% Weapon Damage per kill (up to +50%)
  • Booster: Spirit Resist reduced from +7% to +6%
  • Booster: Bullet Resist reduced from +7% to +6%
  • Barrier: Weapon Damage While Shielded increased from +24% to +28%
  • Barrier: Spirit Power while Shielded increased from +17 to +20
  • Bullet
  • Leap: Spirit Power increased from +8 to +10
  • Spirit
  • Strike: Spirit damage increased from 40 to 50
  • Spirit
  • Strike: Debuff increased from -10% Spirit Resist to -12%
  • Reach: Now gives +5% Spirit Resist
  • Scavenger: Spirit Power Duration increased from 24s to 35s
  • Front: Damage reduced from 100 to 75
  • Front: Damage Spirit Power scaling increased from 1.25 to 1.5
  • Hex: Damage reduced from 100 to 70
  • Reload: Infused ability bonus damage increased from +30 to +50
  • Burst: Reduced Weapon Damage from +12% to +8%
  • Power: Imbued Spirit increased from +26 to +28
  • Reach: Now gives +10% Spirit Resist
  • Duration: Now provides +15% Weapon Damage
  • Glyph: No longer reduces Spirit Resist
  • Glyph: Now deals +150 damage on impact
  • Added a new T1 Weapon item. Grants +35% Bullet Projectile Speed, +14% Weapon Damage and +50 Bullet Shield.
  • Added a new T4 Spirit item, Magic
  • Spirit Power. Cooldown: 40s
兵线与小兵 机制 3
  • Walker Health increased by 15%
  • Patron damage increased by 30% after it is vulnerable
  • Weakened Patron Health increased by 15%
  • Added one-way defender exits beside each outer lane entrance
  • Firehouse (building next to Sapphire Yellow Guardian) has been reworked to match the layout of the Chapel
  • Low roof buildings beside Amber Purple Guardian and Sapphire Yellow Guardian are now valid play spaces
  • Added billboards to the edge closest to the lane
  • Low roof buildings between inner lane Walker arenas are now valid play spaces
  • Walker Arena
  • Added passage through building and stairs up to a peek spot toward the Guardian
  • Walker Arena
  • Walker Arena
  • Added interior shaft with Bounce Pad to an upper level balcony from defender side to face the Guardian
  • Added a juke spot down the stairs from the Guardian to the left
  • Walker Arena
  • Added a balcony that borders the arena on the back side of the Walker
出装与出装浏览器 机制
  • Builds: You can now add per-item author comments by right clicking on items while editing builds that will show up in the item tooltip for users of the build
  • Fixed a bug that allowed published build data to overwrite local changes to a published build
  • Fixed a bug that prevented the last used hero build from loading when it was not a favorited build
耐力、充能与冲刺 机制 1
  • Holding M1 down while 烈焰冲刺 ends will now cause you to fire your gun instead of requiring you to let go and press again
  • Dash: HP regen increased from 1 to 1.5
  • Cannon: Now gives +1 Movement Speed
弹反 机制
  • You can now use melee hotkey while zoomed to exit zoom and perform a melee
  • Melee
  • Melee
灵魂罐 机制
  • Replaced the Urn drop parachute with new effects
  • Fixed a bug that allowed teleporters to be used while carrying the 灵魂罐
General 190 changes 31 12
  • Games can now be watched by an unlimited number of spectators
  • Spectator games now have 1 minute delay
  • Added localization for Simplified Chinese, Russian, Brazilian Portuguese, Spanish (Spain), Spanish (Latin America), Turkish, Ukrainian, Czech, and French. These are currently a work-in-progress.
  • Language can be selected from the settings menu
  • Matchmaking windows are now open 1 hour earlier in all regions
  • You can now prioritize your roster into three groups to indicate your preference ordering to the matchmaker: Selected, Priority, High Priority
  • Added customization options for your crosshair
  • Builds: You can now author a suggested ordering of Ability Upgrades
  • Hovering items in the shop will now highlight their components, or which item they are components of
  • Reworked the Hero Stats UI in the shop
  • Hero Stats in the shop have been expanded and are now broken up by Weapon, Vitality, and Spirit. Various additional stats that were previously hidden have been added here.
  • Individual stats can now be hovered over to see a breakdown of all the bonuses contributing to a value, including things like golden statues
  • Added descriptive gun information to each hero
  • Added a setting to let you customize the ability cancel hotkey (default is spacebar)
  • Added a "Friends Only" checkbox to filter the watch tab
  • Added an option to control zoom sensitivity
  • Fixed some abuse cases with undoing AP cooldown reductions
  • Unpause hotkey is now displayed when the game is paused
  • Pause cooldown per player increased from 10 minutes to 15 minutes
  • Fixed some cases where the comeback souls would be higher than intended in the early game
  • Fixed being unable to ping while dead
  • Improved smoothing of spectator camera position and angles
  • Fixed stuns resetting their duration if you were on the ground and became airborne
  • Fixed 极寒光束 T3 range not being calculated correctly when you have range increase items
  • Fixed ESC not working to close Settings popup sometimes
  • Various visual adjustments on highlight and strobe effects being too loud in some cases
  • Added popup to bot games to indicate that they tend to be much longer games than normal ones
  • Added new Silence status effect sound
  • Fixed some spectator/replay sound and music bugs
  • Various sound related performance improvements
  • Improved lighting performance around shop
  • Fixed Mimic options in sandbox not working properly
  • Added alternate shop music
  • Teleporter channel time increased from 4s to 5s
  • Base Guardian Health increased by 20%
  • Added Bounce Pads in various areas of the map that launch you in a defined direction
  • View attachment bounce_update.mp4
  • Added Speed Boost Volumes in the defender passages on the outsides of the base
  • View attachment speed_boost_update.mp4
  • Added truck on the back side of those buildings to allow climbing up
  • Expanded rooftop size
  • Added fire escape stairs to allow access from the upper level from the Mid
  • View attachment rooftop_update.mp4
  • Amber Yellow/Sapphire
  • Added catwalks from high ground defender area to building across the street
  • Replaced upper floor juke spot with a connection through building across from new peek spot
  • View attachment yellow_update.mp4
  • Amber Orange/Sapphire
  • Added catwalk from the low roof building to the building across the street
  • Replaced juke spot in the courtyard with passage connecting to the new catwalk
  • Widened hallway above Underground Shop
  • Courtyard floor opening to the Underground Shop moved closer to above the shop
  • Bounce Pad added to allow easier navigation from the Underground Shop to the upper courtyard. Replaces a juke spot.
  • View attachment orange_update.mp4
  • Amber Blue/Sapphire
  • Added a Bounce Pad on the ground floor of the Police Station/Garment Building to the upper floor
  • Added a juke spot inside the Police Station/Garment Building
  • View attachment blue_update.mp4
  • Amber Purple/Sapphire
  • Added an interior corridor through the building between the base and the Walker
  • View attachment purple_update.mp4
  • Headshot
  • Booster: No longer has +40 Bonus Health
  • Headshot
  • Monster
  • Rounds: Health reduced from +65 to +50
  • Monster
  • Restorative
  • Active
  • Reload: Lifesteal reduced from 40% to 30%
  • Active
  • Reload: Fire Rate reduced from 24% to 20%
  • Kinetic
  • Long
  • Range: Min distance reduced from 18m to 15m
  • Mystic
  • Shot: Cooldown increased from 5s to 6s
  • Slowing
  • Soul
  • Soul
  • Shredder Bullets: Debuff duration increased from 5s to 6s
  • Warp
  • Warp
  • Stone: No longer grants +2 Sprint
  • Warp
  • Point
  • Point
  • Escalating
  • Heroic
  • Aura: Lifesteal increased from 18% to 20%
  • Alchemical
  • Titanic
  • Titanic
  • Intensifying
  • Siphon
  • Bullets: You permanently steal 1 stack (45 HP) from the enemy if they die under the debuff. If an enemy you stole a stack from kills you, they regain 1 stack back.
  • Glass
  • Glass
  • Cannon: No longer gives +2 ammo on kill
  • Glass
  • Glass
  • Glass
  • Cannon: When you die you lose a stack
  • Lifesteal: Heal effectiveness vs non-heroes increased from 25% to 35%
  • Lifesteal: Health increased from +70 to +75
  • Extra
  • Regen: Regen increased from 2.7 to 2.8
  • Healing
  • Rite: Cooldown reduced from 75s to 65s
  • Healing
  • Rite: Cast Range increased from 20m to 30m
  • Healing
  • Healing
  • Divine
  • Barrier: Duration increased from 4s to 5s
  • Divine
  • Barrier: Cooldown reduced from 30s to 28s
  • Restorative
  • Locket: Max Stacks reduced from 20 to 15
  • Restorative
  • Locket: Heal per stack increased from 30 to 40
  • Health
  • Nova: Health increased from +75 to +100
  • Combat
  • Enchanter's
  • Lifesteal: Lifesteal increased from +26% to 28%
  • Superior
  • Superior
  • Debuff
  • Majestic
  • Leap: Health increased from +100 to +125
  • Majestic
  • Metal
  • Skin: Cooldown reduced from 30s to 25s
  • Rescue
  • Beam: Cooldown reduced from 30s to 25s
  • Soul
  • Soul
  • Phantom
  • Strike: Cast range reduced from 35m to 30m
  • Mystic
  • Ammo
  • Cold
  • Cold
  • Slowing
  • Hex: Debuff no longer cancels active mobility spells, it only prevents them from being casted
  • Slowing
  • Slowing
  • Hex: Cast range reduced from 35m to 25m
  • Slowing
  • Slowing
  • Hex: Projectile speed increased from 1200 to 1350
  • Withering
  • Whip: Now applies -40% Fire Rate instead of a Disarm
  • Withering
  • Whip: Duration increased from 3s to 4.5s
  • Withering
  • Whip: Cast range increased from 18m to 24m
  • Improved
  • Cooldown: Cooldown reduction increased from 14% to 15%
  • Ethereal
  • Shift: No longer provides +10% Fire Rate
  • Ethereal
  • Shift: Cooldown increased from 25s to 30s
  • Improved
  • Surge of
  • Power: Movespeed duration increased from 5s to 6s
  • Surge of
  • Surge of
  • Power: Now grants +75 Health
  • Improved
  • Superior
  • Mystic
  • Slow: Fire Rate reduction increased from -30% to -40%
  • Silence
  • Silence
  • Superior
  • Cooldown: Non-Imbued ability cd reduction increased from 22% to 24%
  • Escalating
  • Exposure: Max Interval improved from 1s to 0.7s
  • Diviner's
  • Kevlar: Cooldown increased from 30s to 60s
  • Curse: Cooldown increased from 40s to 50s
  • Inspired by: https://forums.playdeadlock.com/threads/projectile-speed-increase-item.1539/
  • Carpet: Active
  • Inspired by: https://forums.playdeadlock.com/threads/a-bunch-of-loose-item-ideas.11618/
  • Grey
  • Talon: 蓄力射击 collision radius reduced by 10%
  • Grey
  •