Mid Boss warning now happens at 60% instead of 50%
General171 changes1915
Matchmaking is now open 24/7 for all regions
Added new minimap
Updated base asset and added new unique Hero Icons
Neutral Camps are now represented by a highlight glow on the buildings they are located within
Added a new behavior system. Players can temporarily lose access to certain capabilities in the game. The controls include Matchmaking, Voice Chat, Text Chat, Pausing, and Reporting. The system for tracking is active now, however we will wait on most penalties for a few days as we review the results.
There is now a low priority queue. The primary way to enter this is through abandoning games, but it can include other behavior. You must complete the required amount of games (escalates based on low priority frequency) to be able to return to using matchmaking normally.
Regularly misreporting players will result in you losing the reporting function and may in some cases cause you to go into low priority as well.
New players that are queued solo will only match with other new players until they get 4 wins
A 6 player party will no longer match against solo players. This may result in longer queue times for 6 stacks.
AFK players will be automatically kicked out after a few minutes
Abandon Match dialog is now more clear about consequences of leaving
Abandon Match now has a time delay before you can click it to help protect against some accidental cases
Added custom hotkeys per hero
Bounce Pad visuals have been replaced with a wind fan (no mechanic changes). The effects also indicate the travel path.
Orange zipline is now green
Space Bar no longer cancels abilities. Abilities can be pressed again to cancel the ones that have a cancel state.
The Alternate Cast modes "Modifier Button" and "Alternate Cast Button" have had their behaviors merged
Added UI button hints when using "Alternate Cast Button" in some extra cases
Added a slider for Double Tap Alternate Cast timing
Added a slider for Press and Hold Alternate Cast required time
Changes to Scoreboard (TAB) and Extra Info (ALT)
Previously there was a lot of crossover between the TAB and ALT modes during gameplay. In this update we have separated the behavior of these two modes to better serve different functions. The keys used for each of these modes can be swapped within Keybinds Settings.
Scoreboard (TAB):
Enables cursor mode
Displays Scoreboard
Allows minimap ping and draw
Extra Info (ALT):
No longer enables cursor mode
Can now more easily map ALT as an Alternate Cast button
Displays extra information on HUD (ie. Zipline Speed Boost Cooldown) - we plan to expand upon this in future updates
Client performance improvements
Game now automatically starts preloading the map once the client is launched, to help reduce load time for most users
Sand Box orb practice area now displays the time in milliseconds that you hit the orb after spawning
Added a console command (private_lobby_create) to allow players to create custom lobbies using our servers. This has very temp UI. Once we add a real UI to it along with some misc features, we'll add a non-console way to host custom lobbies.
Upgrade ability keys are now customizable (Current defaults are ALT+1, ALT+2, etc)
Adjusted Midboss low health roar sound to be more distinct from spawn sound
Added Maximum FPS Sliders for Dashboard and In-Game
Added support for launching the game in a secondary monitor properly
Fixed friends menu scrolling up automatically when it shouldn't
Fixed being unable to invite offline users to a party
Fixed invite tooltips on friends menu not being positioned correctly
Updated medic healing beam colors to be consistent with other heals
Added better indication when all four active slots are full
Updated Ice Dome to fix some performance related issues
Updated Torment visual effects to reduce some noise
Reduced intensity of last hit status effect
Added low ammo indication sound
Minor updates to Abram's Impatto sismico to resolve some states faster to reduce visual noise
Added Spallata wall impact effects
Changed open mic audio settings to allow open mic to opt in to team chat or party chat
Added wall impact animation for Abram's Spallata
Soul Jar return location effects will change color based on the captured state of the Soul Jar
Improved visibility of heroes caught in the Singolarità
Distance field shadows and AO no longer visible behind cosmic veils
Added sliders for FSR and FSR2 sharpness
Audio bug fixes related to switching spectating targets
Orbs now favor the claimer rather than the denier when both impact within a very narrow window of each other
All ability and item cooldowns increased by 6% globally
Max respawn time now happens at 35 minutes rather than 40 minutes
T4 Items Cost reduced from 6300 to 6200
Shield regeneration time reduced from 60s to 50s
Anime from bosses now appear much more spread out
Rope climbing speed increased from 13 to 14
Fixed Alt Fires not working with conditional bonuses (like Close Range)
Fixed multiple heroes getting the power-up bonus by standing on top of it before spawns
Fixed your gun reloading down to a smaller magazine when reloading with higher ammo than your max
Headshot
High-Velocity
Restorative
Shot: Healing from heroes increased from 35 to 40
Restorative
Shot: Healing from troopers increased from 10 to 15
Hollow
Rapid
Rounds: Fire Rate reduced from 12% to 9%
Rapid
Rounds: No longer provides -50 Max Health
Active
Reload: Lifesteal reduced from 22% to 20%
Mystic
Mystic
Shot: Cooldown reduced from 6s to 5s
Long
Charge: Charge distance bonus is moved to innate section
Charge: Passive now has a 8s cooldown
Charge: Now gives a UI indication when reload procs
Soul
Warpstone: Range reduced from 13m to 11m
Heroic
Burst
Fire: Now provides +70 Health
Hunter's
Titanic
Alchemical
Crippling
Headshot: Debuff duration reduced from 5s to 4s
Lucky
Glass
Cannon: Max stacks increased from 5 to 7
Healing
Enduring
Health
Health
Health
Nova: Range reduced from 18m to 15m
Divine
Divine
Rescue
Beam: Heal reduced from 30% to 26%
Rescue
Beam: Cast range reduced from 45m to 36m
Rescue
Majestic
Leap: Cooldown reduced from 24s to 22s
Metal
Skin: Cooldown reduced from 22s to 20s
Phantom
Phantom
Soul
Soul
Strike: Debuff duration reduced from 13s to 11s
Strike: Regen reduced from 1 to 0.8
Mystic
Mystic
Reach: Ability Range increased from 15% to 16%
Extra
Ammo
Scavenger: Neutral kills now count as a soul capture
Ammo
Scavenger: Buff duration increased from 35s to 40s
Withering
Whip: Fire Rate slow increased from 30% to 40%
Slowing
Hex: Projectile speed increased by 20%
Surge of
Power: Imbued ability now grants +10% Fire Rate when used (same 6s duration as the movespeed buff)
Rapid
Improved
Improved
Torment
Pulse: Health increased from +125 to +140
Silence
Echo
Grey
Talon: Fixed issues with Colpo perforante hitting targets behind walls
Grey
Grey
Grey
Grey
Grey
Talon: Gufo guidato cooldown increased from 110s to 120s
Lady
Lady
Lady
Geist: Fixed a recent bug with Malvagità that caused multiple blood shards to be absorbed by 1 hero rather than pass through and hit others (it didn't stack that way in any case)
Lady
Inner
Added connections from the Shop to the front of the Department Store and the New York Oracle buildings
Added veil in the opening at the front looking out toward the opposing side
Added a cover barrier in front of the opening with the veil
Moved the catwalk stair in front of the Department Store and New York Oracle closer to the Mid
Replaced interior stairwells with ropes inside the Garage and the Nightclub that give access to the 2nd floor and roof
Raised Apothecary and Imports rooftops to match heights of the Record Store and the Comedy Club
Added rooftop details to new valid rooftops
Changed collision on the shelves inside the Armory and Warehouse to improve shooting through them
Replaced wall landing in front of the Nursery and the Market with an electrical box
Fixed breakable items outside the underground tunnel
Fixed bug where the Hotel sign was replacing billboards on other rooftops
Fixed rooftop details not aligned to the new height of the rooftops
Fixed enemy team from being able to enter the base side passages