Throw a stake that tethers enemies to the location where the stake lands. Enemy movement is restricted to the length of the tether.
Game data
- Cooldown
- 40s
- Cast Delay
- 0.2s
- Tether Duration
- 1.75s
- Damage
- 40 ↑0.5
- Capture Radius
- 9m
- Tether Length
- 9m
- Movement slow
- 40%
- Damage
- +45
- Cooldown
- -22s
+0.75s Tether Duration and +2m Capture Radius
Exact changes
- Tether Duration
- +0.75s
- Capture Radius
- +2m